diff options
Diffstat (limited to 'drivers/input/joystick/gf2k.c')
-rw-r--r-- | drivers/input/joystick/gf2k.c | 380 |
1 files changed, 380 insertions, 0 deletions
diff --git a/drivers/input/joystick/gf2k.c b/drivers/input/joystick/gf2k.c new file mode 100644 index 00000000000..ad13f09a4e7 --- /dev/null +++ b/drivers/input/joystick/gf2k.c @@ -0,0 +1,380 @@ +/* + * $Id: gf2k.c,v 1.19 2002/01/22 20:27:43 vojtech Exp $ + * + * Copyright (c) 1998-2001 Vojtech Pavlik + */ + +/* + * Genius Flight 2000 joystick driver for Linux + */ + +/* + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + * + * Should you need to contact me, the author, you can do so either by + * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail: + * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic + */ + +#include <linux/delay.h> +#include <linux/kernel.h> +#include <linux/slab.h> +#include <linux/module.h> +#include <linux/init.h> +#include <linux/input.h> +#include <linux/gameport.h> + +#define DRIVER_DESC "Genius Flight 2000 joystick driver" + +MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); +MODULE_DESCRIPTION(DRIVER_DESC); +MODULE_LICENSE("GPL"); + +#define GF2K_START 400 /* The time we wait for the first bit [400 us] */ +#define GF2K_STROBE 40 /* The time we wait for the first bit [40 us] */ +#define GF2K_TIMEOUT 4 /* Wait for everything to settle [4 ms] */ +#define GF2K_LENGTH 80 /* Max number of triplets in a packet */ + +/* + * Genius joystick ids ... + */ + +#define GF2K_ID_G09 1 +#define GF2K_ID_F30D 2 +#define GF2K_ID_F30 3 +#define GF2K_ID_F31D 4 +#define GF2K_ID_F305 5 +#define GF2K_ID_F23P 6 +#define GF2K_ID_F31 7 +#define GF2K_ID_MAX 7 + +static char gf2k_length[] = { 40, 40, 40, 40, 40, 40, 40, 40 }; +static char gf2k_hat_to_axis[][2] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}}; + +static char *gf2k_names[] = {"", "Genius G-09D", "Genius F-30D", "Genius F-30", "Genius MaxFighter F-31D", + "Genius F-30-5", "Genius Flight2000 F-23", "Genius F-31"}; +static unsigned char gf2k_hats[] = { 0, 2, 0, 0, 2, 0, 2, 0 }; +static unsigned char gf2k_axes[] = { 0, 2, 0, 0, 4, 0, 4, 0 }; +static unsigned char gf2k_joys[] = { 0, 0, 0, 0,10, 0, 8, 0 }; +static unsigned char gf2k_pads[] = { 0, 6, 0, 0, 0, 0, 0, 0 }; +static unsigned char gf2k_lens[] = { 0,18, 0, 0,18, 0,18, 0 }; + +static unsigned char gf2k_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, ABS_GAS, ABS_BRAKE }; +static short gf2k_btn_joy[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4 }; +static short gf2k_btn_pad[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_START, BTN_SELECT }; + + +static short gf2k_seq_reset[] = { 240, 340, 0 }; +static short gf2k_seq_digital[] = { 590, 320, 860, 0 }; + +struct gf2k { + struct gameport *gameport; + struct input_dev dev; + int reads; + int bads; + unsigned char id; + unsigned char length; + char phys[32]; +}; + +/* + * gf2k_read_packet() reads a Genius Flight2000 packet. + */ + +static int gf2k_read_packet(struct gameport *gameport, int length, char *data) +{ + unsigned char u, v; + int i; + unsigned int t, p; + unsigned long flags; + + t = gameport_time(gameport, GF2K_START); + p = gameport_time(gameport, GF2K_STROBE); + + i = 