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-rw-r--r--kernel/workqueue.c310
1 files changed, 194 insertions, 116 deletions
diff --git a/kernel/workqueue.c b/kernel/workqueue.c
index f77afd93922..30acdb74cc2 100644
--- a/kernel/workqueue.c
+++ b/kernel/workqueue.c
@@ -42,9 +42,6 @@
#include <linux/lockdep.h>
#include <linux/idr.h>
-#define CREATE_TRACE_POINTS
-#include <trace/events/workqueue.h>
-
#include "workqueue_sched.h"
enum {
@@ -257,6 +254,9 @@ EXPORT_SYMBOL_GPL(system_long_wq);
EXPORT_SYMBOL_GPL(system_nrt_wq);
EXPORT_SYMBOL_GPL(system_unbound_wq);
+#define CREATE_TRACE_POINTS
+#include <trace/events/workqueue.h>
+
#define for_each_busy_worker(worker, i, pos, gcwq) \
for (i = 0; i < BUSY_WORKER_HASH_SIZE; i++) \
hlist_for_each_entry(worker, pos, &gcwq->busy_hash[i], hentry)
@@ -310,21 +310,6 @@ static inline int __next_wq_cpu(int cpu, const struct cpumask *mask,
(cpu) < WORK_CPU_NONE; \
(cpu) = __next_wq_cpu((cpu), cpu_possible_mask, (wq)))
-#ifdef CONFIG_LOCKDEP
-/**
- * in_workqueue_context() - in context of specified workqueue?
- * @wq: the workqueue of interest
- *
- * Checks lockdep state to see if the current task is executing from
- * within a workqueue item. This function exists only if lockdep is
- * enabled.
- */
-int in_workqueue_context(struct workqueue_struct *wq)
-{
- return lock_is_held(&wq->lockdep_map);
-}
-#endif
-
#ifdef CONFIG_DEBUG_OBJECTS_WORK
static struct debug_obj_descr work_debug_descr;
@@ -604,7 +589,9 @@ static bool keep_working(struct global_cwq *gcwq)
{
atomic_t *nr_running = get_gcwq_nr_running(gcwq->cpu);
- return !list_empty(&gcwq->worklist) && atomic_read(nr_running) <= 1;
+ return !list_empty(&gcwq->worklist) &&
+ (atomic_read(nr_running) <= 1 ||
+ gcwq->flags & GCWQ_HIGHPRI_PENDING);
}
/* Do we need a new worker? Called from manager. */
@@ -997,6 +984,7 @@ static void __queue_work(unsigned int cpu, struct workqueue_struct *wq,
/* gcwq determined, get cwq and queue */
cwq = get_cwq(gcwq->cpu, wq);
+ trace_workqueue_queue_work(cpu, cwq, work);
BUG_ON(!list_empty(&work->entry));
@@ -1004,6 +992,7 @@ static void __queue_work(unsigned int cpu, struct workqueue_struct *wq,
work_flags = work_color_to_flags(cwq->work_color);
if (likely(cwq->nr_active < cwq->max_active)) {
+ trace_workqueue_activate_work(work);
cwq->nr_active++;
worklist = gcwq_determine_ins_pos(gcwq, cwq);
} else {
@@ -1679,6 +1668,7 @@ static void cwq_activate_first_delayed(struct cpu_workqueue_struct *cwq)
struct work_struct, entry);
struct list_head *pos = gcwq_determine_ins_pos(cwq->gcwq, cwq);
+ trace_workqueue_activate_work(work);
move_linked_works(work, pos, NULL);
__clear_bit(WORK_STRUCT_DELAYED_BIT, work_data_bits(work));
cwq->nr_active++;
@@ -2326,27 +2316,17 @@ out_unlock:
}
EXPORT_SYMBOL_GPL(flush_workqueue);
-/**
- * flush_work - block until a work_struct's callback has terminated
- * @work: the work which is to be flushed
- *
- * Returns false if @work has already terminated.
- *
- * It is expected that, prior to calling flush_work(), the caller has
- * arranged for the work to not be requeued, otherwise it doesn't make
- * sense to use this function.
