diff options
Diffstat (limited to 'drivers/lguest/hypercalls.c')
-rw-r--r-- | drivers/lguest/hypercalls.c | 48 |
1 files changed, 20 insertions, 28 deletions
diff --git a/drivers/lguest/hypercalls.c b/drivers/lguest/hypercalls.c index 8bde20934f9..0175a9f0334 100644 --- a/drivers/lguest/hypercalls.c +++ b/drivers/lguest/hypercalls.c @@ -241,19 +241,6 @@ static void initialize(struct lguest *lg) * is one other way we can do things for the Guest, as we see in * emulate_insn(). */ -/*H:110 Tricky point: we mark the hypercall as "done" once we've done it. - * Normally we don't need to do this: the Guest will run again and update the - * trap number before we come back around the run_guest() loop to - * do_hypercalls(). - * - * However, if we are signalled or the Guest sends DMA to the Launcher, that - * loop will exit without running the Guest. When it comes back it would try - * to re-run the hypercall. */ -static void clear_hcall(struct lguest *lg) -{ - lg->regs->trapnum = 255; -} - /*H:100 * Hypercalls * @@ -262,16 +249,12 @@ static void clear_hcall(struct lguest *lg) */ void do_hypercalls(struct lguest *lg) { - /* Not initialized yet? */ + /* Not initialized yet? This hypercall must do it. */ if (unlikely(!lg->lguest_data)) { - /* Did the Guest make a hypercall? We might have come back for - * some other reason (an interrupt, a different trap). */ - if (lg->regs->trapnum == LGUEST_TRAP_ENTRY) { - /* Set up the "struct lguest_data" */ - initialize(lg); - /* The hypercall is done. */ - clear_hcall(lg); - } + /* Set up the "struct lguest_data" */ + initialize(lg); + /* Hcall is done. */ + lg->hcall = NULL; return; } @@ -281,12 +264,21 @@ void do_hypercalls(struct lguest *lg) do_async_hcalls(lg); /* If we stopped reading the hypercall ring because the Guest did a - * SEND_DMA to the Launcher, we want to return now. Otherwise if the - * Guest asked us to do a hypercall, we do it. */ - if (!lg->dma_is_pending && lg->regs->trapnum == LGUEST_TRAP_ENTRY) { - do_hcall(lg, lg->regs); - /* The hypercall is done. */ - clear_hcall(lg); + * SEND_DMA to the Launcher, we want to return now. Otherwise we do + * the hypercall. */ + if (!lg->dma_is_pending) { + do_hcall(lg, lg->hcall); + /* Tricky point: we reset the hcall pointer to mark the + * hypercall as "done". We use the hcall pointer rather than + * the trap number to indicate a hypercall is pending. + * Normally it doesn't matter: the Guest will run again and + * update the trap number before we come back here. + * + * However, if we are signalled or the Guest sends DMA to the + * Launcher, the run_guest() loop will exit without running the + * Guest. When it comes back it would try to re-run the + * hypercall. */ + lg->hcall = NULL; } } |