diff options
Diffstat (limited to 'include/sound/cs46xx.h')
-rw-r--r-- | include/sound/cs46xx.h | 87 |
1 files changed, 43 insertions, 44 deletions
diff --git a/include/sound/cs46xx.h b/include/sound/cs46xx.h index b0c0e192eb5..b33ca2a3630 100644 --- a/include/sound/cs46xx.h +++ b/include/sound/cs46xx.h @@ -1631,42 +1631,41 @@ #define CS46XX_MIXER_SPDIF_INPUT_ELEMENT 1 #define CS46XX_MIXER_SPDIF_OUTPUT_ELEMENT 2 -typedef struct _snd_cs46xx cs46xx_t; -typedef struct _snd_cs46xx_pcm_t { +struct snd_cs46xx_pcm { struct snd_dma_buffer hw_buf; unsigned int ctl; unsigned int shift; /* Shift count to trasform frames in bytes */ - snd_pcm_indirect_t pcm_rec; - snd_pcm_substream_t *substream; + struct snd_pcm_indirect pcm_rec; + struct snd_pcm_substream *substream; - pcm_channel_descriptor_t * pcm_channel; + struct dsp_pcm_channel_descriptor * pcm_channel; int pcm_channel_id; /* Fron Rear, Center Lfe ... */ -} cs46xx_pcm_t; +}; -typedef struct { +struct snd_cs46xx_region { char name[24]; unsigned long base; void __iomem *remap_addr; unsigned long size; struct resource *resource; -} snd_cs46xx_region_t; +}; -struct _snd_cs46xx { +struct snd_cs46xx { int irq; unsigned long ba0_addr; unsigned long ba1_addr; union { struct { - snd_cs46xx_region_t ba0; - snd_cs46xx_region_t data0; - snd_cs46xx_region_t data1; - snd_cs46xx_region_t pmem; - snd_cs46xx_region_t reg; + struct snd_cs46xx_region ba0; + struct snd_cs46xx_region data0; + struct snd_cs46xx_region data1; + struct snd_cs46xx_region pmem; + struct snd_cs46xx_region reg; } name; - snd_cs46xx_region_t idx[5]; + struct snd_cs46xx_region idx[5]; } region; unsigned int mode; @@ -1676,34 +1675,34 @@ struct _snd_cs46xx { unsigned int ctl; unsigned int shift; /* Shift count to trasform frames in bytes */ - snd_pcm_indirect_t pcm_rec; - snd_pcm_substream_t *substream; + struct snd_pcm_indirect pcm_rec; + struct snd_pcm_substream *substream; } capt; int nr_ac97_codecs; - ac97_bus_t *ac97_bus; - ac97_t *ac97[MAX_NR_AC97]; + struct snd_ac97_bus *ac97_bus; + struct snd_ac97 *ac97[MAX_NR_AC97]; struct pci_dev *pci; - snd_card_t *card; - snd_pcm_t *pcm; + struct snd_card *card; + struct snd_pcm *pcm; - snd_rawmidi_t *rmidi; - snd_rawmidi_substream_t *midi_input; - snd_rawmidi_substream_t *midi_output; + struct snd_rawmidi *rmidi; + struct snd_rawmidi_substream *midi_input; + struct snd_rawmidi_substream *midi_output; spinlock_t reg_lock; unsigned int midcr; unsigned int uartm; int amplifier; - void (*amplifier_ctrl)(cs46xx_t *, int); - void (*active_ctrl)(cs46xx_t *, int); - void (*mixer_init)(cs46xx_t *); + void (*amplifier_ctrl)(struct snd_cs46xx *, int); + void (*active_ctrl)(struct snd_cs46xx *, int); + void (*mixer_init)(struct snd_cs46xx *); int acpi_port; - snd_kcontrol_t *eapd_switch; /* for amplifier hack */ + struct snd_kcontrol *eapd_switch; /* for amplifier hack */ int accept_valid; /* accept mmap valid (for OSS) */ struct gameport *gameport; @@ -1714,29 +1713,29 @@ struct _snd_cs46xx { #ifdef CONFIG_SND_CS46XX_NEW_DSP struct semaphore spos_mutex; - dsp_spos_instance_t * dsp_spos_instance; + struct dsp_spos_instance * dsp_spos_instance; - snd_pcm_t *pcm_rear; - snd_pcm_t *pcm_center_lfe; - snd_pcm_t *pcm_iec958; + struct snd_pcm *pcm_rear; + struct snd_pcm *pcm_center_lfe; + struct snd_pcm *pcm_iec958; #else /* for compatibility */ - cs46xx_pcm_t *playback_pcm; + struct snd_cs46xx_pcm *playback_pcm; unsigned int play_ctl; #endif }; -int snd_cs46xx_create(snd_card_t *card, +int snd_cs46xx_create(struct snd_card *card, struct pci_dev *pci, int external_amp, int thinkpad, - cs46xx_t **rcodec); - -int snd_cs46xx_pcm(cs46xx_t *chip, int device, snd_pcm_t **rpcm); -int snd_cs46xx_pcm_rear(cs46xx_t *chip, int device, snd_pcm_t **rpcm); -int snd_cs46xx_pcm_iec958(cs46xx_t *chip, int device, snd_pcm_t **rpcm); -int snd_cs46xx_pcm_center_lfe(cs46xx_t *chip, int device, snd_pcm_t **rpcm); -int snd_cs46xx_mixer(cs46xx_t *chip, int spdif_device); -int snd_cs46xx_midi(cs46xx_t *chip, int device, snd_rawmidi_t **rmidi); -int snd_cs46xx_start_dsp(cs46xx_t *chip); -int snd_cs46xx_gameport(cs46xx_t *chip); + struct snd_cs46xx **rcodec); + +int snd_cs46xx_pcm(struct snd_cs46xx *chip, int device, struct snd_pcm **rpcm); +int snd_cs46xx_pcm_rear(struct snd_cs46xx *chip, int device, struct snd_pcm **rpcm); +int snd_cs46xx_pcm_iec958(struct snd_cs46xx *chip, int device, struct snd_pcm **rpcm); +int snd_cs46xx_pcm_center_lfe(struct snd_cs46xx *chip, int device, struct snd_pcm **rpcm); +int snd_cs46xx_mixer(struct snd_cs46xx *chip, int spdif_device); +int snd_cs46xx_midi(struct snd_cs46xx *chip, int device, struct snd_rawmidi **rmidi); +int snd_cs46xx_start_dsp(struct snd_cs46xx *chip); +int snd_cs46xx_gameport(struct snd_cs46xx *chip); #endif /* __SOUND_CS46XX_H */ |