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-rw-r--r--drivers/video/svgalib.c632
1 files changed, 632 insertions, 0 deletions
diff --git a/drivers/video/svgalib.c b/drivers/video/svgalib.c
new file mode 100644
index 00000000000..68b30d9eac5
--- /dev/null
+++ b/drivers/video/svgalib.c
@@ -0,0 +1,632 @@
+/*
+ * Common utility functions for VGA-based graphics cards.
+ *
+ * Copyright (c) 2006-2007 Ondrej Zajicek <santiago@crfreenet.org>
+ *
+ * This file is subject to the terms and conditions of the GNU General Public
+ * License. See the file COPYING in the main directory of this archive for
+ * more details.
+ *
+ * Some parts are based on David Boucher's viafb (http://davesdomain.org.uk/viafb/)
+ */
+
+#include <linux/module.h>
+#include <linux/kernel.h>
+#include <linux/string.h>
+#include <linux/fb.h>
+#include <linux/svga.h>
+#include <linux/slab.h>
+#include <asm/types.h>
+#include <asm/io.h>
+
+
+/* Write a CRT register value spread across multiple registers */
+void svga_wcrt_multi(const struct vga_regset *regset, u32 value) {
+
+ u8 regval, bitval, bitnum;
+
+ while (regset->regnum != VGA_REGSET_END_VAL) {
+ regval = vga_rcrt(NULL, regset->regnum);
+ bitnum = regset->lowbit;
+ while (bitnum <= regset->highbit) {
+ bitval = 1 << bitnum;
+ regval = regval & ~bitval;
+ if (value & 1) regval = regval | bitval;
+ bitnum ++;
+ value = value >> 1;
+ }
+ vga_wcrt(NULL, regset->regnum, regval);
+ regset ++;
+ }
+}
+
+/* Write a sequencer register value spread across multiple registers */
+void svga_wseq_multi(const struct vga_regset *regset, u32 value) {
+
+ u8 regval, bitval, bitnum;
+
+ while (regset->regnum != VGA_REGSET_END_VAL) {
+ regval = vga_rseq(NULL, regset->regnum);
+ bitnum = regset->lowbit;
+ while (bitnum <= regset->highbit) {
+ bitval = 1 << bitnum;
+ regval = regval & ~bitval;
+ if (value & 1) regval = regval | bitval;
+ bitnum ++;
+ value = value >> 1;
+ }
+ vga_wseq(NULL, regset->regnum, regval);
+ regset ++;
+ }
+}
+
+static unsigned int svga_regset_size(const struct vga_regset *regset)
+{
+ u8 count = 0;
+
+ while (regset->regnum != VGA_REGSET_END_VAL) {
+ count += regset->highbit - regset->lowbit + 1;
+ regset ++;
+ }
+ return 1 << count;
+}
+
+
+/* ------------------------------------------------------------------------- */
+
+
+/* Set graphics controller registers to sane values */
+void svga_set_default_gfx_regs(void)
+{
+ /* All standard GFX registers (GR00 - GR08) */
+ vga_wgfx(NULL, VGA_GFX_SR_VALUE, 0x00);
+ vga_wgfx(NULL, VGA_GFX_SR_ENABLE, 0x00);
+ vga_wgfx(NULL, VGA_GFX_COMPARE_VALUE, 0x00);
+ vga_wgfx(NULL, VGA_GFX_DATA_ROTATE, 0x00);
+ vga_wgfx(NULL, VGA_GFX_PLANE_READ, 0x00);
+ vga_wgfx(NULL, VGA_GFX_MODE, 0x00);
+/* vga_wgfx(NULL, VGA_GFX_MODE, 0x20); */
+/* vga_wgfx(NULL, VGA_GFX_MODE, 0x40); */
