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-rw-r--r--kernel/workqueue.c1208
1 files changed, 598 insertions, 610 deletions
diff --git a/kernel/workqueue.c b/kernel/workqueue.c
index 9a3128dc67d..1e1373bcb3e 100644
--- a/kernel/workqueue.c
+++ b/kernel/workqueue.c
@@ -45,32 +45,42 @@
#include "workqueue_sched.h"
enum {
- /* global_cwq flags */
- GCWQ_MANAGE_WORKERS = 1 << 0, /* need to manage workers */
- GCWQ_MANAGING_WORKERS = 1 << 1, /* managing workers */
- GCWQ_DISASSOCIATED = 1 << 2, /* cpu can't serve workers */
- GCWQ_FREEZING = 1 << 3, /* freeze in progress */
- GCWQ_HIGHPRI_PENDING = 1 << 4, /* highpri works on queue */
+ /*
+ * global_cwq flags
+ *
+ * A bound gcwq is either associated or disassociated with its CPU.
+ * While associated (!DISASSOCIATED), all workers are bound to the
+ * CPU and none has %WORKER_UNBOUND set and concurrency management
+ * is in effect.
+ *
+ * While DISASSOCIATED, the cpu may be offline and all workers have
+ * %WORKER_UNBOUND set and concurrency management disabled, and may
+ * be executing on any CPU. The gcwq behaves as an unbound one.
+ *
+ * Note that DISASSOCIATED can be flipped only while holding
+ * managership of all pools on the gcwq to avoid changing binding
+ * state while create_worker() is in progress.
+ */
+ GCWQ_DISASSOCIATED = 1 << 0, /* cpu can't serve workers */
+ GCWQ_FREEZING = 1 << 1, /* freeze in progress */
+
+ /* pool flags */
+ POOL_MANAGE_WORKERS = 1 << 0, /* need to manage workers */
+ POOL_MANAGING_WORKERS = 1 << 1, /* managing workers */
/* worker flags */
WORKER_STARTED = 1 << 0, /* started */
WORKER_DIE = 1 << 1, /* die die die */
WORKER_IDLE = 1 << 2, /* is idle */
WORKER_PREP = 1 << 3, /* preparing to run works */
- WORKER_ROGUE = 1 << 4, /* not bound to any cpu */
WORKER_REBIND = 1 << 5, /* mom is home, come back */
WORKER_CPU_INTENSIVE = 1 << 6, /* cpu intensive */
WORKER_UNBOUND = 1 << 7, /* worker is unbound */
- WORKER_NOT_RUNNING = WORKER_PREP | WORKER_ROGUE | WORKER_REBIND |
- WORKER_CPU_INTENSIVE | WORKER_UNBOUND,
+ WORKER_NOT_RUNNING = WORKER_PREP | WORKER_REBIND | WORKER_UNBOUND |
+ WORKER_CPU_INTENSIVE,
- /* gcwq->trustee_state */
- TRUSTEE_START = 0, /* start */
- TRUSTEE_IN_CHARGE = 1, /* trustee in charge of gcwq */
- TRUSTEE_BUTCHER = 2, /* butcher workers */
- TRUSTEE_RELEASE = 3, /* release workers */
- TRUSTEE_DONE = 4, /* trustee is done */
+ NR_WORKER_POOLS = 2, /* # worker pools per gcwq */
BUSY_WORKER_HASH_ORDER = 6, /* 64 pointers */
BUSY_WORKER_HASH_SIZE = 1 << BUSY_WORKER_HASH_ORDER,
@@ -84,13 +94,13 @@ enum {
(min two ticks) */
MAYDAY_INTERVAL = HZ / 10, /* and then every 100ms */
CREATE_COOLDOWN = HZ, /* time to breath after fail */
- TRUSTEE_COOLDOWN = HZ / 10, /* for trustee draining */
/*
* Rescue workers are used only on emergencies and shared by
* all cpus. Give -20.