- */
-int flush_work(struct work_struct *work)
+static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr,
+ bool wait_executing)
{
struct worker *worker = NULL;
struct global_cwq *gcwq;
struct cpu_workqueue_struct *cwq;
- struct wq_barrier barr;
might_sleep();
gcwq = get_work_gcwq(work);
if (!gcwq)
- return 0;
+ return false;
spin_lock_irq(&gcwq->lock);
if (!list_empty(&work->entry)) {
@@ -2359,28 +2339,127 @@ int flush_work(struct work_struct *work)
cwq = get_work_cwq(work);
if (unlikely(!cwq || gcwq != cwq->gcwq))
goto already_gone;
- } else {
+ } else if (wait_executing) {
worker = find_worker_executing_work(gcwq, work);
if (!worker)
goto already_gone;
cwq = worker->current_cwq;
- }
+ } else
+ goto already_gone;
- insert_wq_barrier(cwq, &barr, work, worker);
+ insert_wq_barrier(cwq, barr, work, worker);
spin_unlock_irq(&gcwq->lock);
lock_map_acquire(&cwq->wq->lockdep_map);
lock_map_release(&cwq->wq->lockdep_map);
-
- wait_for_completion(&barr.done);
- destroy_work_on_stack(&barr.work);
- return 1;
+ return true;
already_gone:
spin_unlock_irq(&gcwq->lock);
- return 0;
+ return false;
+}
+
+/**
+ * flush_work - wait for a work to finish executing the last queueing instance
+ * @work: the work to flush
+ *
+ * Wait until @work has finished execution. This function considers
+ * only the last queueing instance of @work. If @work has been
+ * enqueued across different CPUs on a non-reentrant workqueue or on
+ * multiple workqueues, @work might still be executing on return on
+ * some of the CPUs from earlier queueing.
+ *
+ * If @work was queued only on a non-reentrant, ordered or unbound
+ * workqueue, @work is guaranteed to be idle on return if it hasn't
+ * been requeued since flush started.
+ *
+ * RETURNS:
+ * %true if flush_work() waited for the work to finish execution,
+ * %false if it was already idle.
+ */
+bool flush_work(struct work_struct *work)
+{
+ struct wq_barrier barr;
+
+ if (start_flush_work(work, &barr, true)) {
+ wait_for_completion(&barr.done);
+ destroy_work_on_stack(&barr.work);
+ return true;
+ } else
+ return false;
}
EXPORT_SYMBOL_GPL(flush_work);
+static bool wait_on_cpu_work(struct global_cwq *gcwq, struct work_struct *work)
+{
+ struct wq_barrier barr;
+ struct worker *worker;
+
+ spin_lock_irq(&gcwq->lock);
+
+ worker = find_worker_executing_work(gcwq, work);
+ if (unlikely(worker))
+ insert_wq_barrier(worker->current_cwq, &barr, work, worker);
+
+ spin_unlock_irq(&gcwq->lock);
+
+ if (unlikely(worker)) {
+ wait_for_completion(&barr.done);
+ destroy_work_on_stack(&barr.work);
+ return true;
+ } else
+ return false;
+}
+
+static bool wait_on_work(struct work_struct *work)
+{
+ bool ret = false;
+ int cpu;
+
+ might_sleep();
+
+ lock_map_acquire(&work->lockdep_map);
+ lock_map_release(&work->lockdep_map);
+
+ for_each_gcwq_cpu(cpu)
+ ret |= wait_on_cpu_work(get_gcwq(cpu), work);
+ return ret;
+}
+
+/**
+ * flush_work_sync - wait until a work has finished execution
+ * @work: the work to flush
+ *
+ * Wait until @work has finished execution. On return, it's
+ * guaranteed that all queueing instances of @work which happened
+ * before this function is called are finished. In other words, if
+ * @work hasn't been requeued since this function was called, @work is
+ * guaranteed to be idle on return.
+ *
+ * RETURNS:
+ * %true if flush_work_sync() waited for the work to finish execution,
+ * %false if it was already idle.