0; + + local_irq_save(flags); + + gameport_trigger(gameport); + v = gameport_read(gameport); + + while (t > 0 && i < length) { + t--; u = v; + v = gameport_read(gameport); + if (v & ~u & 0x10) { + data[i++] = v >> 5; + t = p; + } + } + + local_irq_restore(flags); + + return i; +} + +/* + * gf2k_trigger_seq() initializes a Genius Flight2000 joystick + * into digital mode. + */ + +static void gf2k_trigger_seq(struct gameport *gameport, short *seq) +{ + + unsigned long flags; + int i, t; + + local_irq_save(flags); + + i = 0; + do { + gameport_trigger(gameport); + t = gameport_time(gameport, GF2K_TIMEOUT * 1000); + while ((gameport_read(gameport) & 1) && t) t--; + udelay(seq[i]); + } while (seq[++i]); + + gameport_trigger(gameport); + + local_irq_restore(flags); +} + +/* + * js_sw_get_bits() composes bits from the triplet buffer into a __u64. + * Parameter 'pos' is bit number inside packet where to start at, 'num' is number + * of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits + * is number of bits per triplet. + */ + +#define GB(p,n,s) gf2k_get_bits(data, p, n, s) + +static int gf2k_get_bits(unsigned char *buf, int pos, int num, int shift) +{ + __u64 data = 0; + int i; + + for (i = 0; i < num / 3 + 2; i++) + data |= buf[pos / 3 + i] << (i * 3); + data >>= pos % 3; + data &= (1 << num) - 1; + data <<= shift; + + return data; +} + +static void gf2k_read(struct gf2k *gf2k, unsigned char *data) +{ + struct input_dev *dev = &gf2k->dev; + int i, t; + + for (i = 0; i < 4 && i < gf2k_axes[gf2k->id]; i++) + input_report_abs(dev, gf2k_abs[i], GB(i<<3,8,0) | GB(i+46,1,8) | GB(i+50,1,9)); + + for (i = 0; i < 2 && i < gf2k_axes[gf2k->id] - 4; i++) + input_report_abs(dev, gf2k_abs[i], GB(i*9+60,8,0) | GB(i+54,1,9)); + + t = GB(40,4,0); + + for (i = 0; i < gf2k_hats[gf2k->id]; i++) + input_report_abs(dev, ABS_HAT0X + i, gf2k_hat_to_axis[t][i]); + + t = GB(44,2,0) | GB(32,8,2) | GB(78,2,10); + + for (i = 0; i < gf2k_joys[gf2k->id]; i++) + input_report_key(dev, gf2k_btn_joy[i], (t >> i) & 1); + + for (i = 0; i < gf2k_pads[gf2k->id]; i++) + input_report_key(dev, gf2k_btn_pad[i], (t >> i) & 1); + + input_sync(dev); +} + +/* + * gf2k_poll() reads and analyzes Genius joystick data. + */ + +static void gf2k_poll(struct gameport *gameport) +{ + struct gf2k *gf2k = gameport_get_drvdata(gameport); + unsigned char data[GF2K_LENGTH]; + + gf2k->reads++; + + if (gf2k_read_packet(gf2k->gameport, gf2k_length[gf2k->id], data) < gf2k_length[gf2k->id]) + gf2k->bads++; + else + gf2k_read(gf2k, data); +} + +static int gf2k_open(struct input_dev *dev) +{ + struct gf2k *gf2k = dev->private; + + gameport_start_polling(gf2k->gameport); + return 0; +} + +static void gf2k_close(struct input_dev *dev) +{ + struct gf2k *gf2k = dev->private; + + gameport_stop_polling(gf2k->gameport); +} + +/* + * gf2k_connect() probes for Genius id joysticks. + */ + +static int gf2k_connect(struct gameport *gameport, struct gameport_driver *drv) +{ + struct gf2k *gf2k; + unsigned char data[GF2K_LENGTH]; + int i, err; + + if (!