*/
RESCUER_NICE_LEVEL = -20,
+ HIGHPRI_NICE_LEVEL = -20,
};
/*
@@ -115,6 +125,8 @@ enum {
*/
struct global_cwq;
+struct worker_pool;
+struct idle_rebind;
/*
* The poor guys doing the actual heavy lifting. All on-duty workers
@@ -131,12 +143,31 @@ struct worker {
struct cpu_workqueue_struct *current_cwq; /* L: current_work's cwq */
struct list_head scheduled; /* L: scheduled works */
struct task_struct *task; /* I: worker task */
- struct global_cwq *gcwq; /* I: the associated gcwq */
+ struct worker_pool *pool; /* I: the associated pool */
/* 64 bytes boundary on 64bit, 32 on 32bit */
unsigned long last_active; /* L: last active timestamp */
unsigned int flags; /* X: flags */
int id; /* I: worker id */
- struct work_struct rebind_work; /* L: rebind worker to cpu */
+
+ /* for rebinding worker to CPU */
+ struct idle_rebind *idle_rebind; /* L: for idle worker */
+ struct work_struct rebind_work; /* L: for busy worker */
+};
+
+struct worker_pool {
+ struct global_cwq *gcwq; /* I: the owning gcwq */
+ unsigned int flags; /* X: flags */
+
+ struct list_head worklist; /* L: list of pending works */
+ int nr_workers; /* L: total number of workers */
+ int nr_idle; /* L: currently idle ones */
+
+ struct list_head idle_list; /* X: list of idle workers */
+ struct timer_list idle_timer; /* L: worker idle timeout */
+ struct timer_list mayday_timer; /* L: SOS timer for workers */
+
+ struct mutex manager_mutex; /* mutex manager should hold */
+ struct ida worker_ida; /* L: for worker IDs */
};
/*
@@ -146,27 +177,16 @@ struct worker {
*/
struct global_cwq {
spinlock_t lock; /* the gcwq lock */
- struct list_head worklist; /* L: list of pending works */
unsigned int cpu; /* I: the associated cpu */
unsigned int flags; /* L: GCWQ_* flags */
- int nr_workers; /* L: total number of workers */
- int nr_idle; /* L: currently idle ones */
-
- /* workers are chained either in the idle_list or busy_hash */
- struct list_head idle_list; /* X: list of idle workers */
+ /* workers are chained either in busy_hash or pool idle_list */
struct hlist_head busy_hash[BUSY_WORKER_HASH_SIZE];
/* L: hash of busy workers */
- struct timer_list idle_timer; /* L: worker idle timeout */
- struct timer_list mayday_timer; /* L: SOS timer for dworkers */
-
- struct ida worker_ida; /* L: for worker IDs */
+ struct worker_pool pools[2]; /* normal and highpri pools */
- struct task_struct *trustee; /* L: for gcwq shutdown */
- unsigned int trustee_state; /* L: trustee state */
- wait_queue_head_t trustee_wait; /* trustee wait */
- struct worker *first_idle; /* L: first idle worker */
+ wait_queue_head_t rebind_hold; /* rebind hold wait */
} ____cacheline_aligned_in_smp;
/*
@@ -175,7 +195,7 @@ struct global_cwq {
* aligned at two's power of the number of flag bits.
*/
struct cpu_workqueue_struct {
- struct global_cwq *gcwq; /* I: the associated gcwq */
+ struct worker_pool *pool; /* I: the associated pool */
struct workqueue_struct *wq; /* I: the owning workqueue */
int work_color; /* L: current color */
int flush_color; /* L: flushing color */
@@ -264,6 +284,10 @@ EXPORT_SYMBOL_GPL(system_nrt_freezable_wq);
#define CREATE_TRACE_POINTS
#include <trace/events/workqueue.h>
+#define for_each_worker_pool(pool, gcwq) \
+ for ((pool) = &(gcwq)->pools[0]; \
+ (pool) < &(gcwq)->pools[NR_WORKER_POOLS]; (pool)++)
+
#define for_each_busy_worker(worker, i, pos, gcwq) \
for (i = 0; i < BUSY_WORKER_HASH_SIZE; i++) \
hlist_for_each_entry(worker, pos, &gcwq->busy_hash[i], hentry)
@@ -444,7 +468,7 @@ static bool workqueue_freezing; /* W: have wqs started freezing? */
* try_to_wake_up(). Put it in a separate cacheline.
*/
static DEFINE_PER_CPU(struct global_cwq, global_cwq);
-static DEFINE_PER_CPU_SHARED_ALIGNED(atomic_t, gcwq_nr_running);
+static DEFINE_PER_CPU_SHARED_ALIGNED(atomic_t, pool_nr_running[NR_WORKER_POOLS]);
/*
* Global cpu workqueue and nr_running counter for unbound gcwq. The
@@ -452,10 +476,17 @@ static DEFINE_PER_CPU_SHARED_ALIGNED(atomic_t, gcwq_nr_running);
* workers have WORKER_UNBOUND set.
*/
static struct global_cwq unbound_global_cwq;
-static atomic_t unbound_gcwq_nr_running = ATOMIC_INIT(0); /* always 0 */
+static atomic_t unbound_pool_nr_running[NR_WORKER_POOLS] = {
+ [0 ... NR_WORKER_POOLS - 1] = ATOMIC_INIT(0), /* always 0 */
+};
static int worker_thread(void *__worker);
+static int worker_pool_pri(struct worker_pool *pool)
+{
+ return pool - pool->gcwq->pools;
+}
+
static struct global_cwq *get_gcwq(unsigned int cpu)
{
if (cpu != WORK_CPU_UNBOUND)
@@ -464,12 +495,15 @@ static struct global_cwq *get_gcwq(unsigned int cpu)
return &unbound_global_cwq;
}
-static atomic_t *get_gcwq_nr_running(unsigned int cpu)
+static atomic_t *get_pool_nr_running(struct worker_pool *pool)
{
+ int cpu = pool->gcwq->cpu;
+ int idx = worker_pool_pri(pool);
+
if (cpu != WORK_CPU_UNBOUND)
- return &per_cpu(gcwq_nr_running, cpu);
+ return &per_cpu(pool_nr_running, cpu)[idx];
else
- return &unbound_gcwq_nr_running;
+ return &unbound_pool_nr_running[idx];
}
static struct cpu_workqueue_struct *get_cwq(unsigned int cpu,
@@ -555,7 +589,7 @@ static struct global_cwq *get_work_gcwq(struct work_struct *work)
if (data & WORK_STRUCT_CWQ)
return ((struct cpu_workqueue_struct *)
- (data & WORK_STRUCT_WQ_DATA_MASK))->gcwq;
+ (data & WORK_STRUCT_WQ_DATA_MASK))->pool->gcwq;
cpu = data >> WORK_STRUCT_FLAG_BITS;
if (cpu == WORK_CPU_NONE)
@@ -566,60 +600,62 @@ static struct global_cwq *get_work_gcwq(struct work_struct *work)
}
/*
- * Policy functions. These define the policies on how the global
- * worker pool is managed. Unless noted otherwise, these functions
- * assume that they're being called with gcwq->lock held.
