diff options
Diffstat (limited to 'drivers/infiniband/hw/nes/nes_utils.c')
-rw-r--r-- | drivers/infiniband/hw/nes/nes_utils.c | 917 |
1 files changed, 917 insertions, 0 deletions
diff --git a/drivers/infiniband/hw/nes/nes_utils.c b/drivers/infiniband/hw/nes/nes_utils.c new file mode 100644 index 00000000000..c4ec6ac6346 --- /dev/null +++ b/drivers/infiniband/hw/nes/nes_utils.c @@ -0,0 +1,917 @@ +/* + * Copyright (c) 2006 - 2008 NetEffect, Inc. All rights reserved. + * + * This software is available to you under a choice of one of two + * licenses. You may choose to be licensed under the terms of the GNU + * General Public License (GPL) Version 2, available from the file + * COPYING in the main directory of this source tree, or the + * OpenIB.org BSD license below: + * + * Redistribution and use in source and binary forms, with or + * without modification, are permitted provided that the following + * conditions are met: + * + * - Redistributions of source code must retain the above + * copyright notice, this list of conditions and the following + * disclaimer. + * + * - Redistributions in binary form must reproduce the above + * copyright notice, this list of conditions and the following + * disclaimer in the documentation and/or other materials + * provided with the distribution. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND + * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS + * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN + * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + * + */ + +#include <linux/module.h> +#include <linux/moduleparam.h> +#include <linux/netdevice.h> +#include <linux/etherdevice.h> +#include <linux/ethtool.h> +#include <linux/mii.h> +#include <linux/if_vlan.h> +#include <linux/crc32.h> +#include <linux/in.h> +#include <linux/ip.h> +#include <linux/tcp.h> +#include <linux/init.h> + +#include <asm/io.h> +#include <asm/irq.h> +#include <asm/byteorder.h> + +#include "nes.h" + + + +static u16 nes_read16_eeprom(void __iomem *addr, u16 offset); + +u32 mh_detected; +u32 mh_pauses_sent; + +/** + * nes_read_eeprom_values - + */ +int nes_read_eeprom_values(struct nes_device *nesdev, struct nes_adapter *nesadapter) +{ + u32 mac_addr_low; + u16 mac_addr_high; + u16 eeprom_data; + u16 eeprom_offset; + u16 next_section_address; + u16 sw_section_ver; + u8 major_ver = 0; + u8 minor_ver = 0; + + /* TODO: deal with EEPROM endian issues */ + if (nesadapter->firmware_eeprom_offset == 0) { + /* Read the EEPROM Parameters */ + eeprom_data = nes_read16_eeprom(nesdev->regs, 0); + nes_debug(NES_DBG_HW, "EEPROM Offset 0 = 0x%04X\n", eeprom_data); + eeprom_offset = 2 + (((eeprom_data & 0x007f) << 3) << + ((eeprom_data & 0x0080) >> 7)); + nes_debug(NES_DBG_HW, "Firmware Offset = 0x%04X\n", eeprom_offset); + nesadapter->firmware_eeprom_offset = eeprom_offset; + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 4); + if (eeprom_data != 0x5746) { + nes_debug(NES_DBG_HW, "Not a valid Firmware Image = 0x%04X\n", eeprom_data); + return -1; + } + + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 2); + nes_debug(NES_DBG_HW, "EEPROM Offset %u = 0x%04X\n", + eeprom_offset + 2, eeprom_data); + eeprom_offset += ((eeprom_data & 0x00ff) << 3) << ((eeprom_data & 0x0100) >> 8); + nes_debug(NES_DBG_HW, "Software Offset = 0x%04X\n", eeprom_offset); + nesadapter->software_eeprom_offset = eeprom_offset; + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 4); + if (eeprom_data != 0x5753) { + printk("Not a valid Software Image = 0x%04X\n", eeprom_data); + return -1; + } + sw_section_ver = nes_read16_eeprom(nesdev->regs, nesadapter->software_eeprom_offset + 6); + nes_debug(NES_DBG_HW, "Software section version number = 0x%04X\n", + sw_section_ver); + + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 2); + nes_debug(NES_DBG_HW, "EEPROM Offset %u (next section) = 0x%04X\n", + eeprom_offset + 