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-rw-r--r--include/asm-m32r/hw_irq.h5
-rw-r--r--include/asm-m32r/signal.h2
-rw-r--r--include/asm-m32r/socket.h1
-rw-r--r--include/asm-m32r/system.h4
-rw-r--r--include/asm-m32r/vga.h2
5 files changed, 4 insertions, 10 deletions
diff --git a/include/asm-m32r/hw_irq.h b/include/asm-m32r/hw_irq.h
index 8d7e9d0e09e..7138537cda0 100644
--- a/include/asm-m32r/hw_irq.h
+++ b/include/asm-m32r/hw_irq.h
@@ -1,9 +1,4 @@
#ifndef _ASM_M32R_HW_IRQ_H
#define _ASM_M32R_HW_IRQ_H
-static inline void hw_resend_irq(struct hw_interrupt_type *h, unsigned int i)
-{
- /* Nothing to do */
-}
-
#endif /* _ASM_M32R_HW_IRQ_H */
diff --git a/include/asm-m32r/signal.h b/include/asm-m32r/signal.h
index 95f69b19195..e750045164d 100644
--- a/include/asm-m32r/signal.h
+++ b/include/asm-m32r/signal.h
@@ -81,7 +81,6 @@ typedef unsigned long sigset_t;
* SA_FLAGS values:
*
* SA_ONSTACK indicates that a registered stack_t will be used.
- * SA_INTERRUPT is a no-op, but left due to historical reasons. Use the
* SA_RESTART flag to get restarting signals (which were the default long ago)
* SA_NOCLDSTOP flag to turn off SIGCHLD when children stop.
* SA_RESETHAND clears the handler when the signal is delivered.
@@ -101,7 +100,6 @@ typedef unsigned long sigset_t;
#define SA_NOMASK SA_NODEFER
#define SA_ONESHOT SA_RESETHAND
-#define SA_INTERRUPT 0x20000000 /* dummy -- ignored */
#define SA_RESTORER 0x04000000
diff --git a/include/asm-m32r/socket.h b/include/asm-m32r/socket.h
index 8b6680f223c..acdf748fcdc 100644
--- a/include/asm-m32r/socket.h
+++ b/include/asm-m32r/socket.h
@@ -48,5 +48,6 @@
#define SO_ACCEPTCONN 30
#define SO_PEERSEC 31
+#define SO_PASSSEC 34
#endif /* _ASM_M32R_SOCKET_H */
diff --git a/include/asm-m32r/system.h b/include/asm-m32r/system.h
index 33567e8bfe6..311cebf44ef 100644
--- a/include/asm-m32r/system.h
+++ b/include/asm-m32r/system.h
@@ -18,7 +18,7 @@
* switch_to(prev, next) should switch from task `prev' to `next'
* `prev' will never be the same as `next'.
*
- * `next' and `prev' should be task_t, but it isn't always defined
+ * `next' and `prev' should be struct task_struct, but it isn't always defined
*/
#define switch_to(prev, next, last) do { \
@@ -318,7 +318,7 @@ __cmpxchg(volatile void *ptr, unsigned long old, unsigned long new, int size)
* does not enforce ordering, since there is no data dependency between
* the read of "a" and the read of "b". Therefore, on some CPUs, such
* as Alpha, "y" could be set to 3 and "x" to 0. Use rmb()
- * in cases like thiswhere there are no data dependencies.
+ * in cases like this where there are no data dependencies.
**/
#define read_barrier_depends() do { } while (0)
diff --git a/include/asm-m32r/vga.h b/include/asm-m32r/vga.h
index d0f4b6eed7a..533163447cc 100644
--- a/include/asm-m32r/vga.h
+++ b/include/asm-m32r/vga.h
@@ -14,7 +14,7 @@
* access the videoram directly without any black magic.
*/
-#define VGA_MAP_MEM(x) (unsigned long)phys_to_virt(x)
+#define VGA_MAP_MEM(x,s) (unsigned long)phys_to_virt(x)
#define vga_readb(x) (*(x))
#define vga_writeb(x,y) (*(y) = (x))