+ * Policy functions. These define the policies on how the global worker
+ * pools are managed. Unless noted otherwise, these functions assume that
+ * they're being called with gcwq->lock held.
*/
-static bool __need_more_worker(struct global_cwq *gcwq)
+static bool __need_more_worker(struct worker_pool *pool)
{
- return !atomic_read(get_gcwq_nr_running(gcwq->cpu)) ||
- gcwq->flags & GCWQ_HIGHPRI_PENDING;
+ return !atomic_read(get_pool_nr_running(pool));
}
/*
* Need to wake up a worker? Called from anything but currently
* running workers.
+ *
+ * Note that, because unbound workers never contribute to nr_running, this
+ * function will always return %true for unbound gcwq as long as the
+ * worklist isn't empty.
*/
-static bool need_more_worker(struct global_cwq *gcwq)
+static bool need_more_worker(struct worker_pool *pool)
{
- return !list_empty(&gcwq->worklist) && __need_more_worker(gcwq);
+ return !list_empty(&pool->worklist) && __need_more_worker(pool);
}
/* Can I start working? Called from busy but !running workers. */
-static bool may_start_working(struct global_cwq *gcwq)
+static bool may_start_working(struct worker_pool *pool)
{
- return gcwq->nr_idle;
+ return pool->nr_idle;
}
/* Do I need to keep working? Called from currently running workers. */
-static bool keep_working(struct global_cwq *gcwq)
+static bool keep_working(struct worker_pool *pool)
{
- atomic_t *nr_running = get_gcwq_nr_running(gcwq->cpu);
+ atomic_t *nr_running = get_pool_nr_running(pool);
- return !list_empty(&gcwq->worklist) &&
- (atomic_read(nr_running) <= 1 ||
- gcwq->flags & GCWQ_HIGHPRI_PENDING);
+ return !list_empty(&pool->worklist) && atomic_read(nr_running) <= 1;
}
/* Do we need a new worker? Called from manager. */
-static bool need_to_create_worker(struct global_cwq *gcwq)
+static bool need_to_create_worker(struct worker_pool *pool)
{
- return need_more_worker(gcwq) && !may_start_working(gcwq);
+ return need_more_worker(pool) && !may_start_working(pool);
}
/* Do I need to be the manager? */
-static bool need_to_manage_workers(struct global_cwq *gcwq)
+static bool need_to_manage_workers(struct worker_pool *pool)
{
- return need_to_create_worker(gcwq) || gcwq->flags & GCWQ_MANAGE_WORKERS;
+ return need_to_create_worker(pool) ||
+ (pool->flags & POOL_MANAGE_WORKERS);
}
/* Do we have too many workers and should some go away? */
-static bool too_many_workers(struct global_cwq *gcwq)
+static bool too_many_workers(struct worker_pool *pool)
{
- bool managing = gcwq->flags & GCWQ_MANAGING_WORKERS;
- int nr_idle = gcwq->nr_idle + managing; /* manager is considered idle */
- int nr_busy = gcwq->nr_workers - nr_idle;
+ bool managing = pool->flags & POOL_MANAGING_WORKERS;
+ int nr_idle = pool->nr_idle + managing; /* manager is considered idle */
+ int nr_busy = pool->nr_workers - nr_idle;
return nr_idle > 2 && (nr_idle - 2) * MAX_IDLE_WORKERS_RATIO >= nr_busy;
}
@@ -629,26 +665,26 @@ static bool too_many_workers(struct global_cwq *gcwq)
*/
/* Return the first worker. Safe with preemption disabled */
-static struct worker *first_worker(struct global_cwq *gcwq)
+static struct worker *first_worker(struct worker_pool *pool)
{
- if (unlikely(list_empty(&gcwq->idle_list)))
+ if (unlikely(list_empty(&pool->idle_list)))
return NULL;
- return list_first_entry(&gcwq->idle_list, struct worker, entry);
+ return list_first_entry(&pool->idle_list, struct worker, entry);
}
/**
* wake_up_worker - wake up an idle worker
- * @gcwq: gcwq to wake worker for
+ * @pool: worker pool to wake worker from
*
- * Wake up the first idle worker of @gcwq.
+ * Wake up the first idle worker of @pool.
*
* CONTEXT:
* spin_lock_irq(gcwq->lock).