+ vga_wgfx(NULL, VGA_GFX_MISC, 0x05);
+/* vga_wgfx(NULL, VGA_GFX_MISC, 0x01); */
+ vga_wgfx(NULL, VGA_GFX_COMPARE_MASK, 0x0F);
+ vga_wgfx(NULL, VGA_GFX_BIT_MASK, 0xFF);
+}
+
+/* Set attribute controller registers to sane values */
+void svga_set_default_atc_regs(void)
+{
+ u8 count;
+
+ vga_r(NULL, 0x3DA);
+ vga_w(NULL, VGA_ATT_W, 0x00);
+
+ /* All standard ATC registers (AR00 - AR14) */
+ for (count = 0; count <= 0xF; count ++)
+ svga_wattr(count, count);
+
+ svga_wattr(VGA_ATC_MODE, 0x01);
+/* svga_wattr(VGA_ATC_MODE, 0x41); */
+ svga_wattr(VGA_ATC_OVERSCAN, 0x00);
+ svga_wattr(VGA_ATC_PLANE_ENABLE, 0x0F);
+ svga_wattr(VGA_ATC_PEL, 0x00);
+ svga_wattr(VGA_ATC_COLOR_PAGE, 0x00);
+
+ vga_r(NULL, 0x3DA);
+ vga_w(NULL, VGA_ATT_W, 0x20);
+}
+
+/* Set sequencer registers to sane values */
+void svga_set_default_seq_regs(void)
+{
+ /* Standard sequencer registers (SR01 - SR04), SR00 is not set */
+ vga_wseq(NULL, VGA_SEQ_CLOCK_MODE, VGA_SR01_CHAR_CLK_8DOTS);
+ vga_wseq(NULL, VGA_SEQ_PLANE_WRITE, VGA_SR02_ALL_PLANES);
+ vga_wseq(NULL, VGA_SEQ_CHARACTER_MAP, 0x00);
+/* vga_wseq(NULL, VGA_SEQ_MEMORY_MODE, VGA_SR04_EXT_MEM | VGA_SR04_SEQ_MODE | VGA_SR04_CHN_4M); */
+ vga_wseq(NULL, VGA_SEQ_MEMORY_MODE, VGA_SR04_EXT_MEM | VGA_SR04_SEQ_MODE);
+}
+
+/* Set CRTC registers to sane values */
+void svga_set_default_crt_regs(void)
+{
+ /* Standard CRT registers CR03 CR08 CR09 CR14 CR17 */
+ svga_wcrt_mask(0x03, 0x80, 0x80); /* Enable vertical retrace EVRA */
+ vga_wcrt(NULL, VGA_CRTC_PRESET_ROW, 0);
+ svga_wcrt_mask(VGA_CRTC_MAX_SCAN, 0, 0x1F);
+ vga_wcrt(NULL, VGA_CRTC_UNDERLINE, 0);
+ vga_wcrt(NULL, VGA_CRTC_MODE, 0xE3);
+}
+
+void svga_set_textmode_vga_regs(void)
+{
+ /* svga_wseq_mask(0x1, 0x00, 0x01); */ /* Switch 8/9 pixel per char */
+ vga_wseq(NULL, VGA_SEQ_MEMORY_MODE, VGA_SR04_EXT_MEM);
+ vga_wseq(NULL, VGA_SEQ_PLANE_WRITE, 0x03);
+
+ vga_wcrt(NULL, VGA_CRTC_MAX_SCAN, 0x0f); /* 0x4f */
+ vga_wcrt(NULL, VGA_CRTC_UNDERLINE, 0x1f);
+ svga_wcrt_mask(VGA_CRTC_MODE, 0x23, 0x7f);
+
+ vga_wcrt(NULL, VGA_CRTC_CURSOR_START, 0x0d);
+ vga_wcrt(NULL, VGA_CRTC_CURSOR_END, 0x0e);
+ vga_wcrt(NULL, VGA_CRTC_CURSOR_HI, 0x00);
+ vga_wcrt(NULL, VGA_CRTC_CURSOR_LO, 0x00);
+
+ vga_wgfx(NULL, VGA_GFX_MODE, 0x10); /* Odd/even memory mode */
+ vga_wgfx(NULL, VGA_GFX_MISC, 0x0E); /* Misc graphics register - text mode enable */
+ vga_wgfx(NULL, VGA_GFX_COMPARE_MASK, 0x00);
+
+ vga_r(NULL, 0x3DA);
+ vga_w(NULL, VGA_ATT_W, 0x00);
+
+ svga_wattr(0x10, 0x0C); /* Attribute Mode Control Register - text mode, blinking and line graphics */
+ svga_wattr(0x13, 0x08); /* Horizontal Pixel Panning Register */
+
+ vga_r(NULL, 0x3DA);
+ vga_w(NULL, VGA_ATT_W, 0x20);
+}
+
+#if 0
+void svga_dump_var(struct fb_var_screeninfo *var, int node)
+{
+ pr_debug("fb%d: var.vmode : 0x%X\n", node, var->vmode);
