diff options
Diffstat (limited to 'drivers/input/gameport/cs461x.c')
-rw-r--r-- | drivers/input/gameport/cs461x.c | 322 |
1 files changed, 322 insertions, 0 deletions
diff --git a/drivers/input/gameport/cs461x.c b/drivers/input/gameport/cs461x.c new file mode 100644 index 00000000000..d4013ff9862 --- /dev/null +++ b/drivers/input/gameport/cs461x.c @@ -0,0 +1,322 @@ +/* + The all defines and part of code (such as cs461x_*) are + contributed from ALSA 0.5.8 sources. + See http://www.alsa-project.org/ for sources + + Tested on Linux 686 2.4.0-test9, ALSA 0.5.8a and CS4610 +*/ + +#include <asm/io.h> + +#include <linux/module.h> +#include <linux/ioport.h> +#include <linux/config.h> +#include <linux/init.h> +#include <linux/gameport.h> +#include <linux/slab.h> +#include <linux/pci.h> + +MODULE_AUTHOR("Victor Krapivin"); +MODULE_LICENSE("GPL"); + +/* + These options are experimental + +#define CS461X_FULL_MAP +*/ + + +#ifndef PCI_VENDOR_ID_CIRRUS +#define PCI_VENDOR_ID_CIRRUS 0x1013 +#endif +#ifndef PCI_DEVICE_ID_CIRRUS_4610 +#define PCI_DEVICE_ID_CIRRUS_4610 0x6001 +#endif +#ifndef PCI_DEVICE_ID_CIRRUS_4612 +#define PCI_DEVICE_ID_CIRRUS_4612 0x6003 +#endif +#ifndef PCI_DEVICE_ID_CIRRUS_4615 +#define PCI_DEVICE_ID_CIRRUS_4615 0x6004 +#endif + +/* Registers */ + +#define BA0_JSPT 0x00000480 +#define BA0_JSCTL 0x00000484 +#define BA0_JSC1 0x00000488 +#define BA0_JSC2 0x0000048C +#define BA0_JSIO 0x000004A0 + +/* Bits for JSPT */ + +#define JSPT_CAX 0x00000001 +#define JSPT_CAY 0x00000002 +#define JSPT_CBX 0x00000004 +#define JSPT_CBY 0x00000008 +#define JSPT_BA1 0x00000010 +#define JSPT_BA2 0x00000020 +#define JSPT_BB1 0x00000040 +#define JSPT_BB2 0x00000080 + +/* Bits for JSCTL */ + +#define JSCTL_SP_MASK 0x00000003 +#define JSCTL_SP_SLOW 0x00000000 +#define JSCTL_SP_MEDIUM_SLOW 0x00000001 +#define JSCTL_SP_MEDIUM_FAST 0x00000002 +#define JSCTL_SP_FAST 0x00000003 +#define JSCTL_ARE 0x00000004 + +/* Data register pairs masks */ + +#define JSC1_Y1V_MASK 0x0000FFFF +#define JSC1_X1V_MASK 0xFFFF0000 +#define JSC1_Y1V_SHIFT 0 +#define JSC1_X1V_SHIFT 16 +#define JSC2_Y2V_MASK 0x0000FFFF +#define JSC2_X2V_MASK 0xFFFF0000 +#define JSC2_Y2V_SHIFT 0 +#define JSC2_X2V_SHIFT 16 + +/* JS GPIO */ + +#define JSIO_DAX 0x00000001 +#define JSIO_DAY 0x00000002 +#define JSIO_DBX 0x00000004 +#define JSIO_DBY 0x00000008 +#define JSIO_AXOE 0x00000010 +#define JSIO_AYOE 0x00000020 +#define JSIO_BXOE 0x00000040 +#define JSIO_BYOE 0x00000080 + +/* + The card initialization code is obfuscated; the module cs461x + need to be loaded after ALSA modules initialized and something + played on the CS 4610 chip (see sources for details of CS4610 + initialization code from ALSA) +*/ + +/* Card specific definitions */ + +#define CS461X_BA0_SIZE 0x2000 +#define CS461X_BA1_DATA0_SIZE 0x3000 +#define