*/
-static void wake_up_worker(struct global_cwq *gcwq)
+static void wake_up_worker(struct worker_pool *pool)
{
- struct worker *worker = first_worker(gcwq);
+ struct worker *worker = first_worker(pool);
if (likely(worker))
wake_up_process(worker->task);
@@ -670,7 +706,7 @@ void wq_worker_waking_up(struct task_struct *task, unsigned int cpu)
struct worker *worker = kthread_data(task);
if (!(worker->flags & WORKER_NOT_RUNNING))
- atomic_inc(get_gcwq_nr_running(cpu));
+ atomic_inc(get_pool_nr_running(worker->pool));
}
/**
@@ -692,8 +728,8 @@ struct task_struct *wq_worker_sleeping(struct task_struct *task,
unsigned int cpu)
{
struct worker *worker = kthread_data(task), *to_wakeup = NULL;
- struct global_cwq *gcwq = get_gcwq(cpu);
- atomic_t *nr_running = get_gcwq_nr_running(cpu);
+ struct worker_pool *pool = worker->pool;
+ atomic_t *nr_running = get_pool_nr_running(pool);
if (worker->flags & WORKER_NOT_RUNNING)
return NULL;
@@ -706,14 +742,14 @@ struct task_struct *wq_worker_sleeping(struct task_struct *task,
* worklist not empty test sequence is in insert_work().
* Please read comment there.
*
- * NOT_RUNNING is clear. This means that trustee is not in
- * charge and we're running on the local cpu w/ rq lock held
- * and preemption disabled, which in turn means that none else
- * could be manipulating idle_list, so dereferencing idle_list
- * without gcwq lock is safe.
+ * NOT_RUNNING is clear. This means that we're bound to and
+ * running on the local cpu w/ rq lock held and preemption
+ * disabled, which in turn means that none else could be
+ * manipulating idle_list, so dereferencing idle_list without gcwq
+ * lock is safe.
*/
- if (atomic_dec_and_test(nr_running) && !list_empty(&gcwq->worklist))
- to_wakeup = first_worker(gcwq);
+ if (atomic_dec_and_test(nr_running) && !list_empty(&pool->worklist))
+ to_wakeup = first_worker(pool);
return to_wakeup ? to_wakeup->task : NULL;
}
@@ -733,7 +769,7 @@ struct task_struct *wq_worker_sleeping(struct task_struct *task,
static inline void worker_set_flags(struct worker *worker, unsigned int flags,
bool wakeup)
{
- struct global_cwq *gcwq = worker->gcwq;
+ struct worker_pool *pool = worker->pool;
WARN_ON_ONCE(worker->task != current);
@@ -744,12 +780,12 @@ static inline void worker_set_flags(struct worker *worker, unsigned int flags,
*/
if ((flags & WORKER_NOT_RUNNING) &&
!(worker->flags & WORKER_NOT_RUNNING)) {
- atomic_t *nr_running = get_gcwq_nr_running(gcwq->cpu);
+ atomic_t *nr_running = get_pool_nr_running(pool);
if (wakeup) {
if (atomic_dec_and_test(nr_running) &&
- !list_empty(&gcwq->worklist))
- wake_up_worker(gcwq);
+ !list_empty(&pool->worklist))
+ wake_up_worker(pool);
} else
atomic_dec(nr_running);
}
@@ -769,7 +805,7 @@ static inline void worker_set_flags(struct worker *worker, unsigned int flags,
*/
static inline void worker_clr_flags(struct worker *worker, unsigned int flags)
{
- struct global_cwq *gcwq = worker->gcwq;
+ struct worker_pool *pool = worker->pool;
unsigned int oflags = worker->flags;
WARN_ON_ONCE(worker->task != current);
@@ -783,7 +819,7 @@ static inline void worker_clr_flags(struct worker *worker, unsigned int flags)
*/
if ((flags & WORKER_NOT_RUNNING) && (oflags & WORKER_NOT_RUNNING))
if (!(worker->flags & WORKER_NOT_RUNNING))
- atomic_inc(get_gcwq_nr_running(gcwq->cpu));
+ atomic_inc(get_pool_nr_running(pool));
}
/**
@@ -867,43 +903,6 @@ static struct worker *find_worker_executing_work(struct global_cwq *gcwq,
}
/**
- * gcwq_determine_ins_pos - find insertion position
- * @gcwq: gcwq of interest
- * @cwq: cwq a work is being queued for
- *
- * A work for @cwq is about to be queued on @gcwq, determine insertion
- * position for the work. If @cwq is for HIGHPRI wq, the work is
- * queued at the head of the queue but in FIFO order with respect to
- * other HIGHPRI works; otherwise, at the end of the queue. This
- * function also sets GCWQ_HIGHPRI_PENDING flag to hint @gcwq that
- * there are HIGHPRI works pending.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock).
- *
- * RETURNS:
- * Pointer to inserstion position.