+ pr_debug("fb%d: var.xres : %d\n", node, var->xres);
+ pr_debug("fb%d: var.yres : %d\n", node, var->yres);
+ pr_debug("fb%d: var.bits_per_pixel: %d\n", node, var->bits_per_pixel);
+ pr_debug("fb%d: var.xres_virtual : %d\n", node, var->xres_virtual);
+ pr_debug("fb%d: var.yres_virtual : %d\n", node, var->yres_virtual);
+ pr_debug("fb%d: var.left_margin : %d\n", node, var->left_margin);
+ pr_debug("fb%d: var.right_margin : %d\n", node, var->right_margin);
+ pr_debug("fb%d: var.upper_margin : %d\n", node, var->upper_margin);
+ pr_debug("fb%d: var.lower_margin : %d\n", node, var->lower_margin);
+ pr_debug("fb%d: var.hsync_len : %d\n", node, var->hsync_len);
+ pr_debug("fb%d: var.vsync_len : %d\n", node, var->vsync_len);
+ pr_debug("fb%d: var.sync : 0x%X\n", node, var->sync);
+ pr_debug("fb%d: var.pixclock : %d\n\n", node, var->pixclock);
+}
+#endif /* 0 */
+
+
+/* ------------------------------------------------------------------------- */
+
+
+void svga_settile(struct fb_info *info, struct fb_tilemap *map)
+{
+ const u8 *font = map->data;
+ u8* fb = (u8 *) info->screen_base;
+ int i, c;
+
+ if ((map->width != 8) || (map->height != 16) ||
+ (map->depth != 1) || (map->length != 256)) {
+ printk(KERN_ERR "fb%d: unsupported font parameters: width %d, height %d, depth %d, length %d\n",
+ info->node, map->width, map->height, map->depth, map->length);
+ return;
+ }
+
+ fb += 2;
+ for (c = 0; c < map->length; c++) {
+ for (i = 0; i < map->height; i++) {
+ fb[i * 4] = font[i];
+ }
+ fb += 128;
+ font += map->height;
+ }
+}
+
+/* Copy area in text (tileblit) mode */
+void svga_tilecopy(struct fb_info *info, struct fb_tilearea *area)
+{
+ int dx, dy;
+ /* colstride is halved in this function because u16 are used */
+ int colstride = 1 << (info->fix.type_aux & FB_AUX_TEXT_SVGA_MASK);
+ int rowstride = colstride * (info->var.xres_virtual / 8);
+ u16 *fb = (u16 *) info->screen_base;
+ u16 *src, *dst;
+
+ if ((area->sy > area->dy) ||
+ ((area->sy == area->dy) && (area->sx > area->dx))) {
+ src = fb + area->sx * colstride + area->sy * rowstride;
+ dst = fb + area->dx * colstride + area->dy * rowstride;
+ } else {
+ src = fb + (area->sx + area->width - 1) * colstride
+ + (area->sy + area->height - 1) * rowstride;
+ dst = fb + (area->dx + area->width - 1) * colstride
+ + (area->dy + area->height - 1) * rowstride;
+
+ colstride = -colstride;
+ rowstride = -rowstride;
+ }
+
+ for (dy = 0; dy < area->height; dy++) {
+ u16* src2 = src;
+ u16* dst2 = dst;
+ for (dx = 0; dx < area->width; dx++) {
+ *dst2 = *src2;
+ src2 += colstride;
+ dst2 += colstride;
+ }
+ src += rowstride;
+ dst += rowstride;
+ }
+}
+
+/* Fill area in text (tileblit) mode */
+void svga_tilefill(struct fb_info *info, struct fb_tilerect *rect)
+{
+ int dx, dy;
+ int colstride = 2 << (info->fix.type_aux & FB_AUX_TEXT_SVGA_MASK);