(gf2k = kcalloc(1, sizeof(struct gf2k), GFP_KERNEL))) + return -ENOMEM; + + gf2k->gameport = gameport; + + gameport_set_drvdata(gameport, gf2k); + + err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); + if (err) + goto fail1; + + gf2k_trigger_seq(gameport, gf2k_seq_reset); + + msleep(GF2K_TIMEOUT); + + gf2k_trigger_seq(gameport, gf2k_seq_digital); + + msleep(GF2K_TIMEOUT); + + if (gf2k_read_packet(gameport, GF2K_LENGTH, data) < 12) { + err = -ENODEV; + goto fail2; + } + + if (!(gf2k->id = GB(7,2,0) | GB(3,3,2) | GB(0,3,5))) { + err = -ENODEV; + goto fail2; + } + +#ifdef RESET_WORKS + if ((gf2k->id != (GB(19,2,0) | GB(15,3,2) | GB(12,3,5))) || + (gf2k->id != (GB(31,2,0) | GB(27,3,2) | GB(24,3,5)))) { + err = -ENODEV; + goto fail2; + } +#else + gf2k->id = 6; +#endif + + if (gf2k->id > GF2K_ID_MAX || !gf2k_axes[gf2k->id]) { + printk(KERN_WARNING "gf2k.c: Not yet supported joystick on %s. [id: %d type:%s]\n", + gameport->phys, gf2k->id, gf2k->id > GF2K_ID_MAX ? "Unknown" : gf2k_names[gf2k->id]); + err = -ENODEV; + goto fail2; + } + + gameport_set_poll_handler(gameport, gf2k_poll); + gameport_set_poll_interval(gameport, 20); + + sprintf(gf2k->phys, "%s/input0", gameport->phys); + + gf2k->length = gf2k_lens[gf2k->id]; + + init_input_dev(&gf2k->dev); + + gf2k->dev.private = gf2k; + gf2k->dev.open = gf2k_open; + gf2k->dev.close = gf2k_close; + gf2k->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); + + gf2k->dev.name = gf2k_names[gf2k->id]; + gf2k->dev.phys = gf2k->phys; + gf2k->dev.id.bustype = BUS_GAMEPORT; + gf2k->dev.id.vendor = GAMEPORT_ID_VENDOR_GENIUS; + gf2k->dev.id.product = gf2k->id; + gf2k->dev.id.version = 0x0100; + + for (i = 0; i < gf2k_axes[gf2k->id]; i++) + set_bit(gf2k_abs[i], gf2k->dev.absbit); + + for (i = 0; i < gf2k_hats[gf2k->id]; i++) { + set_bit(ABS_HAT0X + i, gf2k->dev.absbit); + gf2k->dev.absmin[ABS_HAT0X + i] = -1; + gf2k->dev.absmax[ABS_HAT0X + i] = 1; + } + + for (i = 0; i < gf2k_joys[gf2k->id]; i++) + set_bit(gf2k_btn_joy[i], gf2k->dev.keybit); + + for (i = 0; i < gf2k_pads[gf2k->id]; i++) + set_bit(gf2k_btn_pad[i], gf2k->dev.keybit); + + gf2k_read_packet(gameport, gf2k->length, data); + gf2k_read(gf2k, data); + + for (i = 0; i < gf2k_axes[gf2k->id]; i++) { + gf2k->dev.absmax[gf2k_abs[i]] = (i < 2) ? gf2k->dev.abs[gf2k_abs[i]] * 2 - 32 : + gf2k->dev.abs[gf2k_abs[0]] + gf2k->dev.abs[gf2k_abs[1]] - 32; + gf2k->dev.absmin[gf2k_abs[i]] = 32; + gf2k->dev.absfuzz[gf2k_abs[i]] = 8; + gf2k->dev.absflat[gf2k_abs[i]] = (i < 2) ? 24 : 0; + } + + input_register_device(&gf2k->dev); + printk(KERN_INFO "input: %s on %s\n", gf2k_names[gf2k->id], gameport->phys); + + return 0; + +fail2: gameport_close(gameport); +fail1: gameport_set_drvdata(gameport, NULL); + kfree(gf2k); + return err; +} + +static void gf2k_disconnect(struct gameport *gameport) +{ + struct gf2k *gf2k = gameport_get_drvdata(gameport); + + input_unregister_device(&gf2k->dev); + gameport_close(gameport); + gameport_set_drvdata(gameport, NULL); + kfree(gf2k); +} + +static struct gameport_driver gf2k_drv = { + .driver = { + .name = "gf2k", + }, + .description = DRIVER_DESC, + .connect = gf2k_connect, + .disconnect = gf2k_disconnect, +}; + +static int __init gf2k_init(void) +{ + gameport_register_driver(&gf2k_drv); + return 0; +} + +static void __exit gf2k_exit(void) +{ + gameport_unregister_driver(&gf2k_drv); +} + +module_init(gf2k_init); +module_exit(gf2k_exit); |