- */
-static inline struct list_head *gcwq_determine_ins_pos(struct global_cwq *gcwq,
- struct cpu_workqueue_struct *cwq)
-{
- struct work_struct *twork;
-
- if (likely(!(cwq->wq->flags & WQ_HIGHPRI)))
- return &gcwq->worklist;
-
- list_for_each_entry(twork, &gcwq->worklist, entry) {
- struct cpu_workqueue_struct *tcwq = get_work_cwq(twork);
-
- if (!(tcwq->wq->flags & WQ_HIGHPRI))
- break;
- }
-
- gcwq->flags |= GCWQ_HIGHPRI_PENDING;
- return &twork->entry;
-}
-
-/**
* insert_work - insert a work into gcwq
* @cwq: cwq @work belongs to
* @work: work to insert
@@ -920,7 +919,7 @@ static void insert_work(struct cpu_workqueue_struct *cwq,
struct work_struct *work, struct list_head *head,
unsigned int extra_flags)
{
- struct global_cwq *gcwq = cwq->gcwq;
+ struct worker_pool *pool = cwq->pool;
/* we own @work, set data and link */
set_work_cwq(work, cwq, extra_flags);
@@ -940,8 +939,8 @@ static void insert_work(struct cpu_workqueue_struct *cwq,
*/
smp_mb();
- if (__need_more_worker(gcwq))
- wake_up_worker(gcwq);
+ if (__need_more_worker(pool))
+ wake_up_worker(pool);
}
/*
@@ -1043,7 +1042,7 @@ static void __queue_work(unsigned int cpu, struct workqueue_struct *wq,
if (likely(cwq->nr_active < cwq->max_active)) {
trace_workqueue_activate_work(work);
cwq->nr_active++;
- worklist = gcwq_determine_ins_pos(gcwq, cwq);
+ worklist = &cwq->pool->worklist;
} else {
work_flags |= WORK_STRUCT_DELAYED;
worklist = &cwq->delayed_works;
@@ -1192,7 +1191,8 @@ EXPORT_SYMBOL_GPL(queue_delayed_work_on);
*/
static void worker_enter_idle(struct worker *worker)
{
- struct global_cwq *gcwq = worker->gcwq;
+ struct worker_pool *pool = worker->pool;
+ struct global_cwq *gcwq = pool->gcwq;
BUG_ON(worker->flags & WORKER_IDLE);
BUG_ON(!list_empty(&worker->entry) &&
@@ -1200,27 +1200,24 @@ static void worker_enter_idle(struct worker *worker)
/* can't use worker_set_flags(), also called from start_worker() */
worker->flags |= WORKER_IDLE;
- gcwq->nr_idle++;
+ pool->nr_idle++;
worker->last_active = jiffies;
/* idle_list is LIFO */
- list_add(&worker->entry, &gcwq->idle_list);
+ list_add(&worker->entry, &pool->idle_list);
- if (likely(!(worker->flags & WORKER_ROGUE))) {
- if (too_many_workers(gcwq) && !timer_pending(&gcwq->idle_timer))
- mod_timer(&gcwq->idle_timer,
- jiffies + IDLE_WORKER_TIMEOUT);
- } else
- wake_up_all(&gcwq->trustee_wait);
+ if (too_many_workers(pool) && !timer_pending(&pool->idle_timer))
+ mod_timer(&pool->idle_timer, jiffies + IDLE_WORKER_TIMEOUT);
/*
- * Sanity check nr_running. Because trustee releases gcwq->lock
- * between setting %WORKER_ROGUE and zapping nr_running, the
- * warning may trigger spuriously. Check iff trustee is idle.
+ * Sanity check nr_running. Because gcwq_unbind_fn() releases
+ * gcwq->lock between setting %WORKER_UNBOUND and zapping
+ * nr_running, the warning may trigger spuriously. Check iff
+ * unbind is not in progress.
*/
- WARN_ON_ONCE(gcwq->trustee_state == TRUSTEE_DONE &&
- gcwq->nr_workers == gcwq->nr_idle &&
- atomic_read(get_gcwq_nr_running(gcwq->cpu)));
+ WARN_ON_ONCE(!(gcwq->flags & GCWQ_DISASSOCIATED) &&
+ pool->nr_workers == pool->nr_idle &&
+ atomic_read(get_pool_nr_running(pool)));
}
/**
@@ -1234,11 +1231,11 @@ static void worker_enter_idle(struct worker *worker)
*/
static void worker_leave_idle(struct worker *worker)
{
- struct global_cwq *gcwq = worker->gcwq;
+ struct worker_pool *pool = worker->pool;
BUG_ON(!(worker->flags & WORKER_IDLE));
worker_clr_flags(worker, WORKER_IDLE);
- gcwq->nr_idle--;
+ pool->nr_idle--;
list_del_init(&worker->entry);
}
@@ -1258,11 +1255,11 @@ static void worker_leave_idle(struct worker *worker)
* verbatim as it's best effort and blocking and gcwq may be
* [dis]associated in the meantime.
*
- * This function tries set_cpus_allowed() and locks gcwq and verifies
- * the binding against GCWQ_DISASSOCIATED which is set during
- * CPU_DYING and cleared during CPU_ONLINE, so if the worker enters
- * idle state or fetches works without dropping lock, it can guarantee
- * the scheduling requirement described in the first paragraph.