CS461X_BA1_DATA1_SIZE 0x3800 +#define CS461X_BA1_PRG_SIZE 0x7000 +#define CS461X_BA1_REG_SIZE 0x0100 + +#define BA1_SP_DMEM0 0x00000000 +#define BA1_SP_DMEM1 0x00010000 +#define BA1_SP_PMEM 0x00020000 +#define BA1_SP_REG 0x00030000 + +#define BA1_DWORD_SIZE (13 * 1024 + 512) +#define BA1_MEMORY_COUNT 3 + +/* + Only one CS461x card is still suppoted; the code requires + redesign to avoid this limitatuion. +*/ + +static unsigned long ba0_addr; +static unsigned int __iomem *ba0; + +#ifdef CS461X_FULL_MAP +static unsigned long ba1_addr; +static union ba1_t { + struct { + unsigned int __iomem *data0; + unsigned int __iomem *data1; + unsigned int __iomem *pmem; + unsigned int __iomem *reg; + } name; + unsigned int __iomem *idx[4]; +} ba1; + +static void cs461x_poke(unsigned long reg, unsigned int val) +{ + writel(val, &ba1.idx[(reg >> 16) & 3][(reg >> 2) & 0x3fff]); +} + +static unsigned int cs461x_peek(unsigned long reg) +{ + return readl(&ba1.idx[(reg >> 16) & 3][(reg >> 2) & 0x3fff]); +} + +#endif + +static void cs461x_pokeBA0(unsigned long reg, unsigned int val) +{ + writel(val, &ba0[reg >> 2]); +} + +static unsigned int cs461x_peekBA0(unsigned long reg) +{ + return readl(&ba0[reg >> 2]); +} + +static int cs461x_free(struct pci_dev *pdev) +{ + struct gameport *port = pci_get_drvdata(pdev); + + if (port) + gameport_unregister_port(port); + + if (ba0) iounmap(ba0); +#ifdef CS461X_FULL_MAP + if (ba1.name.data0) iounmap(ba1.name.data0); + if (ba1.name.data1) iounmap(ba1.name.data1); + if (ba1.name.pmem) iounmap(ba1.name.pmem); + if (ba1.name.reg) iounmap(ba1.name.reg); +#endif + return 0; +} + +static void cs461x_gameport_trigger(struct gameport *gameport) +{ + cs461x_pokeBA0(BA0_JSPT, 0xFF); //outb(gameport->io, 0xFF); +} + +static unsigned char cs461x_gameport_read(struct gameport *gameport) +{ + return cs461x_peekBA0(BA0_JSPT); //inb(gameport->io); +} + +static int cs461x_gameport_cooked_read(struct gameport *gameport, int *axes, int *buttons) +{ + unsigned js1, js2, jst; + + js1 = cs461x_peekBA0(BA0_JSC1); + js2 = cs461x_peekBA0(BA0_JSC2); + jst = cs461x_peekBA0(BA0_JSPT); + + *buttons = (~jst >> 4) & 0x0F; + + axes[0] = ((js1 & JSC1_Y1V_MASK) >> JSC1_Y1V_SHIFT) & 0xFFFF; + axes[1] = ((js1 & JSC1_X1V_MASK) >> JSC1_X1V_SHIFT) & 0xFFFF; + axes[2] = ((js2 & JSC2_Y2V_MASK) >> JSC2_Y2V_SHIFT) & 0xFFFF; + axes[3] = ((js2 & JSC2_X2V_MASK) >> JSC2_X2V_SHIFT) & 0xFFFF; + + for(jst=0;jst<4;++jst) + if(axes[jst]==0xFFFF) axes[jst] = -1; + return 0; +} + +static int cs461x_gameport_open(struct gameport *gameport, int mode) +{ + switch (mode) { + case GAMEPORT_MODE_COOKED: + case GAMEPORT_MODE_RAW: + return 0; + default: + return -1; + } + return 0; +} + +static struct pci_device_id cs461x_pci_tbl[] = { + { PCI_VENDOR_ID_CIRRUS, 0x6001, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* Cirrus