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path: root/drivers/input/gameport
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Diffstat (limited to 'drivers/input/gameport')
-rw-r--r--drivers/input/gameport/fm801-gp.c22
-rw-r--r--drivers/input/gameport/gameport.c38
-rw-r--r--drivers/input/gameport/lightning.c4
3 files changed, 43 insertions, 21 deletions
diff --git a/drivers/input/gameport/fm801-gp.c b/drivers/input/gameport/fm801-gp.c
index 90de5afe03c..1dec00e20db 100644
--- a/drivers/input/gameport/fm801-gp.c
+++ b/drivers/input/gameport/fm801-gp.c
@@ -82,17 +82,19 @@ static int __devinit fm801_gp_probe(struct pci_dev *pci, const struct pci_device
{
struct fm801_gp *gp;
struct gameport *port;
+ int error;
gp = kzalloc(sizeof(struct fm801_gp), GFP_KERNEL);
port = gameport_allocate_port();
if (!gp || !port) {
printk(KERN_ERR "fm801-gp: Memory allocation failed\n");
- kfree(gp);
- gameport_free_port(port);
- return -ENOMEM;
+ error = -ENOMEM;
+ goto err_out_free;
}
- pci_enable_device(pci);
+ error = pci_enable_device(pci);
+ if (error)
+ goto err_out_free;
port->open = fm801_gp_open;
#ifdef HAVE_COOKED
@@ -108,9 +110,8 @@ static int __devinit fm801_gp_probe(struct pci_dev *pci, const struct pci_device
if (!gp->res_port) {
printk(KERN_DEBUG "fm801-gp: unable to grab region 0x%x-0x%x\n",
port->io, port->io + 0x0f);
- gameport_free_port(port);
- kfree(gp);
- return -EBUSY;
+ error = -EBUSY;
+ goto err_out_disable_dev;
}
pci_set_drvdata(pci, gp);
@@ -119,6 +120,13 @@ static int __devinit fm801_gp_probe(struct pci_dev *pci, const struct pci_device
gameport_register_port(port);
return 0;
+
+ err_out_disable_dev:
+ pci_disable_device(pci);
+ err_out_free:
+ gameport_free_port(port);
+ kfree(gp);
+ return error;
}
static void __devexit fm801_gp_remove(struct pci_dev *pci)
diff --git a/drivers/input/gameport/gameport.c b/drivers/input/gameport/gameport.c
index 3f47ae55c6f..a00fe470a82 100644
--- a/drivers/input/gameport/gameport.c
+++ b/drivers/input/gameport/gameport.c
@@ -23,6 +23,7 @@
#include <linux/kthread.h>
#include <linux/sched.h> /* HZ */
#include <linux/mutex.h>
+#include <linux/freezer.h>
/*#include <asm/io.h>*/
@@ -191,6 +192,8 @@ static void gameport_run_poll_handler(unsigned long d)
static void gameport_bind_driver(struct gameport *gameport, struct gameport_driver *drv)
{
+ int error;
+
down_write(&gameport_bus.subsys.rwsem);
gameport->dev.driver = &drv->driver;
@@ -198,8 +201,20 @@ static void gameport_bind_driver(struct gameport *gameport, struct gameport_driv
gameport->dev.driver = NULL;
goto out;
}
- device_bind_driver(&gameport->dev);
-out:
+
+ error = device_bind_driver(&gameport->dev);
+ if (error) {
+ printk(KERN_WARNING
+ "gameport: device_bind_driver() failed "
+ "for %s (%s) and %s, error: %d\n",
+ gameport->phys, gameport->name,
+ drv->description, error);
+ drv->disconnect(gameport);
+ gameport->dev.driver = NULL;
+ goto out;
+ }
+
+ out:
up_write(&gameport_bus.subsys.rwsem);
}
@@ -716,12 +731,6 @@ static int gameport_driver_remove(struct device *dev)
return 0;
}
-static struct bus_type gameport_bus = {
- .name = "gameport",
- .probe = gameport_driver_probe,
- .remove = gameport_driver_remove,
-};
-
static void gameport_add_driver(struct gameport_driver *drv)
{
int error;
@@ -767,6 +776,15 @@ static int gameport_bus_match(struct device *dev, struct device_driver *drv)
return !gameport_drv->ignore;
}
+static struct bus_type gameport_bus = {
+ .name = "gameport",
+ .dev_attrs = gameport_device_attrs,
+ .drv_attrs = gameport_driver_attrs,
+ .match = gameport_bus_match,
+ .probe = gameport_driver_probe,
+ .remove = gameport_driver_remove,
+};
+
static void gameport_set_drv(struct gameport *gameport, struct gameport_driver *drv)
{
mutex_lock(&gameport->drv_mutex);
@@ -776,7 +794,6 @@ static void gameport_set_drv(struct gameport *gameport, struct gameport_driver *
int gameport_open(struct gameport *gameport, struct gameport_driver *drv, int mode)
{
-
if (gameport->open) {
if (gameport->open(gameport, mode)) {
return -1;
@@ -804,9 +821,6 @@ static int __init gameport_init(void)
{
int error;
- gameport_bus.dev_attrs = gameport_device_attrs;
- gameport_bus.drv_attrs = gameport_driver_attrs;
- gameport_bus.match = gameport_bus_match;
error = bus_register(&gameport_bus);
if (error) {
printk(KERN_ERR "gameport: failed to register gameport bus, error: %d\n", error);
diff --git a/drivers/input/gameport/lightning.c b/drivers/input/gameport/lightning.c
index d65d8108025..6b4d4561d46 100644
--- a/drivers/input/gameport/lightning.c
+++ b/drivers/input/gameport/lightning.c
@@ -309,7 +309,7 @@ static int __init l4_init(void)
int i, cards = 0;
if (!request_region(L4_PORT, 1, "lightning"))
- return -1;
+ return -EBUSY;
for (i = 0; i < 2; i++)
if (l4_add_card(i) == 0)
@@ -319,7 +319,7 @@ static int __init l4_init(void)
if (!cards) {
release_region(L4_PORT, 1);
- return -1;
+ return -ENODEV;
}
return 0;