+ int rowstride = colstride * (info->var.xres_virtual / 8);
+ int attr = (0x0F & rect->bg) << 4 | (0x0F & rect->fg);
+ u8 *fb = (u8 *) info->screen_base;
+ fb += rect->sx * colstride + rect->sy * rowstride;
+
+ for (dy = 0; dy < rect->height; dy++) {
+ u8* fb2 = fb;
+ for (dx = 0; dx < rect->width; dx++) {
+ fb2[0] = rect->index;
+ fb2[1] = attr;
+ fb2 += colstride;
+ }
+ fb += rowstride;
+ }
+}
+
+/* Write text in text (tileblit) mode */
+void svga_tileblit(struct fb_info *info, struct fb_tileblit *blit)
+{
+ int dx, dy, i;
+ int colstride = 2 << (info->fix.type_aux & FB_AUX_TEXT_SVGA_MASK);
+ int rowstride = colstride * (info->var.xres_virtual / 8);
+ int attr = (0x0F & blit->bg) << 4 | (0x0F & blit->fg);
+ u8* fb = (u8 *) info->screen_base;
+ fb += blit->sx * colstride + blit->sy * rowstride;
+
+ i=0;
+ for (dy=0; dy < blit->height; dy ++) {
+ u8* fb2 = fb;
+ for (dx = 0; dx < blit->width; dx ++) {
+ fb2[0] = blit->indices[i];
+ fb2[1] = attr;
+ fb2 += colstride;
+ i ++;
+ if (i == blit->length) return;
+ }
+ fb += rowstride;
+ }
+
+}
+
+/* Set cursor in text (tileblit) mode */
+void svga_tilecursor(struct fb_info *info, struct fb_tilecursor *cursor)
+{
+ u8 cs = 0x0d;
+ u8 ce = 0x0e;
+ u16 pos = cursor->sx + (info->var.xoffset / 8)
+ + (cursor->sy + (info->var.yoffset / 16))
+ * (info->var.xres_virtual / 8);
+
+ if (! cursor -> mode)
+ return;
+
+ svga_wcrt_mask(0x0A, 0x20, 0x20); /* disable cursor */
+
+ if (cursor -> shape == FB_TILE_CURSOR_NONE)
+ return;
+
+ switch (cursor -> shape) {
+ case FB_TILE_CURSOR_UNDERLINE:
+ cs = 0x0d;
+ break;
+ case FB_TILE_CURSOR_LOWER_THIRD:
+ cs = 0x09;
+ break;
+ case FB_TILE_CURSOR_LOWER_HALF:
+ cs = 0x07;
+ break;
+ case FB_TILE_CURSOR_TWO_THIRDS:
+ cs = 0x05;
+ break;
+ case FB_TILE_CURSOR_BLOCK:
+ cs = 0x01;
+ break;
+ }
+
+ /* set cursor position */
+ vga_wcrt(NULL, 0x0E, pos >> 8);
+ vga_wcrt(NULL, 0x0F, pos & 0xFF);
+
+ vga_wcrt(NULL, 0x0B, ce); /* set cursor end */
+ vga_wcrt(NULL, 0x0A, cs); /* set cursor start and enable it */
+}
+
+
+/* ------------------------------------------------------------------------- */
+
+
+/*
+ * Compute PLL settings (M, N, R)
+ * F_VCO = (F_BASE * M) / N
+ * F_OUT = F_VCO / (2^R)
+ */
+
+static inline u32 abs_diff(u32 a, u32 b)
+{
+ return (a > b) ? (a - b) : (b - a);
+}
+
+int svga_compute_pll(const struct svga_pll *pll, u32 f_wanted, u16 *m, u16 *n, u16 *r, int node)
+{
+ u16 am, an, ar;
+ u32 f_vco, f_current, delta_current, delta_best;
+
+ pr_debug("fb%d: ideal frequency: %d kHz\n", node, (unsigned int) f_wanted);
+
+ ar = pll->r_max;
+ f_vco = f_wanted << ar;
+
+ /* overflow check */
+ if ((f_vco >> ar) != f_wanted)
+ return -EINVAL;
+
+ /* It is usually better to have greater VCO clock
+ because of better frequency stability.