CS4610 */ + { PCI_VENDOR_ID_CIRRUS, 0x6003, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* Cirrus CS4612 */ + { PCI_VENDOR_ID_CIRRUS, 0x6005, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* Cirrus CS4615 */ + { 0, } +}; +MODULE_DEVICE_TABLE(pci, cs461x_pci_tbl); + +static int __devinit cs461x_pci_probe(struct pci_dev *pdev, const struct pci_device_id *ent) +{ + int rc; + struct gameport* port; + + rc = pci_enable_device(pdev); + if (rc) { + printk(KERN_ERR "cs461x: Cannot enable PCI gameport (bus %d, devfn %d) error=%d\n", + pdev->bus->number, pdev->devfn, rc); + return rc; + } + + ba0_addr = pci_resource_start(pdev, 0); +#ifdef CS461X_FULL_MAP + ba1_addr = pci_resource_start(pdev, 1); +#endif + if (ba0_addr == 0 || ba0_addr == ~0 +#ifdef CS461X_FULL_MAP + || ba1_addr == 0 || ba1_addr == ~0 +#endif + ) { + printk(KERN_ERR "cs461x: wrong address - ba0 = 0x%lx\n", ba0_addr); +#ifdef CS461X_FULL_MAP + printk(KERN_ERR "cs461x: wrong address - ba1 = 0x%lx\n", ba1_addr); +#endif + cs461x_free(pdev); + return -ENOMEM; + } + + ba0 = ioremap(ba0_addr, CS461X_BA0_SIZE); +#ifdef CS461X_FULL_MAP + ba1.name.data0 = ioremap(ba1_addr + BA1_SP_DMEM0, CS461X_BA1_DATA0_SIZE); + ba1.name.data1 = ioremap(ba1_addr + BA1_SP_DMEM1, CS461X_BA1_DATA1_SIZE); + ba1.name.pmem = ioremap(ba1_addr + BA1_SP_PMEM, CS461X_BA1_PRG_SIZE); + ba1.name.reg = ioremap(ba1_addr + BA1_SP_REG, CS461X_BA1_REG_SIZE); + + if (ba0 == NULL || ba1.name.data0 == NULL || + ba1.name.data1 == NULL || ba1.name.pmem == NULL || + ba1.name.reg == NULL) { + cs461x_free(pdev); + return -ENOMEM; + } +#else + if (ba0 == NULL) { + cs461x_free(pdev); + return -ENOMEM; + } +#endif + + if (!(port = gameport_allocate_port())) { + printk(KERN_ERR "cs461x: Memory allocation failed\n"); + cs461x_free(pdev); + return -ENOMEM; + } + + pci_set_drvdata(pdev, port); + + port->open = cs461x_gameport_open; + port->trigger = cs461x_gameport_trigger; + port->read = cs461x_gameport_read; + port->cooked_read = cs461x_gameport_cooked_read; + + gameport_set_name(port, "CS416x"); + gameport_set_phys(port, "pci%s/gameport0", pci_name(pdev)); + port->dev.parent = &pdev->dev; + + cs461x_pokeBA0(BA0_JSIO, 0xFF); // ? + cs461x_pokeBA0(BA0_JSCTL, JSCTL_SP_MEDIUM_SLOW); + + gameport_register_port(port); + + return 0; +} + +static void __devexit cs461x_pci_remove(struct pci_dev *pdev) +{ + cs461x_free(pdev); +} + +static struct pci_driver cs461x_pci_driver = { + .name = "CS461x_gameport", + .id_table = cs461x_pci_tbl, + .probe = cs461x_pci_probe, + .remove = __devexit_p(cs461x_pci_remove), +}; + +static int __init cs461x_init(void) +{ + return pci_register_driver(&cs461x_pci_driver); +} + +static void __exit cs461x_exit(void) +{ + pci_unregister_driver(&cs461x_pci_driver); +} + +module_init(cs461x_init); +module_exit(cs461x_exit); + |