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path: root/drivers/usb/host/ehci-q.c
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Diffstat (limited to 'drivers/usb/host/ehci-q.c')
-rw-r--r--drivers/usb/host/ehci-q.c18
1 files changed, 14 insertions, 4 deletions
diff --git a/drivers/usb/host/ehci-q.c b/drivers/usb/host/ehci-q.c
index fd252f0cfb3..7bf2b4eeb9c 100644
--- a/drivers/usb/host/ehci-q.c
+++ b/drivers/usb/host/ehci-q.c
@@ -1170,7 +1170,7 @@ static void single_unlink_async(struct ehci_hcd *ehci, struct ehci_qh *qh)
struct ehci_qh *prev;
/* Add to the end of the list of QHs waiting for the next IAAD */
- qh->qh_state = QH_STATE_UNLINK;
+ qh->qh_state = QH_STATE_UNLINK_WAIT;
if (ehci->async_unlink)
ehci->async_unlink_last->unlink_next = qh;
else
@@ -1213,9 +1213,19 @@ static void start_iaa_cycle(struct ehci_hcd *ehci, bool nested)
/* Do only the first waiting QH (nVidia bug?) */
qh = ehci->async_unlink;
- ehci->async_iaa = qh;
- ehci->async_unlink = qh->unlink_next;
- qh->unlink_next = NULL;
+
+ /*
+ * Intel (?) bug: The HC can write back the overlay region
+ * even after the IAA interrupt occurs. In self-defense,
+ * always go through two IAA cycles for each QH.
+ */
+ if (qh->qh_state == QH_STATE_UNLINK_WAIT) {
+ qh->qh_state = QH_STATE_UNLINK;
+ } else {
+ ehci->async_iaa = qh;
+ ehci->async_unlink = qh->unlink_next;
+ qh->unlink_next = NULL;
+ }
/* Make sure the unlinks are all visible to the hardware */
wmb();