+ * This function tries set_cpus_allowed() and locks gcwq and verifies the
+ * binding against %GCWQ_DISASSOCIATED which is set during
+ * %CPU_DOWN_PREPARE and cleared during %CPU_ONLINE, so if the worker
+ * enters idle state or fetches works without dropping lock, it can
+ * guarantee the scheduling requirement described in the first paragraph.
*
* CONTEXT:
* Might sleep. Called without any lock but returns with gcwq->lock
@@ -1275,7 +1272,7 @@ static void worker_leave_idle(struct worker *worker)
static bool worker_maybe_bind_and_lock(struct worker *worker)
__acquires(&gcwq->lock)
{
- struct global_cwq *gcwq = worker->gcwq;
+ struct global_cwq *gcwq = worker->pool->gcwq;
struct task_struct *task = worker->task;
while (true) {
@@ -1308,16 +1305,49 @@ __acquires(&gcwq->lock)
}
}
+struct idle_rebind {
+ int cnt; /* # workers to be rebound */
+ struct completion done; /* all workers rebound */
+};
+
/*
- * Function for worker->rebind_work used to rebind rogue busy workers
- * to the associated cpu which is coming back online. This is
- * scheduled by cpu up but can race with other cpu hotplug operations
- * and may be executed twice without intervening cpu down.
+ * Rebind an idle @worker to its CPU. During CPU onlining, this has to
+ * happen synchronously for idle workers. worker_thread() will test
+ * %WORKER_REBIND before leaving idle and call this function.
*/
-static void worker_rebind_fn(struct work_struct *work)
+static void idle_worker_rebind(struct worker *worker)
+{
+ struct global_cwq *gcwq = worker->pool->gcwq;
+
+ /* CPU must be online at this point */
+ WARN_ON(!worker_maybe_bind_and_lock(worker));
+ if (!--worker->idle_rebind->cnt)
+ complete(&worker->idle_rebind->done);
+ spin_unlock_irq(&worker->pool->gcwq->lock);
+
+ /* we did our part, wait for rebind_workers() to finish up */
+ wait_event(gcwq->rebind_hold, !(worker->flags & WORKER_REBIND));
+
+ /*
+ * rebind_workers() shouldn't finish until all workers passed the
+ * above WORKER_REBIND wait. Tell it when done.
+ */
+ spin_lock_irq(&worker->pool->gcwq->lock);
+ if (!--worker->idle_rebind->cnt)
+ complete(&worker->idle_rebind->done);
+ spin_unlock_irq(&worker->pool->gcwq->lock);
+}
+
+/*
+ * Function for @worker->rebind.work used to rebind unbound busy workers to
+ * the associated cpu which is coming back online. This is scheduled by
+ * cpu up but can race with other cpu hotplug operations and may be
+ * executed twice without intervening cpu down.
+ */
+static void busy_worker_rebind_fn(struct work_struct *work)
{
struct worker *worker = container_of(work, struct worker, rebind_work);
- struct global_cwq *gcwq = worker->gcwq;
+ struct global_cwq *gcwq = worker->pool->gcwq;
if (worker_maybe_bind_and_lock(worker))
worker_clr_flags(worker, WORKER_REBIND);
@@ -1325,6 +1355,133 @@ static void worker_rebind_fn(struct work_struct *work)
spin_unlock_irq(&gcwq->lock);
}
+/**
+ * rebind_workers - rebind all workers of a gcwq to the associated CPU
+ * @gcwq: gcwq of interest
+ *
+ * @gcwq->cpu is coming online. Rebind all workers to the CPU. Rebinding
+ * is different for idle and busy ones.
+ *
+ * The idle ones should be rebound synchronously and idle rebinding should
+ * be complete before any worker starts executing work items with
+ * concurrency management enabled; otherwise, scheduler may oops trying to
+ * wake up non-local idle worker from wq_worker_sleeping().
+ *
+ * This is achieved by repeatedly requesting rebinding until all idle
+ * workers are known to have been rebound under @gcwq->lock and holding all
+ * idle workers from becoming busy until idle rebinding is complete.
+ *
+ * Once idle workers are rebound, busy workers can be rebound as they
+ * finish executing their current work items. Queueing the rebind work at
+ * the head of their scheduled lists is enough. Note that nr_running will
+ * be properbly bumped as busy workers rebind.
+ *
+ * On return, all workers are guaranteed to either be bound or have rebind
+ * work item scheduled.
+ */
+static void rebind_workers(struct global_cwq *gcwq)
+ __releases(&gcwq->lock) __acquires(&gcwq->lock)
+{
+ struct idle_rebind idle_rebind;
+ struct worker_pool *pool;
+ struct worker *worker;
+ struct hlist_node *pos;
+ int i;
+
+ lockdep_assert_held(&gcwq->lock);
+
+ for_each_worker_pool(pool, gcwq)
+ lockdep_assert_held(&pool->manager_mutex);
+
+ /*
+ * Rebind idle workers. Interlocked both ways. We wait for
+ * workers to rebind via @idle_rebind.done. Workers will wait for
+ * us to finish up by watching %WORKER_REBIND.