+ So first try r_max, then r smaller. */
+ while ((ar > pll->r_min) && (f_vco > pll->f_vco_max)) {
+ ar--;
+ f_vco = f_vco >> 1;
+ }
+
+ /* VCO bounds check */
+ if ((f_vco < pll->f_vco_min) || (f_vco > pll->f_vco_max))
+ return -EINVAL;
+
+ delta_best = 0xFFFFFFFF;
+ *m = 0;
+ *n = 0;
+ *r = ar;
+
+ am = pll->m_min;
+ an = pll->n_min;
+
+ while ((am <= pll->m_max) && (an <= pll->n_max)) {
+ f_current = (pll->f_base * am) / an;
+ delta_current = abs_diff (f_current, f_vco);
+
+ if (delta_current < delta_best) {
+ delta_best = delta_current;
+ *m = am;
+ *n = an;
+ }
+
+ if (f_current <= f_vco) {
+ am ++;
+ } else {
+ an ++;
+ }
+ }
+
+ f_current = (pll->f_base * *m) / *n;
+ pr_debug("fb%d: found frequency: %d kHz (VCO %d kHz)\n", node, (int) (f_current >> ar), (int) f_current);
+ pr_debug("fb%d: m = %d n = %d r = %d\n", node, (unsigned int) *m, (unsigned int) *n, (unsigned int) *r);
+ return 0;
+}
+
+
+/* ------------------------------------------------------------------------- */
+
+
+/* Check CRT timing values */
+int svga_check_timings(const struct svga_timing_regs *tm, struct fb_var_screeninfo *var, int node)
+{
+ u32 value;
+
+ var->xres = (var->xres+7)&~7;
+ var->left_margin = (var->left_margin+7)&~7;
+ var->right_margin = (var->right_margin+7)&~7;
+ var->hsync_len = (var->hsync_len+7)&~7;
+
+ /* Check horizontal total */
+ value = var->xres + var->left_margin + var->right_margin + var->hsync_len;
+ if (((value / 8) - 5) >= svga_regset_size (tm->h_total_regs))
+ return -EINVAL;
+
+ /* Check horizontal display and blank start */
+ value = var->xres;
+ if (((value / 8) - 1) >= svga_regset_size (tm->h_display_regs))
+ return -EINVAL;
+ if (((value / 8) - 1) >= svga_regset_size (tm->h_blank_start_regs))
+ return -EINVAL;
+
+ /* Check horizontal sync start */
+ value = var->xres + var->right_margin;
+ if (((value / 8) - 1) >= svga_regset_size (tm->h_sync_start_regs))
+ return -EINVAL;
+
+ /* Check horizontal blank end (or length) */
+ value = var->left_margin + var->right_margin + var->hsync_len;
+ if ((value == 0) || ((value / 8) >= svga_regset_size (tm->h_blank_end_regs)))
+ return -EINVAL;
+
+ /* Check horizontal sync end (or length) */
+ value = var->hsync_len;
+ if ((value == 0) || ((value / 8) >= svga_regset_size (tm->h_sync_end_regs)))
+ return -EINVAL;
+
+ /* Check vertical total */
+ value = var->yres + var->upper_margin + var->lower_margin + var->vsync_len;
+ if ((value - 1) >= svga_regset_size(tm->v_total_regs))
+ return -EINVAL;
+
+ /* Check vertical display and blank start */
+ value = var->yres;
+ if ((value - 1) >= svga_regset_size(tm->v_display_regs))
+ return -EINVAL;
+ if ((value - 1) >= svga_regset_size(tm->v_blank_start_regs))
+ return -EINVAL;
