diff options
Diffstat (limited to 'kernel/sched_fair.c')
-rw-r--r-- | kernel/sched_fair.c | 32 |
1 files changed, 25 insertions, 7 deletions
diff --git a/kernel/sched_fair.c b/kernel/sched_fair.c index ebd6de8d17f..a6b1db8a0bd 100644 --- a/kernel/sched_fair.c +++ b/kernel/sched_fair.c @@ -341,9 +341,6 @@ static void __dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se) cfs_rq->rb_leftmost = next_node; } - if (cfs_rq->next == se) - cfs_rq->next = NULL; - rb_erase(&se->run_node, &cfs_rq->tasks_timeline); } @@ -741,6 +738,12 @@ dequeue_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int sleep) #endif } + if (cfs_rq->last == se) + cfs_rq->last = NULL; + + if (cfs_rq->next == se) + cfs_rq->next = NULL; + if (se != cfs_rq->curr) __dequeue_entity(cfs_rq, se); account_entity_dequeue(cfs_rq, se); @@ -798,10 +801,13 @@ static struct sched_entity *pick_next_entity(struct cfs_rq *cfs_rq) { struct sched_entity *se = __pick_next_entity(cfs_rq); - if (!cfs_rq->next || wakeup_preempt_entity(cfs_rq->next, se) == 1) - return se; + if (cfs_rq->next && wakeup_preempt_entity(cfs_rq->next, se) < 1) + return cfs_rq->next; - return cfs_rq->next; + if (cfs_rq->last && wakeup_preempt_entity(cfs_rq->last, se) < 1) + return cfs_rq->last; + + return se; } static void put_prev_entity(struct cfs_rq *cfs_rq, struct sched_entity *prev) @@ -1319,10 +1325,11 @@ wakeup_preempt_entity(struct sched_entity *curr, struct sched_entity *se) static void check_preempt_wakeup(struct rq *rq, struct task_struct *p, int sync) { struct task_struct *curr = rq->curr; - struct cfs_rq *cfs_rq = task_cfs_rq(curr); struct sched_entity *se = &curr->se, *pse = &p->se; if (unlikely(rt_prio(p->prio))) { + struct cfs_rq *cfs_rq = task_cfs_rq(curr); + update_rq_clock(rq); update_curr(cfs_rq); resched_task(curr); @@ -1335,6 +1342,17 @@ static void check_preempt_wakeup(struct rq *rq, struct task_struct *p, int sync) if (unlikely(se == pse)) return; + /* + * Only set the backward buddy when the current task is still on the + * rq. This can happen when a wakeup gets interleaved with schedule on + * the ->pre_schedule() or idle_balance() point, either of which can + * drop the rq lock. + * + * Also, during early boot the idle thread is in the fair class, for + * obvious reasons its a bad idea to schedule back to the idle thread. + */ + if (sched_feat(LAST_BUDDY) && likely(se->on_rq && curr != rq->idle)) + cfs_rq_of(se)->last = se; cfs_rq_of(pse)->next = pse; /* |