+ */
+ init_completion(&idle_rebind.done);
+retry:
+ idle_rebind.cnt = 1;
+ INIT_COMPLETION(idle_rebind.done);
+
+ /* set REBIND and kick idle ones, we'll wait for these later */
+ for_each_worker_pool(pool, gcwq) {
+ list_for_each_entry(worker, &pool->idle_list, entry) {
+ unsigned long worker_flags = worker->flags;
+
+ if (worker->flags & WORKER_REBIND)
+ continue;
+
+ /* morph UNBOUND to REBIND atomically */
+ worker_flags &= ~WORKER_UNBOUND;
+ worker_flags |= WORKER_REBIND;
+ ACCESS_ONCE(worker->flags) = worker_flags;
+
+ idle_rebind.cnt++;
+ worker->idle_rebind = &idle_rebind;
+
+ /* worker_thread() will call idle_worker_rebind() */
+ wake_up_process(worker->task);
+ }
+ }
+
+ if (--idle_rebind.cnt) {
+ spin_unlock_irq(&gcwq->lock);
+ wait_for_completion(&idle_rebind.done);
+ spin_lock_irq(&gcwq->lock);
+ /* busy ones might have become idle while waiting, retry */
+ goto retry;
+ }
+
+ /* all idle workers are rebound, rebind busy workers */
+ for_each_busy_worker(worker, i, pos, gcwq) {
+ struct work_struct *rebind_work = &worker->rebind_work;
+ unsigned long worker_flags = worker->flags;
+
+ /* morph UNBOUND to REBIND atomically */
+ worker_flags &= ~WORKER_UNBOUND;
+ worker_flags |= WORKER_REBIND;
+ ACCESS_ONCE(worker->flags) = worker_flags;
+
+ if (test_and_set_bit(WORK_STRUCT_PENDING_BIT,
+ work_data_bits(rebind_work)))
+ continue;
+
+ /* wq doesn't matter, use the default one */
+ debug_work_activate(rebind_work);
+ insert_work(get_cwq(gcwq->cpu, system_wq), rebind_work,
+ worker->scheduled.next,
+ work_color_to_flags(WORK_NO_COLOR));
+ }
+
+ /*
+ * All idle workers are rebound and waiting for %WORKER_REBIND to
+ * be cleared inside idle_worker_rebind(). Clear and release.
+ * Clearing %WORKER_REBIND from this foreign context is safe
+ * because these workers are still guaranteed to be idle.
+ *
+ * We need to make sure all idle workers passed WORKER_REBIND wait
+ * in idle_worker_rebind() before returning; otherwise, workers can
+ * get stuck at the wait if hotplug cycle repeats.
+ */
+ idle_rebind.cnt = 1;
+ INIT_COMPLETION(idle_rebind.done);
+
+ for_each_worker_pool(pool, gcwq) {
+ list_for_each_entry(worker, &pool->idle_list, entry) {
+ worker->flags &= ~WORKER_REBIND;
+ idle_rebind.cnt++;
+ }
+ }
+
+ wake_up_all(&gcwq->rebind_hold);
+
+ if (--idle_rebind.cnt) {
+ spin_unlock_irq(&gcwq->lock);
+ wait_for_completion(&idle_rebind.done);
+ spin_lock_irq(&gcwq->lock);
+ }
+}
+
static struct worker *alloc_worker(void)
{
struct worker *worker;
@@ -1333,7 +1490,7 @@ static struct worker *alloc_worker(void)
if (worker) {
INIT_LIST_HEAD(&worker->entry);
INIT_LIST_HEAD(&worker->scheduled);
- INIT_WORK(&worker->rebind_work, worker_rebind_fn);
+ INIT_WORK(&worker->rebind_work, busy_worker_rebind_fn);
/* on creation a worker is in !idle && prep state */
worker->flags = WORKER_PREP;
}
@@ -1342,10 +1499,9 @@ static struct worker *alloc_worker(void)
/**
* create_worker - create a new workqueue worker
- * @gcwq: gcwq the new worker will belong to
- * @bind: whether to set affinity to @cpu or not
+ * @pool: pool the new worker will belong to
*
- * Create a new worker which is bound to @gcwq. The returned worker
+ * Create a new worker which is bound to @pool. The returned worker
* can be started by calling start_worker() or destroyed using
* destroy_worker().
*
@@ -1355,16 +1511,17 @@ static struct worker *alloc_worker(void)
* RETURNS:
* Pointer to the newly created worker.