+
+ /* Check vertical sync start */
+ value = var->yres + var->lower_margin;
+ if ((value - 1) >= svga_regset_size(tm->v_sync_start_regs))
+ return -EINVAL;
+
+ /* Check vertical blank end (or length) */
+ value = var->upper_margin + var->lower_margin + var->vsync_len;
+ if ((value == 0) || (value >= svga_regset_size (tm->v_blank_end_regs)))
+ return -EINVAL;
+
+ /* Check vertical sync end (or length) */
+ value = var->vsync_len;
+ if ((value == 0) || (value >= svga_regset_size (tm->v_sync_end_regs)))
+ return -EINVAL;
+
+ return 0;
+}
+
+/* Set CRT timing registers */
+void svga_set_timings(const struct svga_timing_regs *tm, struct fb_var_screeninfo *var,
+ u32 hmul, u32 hdiv, u32 vmul, u32 vdiv, u32 hborder, int node)
+{
+ u8 regval;
+ u32 value;
+
+ value = var->xres + var->left_margin + var->right_margin + var->hsync_len;
+ value = (value * hmul) / hdiv;
+ pr_debug("fb%d: horizontal total : %d\n", node, value);
+ svga_wcrt_multi(tm->h_total_regs, (value / 8) - 5);
+
+ value = var->xres;
+ value = (value * hmul) / hdiv;
+ pr_debug("fb%d: horizontal display : %d\n", node, value);
+ svga_wcrt_multi(tm->h_display_regs, (value / 8) - 1);
+
+ value = var->xres;
+ value = (value * hmul) / hdiv;
+ pr_debug("fb%d: horizontal blank start: %d\n", node, value);
+ svga_wcrt_multi(tm->h_blank_start_regs, (value / 8) - 1 + hborder);
+
+ value = var->xres + var->left_margin + var->right_margin + var->hsync_len;
+ value = (value * hmul) / hdiv;
+ pr_debug("fb%d: horizontal blank end : %d\n", node, value);
+ svga_wcrt_multi(tm->h_blank_end_regs, (value / 8) - 1 - hborder);
+
+ value = var->xres + var->right_margin;
+ value = (value * hmul) / hdiv;
+ pr_debug("fb%d: horizontal sync start : %d\n", node, value);
+ svga_wcrt_multi(tm->h_sync_start_regs, (value / 8));
+
+ value = var->xres + var->right_margin + var->hsync_len;
+ value = (value * hmul) / hdiv;
+ pr_debug("fb%d: horizontal sync end : %d\n", node, value);
+ svga_wcrt_multi(tm->h_sync_end_regs, (value / 8));
+
+ value = var->yres + var->upper_margin + var->lower_margin + var->vsync_len;
+ value = (value * vmul) / vdiv;
+ pr_debug("fb%d: vertical total : %d\n", node, value);
+ svga_wcrt_multi(tm->v_total_regs, value - 2);
+
+ value = var->yres;
+ value = (value * vmul) / vdiv;
+ pr_debug("fb%d: vertical display : %d\n", node, value);
+ svga_wcrt_multi(tm->v_display_regs, value - 1);
+
+ value = var->yres;
+ value = (value * vmul) / vdiv;
+ pr_debug("fb%d: vertical blank start : %d\n", node, value);
+ svga_wcrt_multi(tm->v_blank_start_regs, value);
+
+ value = var->yres + var->upper_margin + var->lower_margin + var->vsync_len;
+ value = (value * vmul) / vdiv;
+ pr_debug("fb%d: vertical blank end : %d\n", node, value);