2, eeprom_data); + next_section_address = eeprom_offset + (((eeprom_data & 0x00ff) << 3) << + ((eeprom_data & 0x0100) >> 8)); + eeprom_data = nes_read16_eeprom(nesdev->regs, next_section_address + 4); + if (eeprom_data != 0x414d) { + nes_debug(NES_DBG_HW, "EEPROM Changed offset should be 0x414d but was 0x%04X\n", + eeprom_data); + goto no_fw_rev; + } + eeprom_offset = next_section_address; + + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 2); + nes_debug(NES_DBG_HW, "EEPROM Offset %u (next section) = 0x%04X\n", + eeprom_offset + 2, eeprom_data); + next_section_address = eeprom_offset + (((eeprom_data & 0x00ff) << 3) << + ((eeprom_data & 0x0100) >> 8)); + eeprom_data = nes_read16_eeprom(nesdev->regs, next_section_address + 4); + if (eeprom_data != 0x4f52) { + nes_debug(NES_DBG_HW, "EEPROM Changed offset should be 0x4f52 but was 0x%04X\n", + eeprom_data); + goto no_fw_rev; + } + eeprom_offset = next_section_address; + + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 2); + nes_debug(NES_DBG_HW, "EEPROM Offset %u (next section) = 0x%04X\n", + eeprom_offset + 2, eeprom_data); + next_section_address = eeprom_offset + ((eeprom_data & 0x00ff) << 3); + eeprom_data = nes_read16_eeprom(nesdev->regs, next_section_address + 4); + if (eeprom_data != 0x5746) { + nes_debug(NES_DBG_HW, "EEPROM Changed offset should be 0x5746 but was 0x%04X\n", + eeprom_data); + goto no_fw_rev; + } + eeprom_offset = next_section_address; + + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 2); + nes_debug(NES_DBG_HW, "EEPROM Offset %u (next section) = 0x%04X\n", + eeprom_offset + 2, eeprom_data); + next_section_address = eeprom_offset + ((eeprom_data & 0x00ff) << 3); + eeprom_data = nes_read16_eeprom(nesdev->regs, next_section_address + 4); + if (eeprom_data != 0x5753) { + nes_debug(NES_DBG_HW, "EEPROM Changed offset should be 0x5753 but was 0x%04X\n", + eeprom_data); + goto no_fw_rev; + } + eeprom_offset = next_section_address; + + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 2); + nes_debug(NES_DBG_HW, "EEPROM Offset %u (next section) = 0x%04X\n", + eeprom_offset + 2, eeprom_data); + next_section_address = eeprom_offset + ((eeprom_data & 0x00ff) << 3); + eeprom_data = nes_read16_eeprom(nesdev->regs, next_section_address + 4); + if (eeprom_data != 0x414d) { + nes_debug(NES_DBG_HW, "EEPROM Changed offset should be 0x414d but was 0x%04X\n", + eeprom_data); + goto no_fw_rev; + } + eeprom_offset = next_section_address; + + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset + 2); + nes_debug(NES_DBG_HW, "EEPROM Offset %u (next section) = 0x%04X\n", + eeprom_offset + 2, eeprom_data); + next_section_address = eeprom_offset + ((eeprom_data & 0x00ff) << 3); + eeprom_data = nes_read16_eeprom(nesdev->regs, next_section_address + 4); + if (eeprom_data != 0x464e) { + nes_debug(NES_DBG_HW, "EEPROM Changed offset should be 0x464e but was 0x%04X\n", + eeprom_data); + goto no_fw_rev; + } + eeprom_data = nes_read16_eeprom(nesdev->regs, next_section_address + 8); + printk(PFX "Firmware version %u.%u\n", (u8)(eeprom_data>>8), (u8)eeprom_data); + major_ver = (u8)(eeprom_data >> 8); + minor_ver = (u8)(eeprom_data); + + if (nes_drv_opt & NES_DRV_OPT_DISABLE_VIRT_WQ) { + nes_debug(NES_DBG_HW, "Virtual WQs have been disabled\n"); + } else if (((major_ver == 2) && (minor_ver > 21)) || ((major_ver > 2) && (major_ver != 255))) { + nesadapter->virtwq = 1; + } + nesadapter->firmware_version = (((u32)(u8)(eeprom_data>>8)) << 16) + + (u32)((u8)eeprom_data); + +no_fw_rev: + /* eeprom is valid */ + eeprom_offset = nesadapter->software_eeprom_offset; + eeprom_offset += 8; + nesadapter->netdev_max = (u8)nes_read16_eeprom(nesdev->regs, eeprom_offset); + eeprom_offset += 2; + mac_addr_high = nes_read16_eeprom(nesdev->regs, eeprom_offset); + eeprom_offset += 2; + mac_addr_low = (u32)nes_read16_eeprom(nesdev->regs, eeprom_offset); + eeprom_offset += 2; + mac_addr_low <<= 