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Diffstat (limited to 'include/linux/nodemask.h')
-rw-r--r-- | include/linux/nodemask.h | 356 |
1 files changed, 356 insertions, 0 deletions
diff --git a/include/linux/nodemask.h b/include/linux/nodemask.h new file mode 100644 index 00000000000..e96fe906250 --- /dev/null +++ b/include/linux/nodemask.h @@ -0,0 +1,356 @@ +#ifndef __LINUX_NODEMASK_H +#define __LINUX_NODEMASK_H + +/* + * Nodemasks provide a bitmap suitable for representing the + * set of Node's in a system, one bit position per Node number. + * + * See detailed comments in the file linux/bitmap.h describing the + * data type on which these nodemasks are based. + * + * For details of nodemask_scnprintf() and nodemask_parse(), + * see bitmap_scnprintf() and bitmap_parse() in lib/bitmap.c. + * For details of nodelist_scnprintf() and nodelist_parse(), see + * bitmap_scnlistprintf() and bitmap_parselist(), also in bitmap.c. + * + * The available nodemask operations are: + * + * void node_set(node, mask) turn on bit 'node' in mask + * void node_clear(node, mask) turn off bit 'node' in mask + * void nodes_setall(mask) set all bits + * void nodes_clear(mask) clear all bits + * int node_isset(node, mask) true iff bit 'node' set in mask + * int node_test_and_set(node, mask) test and set bit 'node' in mask + * + * void nodes_and(dst, src1, src2) dst = src1 & src2 [intersection] + * void nodes_or(dst, src1, src2) dst = src1 | src2 [union] + * void nodes_xor(dst, src1, src2) dst = src1 ^ src2 + * void nodes_andnot(dst, src1, src2) dst = src1 & ~src2 + * void nodes_complement(dst, src) dst = ~src + * + * int nodes_equal(mask1, mask2) Does mask1 == mask2? + * int nodes_intersects(mask1, mask2) Do mask1 and mask2 intersect? + * int nodes_subset(mask1, mask2) Is mask1 a subset of mask2? + * int nodes_empty(mask) Is mask empty (no bits sets)? + * int nodes_full(mask) Is mask full (all bits sets)? + * int nodes_weight(mask) Hamming weight - number of set bits + * + * void nodes_shift_right(dst, src, n) Shift right + * void nodes_shift_left(dst, src, n) Shift left + * + * int first_node(mask) Number lowest set bit, or MAX_NUMNODES + * int next_node(node, mask) Next node past 'node', or MAX_NUMNODES + * int first_unset_node(mask) First node not set in mask, or + * MAX_NUMNODES. + * + * nodemask_t nodemask_of_node(node) Return nodemask with bit 'node' set + * NODE_MASK_ALL Initializer - all bits set + * NODE_MASK_NONE Initializer - no bits set + * unsigned long *nodes_addr(mask) Array of unsigned long's in mask + * + * int nodemask_scnprintf(buf, len, mask) Format nodemask for printing + * int nodemask_parse(ubuf, ulen, mask) Parse ascii string as nodemask + * int nodelist_scnprintf(buf, len, mask) Format nodemask as list for printing + * int nodelist_parse(buf, map) Parse ascii string as nodelist + * + * for_each_node_mask(node, mask) for-loop node over mask + * + * int num_online_nodes() Number of online Nodes + * int num_possible_nodes() Number of all possible Nodes + * + * int node_online(node) Is some node online? + * int node_possible(node) Is some node possible? + * + * int any_online_node(mask) First online node in mask + * + * node_set_online(node) set bit 'node' in node_online_map + * node_set_offline(node) clear bit 'node' in node_online_map + * + * for_each_node(node) for-loop node over node_possible_map + * for_each_online_node(node) for-loop node over node_online_map + * + * Subtlety: + * 1) The 'type-checked' form of node_isset() causes gcc (3.3.2, anyway) + * to generate slightly worse code. So use a simple one-line #define + * for node_isset(), instead of wrapping an inline inside a macro, the + * way we do the other calls. + */ + +#include <linux/kernel.h> +#include <linux/threads.h> +#include <linux/bitmap.h> +#include <linux/numa.h> +#include <asm/bug.h> + +typedef struct { DECLARE_BITMAP(bits, MAX_NUMNODES); } nodemask_t; +extern nodemask_t _unused_nodemask_arg_; + +#define node_set(node, dst) __node_set((node), &(dst)) +static inline void __node_set(int