diff options
Diffstat (limited to 'include/linux/crush/crush.h')
-rw-r--r-- | include/linux/crush/crush.h | 20 |
1 files changed, 15 insertions, 5 deletions
diff --git a/include/linux/crush/crush.h b/include/linux/crush/crush.h index 6a1101f24cf..acaa5615d63 100644 --- a/include/linux/crush/crush.h +++ b/include/linux/crush/crush.h @@ -19,11 +19,12 @@ #define CRUSH_MAGIC 0x00010000ul /* for detecting algorithm revisions */ - #define CRUSH_MAX_DEPTH 10 /* max crush hierarchy depth */ -#define CRUSH_MAX_SET 10 /* max size of a mapping result */ +#define CRUSH_ITEM_UNDEF 0x7ffffffe /* undefined result (internal use only) */ +#define CRUSH_ITEM_NONE 0x7fffffff /* no result */ + /* * CRUSH uses user-defined "rules" to describe how inputs should be * mapped to devices. A rule consists of sequence of steps to perform @@ -43,8 +44,13 @@ enum { /* arg2 = type */ CRUSH_RULE_CHOOSE_INDEP = 3, /* same */ CRUSH_RULE_EMIT = 4, /* no args */ - CRUSH_RULE_CHOOSE_LEAF_FIRSTN = 6, - CRUSH_RULE_CHOOSE_LEAF_INDEP = 7, + CRUSH_RULE_CHOOSELEAF_FIRSTN = 6, + CRUSH_RULE_CHOOSELEAF_INDEP = 7, + + CRUSH_RULE_SET_CHOOSE_TRIES = 8, /* override choose_total_tries */ + CRUSH_RULE_SET_CHOOSELEAF_TRIES = 9, /* override chooseleaf_descend_once */ + CRUSH_RULE_SET_CHOOSE_LOCAL_TRIES = 10, + CRUSH_RULE_SET_CHOOSE_LOCAL_FALLBACK_TRIES = 11, }; /* @@ -162,7 +168,10 @@ struct crush_map { __u32 choose_local_fallback_tries; /* choose attempts before giving up */ __u32 choose_total_tries; - /* attempt chooseleaf inner descent once; on failure retry outer descent */ + /* attempt chooseleaf inner descent once for firstn mode; on + * reject retry outer descent. Note that this does *not* + * apply to a collision: in that case we will retry as we used + * to. */ __u32 chooseleaf_descend_once; }; @@ -174,6 +183,7 @@ extern void crush_destroy_bucket_list(struct crush_bucket_list *b); extern void crush_destroy_bucket_tree(struct crush_bucket_tree *b); extern void crush_destroy_bucket_straw(struct crush_bucket_straw *b); extern void crush_destroy_bucket(struct crush_bucket *b); +extern void crush_destroy_rule(struct crush_rule *r); extern void crush_destroy(struct crush_map *map); static inline int crush_calc_tree_node(int i) |