16; + mac_addr_low += (u32)nes_read16_eeprom(nesdev->regs, eeprom_offset); + nes_debug(NES_DBG_HW, "Base MAC Address = 0x%04X%08X\n", + mac_addr_high, mac_addr_low); + nes_debug(NES_DBG_HW, "MAC Address count = %u\n", nesadapter->netdev_max); + + nesadapter->mac_addr_low = mac_addr_low; + nesadapter->mac_addr_high = mac_addr_high; + + /* Read the Phy Type array */ + eeprom_offset += 10; + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset); + nesadapter->phy_type[0] = (u8)(eeprom_data >> 8); + nesadapter->phy_type[1] = (u8)eeprom_data; + + /* Read the port array */ + eeprom_offset += 2; + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset); + nesadapter->phy_type[2] = (u8)(eeprom_data >> 8); + nesadapter->phy_type[3] = (u8)eeprom_data; + /* port_count is set by soft reset reg */ + nes_debug(NES_DBG_HW, "port_count = %u, port 0 -> %u, port 1 -> %u," + " port 2 -> %u, port 3 -> %u\n", + nesadapter->port_count, + nesadapter->phy_type[0], nesadapter->phy_type[1], + nesadapter->phy_type[2], nesadapter->phy_type[3]); + + /* Read PD config array */ + eeprom_offset += 10; + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset); + nesadapter->pd_config_size[0] = eeprom_data; + eeprom_offset += 2; + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset); + nesadapter->pd_config_base[0] = eeprom_data; + nes_debug(NES_DBG_HW, "PD0 config, size=0x%04x, base=0x%04x\n", + nesadapter->pd_config_size[0], nesadapter->pd_config_base[0]); + + eeprom_offset += 2; + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset); + nesadapter->pd_config_size[1] = eeprom_data; + eeprom_offset += 2; + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset); + nesadapter->pd_config_base[1] = eeprom_data; + nes_debug(NES_DBG_HW, "PD1 config, size=0x%04x, base=0x%04x\n", + nesadapter->pd_config_size[1], nesadapter->pd_config_base[1]); + + eeprom_offset += 2; + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset); + nesadapter->pd_config_size[2] = eeprom_data; + eeprom_offset += 2; + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset); + nesadapter->pd_config_base[2] = eeprom_data; + nes_debug(NES_DBG_HW, "PD2 config, size=0x%04x, base=0x%04x\n", + nesadapter->pd_config_size[2], nesadapter->pd_config_base[2]); + + eeprom_offset += 2; + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset); + nesadapter->pd_config_size[3] = eeprom_data; + eeprom_offset += 2; + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset); + nesadapter->pd_config_base[3] = eeprom_data; + nes_debug(NES_DBG_HW, "PD3 config, size=0x%04x, base=0x%04x\n", + nesadapter->pd_config_size[3], nesadapter->pd_config_base[3]); + + /* Read Rx Pool Size */ + eeprom_offset += 22; /* 46 */ + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset); + eeprom_offset += 2; + nesadapter->rx_pool_size = (((u32)eeprom_data) << 16) + + nes_read16_eeprom(nesdev->regs, eeprom_offset); + nes_debug(NES_DBG_HW, "rx_pool_size = 0x%08X\n", nesadapter->rx_pool_size); + + eeprom_offset += 2; + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset); + eeprom_offset += 2; + nesadapter->tx_pool_size = (((u32)eeprom_data) << 16) + + nes_read16_eeprom(nesdev->regs, eeprom_offset); + nes_debug(NES_DBG_HW, "tx_pool_size = 0x%08X\n", nesadapter->tx_pool_size); + + eeprom_offset += 2; + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset); + eeprom_offset += 2; + nesadapter->rx_threshold = (((u32)eeprom_data) << 16) + + nes_read16_eeprom(nesdev->regs, eeprom_offset); + nes_debug(NES_DBG_HW, "rx_threshold = 0x%08X\n", nesadapter->rx_threshold); + + eeprom_offset += 2; + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset); + eeprom_offset += 2; + nesadapter->tcp_timer_core_clk_divisor = (((u32)eeprom_data) << 16) + + nes_read16_eeprom(nesdev->regs, eeprom_offset); + nes_debug(NES_DBG_HW, "tcp_timer_core_clk_divisor = 0x%08X\n", + nesadapter->tcp_timer_core_clk_divisor); + + eeprom_offset += 2; + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset); + eeprom_offset += 2; + nesadapter->iwarp_config = (((u32)eeprom_data) << 16) + + nes_read16_eeprom(nesdev->regs, eeprom_offset); + nes_debug(NES_DBG_HW, "iwarp_config = 0x%08X\n", nesadapter->iwarp_config); + + eeprom_offset += 2; + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset); + eeprom_offset += 2; + nesadapter->cm_config = (((u32)eeprom_data) << 16) + + nes_read16_eeprom(nesdev->regs, eeprom_offset); + nes_debug(NES_DBG_HW, "cm_config = 0x%08X\n", nesadapter->cm_config); + + eeprom_offset += 2; + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset); + eeprom_offset += 2; + nesadapter->sws_timer_config = (((u32)eeprom_data) << 16) + + nes_read16_eeprom(nesdev->regs, eeprom_offset); + nes_debug(NES_DBG_HW, "sws_timer_config = 0x%08X\n", nesadapter->sws_timer_config); + + eeprom_offset += 2; + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset); + eeprom_offset += 2; + nesadapter->tcp_config1 = (((u32)eeprom_data) << 16) + + nes_read16_eeprom(nesdev->regs, eeprom_offset); + nes_debug(NES_DBG_HW, "tcp_config1 = 0x%08X\n", nesadapter->tcp_config1); + + eeprom_offset += 2; + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset); + eeprom_offset += 2; + nesadapter->wqm_wat = (((u32)eeprom_data) << 16) + + nes_read16_eeprom(nesdev->regs, eeprom_offset); + nes_debug(NES_DBG_HW, "wqm_wat = 0x%08X\n", nesadapter->wqm_wat); + + eeprom_offset += 2; + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset); + eeprom_offset += 2; + nesadapter->core_clock = (((u32)eeprom_data) << 16) + + nes_read16_eeprom(nesdev->regs, eeprom_offset); + nes_debug(NES_DBG_HW, "core_clock = 0x%08X\n", nesadapter->core_clock); + + if ((sw_section_ver) && (nesadapter->hw_rev != NE020_REV)) { + eeprom_offset += 2; + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset); + nesadapter->phy_index[0] = (eeprom_data & 0xff00)>>8; + nesadapter->phy_index[1] = eeprom_data & 0x00ff; + eeprom_offset += 2; + eeprom_data = nes_read16_eeprom(nesdev->regs, eeprom_offset); + nesadapter->phy_index[2] = (eeprom_data & 0xff00)>>8; + nesadapter->phy_index[3] = eeprom_data & 0x00ff; + } else { + nesadapter->phy_index[0] = 4; + nesadapter->phy_index[1] = 5; + nesadapter->phy_index[2] = 6; + nesadapter->phy_index[3] = 7; + } + nes_debug(NES_DBG_HW, "Phy address map = 0 > %u, 1 > %u, 2 > %u, 3 > %u\n", + nesadapter->phy_index[0],nesadapter->phy_index[1], + nesadapter->phy_index[2],nesadapter->phy_index[3]); + } + + return 0; +} + + +/** + * nes_read16_eeprom + */ +static u16 nes_read16_eeprom(void __iomem *addr, u16 offset) +{ + writel(NES_EEPROM_READ_REQUEST + (offset >> 1), + (void __iomem *)addr + NES_EEPROM_COMMAND); + + do { + } while (readl((void __iomem *)addr + NES_EEPROM_COMMAND) & + NES_EEPROM_READ_REQUEST); + + return readw((void __iomem *)addr + NES_EEPROM_DATA); +} + + +/** + * nes_write_1G_phy_reg + */ +void nes_write_1G_phy_reg(struct nes_device *nesdev, u8 phy_reg, u8 phy_addr, u16 data) +{ + struct nes_adapter *nesadapter = nesdev->nesadapter; + u32 u32temp; + u32 counter; + unsigned long flags; + + spin_lock_irqsave(&nesadapter->phy_lock, flags); + + nes_write_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL, + 0x50020000 | data | ((u32)phy_reg << 18) | ((u32)phy_addr << 23)); + for (counter = 0; counter < 100 ; counter++) { + udelay(30); + u32temp = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS); + if (u32temp & 1) { + /* nes_debug(NES_DBG_PHY, "Phy interrupt status = 0x%X.\n", u32temp); */ + nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS, 1); + break; + } + } + if (!(u32temp & 1)) + nes_debug(NES_DBG_PHY, "Phy is not responding. interrupt status = 0x%X.