node, volatile nodemask_t *dstp) +{ + set_bit(node, dstp->bits); +} + +#define node_clear(node, dst) __node_clear((node), &(dst)) +static inline void __node_clear(int node, volatile nodemask_t *dstp) +{ + clear_bit(node, dstp->bits); +} + +#define nodes_setall(dst) __nodes_setall(&(dst), MAX_NUMNODES) +static inline void __nodes_setall(nodemask_t *dstp, int nbits) +{ + bitmap_fill(dstp->bits, nbits); +} + +#define nodes_clear(dst) __nodes_clear(&(dst), MAX_NUMNODES) +static inline void __nodes_clear(nodemask_t *dstp, int nbits) +{ + bitmap_zero(dstp->bits, nbits); +} + +/* No static inline type checking - see Subtlety (1) above. */ +#define node_isset(node, nodemask) test_bit((node), (nodemask).bits) + +#define node_test_and_set(node, nodemask) \ + __node_test_and_set((node), &(nodemask)) +static inline int __node_test_and_set(int node, nodemask_t *addr) +{ + return test_and_set_bit(node, addr->bits); +} + +#define nodes_and(dst, src1, src2) \ + __nodes_and(&(dst), &(src1), &(src2), MAX_NUMNODES) +static inline void __nodes_and(nodemask_t *dstp, const nodemask_t *src1p, + const nodemask_t *src2p, int nbits) +{ + bitmap_and(dstp->bits, src1p->bits, src2p->bits, nbits); +} + +#define nodes_or(dst, src1, src2) \ + __nodes_or(&(dst), &(src1), &(src2), MAX_NUMNODES) +static inline void __nodes_or(nodemask_t *dstp, const nodemask_t *src1p, + const nodemask_t *src2p, int nbits) +{ + bitmap_or(dstp->bits, src1p->bits, src2p->bits, nbits); +} + +#define nodes_xor(dst, src1, src2) \ + __nodes_xor(&(dst), &(src1), &(src2), MAX_NUMNODES) +static inline void __nodes_xor(nodemask_t *dstp, const nodemask_t *src1p, + const nodemask_t *src2p, int nbits) +{ + bitmap_xor(dstp->bits, src1p->bits, src2p->bits, nbits); +} + +#define nodes_andnot(dst, src1, src2) \ + __nodes_andnot(&(dst), &(src1), &(src2), MAX_NUMNODES) +static inline void __nodes_andnot(nodemask_t *dstp, const nodemask_t *src1p, + const nodemask_t *src2p, int nbits) +{ + bitmap_andnot(dstp->bits, src1p->bits, src2p->bits, nbits); +} + +#define nodes_complement(dst, src) \ + __nodes_complement(&(dst), &(src), MAX_NUMNODES) +static inline void __nodes_complement(nodemask_t *dstp, + const nodemask_t *srcp, int nbits) +{ + bitmap_complement(dstp->bits, srcp->bits, nbits); +} + +#define nodes_equal(src1, src2) \ + __nodes_equal(&(src1), &(src2), MAX_NUMNODES) +static inline int __nodes_equal(const nodemask_t *src1p, + const nodemask_t *src2p, int nbits) +{ + return bitmap_equal(src1p->bits, src2p->bits, nbits); +} + +#define nodes_intersects(src1, src2) \ + __nodes_intersects(&(src1), &(src2), MAX_NUMNODES) +static inline int __nodes_intersects(const nodemask_t *src1p, + const nodemask_t *src2p, int nbits) +{ + return bitmap_intersects(src1p->bits, src2p->bits, nbits); +} + +#define nodes_subset(src1, src2) \ + __nodes_subset(&(src1), &(src2), MAX_NUMNODES) +static inline int __nodes_subset(const nodemask_t *src1p, + const nodemask_t *src2p, int nbits) +{ + return bitmap_subset(src1p->bits, src2p->bits, nbits); +} + +#define nodes_empty(src) __nodes_empty(&(src), MAX_NUMNODES) +static inline int __nodes_empty(const nodemask_t *srcp, int nbits) +{ + return bitmap_empty(srcp->bits, nbits); +} + +#define nodes_full(nodemask) __nodes_full(&(nodemask), MAX_NUMNODES) +static inline int __nodes_full(const nodemask_t *srcp, int nbits) +{ + return bitmap_full(srcp->bits, nbits); +} + +#define nodes_weight(nodemask) __nodes_weight(&(nodemask), MAX_NUMNODES) +static inline int __nodes_weight(const nodemask_t *srcp, int nbits) +{ + return bitmap_weight(srcp->bits, nbits); +} + +#define nodes_shift_right(dst, src, n) \ + __nodes_shift_right(&(dst), &(src), (n), MAX_NUMNODES) +static inline void __nodes_shift_right(nodemask_t *dstp, + const nodemask_t *srcp, int n, int nbits) +{ + bitmap_shift_right(dstp->bits, srcp->bits, n, nbits); +} + +#define nodes_shift_left(dst, src, n) \ + __nodes_shift_left(&(dst), &(src), (n), MAX_NUMNODES) +static inline void __nodes_shift_left(nodemask_t *dstp, + const nodemask_t *srcp, int n, int