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-rw-r--r--drivers/video/controlfb.c4
-rw-r--r--drivers/video/ps3fb.c23
2 files changed, 10 insertions, 17 deletions
diff --git a/drivers/video/controlfb.c b/drivers/video/controlfb.c
index b0be7eac32d..49fcbe8f18a 100644
--- a/drivers/video/controlfb.c
+++ b/drivers/video/controlfb.c
@@ -298,10 +298,10 @@ static int controlfb_mmap(struct fb_info *info,
return -EINVAL;
start = info->fix.mmio_start;
len = PAGE_ALIGN((start & ~PAGE_MASK)+info->fix.mmio_len);
- pgprot_val(vma->vm_page_prot) |= _PAGE_NO_CACHE|_PAGE_GUARDED;
+ vma->vm_page_prot = pgprot_noncached(vma->vm_page_prot);
} else {
/* framebuffer */
- pgprot_val(vma->vm_page_prot) |= _PAGE_WRITETHRU;
+ vma->vm_page_prot = pgprot_cached_wthru(vma->vm_page_prot);
}
start &= PAGE_MASK;
if ((vma->vm_end - vma->vm_start + off) > len)
diff --git a/drivers/video/ps3fb.c b/drivers/video/ps3fb.c
index 4b5d8077190..38ac805db97 100644
--- a/drivers/video/ps3fb.c
+++ b/drivers/video/ps3fb.c
@@ -460,12 +460,16 @@ static void ps3fb_sync_image(struct device *dev, u64 frame_offset,
line_length |= (u64)src_line_length << 32;
src_offset += GPU_FB_START;
+
+ mutex_lock(&ps3_gpu_mutex);
status = lv1_gpu_context_attribute(ps3fb.context_handle,
L1GPU_CONTEXT_ATTRIBUTE_FB_BLIT,
dst_offset, GPU_IOIF + src_offset,
L1GPU_FB_BLIT_WAIT_FOR_COMPLETION |
(width << 16) | height,
line_length);
+ mutex_unlock(&ps3_gpu_mutex);
+
if (status)
dev_err(dev,
"%s: lv1_gpu_context_attribute FB_BLIT failed: %d\n",
@@ -784,15 +788,6 @@ static int ps3fb_wait_for_vsync(u32 crtc)
return 0;
}
-static void ps3fb_flip_ctl(int on, void *data)
-{
- struct ps3fb_priv *priv = data;
- if (on)
- atomic_dec_if_positive(&priv->ext_flip);
- else
- atomic_inc(&priv->ext_flip);
-}
-
/*
* ioctl
@@ -1228,7 +1223,6 @@ static int __devinit ps3fb_probe(struct ps3_system_bus_device *dev)
}
ps3fb.task = task;
- ps3av_register_flip_ctl(ps3fb_flip_ctl, &ps3fb);
return 0;
@@ -1258,10 +1252,9 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__);
- ps3fb_flip_ctl(0, &ps3fb); /* flip off */
+ atomic_inc(&ps3fb.ext_flip); /* flip off */
ps3fb.dinfo->irq.mask = 0;
- ps3av_register_flip_ctl(NULL, NULL);
if (ps3fb.task) {
struct task_struct *task = ps3fb.task;
ps3fb.task = NULL;
@@ -1296,8 +1289,8 @@ static int ps3fb_shutdown(struct ps3_system_bus_device *dev)
}
static struct ps3_system_bus_driver ps3fb_driver = {
- .match_id = PS3_MATCH_ID_GRAPHICS,
- .match_sub_id = PS3_MATCH_SUB_ID_FB,
+ .match_id = PS3_MATCH_ID_GPU,
+ .match_sub_id = PS3_MATCH_SUB_ID_GPU_FB,
.core.name = DEVICE_NAME,
.core.owner = THIS_MODULE,
.probe = ps3fb_probe,
@@ -1355,4 +1348,4 @@ module_exit(ps3fb_exit);
MODULE_LICENSE("GPL");
MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver");
MODULE_AUTHOR("Sony Computer Entertainment Inc.");
-MODULE_ALIAS(PS3_MODULE_ALIAS_GRAPHICS);
+MODULE_ALIAS(PS3_MODULE_ALIAS_GPU_FB);