\n", + u32temp); + + spin_unlock_irqrestore(&nesadapter->phy_lock, flags); +} + + +/** + * nes_read_1G_phy_reg + * This routine only issues the read, the data must be read + * separately. + */ +void nes_read_1G_phy_reg(struct nes_device *nesdev, u8 phy_reg, u8 phy_addr, u16 *data) +{ + struct nes_adapter *nesadapter = nesdev->nesadapter; + u32 u32temp; + u32 counter; + unsigned long flags; + + /* nes_debug(NES_DBG_PHY, "phy addr = %d, mac_index = %d\n", + phy_addr, nesdev->mac_index); */ + spin_lock_irqsave(&nesadapter->phy_lock, flags); + + nes_write_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL, + 0x60020000 | ((u32)phy_reg << 18) | ((u32)phy_addr << 23)); + for (counter = 0; counter < 100 ; counter++) { + udelay(30); + u32temp = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS); + if (u32temp & 1) { + /* nes_debug(NES_DBG_PHY, "Phy interrupt status = 0x%X.\n", u32temp); */ + nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS, 1); + break; + } + } + if (!(u32temp & 1)) { + nes_debug(NES_DBG_PHY, "Phy is not responding. interrupt status = 0x%X.\n", + u32temp); + *data = 0xffff; + } else { + *data = (u16)nes_read_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL); + } + spin_unlock_irqrestore(&nesadapter->phy_lock, flags); +} + + +/** + * nes_write_10G_phy_reg + */ +void nes_write_10G_phy_reg(struct nes_device *nesdev, u16 phy_reg, + u8 phy_addr, u16 data) +{ + u32 dev_addr; + u32 port_addr; + u32 u32temp; + u32 counter; + + dev_addr = 1; + port_addr = phy_addr; + + /* set address */ + nes_write_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL, + 0x00020000 | (u32)phy_reg | (((u32)dev_addr) << 18) | (((u32)port_addr) << 23)); + for (counter = 0; counter < 100 ; counter++) { + udelay(30); + u32temp = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS); + if (u32temp & 1) { + nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS, 1); + break; + } + } + if (!(u32temp & 1)) + nes_debug(NES_DBG_PHY, "Phy is not responding. interrupt status = 0x%X.\n", + u32temp); + + /* set data */ + nes_write_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL, + 0x10020000 | (u32)data | (((u32)dev_addr) << 18) | (((u32)port_addr) << 23)); + for (counter = 0; counter < 100 ; counter++) { + udelay(30); + u32temp = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS); + if (u32temp & 1) { + nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS, 1); + break; + } + } + if (!(u32temp & 1)) + nes_debug(NES_DBG_PHY, "Phy is not responding. interrupt status = 0x%X.\n", + u32temp); +} + + +/** + * nes_read_10G_phy_reg + * This routine only issues the read, the data must be read + * separately. + */ +void nes_read_10G_phy_reg(struct nes_device *nesdev, u16 phy_reg, u8 phy_addr) +{ + u32 dev_addr; + u32 port_addr; + u32 u32temp; + u32 counter; + + dev_addr = 1; + port_addr = phy_addr; + + /* set address */ + nes_write_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL, + 0x00020000 | (u32)phy_reg | (((u32)dev_addr) << 18) | (((u32)port_addr) << 23)); + for (counter = 0; counter < 100 ; counter++) { + udelay(30); + u32temp = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS); + if (u32temp & 1) { + nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS, 1); + break; + } + } + if (!(u32temp & 1)) + nes_debug(NES_DBG_PHY, "Phy is not responding. interrupt status = 0x%X.\n", + u32temp); + + /* issue read */ + nes_write_indexed(nesdev, NES_IDX_MAC_MDIO_CONTROL, + 0x30020000 | (((u32)dev_addr) << 18) | (((u32)port_addr) << 23)); + for (counter = 0; counter < 100 ; counter++) { + udelay(30); + u32temp = nes_read_indexed(nesdev, NES_IDX_MAC_INT_STATUS); + if (u32temp & 1) { + nes_write_indexed(nesdev, NES_IDX_MAC_INT_STATUS, 1); + break; + } + } + if (!(u32temp & 1)) + nes_debug(NES_DBG_PHY, "Phy is not responding. interrupt status = 0x%X.