+ */
+bool flush_work_sync(struct work_struct *work)
+{
+ struct wq_barrier barr;
+ bool pending, waited;
+
+ /* we'll wait for executions separately, queue barr only if pending */
+ pending = start_flush_work(work, &barr, false);
+
+ /* wait for executions to finish */
+ waited = wait_on_work(work);
+
+ /* wait for the pending one */
+ if (pending) {
+ wait_for_completion(&barr.done);
+ destroy_work_on_stack(&barr.work);
+ }
+
+ return pending || waited;
+}
+EXPORT_SYMBOL_GPL(flush_work_sync);
+
/*
* Upon a successful return (>= 0), the caller "owns" WORK_STRUCT_PENDING bit,
* so this work can't be re-armed in any way.
@@ -2423,39 +2502,7 @@ static int try_to_grab_pending(struct work_struct *work)
return ret;
}
-static void wait_on_cpu_work(struct global_cwq *gcwq, struct work_struct *work)
-{
- struct wq_barrier barr;
- struct worker *worker;
-
- spin_lock_irq(&gcwq->lock);
-
- worker = find_worker_executing_work(gcwq, work);
- if (unlikely(worker))
- insert_wq_barrier(worker->current_cwq, &barr, work, worker);
-
- spin_unlock_irq(&gcwq->lock);
-
- if (unlikely(worker)) {
- wait_for_completion(&barr.done);
- destroy_work_on_stack(&barr.work);
- }
-}
-
-static void wait_on_work(struct work_struct *work)
-{
- int cpu;
-
- might_sleep();
-
- lock_map_acquire(&work->lockdep_map);
- lock_map_release(&work->lockdep_map);
-
- for_each_gcwq_cpu(cpu)
- wait_on_cpu_work(get_gcwq(cpu), work);
-}
-
-static int __cancel_work_timer(struct work_struct *work,
+static bool __cancel_work_timer(struct work_struct *work,
struct timer_list* timer)
{
int ret;
@@ -2472,42 +2519,81 @@ static int __cancel_work_timer(struct work_struct *work,
}
/**
- * cancel_work_sync - block until a work_struct's callback has terminated
- * @work: the work which is to be flushed
- *
- * Returns true if @work was pending.
+ * cancel_work_sync - cancel a work and wait for it to finish
+ * @work: the work to cancel
*
- * cancel_work_sync() will cancel the work if it is queued. If the work's
- * callback appears to be running, cancel_work_sync() will block until it
- * has completed.
- *
- * It is possible to use this function if the work re-queues itself. It can
- * cancel the work even if it migrates to another workqueue, however in that
- * case it only guarantees that work->func() has completed on the last queued
- * workqueue.
+ * Cancel @work and wait for its execution to finish. This function
+ * can be used even if the work re-queues itself or migrates to
+ * another workqueue. On return from this function, @work is
+ * guaranteed to be not pending or executing on any CPU.
*
- * cancel_work_sync(&delayed_work->work) should be used only if ->timer is not
- * pending, otherwise it goes into a busy-wait loop until the timer expires.
+ * cancel_work_sync(&delayed_work->work) must not be used for
+ * delayed_work's. Use cancel_delayed_work_sync() instead.
*
- * The caller must ensure that workqueue_struct on which this work was last
+ * The caller must ensure that the workqueue on which @work was last
* queued can't be destroyed before this function returns.
+ *
+ * RETURNS:
+ * %true if @work was pending, %false otherwise.
*/
-int cancel_work_sync(struct work_struct *work)
+bool cancel_work_sync(struct work_struct *work)
{
return __cancel_work_timer(work, NULL);
}
EXPORT_SYMBOL_GPL(cancel_work_sync);
/**
- * cancel_delayed_work_sync - reliably kill off a delayed work.
- * @dwork: the delayed work struct
+ * flush_delayed_work - wait for a dwork to finish executing the last queueing
+ * @dwork: the delayed work to flush
+ *
+ * Delayed timer is cancelled and the pending work is queued for
+ * immediate execution. Like flush_work(), this function only
+ * considers the last queueing instance of @dwork.