nbits) +{ + bitmap_shift_left(dstp->bits, srcp->bits, n, nbits); +} + +/* FIXME: better would be to fix all architectures to never return + > MAX_NUMNODES, then the silly min_ts could be dropped. */ + +#define first_node(src) __first_node(&(src)) +static inline int __first_node(const nodemask_t *srcp) +{ + return min_t(int, MAX_NUMNODES, find_first_bit(srcp->bits, MAX_NUMNODES)); +} + +#define next_node(n, src) __next_node((n), &(src)) +static inline int __next_node(int n, const nodemask_t *srcp) +{ + return min_t(int,MAX_NUMNODES,find_next_bit(srcp->bits, MAX_NUMNODES, n+1)); +} + +#define nodemask_of_node(node) \ +({ \ + typeof(_unused_nodemask_arg_) m; \ + if (sizeof(m) == sizeof(unsigned long)) { \ + m.bits[0] = 1UL<<(node); \ + } else { \ + nodes_clear(m); \ + node_set((node), m); \ + } \ + m; \ +}) + +#define first_unset_node(mask) __first_unset_node(&(mask)) +static inline int __first_unset_node(const nodemask_t *maskp) +{ + return min_t(int,MAX_NUMNODES, + find_first_zero_bit(maskp->bits, MAX_NUMNODES)); +} + +#define NODE_MASK_LAST_WORD BITMAP_LAST_WORD_MASK(MAX_NUMNODES) + +#if MAX_NUMNODES <= BITS_PER_LONG + +#define NODE_MASK_ALL \ +((nodemask_t) { { \ + [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ +} }) + +#else + +#define NODE_MASK_ALL \ +((nodemask_t) { { \ + [0 ... BITS_TO_LONGS(MAX_NUMNODES)-2] = ~0UL, \ + [BITS_TO_LONGS(MAX_NUMNODES)-1] = NODE_MASK_LAST_WORD \ +} }) + +#endif + +#define NODE_MASK_NONE \ +((nodemask_t) { { \ + [0 ... BITS_TO_LONGS(MAX_NUMNODES)-1] = 0UL \ +} }) + +#define nodes_addr(src) ((src).bits) + +#define nodemask_scnprintf(buf, len, src) \ + __nodemask_scnprintf((buf), (len), &(src), MAX_NUMNODES) +static inline int __nodemask_scnprintf(char *buf, int len, + const nodemask_t *srcp, int nbits) +{ + return bitmap_scnprintf(buf, len, srcp->bits, nbits); +} + +#define nodemask_parse(ubuf, ulen, dst) \ + __nodemask_parse((ubuf), (ulen), &(dst), MAX_NUMNODES) +static inline int __nodemask_parse(const char __user *buf, int len, + nodemask_t *dstp, int nbits) +{ + return bitmap_parse(buf, len, dstp->bits, nbits); +} + +#define nodelist_scnprintf(buf, len, src) \ + __nodelist_scnprintf((buf), (len), &(src), MAX_NUMNODES) +static inline int __nodelist_scnprintf(char *buf, int len, + const nodemask_t *srcp, int nbits) +{ + return bitmap_scnlistprintf(buf, len, srcp->bits, nbits); +} + +#define nodelist_parse(buf, dst) __nodelist_parse((buf), &(dst), MAX_NUMNODES) +static inline int __nodelist_parse(const char *buf, nodemask_t *dstp, int nbits) +{ + return bitmap_parselist(buf, dstp->bits, nbits); +} + +#if MAX_NUMNODES > 1 +#define for_each_node_mask(node, mask) \ + for ((node) = first_node(mask); \ + (node) < MAX_NUMNODES; \ + (node) = next_node((node), (mask))) +#else /* MAX_NUMNODES == 1 */ +#define for_each_node_mask(node, mask) \ + if (!nodes_empty(mask)) \ + for ((node) = 0; (node) < 1; (node)++) +#endif /* MAX_NUMNODES */ + +/* + * The following particular system nodemasks and operations + * on them manage all possible and online nodes. + */ + +extern nodemask_t node_online_map; +extern nodemask_t node_possible_map; + +#if MAX_NUMNODES > 1 +#define num_online_nodes() nodes_weight(node_online_map) +#define num_possible_nodes() nodes_weight(node_possible_map) +#define node_online(node) node_isset((node), node_online_map) +#define node_possible(node) node_isset((node), node_possible_map) +#else +#define num_online_nodes() 1 +#define num_possible_nodes() 1 +#define node_online(node) ((node) == 0) +#define node_possible(node) ((node) == 0) +#endif + +#define any_online_node(mask) \ +({ \ + int node; \ + for_each_node_mask(node, (mask)) \ + if (node_online(node)) \ + break; \ + node; \ +}) + +#define node_set_online(node) set_bit((node), node_online_map.bits) +#define node_set_offline(node) clear_bit((node), node_online_map.bits) + +#define for_each_node(node) for_each_node_mask((node), node_possible_map) +#define for_each_online_node(node) for_each_node_mask((node), node_online_map) + +#endif /* __LINUX_NODEMASK_H */ |