\n", + u32temp); +} + + +/** + * nes_get_cqp_request + */ +struct nes_cqp_request *nes_get_cqp_request(struct nes_device *nesdev) +{ + unsigned long flags; + struct nes_cqp_request *cqp_request = NULL; + + if (!list_empty(&nesdev->cqp_avail_reqs)) { + spin_lock_irqsave(&nesdev->cqp.lock, flags); + cqp_request = list_entry(nesdev->cqp_avail_reqs.next, + struct nes_cqp_request, list); + list_del_init(&cqp_request->list); + spin_unlock_irqrestore(&nesdev->cqp.lock, flags); + } else { + cqp_request = kzalloc(sizeof(struct nes_cqp_request), GFP_KERNEL); + if (cqp_request) { + cqp_request->dynamic = 1; + INIT_LIST_HEAD(&cqp_request->list); + } + } + + if (cqp_request) { + init_waitqueue_head(&cqp_request->waitq); + cqp_request->waiting = 0; + cqp_request->request_done = 0; + cqp_request->callback = 0; + init_waitqueue_head(&cqp_request->waitq); + nes_debug(NES_DBG_CQP, "Got cqp request %p from the available list \n", + cqp_request); + } else + printk(KERN_ERR PFX "%s: Could not allocated a CQP request.\n", + __FUNCTION__); + + return cqp_request; +} + + +/** + * nes_post_cqp_request + */ +void nes_post_cqp_request(struct nes_device *nesdev, + struct nes_cqp_request *cqp_request, int ring_doorbell) +{ + struct nes_hw_cqp_wqe *cqp_wqe; + unsigned long flags; + u32 cqp_head; + u64 u64temp; + + spin_lock_irqsave(&nesdev->cqp.lock, flags); + + if (((((nesdev->cqp.sq_tail+(nesdev->cqp.sq_size*2))-nesdev->cqp.sq_head) & + (nesdev->cqp.sq_size - 1)) != 1) + && (list_empty(&nesdev->cqp_pending_reqs))) { + cqp_head = nesdev->cqp.sq_head++; + nesdev->cqp.sq_head &= nesdev->cqp.sq_size-1; + cqp_wqe = &nesdev->cqp.sq_vbase[cqp_head]; + memcpy(cqp_wqe, &cqp_request->cqp_wqe, sizeof(*cqp_wqe)); + barrier(); + u64temp = (unsigned long)cqp_request; + set_wqe_64bit_value(cqp_wqe->wqe_words, NES_CQP_WQE_COMP_SCRATCH_LOW_IDX, + u64temp); + nes_debug(NES_DBG_CQP, "CQP request (opcode 0x%02X), line 1 = 0x%08X put on CQPs SQ," + " request = %p, cqp_head = %u, cqp_tail = %u, cqp_size = %u," + " waiting = %d, refcount = %d.\n", + le32_to_cpu(cqp_wqe->wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f, + le32_to_cpu(cqp_wqe->wqe_words[NES_CQP_WQE_ID_IDX]), cqp_request, + nesdev->cqp.sq_head, nesdev->cqp.sq_tail, nesdev->cqp.sq_size, + cqp_request->waiting, atomic_read(&cqp_request->refcount)); + barrier(); + if (ring_doorbell) { + /* Ring doorbell (1 WQEs) */ + nes_write32(nesdev->regs+NES_WQE_ALLOC, 0x01800000 | nesdev->cqp.qp_id); + } + + barrier(); + } else { + nes_debug(NES_DBG_CQP, "CQP request %p (opcode 0x%02X), line 1 = 0x%08X" + " put on the pending queue.\n", + cqp_request, + le32_to_cpu(cqp_request->cqp_wqe.wqe_words[NES_CQP_WQE_OPCODE_IDX])&0x3f, + le32_to_cpu(cqp_request->cqp_wqe.wqe_words[NES_CQP_WQE_ID_IDX])); + list_add_tail(&cqp_request->list, &nesdev->cqp_pending_reqs); + } + + spin_unlock_irqrestore(&nesdev->cqp.lock, flags); + + return; +} + + +/** + * nes_arp_table + */ +int nes_arp_table(struct nes_device *nesdev, u32 ip_addr, u8 *mac_addr, u32 action) +{ + struct nes_adapter *nesadapter = nesdev->nesadapter; + int arp_index; + int err = 0; + + for (arp_index = 0; (u32) arp_index < nesadapter->arp_table_size; arp_index++) { + if (nesadapter->arp_table[arp_index].ip_addr == ip_addr) + break; + } + + if (action == NES_ARP_ADD) { + if (arp_index != nesadapter->arp_table_size) { + return -1; + } + + arp_index = 0; + err = nes_alloc_resource(nesadapter, nesadapter->allocated_arps, + nesadapter->arp_table_size, (u32 *)&arp_index, &nesadapter->next_arp_index); + if (err) { + nes_debug(NES_DBG_NETDEV, "nes_alloc_resource returned error = %u\n", err); + return err; + } + nes_debug(NES_DBG_NETDEV, "ADD, arp_index=%d\n", arp_index); + + nesadapter->arp_table[arp_index].ip_addr = ip_addr; + memcpy(nesadapter->arp_table[arp_index].mac_addr, mac_addr, ETH_ALEN); + return arp_index; + } + + /* DELETE or RESOLVE */ + if (arp_index == nesadapter->arp_table_size) { + nes_debug(NES_DBG_NETDEV, "mac address not in ARP table - cannot delete or resolve\n"); + return -1; + } + + if (action == NES_ARP_RESOLVE) { + nes_debug(NES_DBG_NETDEV, "RESOLVE, arp_index=%d\n", arp_index); + return arp_index; + } + + if (action == NES_ARP_DELETE) { + nes_debug(NES_DBG_NETDEV, "DELETE, arp_index=%d\n", arp_index); + nesadapter->arp_table[arp_index].ip_addr = 0; + memset(nesadapter->arp_table[arp_index].mac_addr, 0x00, ETH_ALEN); + nes_free_resource(nesadapter, nesadapter->allocated_arps, arp_index); + return arp_index; + } + + return -1; +} + + +/** + * nes_mh_fix + */ +void nes_mh_fix(unsigned long parm) +{ + unsigned long flags; + struct nes_device *nesdev = (struct nes_device *)parm; + struct nes_adapter *nesadapter = nesdev->nesadapter; + struct nes_vnic *nesvnic; + u32 used_chunks_tx; + u32 temp_used_chunks_tx; + u32 temp_last_used_chunks_tx; + u32 used_chunks_mask; + u32 mac_tx_frames_low; + u32 mac_tx_frames_high; + u32 mac_tx_pauses; + u32 serdes_status; + u32 reset_value; + u32 tx_control; + u32 tx_config; + u32 tx_pause_quanta; + u32 rx_control; + u32 rx_config; + u32 mac_exact_match; + u32 mpp_debug; + u32 i=0; + u32 chunks_tx_progress = 0; + + spin_lock_irqsave(&nesadapter->phy_lock, flags); + if ((nesadapter->mac_sw_state[0] != NES_MAC_SW_IDLE) || (nesadapter->mac_link_down[0])) { + spin_unlock_irqrestore(&nesadapter->phy_lock, flags); + goto no_mh_work; + } + nesadapter->mac_sw_state[0] = NES_MAC_SW_MH; + spin_unlock_irqrestore(&nesadapter->phy_lock, flags); + do { + mac_tx_frames_low = nes_read_indexed(nesdev, NES_IDX_MAC_TX_FRAMES_LOW); + mac_tx_frames_high = nes_read_indexed(nesdev, NES_IDX_MAC_TX_FRAMES_HIGH); + mac_tx_pauses = nes_read_indexed(nesdev, NES_IDX_MAC_TX_PAUSE_FRAMES); + used_chunks_tx = nes_read_indexed(nesdev, NES_IDX_USED_CHUNKS_TX); + nesdev->mac_pause_frames_sent += mac_tx_pauses; + used_chunks_mask = 0; + temp_used_chunks_tx = used_chunks_tx; + temp_last_used_chunks_tx = nesdev->last_used_chunks_tx; + + if (nesdev->netdev[0]) { + nesvnic = netdev_priv(nesdev->netdev[0]); + } else { + break; + } + + for (i=0; i<4; i++) { + used_chunks_mask <<= 8; + if (nesvnic->qp_nic_index[i] != 0xff) { + used_chunks_mask |= 0xff; + if ((temp_used_chunks_tx&0xff)<(temp_last_used_chunks_tx&0xff)) { + chunks_tx_progress = 1; + } + } + temp_used_chunks_tx >>= 8; + temp_last_used_chunks_tx >>= 8; + } + if ((mac_tx_frames_low) || (mac_tx_frames_high) || + (!(used_chunks_tx&used_chunks_mask)) || + (!(nesdev->last_used_chunks_tx&used_chunks_mask)) || + (chunks_tx_progress) ) { + nesdev->last_used_chunks_tx = used_chunks_tx; + break; + } + nesdev->last_used_chunks_tx = used_chunks_tx; + barrier(); + + nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONTROL, 0x00000005); + mh_pauses_sent++; + mac_tx_pauses = nes_read_indexed(nesdev, NES_IDX_MAC_TX_PAUSE_FRAMES); + if (mac_tx_pauses) { + nesdev->mac_pause_frames_sent += mac_tx_pauses; + break; + } + + tx_control = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONTROL); + tx_config = nes_read_indexed(nesdev, NES_IDX_MAC_TX_CONFIG); + tx_pause_quanta = nes_read_indexed(nesdev, NES_IDX_MAC_TX_PAUSE_QUANTA); + rx_control = nes_read_indexed(nesdev, NES_IDX_MAC_RX_CONTROL); + rx_config = nes_read_indexed(nesdev, NES_IDX_MAC_RX_CONFIG); + mac_exact_match = nes_read_indexed(nesdev, NES_IDX_MAC_EXACT_MATCH_BOTTOM); + mpp_debug = nes_read_indexed(nesdev, NES_IDX_MPP_DEBUG); + + /* one last ditch effort to avoid a false positive */ + mac_tx_pauses = nes_read_indexed(nesdev, NES_IDX_MAC_TX_PAUSE_FRAMES); + if (mac_tx_pauses) { + nesdev->last_mac_tx_pauses = nesdev->mac_pause_frames_sent; + nes_debug(NES_DBG_HW, "failsafe caught slow outbound pause\n"); + break; + } + mh_detected++; + + nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONTROL, 0x00000000); + nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, 0x00000000); + reset_value = nes_read32(nesdev->regs+NES_SOFTWARE_RESET); + + nes_write32(nesdev->regs+NES_SOFTWARE_RESET, reset_value | 0x0000001d); + + while (((nes_read32(nesdev->regs+NES_SOFTWARE_RESET) + & 0x00000040) != 0x00000040) && (i++ < 5000)) { + /* mdelay(1); */ + } + + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_CONTROL0, 0x00000008); + serdes_status = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_COMMON_STATUS0); + + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_EMP0, 0x000bdef7); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_TX_DRIVE0, 0x9ce73000); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_MODE0, 0x0ff00000); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_SIGDET0, 0x00000000); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_BYPASS0, 0x00000000); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_LOOPBACK_CONTROL0, 0x00000000); + if (nesadapter->OneG_Mode) { + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0182222); + } else { + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_CONTROL0, 0xf0042222); + } + serdes_status = nes_read_indexed(nesdev, NES_IDX_ETH_SERDES_RX_EQ_STATUS0); + nes_write_indexed(nesdev, NES_IDX_ETH_SERDES_CDR_CONTROL0, 0x000000ff); + + nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONTROL, tx_control); + nes_write_indexed(nesdev, NES_IDX_MAC_TX_CONFIG, tx_config); + nes_write_indexed(nesdev, NES_IDX_MAC_TX_PAUSE_QUANTA, tx_pause_quanta); + nes_write_indexed(nesdev, NES_IDX_MAC_RX_CONTROL, rx_control); + nes_write_indexed(nesdev, NES_IDX_MAC_RX_CONFIG, rx_config); + nes_write_indexed(nesdev, NES_IDX_MAC_EXACT_MATCH_BOTTOM, mac_exact_match); + nes_write_indexed(nesdev, NES_IDX_MPP_DEBUG, mpp_debug); + + } while (0); + + nesadapter->mac_sw_state[0] = NES_MAC_SW_IDLE; +no_mh_work: + nesdev->nesadapter->mh_timer.expires = jiffies + (HZ/5); + add_timer(&nesdev->nesadapter->mh_timer); +} + +/** + * nes_clc + */ +void nes_clc(unsigned long parm) +{ + unsigned long flags; + struct nes_device *nesdev = (struct nes_device *)parm; + struct nes_adapter *nesadapter = nesdev->nesadapter; + + spin_lock_irqsave(&nesadapter->phy_lock, flags); + nesadapter->link_interrupt_count[0] = 0; + nesadapter->link_interrupt_count[1] = 0; + nesadapter->link_interrupt_count[2] = 0; + nesadapter->link_interrupt_count[3] = 0; + spin_unlock_irqrestore(&nesadapter->phy_lock, flags); + + nesadapter->lc_timer.expires = jiffies + 3600 * HZ; /* 1 hour */ + add_timer(&nesadapter->lc_timer); +} + + +/** + * nes_dump_mem + */ +void nes_dump_mem(unsigned int dump_debug_level, void *addr, int length) +{ + char xlate[] = {'0', '1', '2', '3', '4', '5', '6', '7', '8', '9', + 'a', 'b', 'c', 'd', 'e', 'f'}; + char *ptr; + char hex_buf[80]; + char ascii_buf[20]; + int num_char; + int num_ascii; + int num_hex; + + if (!(nes_debug_level & dump_debug_level)) { + return; + } + + ptr = addr; + if (length > 0x100) { + nes_debug(dump_debug_level, "Length truncated from %x to %x\n", length, 0x100); + length = 0x100; + } + nes_debug(dump_debug_level, "Address=0x%p, length=0x%x (%d)\n", ptr, length, length); + + memset(ascii_buf, 0, 20); + memset(hex_buf, 0, 80); + + num_ascii = 0; + num_hex = 0; + for (num_char = 0; num_char < length; num_char++) { + if (num_ascii == 8) { + ascii_buf[num_ascii++] = ' '; + hex_buf[num_hex++] = '-'; + hex_buf[num_hex++] = ' '; + } + + if (*ptr < 0x20 || *ptr > 0x7e) + ascii_buf[num_ascii++] = '.'; + else + ascii_buf[num_ascii++] = *ptr; + hex_buf[num_hex++] = xlate[((*ptr & 0xf0) >> 4)]; + hex_buf[num_hex++] = xlate[*ptr & 0x0f]; + hex_buf[num_hex++] = ' '; + ptr++; + + if (num_ascii >= 17) { + /* output line and reset */ + nes_debug(dump_debug_level, " %s | %s\n", hex_buf, ascii_buf); + memset(ascii_buf, 0, 20); + memset(hex_buf, 0, 80); + num_ascii = 0; + num_hex = 0; + } + } + + /* output the rest */ + if (num_ascii) { + while (num_ascii < 17) { + if (num_ascii == 8) { + hex_buf[num_hex++] = ' '; + hex_buf[num_hex++] = ' '; + } + hex_buf[num_hex++] = ' '; + hex_buf[num_hex++] = ' '; + hex_buf[num_hex++] = ' '; + num_ascii++; + } + + nes_debug(dump_debug_level, " %s | %s\n", hex_buf, ascii_buf); + } +} |