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-rw-r--r--fs/super.c85
1 files changed, 0 insertions, 85 deletions
diff --git a/fs/super.c b/fs/super.c
index c8ce5ed0424..f822c74f25b 100644
--- a/fs/super.c
+++ b/fs/super.c
@@ -283,42 +283,6 @@ void unlock_super(struct super_block * sb)
EXPORT_SYMBOL(lock_super);
EXPORT_SYMBOL(unlock_super);
-/*
- * Do the filesystem syncing work. For simple filesystems sync_inodes_sb(sb, 0)
- * just dirties buffers with inodes so we have to submit IO for these buffers
- * via __sync_blockdev(). This also speeds up the wait == 1 case since in that
- * case write_inode() functions do sync_dirty_buffer() and thus effectively
- * write one block at a time.
- */
-static int __fsync_super(struct super_block *sb, int wait)
-{
- vfs_dq_sync(sb);
- sync_inodes_sb(sb, wait);
- lock_super(sb);
- if (sb->s_dirt && sb->s_op->write_super)
- sb->s_op->write_super(sb);
- unlock_super(sb);
- if (sb->s_op->sync_fs)
- sb->s_op->sync_fs(sb, wait);
- return __sync_blockdev(sb->s_bdev, wait);
-}
-
-/*
- * Write out and wait upon all dirty data associated with this
- * superblock. Filesystem data as well as the underlying block
- * device. Takes the superblock lock.
- */
-int fsync_super(struct super_block *sb)
-{
- int ret;
-
- ret = __fsync_super(sb, 0);
- if (ret < 0)
- return ret;
- return __fsync_super(sb, 1);
-}
-EXPORT_SYMBOL_GPL(fsync_super);
-
/**
* generic_shutdown_super - common helper for ->kill_sb()
* @sb: superblock to kill
@@ -473,55 +437,6 @@ restart:
spin_unlock(&sb_lock);
}
-/*
- * Sync all the data for all the filesystems (called by sys_sync() and
- * emergency sync)
- *
- * This operation is careful to avoid the livelock which could easily happen
- * if two or more filesystems are being continuously dirtied. s_need_sync
- * is used only here. We set it against all filesystems and then clear it as
- * we sync them. So redirtied filesystems are skipped.
- *
- * But if process A is currently running sync_filesystems and then process B
- * calls sync_filesystems as well, process B will set all the s_need_sync
- * flags again, which will cause process A to resync everything. Fix that with
- * a local mutex.
- */
-void sync_filesystems(int wait)
-{
- struct super_block *sb;
- static DEFINE_MUTEX(mutex);
-
- mutex_lock(&mutex); /* Could be down_interruptible */
- spin_lock(&sb_lock);
- list_for_each_entry(sb, &super_blocks, s_list) {
- if (sb->s_flags & MS_RDONLY)
- continue;
- sb->s_need_sync = 1;
- }
-
-restart:
- list_for_each_entry(sb, &super_blocks, s_list) {
- if (!sb->s_need_sync)
- continue;
- sb->s_need_sync = 0;
- if (sb->s_flags & MS_RDONLY)
- continue; /* hm. Was remounted r/o meanwhile */
- sb->s_count++;
- spin_unlock(&sb_lock);
- down_read(&sb->s_umount);
- if (sb->s_root)
- __fsync_super(sb, wait);
- up_read(&sb->s_umount);
- /* restart only when sb is no longer on the list */
- spin_lock(&sb_lock);
- if (__put_super_and_need_restart(sb))
- goto restart;
- }
- spin_unlock(&sb_lock);
- mutex_unlock(&mutex);
-}
-
/**
* get_super - get the superblock of a device
* @bdev: device to get the superblock for