diff options
Diffstat (limited to 'include/linux/input.h')
-rw-r--r-- | include/linux/input.h | 18 |
1 files changed, 15 insertions, 3 deletions
diff --git a/include/linux/input.h b/include/linux/input.h index c2b1a7d244d..7be8a6537b5 100644 --- a/include/linux/input.h +++ b/include/linux/input.h @@ -595,6 +595,8 @@ struct input_absinfo { #define KEY_NUMERIC_STAR 0x20a #define KEY_NUMERIC_POUND 0x20b +#define KEY_CAMERA_FOCUS 0x210 + /* We avoid low common keys in module aliases so they don't get huge. */ #define KEY_MIN_INTERESTING KEY_MUTE #define KEY_MAX 0x2ff @@ -677,6 +679,9 @@ struct input_absinfo { #define SW_LINEOUT_INSERT 0x06 /* set = inserted */ #define SW_JACK_PHYSICAL_INSERT 0x07 /* set = mechanical switch set */ #define SW_VIDEOOUT_INSERT 0x08 /* set = inserted */ +#define SW_CAMERA_LENS_COVER 0x09 /* set = lens covered */ +#define SW_KEYPAD_SLIDE 0x0a /* set = keypad slide out */ +#define SW_FRONT_PROXIMITY 0x0b /* set = front proximity sensor active */ #define SW_MAX 0x0f #define SW_CNT (SW_MAX+1) @@ -890,7 +895,7 @@ struct ff_periodic_effect { struct ff_envelope envelope; __u32 custom_len; - __s16 *custom_data; + __s16 __user *custom_data; }; /** @@ -1016,9 +1021,12 @@ struct ff_effect { * @keycodesize: size of elements in keycode table * @keycode: map of scancodes to keycodes for this device * @setkeycode: optional method to alter current keymap, used to implement - * sparse keymaps. If not supplied default mechanism will be used + * sparse keymaps. If not supplied default mechanism will be used. + * The method is being called while holding event_lock and thus must + * not sleep * @getkeycode: optional method to retrieve current keymap. If not supplied - * default mechanism will be used + * default mechanism will be used. The method is being called while + * holding event_lock and thus must not sleep * @ff: force feedback structure associated with the device if device * supports force feedback effects * @repeat_key: stores key code of the last key pressed; used to implement @@ -1035,6 +1043,7 @@ struct ff_effect { * @absmin: minimum values for events coming from absolute axes * @absfuzz: describes noisiness for axes * @absflat: size of the center flat position (used by joydev) + * @absres: resolution used for events coming form absolute axes * @open: this method is called when the very first user calls * input_open_device(). The driver must prepare the device * to start generating events (start polling thread, @@ -1289,6 +1298,9 @@ void input_unregister_device(struct input_dev *); int __must_check input_register_handler(struct input_handler *); void input_unregister_handler(struct input_handler *); +int input_handler_for_each_handle(struct input_handler *, void *data, + int (*fn)(struct input_handle *, void *)); + int input_register_handle(struct input_handle *); void input_unregister_handle(struct input_handle *); |