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-rw-r--r--include/drm/drm_mode.h74
1 files changed, 69 insertions, 5 deletions
diff --git a/include/drm/drm_mode.h b/include/drm/drm_mode.h
index ddd46db65b5..2a2acda8b43 100644
--- a/include/drm/drm_mode.h
+++ b/include/drm/drm_mode.h
@@ -120,11 +120,48 @@ struct drm_mode_crtc {
struct drm_mode_modeinfo mode;
};
-#define DRM_MODE_ENCODER_NONE 0
-#define DRM_MODE_ENCODER_DAC 1
-#define DRM_MODE_ENCODER_TMDS 2
-#define DRM_MODE_ENCODER_LVDS 3
-#define DRM_MODE_ENCODER_TVDAC 4
+#define DRM_MODE_PRESENT_TOP_FIELD (1<<0)
+#define DRM_MODE_PRESENT_BOTTOM_FIELD (1<<1)
+
+/* Planes blend with or override other bits on the CRTC */
+struct drm_mode_set_plane {
+ __u32 plane_id;
+ __u32 crtc_id;
+ __u32 fb_id; /* fb object contains surface format type */
+ __u32 flags; /* see above flags */
+
+ /* Signed dest location allows it to be partially off screen */
+ __s32 crtc_x, crtc_y;
+ __u32 crtc_w, crtc_h;
+
+ /* Source values are 16.16 fixed point */
+ __u32 src_x, src_y;
+ __u32 src_h, src_w;
+};
+
+struct drm_mode_get_plane {
+ __u32 plane_id;
+
+ __u32 crtc_id;
+ __u32 fb_id;
+
+ __u32 possible_crtcs;
+ __u32 gamma_size;
+
+ __u32 count_format_types;
+ __u64 format_type_ptr;
+};
+
+struct drm_mode_get_plane_res {
+ __u64 plane_id_ptr;
+ __u32 count_planes;
+};
+
+#define DRM_MODE_ENCODER_NONE 0
+#define DRM_MODE_ENCODER_DAC 1
+#define DRM_MODE_ENCODER_TMDS 2
+#define DRM_MODE_ENCODER_LVDS 3
+#define DRM_MODE_ENCODER_TVDAC 4
#define DRM_MODE_ENCODER_VIRTUAL 5
struct drm_mode_get_encoder {
@@ -231,6 +268,33 @@ struct drm_mode_fb_cmd {
__u32 handle;
};
+#define DRM_MODE_FB_INTERLACED (1<<0) /* for interlaced framebuffers */
+
+struct drm_mode_fb_cmd2 {
+ __u32 fb_id;
+ __u32 width, height;
+ __u32 pixel_format; /* fourcc code from drm_fourcc.h */
+ __u32 flags; /* see above flags */
+
+ /*
+ * In case of planar formats, this ioctl allows up to 4
+ * buffer objects with offets and pitches per plane.
+ * The pitch and offset order is dictated by the fourcc,
+ * e.g. NV12 (http://fourcc.org/yuv.php#NV12) is described as:
+ *
+ * YUV 4:2:0 image with a plane of 8 bit Y samples
+ * followed by an interleaved U/V plane containing
+ * 8 bit 2x2 subsampled colour difference samples.
+ *
+ * So it would consist of Y as offset[0] and UV as
+ * offeset[1]. Note that offset[0] will generally
+ * be 0.
+ */
+ __u32 handles[4];
+ __u32 pitches[4]; /* pitch for each plane */
+ __u32 offsets[4]; /* offset of each plane */
+};
+
#define DRM_MODE_FB_DIRTY_ANNOTATE_COPY 0x01
#define DRM_MODE_FB_DIRTY_ANNOTATE_FILL 0x02
#define DRM_MODE_FB_DIRTY_FLAGS 0x03