+ svga_wcrt_multi(tm->v_blank_end_regs, value - 2);
+
+ value = var->yres + var->lower_margin;
+ value = (value * vmul) / vdiv;
+ pr_debug("fb%d: vertical sync start : %d\n", node, value);
+ svga_wcrt_multi(tm->v_sync_start_regs, value);
+
+ value = var->yres + var->lower_margin + var->vsync_len;
+ value = (value * vmul) / vdiv;
+ pr_debug("fb%d: vertical sync end : %d\n", node, value);
+ svga_wcrt_multi(tm->v_sync_end_regs, value);
+
+ /* Set horizontal and vertical sync pulse polarity in misc register */
+
+ regval = vga_r(NULL, VGA_MIS_R);
+ if (var->sync & FB_SYNC_HOR_HIGH_ACT) {
+ pr_debug("fb%d: positive horizontal sync\n", node);
+ regval = regval & ~0x80;
+ } else {
+ pr_debug("fb%d: negative horizontal sync\n", node);
+ regval = regval | 0x80;
+ }
+ if (var->sync & FB_SYNC_VERT_HIGH_ACT) {
+ pr_debug("fb%d: positive vertical sync\n", node);
+ regval = regval & ~0x40;
+ } else {
+ pr_debug("fb%d: negative vertical sync\n\n", node);
+ regval = regval | 0x40;
+ }
+ vga_w(NULL, VGA_MIS_W, regval);
+}
+
+
+/* ------------------------------------------------------------------------- */
+
+
+int svga_match_format(const struct svga_fb_format *frm, struct fb_var_screeninfo *var, struct fb_fix_screeninfo *fix)
+{
+ int i = 0;
+
+ while (frm->bits_per_pixel != SVGA_FORMAT_END_VAL)
+ {
+ if ((var->bits_per_pixel == frm->bits_per_pixel) &&
+ (var->red.length <= frm->red.length) &&
+ (var->green.length <= frm->green.length) &&
+ (var->blue.length <= frm->blue.length) &&
+ (var->transp.length <= frm->transp.length) &&
+ (var->nonstd == frm->nonstd)) {
+ var->bits_per_pixel = frm->bits_per_pixel;
+ var->red = frm->red;
+ var->green = frm->green;
+ var->blue = frm->blue;
+ var->transp = frm->transp;
+ var->nonstd = frm->nonstd;
+ if (fix != NULL) {
+ fix->type = frm->type;
+ fix->type_aux = frm->type_aux;
+ fix->visual = frm->visual;
+ fix->xpanstep = frm->xpanstep;
+ }
+ return i;
+ }
+ i++;
+ frm++;
+ }
+ return -EINVAL;
+}
+
+
+EXPORT_SYMBOL(svga_wcrt_multi);
+EXPORT_SYMBOL(svga_wseq_multi);
+
+EXPORT_SYMBOL(svga_set_default_gfx_regs);
+EXPORT_SYMBOL(svga_set_default_atc_regs);
+EXPORT_SYMBOL(svga_set_default_seq_regs);
+EXPORT_SYMBOL(svga_set_default_crt_regs);
+EXPORT_SYMBOL(svga_set_textmode_vga_regs);
+
+EXPORT_SYMBOL(svga_settile);
+EXPORT_SYMBOL(svga_tilecopy);
+EXPORT_SYMBOL(svga_tilefill);
+EXPORT_SYMBOL(svga_tileblit);
+EXPORT_SYMBOL(svga_tilecursor);
+
+EXPORT_SYMBOL(svga_compute_pll);
+EXPORT_SYMBOL(svga_check_timings);
+EXPORT_SYMBOL(svga_set_timings);
+EXPORT_SYMBOL(svga_match_format);
+
+MODULE_AUTHOR("Ondrej Zajicek <santiago@crfreenet.org>");
+MODULE_DESCRIPTION("Common utility functions for VGA-based graphics cards");
+MODULE_LICENSE("GPL");