+ *
+ * RETURNS:
+ * %true if flush_work() waited for the work to finish execution,
+ * %false if it was already idle.
+ */
+bool flush_delayed_work(struct delayed_work *dwork)
+{
+ if (del_timer_sync(&dwork->timer))
+ __queue_work(raw_smp_processor_id(),
+ get_work_cwq(&dwork->work)->wq, &dwork->work);
+ return flush_work(&dwork->work);
+}
+EXPORT_SYMBOL(flush_delayed_work);
+
+/**
+ * flush_delayed_work_sync - wait for a dwork to finish
+ * @dwork: the delayed work to flush
*
- * Returns true if @dwork was pending.
+ * Delayed timer is cancelled and the pending work is queued for
+ * execution immediately. Other than timer handling, its behavior
+ * is identical to flush_work_sync().
*
- * It is possible to use this function if @dwork rearms itself via queue_work()
- * or queue_delayed_work(). See also the comment for cancel_work_sync().
+ * RETURNS:
+ * %true if flush_work_sync() waited for the work to finish execution,
+ * %false if it was already idle.
*/
-int cancel_delayed_work_sync(struct delayed_work *dwork)
+bool flush_delayed_work_sync(struct delayed_work *dwork)
+{
+ if (del_timer_sync(&dwork->timer))
+ __queue_work(raw_smp_processor_id(),
+ get_work_cwq(&dwork->work)->wq, &dwork->work);
+ return flush_work_sync(&dwork->work);
+}
+EXPORT_SYMBOL(flush_delayed_work_sync);
+
+/**
+ * cancel_delayed_work_sync - cancel a delayed work and wait for it to finish
+ * @dwork: the delayed work cancel
+ *
+ * This is cancel_work_sync() for delayed works.
+ *
+ * RETURNS:
+ * %true if @dwork was pending, %false otherwise.
+ */
+bool cancel_delayed_work_sync(struct delayed_work *dwork)
{
return __cancel_work_timer(&dwork->work, &dwork->timer);
}
@@ -2559,23 +2645,6 @@ int schedule_delayed_work(struct delayed_work *dwork,
EXPORT_SYMBOL(schedule_delayed_work);
/**
- * flush_delayed_work - block until a dwork_struct's callback has terminated
- * @dwork: the delayed work which is to be flushed
- *
- * Any timeout is cancelled, and any pending work is run immediately.
- */
-void flush_delayed_work(struct delayed_work *dwork)
-{
- if (del_timer_sync(&dwork->timer)) {
- __queue_work(get_cpu(), get_work_cwq(&dwork->work)->wq,
- &dwork->work);
- put_cpu();
- }
- flush_work(&dwork->work);
-}
-EXPORT_SYMBOL(flush_delayed_work);
-
-/**
* schedule_delayed_work_on - queue work in global workqueue on CPU after delay
* @cpu: cpu to use
* @dwork: job to be done
@@ -2592,13 +2661,15 @@ int schedule_delayed_work_on(int cpu,
EXPORT_SYMBOL(schedule_delayed_work_on);
/**
- * schedule_on_each_cpu - call a function on each online CPU from keventd
+ * schedule_on_each_cpu - execute a function synchronously on each online CPU
* @func: the function to call
*
- * Returns zero on success.
- * Returns -ve errno on failure.
- *
+ * schedule_on_each_cpu() executes @func on each online CPU using the
+ * system workqueue and blocks until all CPUs have completed.
* schedule_on_each_cpu() is very slow.
+ *
+ * RETURNS:
+ * 0 on success, -errno on failure.
*/
int schedule_on_each_cpu(work_func_t func)
{
@@ -2764,6 +2835,13 @@ struct workqueue_struct *__alloc_workqueue_key(const char *name,
unsigned int cpu;
/*
+ * Workqueues which may be used during memory reclaim should
+ * have a rescuer to guarantee forward progress.
+ */
+ if (flags & WQ_MEM_RECLAIM)
+ flags |= WQ_RESCUER;
+
+ /*
* Unbound workqueues aren't concurrency managed and should be
* dispatched to workers immediately.
*/