*/
-static struct worker *create_worker(struct global_cwq *gcwq, bool bind)
+static struct worker *create_worker(struct worker_pool *pool)
{
- bool on_unbound_cpu = gcwq->cpu == WORK_CPU_UNBOUND;
+ struct global_cwq *gcwq = pool->gcwq;
+ const char *pri = worker_pool_pri(pool) ? "H" : "";
struct worker *worker = NULL;
int id = -1;
spin_lock_irq(&gcwq->lock);
- while (ida_get_new(&gcwq->worker_ida, &id)) {
+ while (ida_get_new(&pool->worker_ida, &id)) {
spin_unlock_irq(&gcwq->lock);
- if (!ida_pre_get(&gcwq->worker_ida, GFP_KERNEL))
+ if (!ida_pre_get(&pool->worker_ida, GFP_KERNEL))
goto fail;
spin_lock_irq(&gcwq->lock);
}
@@ -1374,38 +1531,43 @@ static struct worker *create_worker(struct global_cwq *gcwq, bool bind)
if (!worker)
goto fail;
- worker->gcwq = gcwq;
+ worker->pool = pool;
worker->id = id;
- if (!on_unbound_cpu)
+ if (gcwq->cpu != WORK_CPU_UNBOUND)
worker->task = kthread_create_on_node(worker_thread,
- worker,
- cpu_to_node(gcwq->cpu),
- "kworker/%u:%d", gcwq->cpu, id);
+ worker, cpu_to_node(gcwq->cpu),
+ "kworker/%u:%d%s", gcwq->cpu, id, pri);
else
worker->task = kthread_create(worker_thread, worker,
- "kworker/u:%d", id);
+ "kworker/u:%d%s", id, pri);
if (IS_ERR(worker->task))
goto fail;
+ if (worker_pool_pri(pool))
+ set_user_nice(worker->task, HIGHPRI_NICE_LEVEL);
+
/*
- * A rogue worker will become a regular one if CPU comes
- * online later on. Make sure every worker has
- * PF_THREAD_BOUND set.
+ * Determine CPU binding of the new worker depending on
+ * %GCWQ_DISASSOCIATED. The caller is responsible for ensuring the
+ * flag remains stable across this function. See the comments
+ * above the flag definition for details.
+ *
+ * As an unbound worker may later become a regular one if CPU comes
+ * online, make sure every worker has %PF_THREAD_BOUND set.
*/
- if (bind && !on_unbound_cpu)
+ if (!(gcwq->flags & GCWQ_DISASSOCIATED)) {
kthread_bind(worker->task, gcwq->cpu);
- else {
+ } else {
worker->task->flags |= PF_THREAD_BOUND;
- if (on_unbound_cpu)
- worker->flags |= WORKER_UNBOUND;
+ worker->flags |= WORKER_UNBOUND;
}
return worker;
fail:
if (id >= 0) {
spin_lock_irq(&gcwq->lock);
- ida_remove(&gcwq->worker_ida, id);
+ ida_remove(&pool->worker_ida, id);
spin_unlock_irq(&gcwq->lock);
}
kfree(worker);
@@ -1424,7 +1586,7 @@ fail:
static void start_worker(struct worker *worker)
{
worker->flags |= WORKER_STARTED;
- worker->gcwq->nr_workers++;
+ worker->pool->nr_workers++;
worker_enter_idle(worker);
wake_up_process(worker->task);
}
@@ -1440,7 +1602,8 @@ static void start_worker(struct worker *worker)
*/
static void destroy_worker(struct worker *worker)
{
- struct global_cwq *gcwq = worker->gcwq;
+ struct worker_pool *pool = worker->pool;
+ struct global_cwq *gcwq = pool->gcwq;
int id = worker->id;
/* sanity check frenzy */
@@ -1448,9 +1611,9 @@ static void destroy_worker(struct worker *worker)
BUG_ON(!list_empty(&worker->scheduled));
if (worker->flags & WORKER_STARTED)
- gcwq->nr_workers--;
+ pool->nr_workers--;
if (worker->flags & WORKER_IDLE)
- gcwq->nr_idle--;
+ pool->nr_idle--;
list_del_init(&worker->entry);
worker->flags |= WORKER_DIE;
@@ -1461,29 +1624,30 @@ static void destroy_worker(struct worker *worker)
kfree(worker);
spin_lock_irq(&gcwq->lock);
- ida_remove(&gcwq->worker_ida, id);
+ ida_remove(&pool->worker_ida, id);
}
-static void idle_worker_timeout(unsigned long __gcwq)
+static void idle_worker_timeout(unsigned long __pool)
{
- struct global_cwq *gcwq = (void *)__gcwq;
+ struct worker_pool *pool = (void *)__pool;
+ struct global_cwq *gcwq = pool->gcwq;
spin_lock_irq(&gcwq->lock);
- if (too_many_workers(gcwq)) {
+ if (too_many_workers(pool)) {
struct worker *worker;
unsigned long expires;
/* idle_list is kept in LIFO order, check the last one */
- worker = list_entry(gcwq->idle_list.prev, struct worker, entry);
+ worker = list_entry(pool->idle_list.prev, struct worker, entry);
expires = worker->last_active + IDLE_WORKER_TIMEOUT;
if (time_before(jiffies, expires))
- mod_timer(&gcwq->idle_timer, expires);
+ mod_timer(&pool->idle_timer, expires);
else {
/* it's been idle for too long, wake up manager */
- gcwq->flags |= GCWQ_MANAGE_WORKERS;
- wake_up_worker(gcwq);
+ pool->flags |= POOL_MANAGE_WORKERS;
+ wake_up_worker(pool);
}
}
@@ -1500,7 +1664,7 @@ static bool send_mayday(struct work_struct *work)
return false;
/* mayday mayday mayday */
- cpu = cwq->gcwq->cpu;
+ cpu = cwq->pool->gcwq->cpu;
/* WORK_CPU_UNBOUND can't be set in cpumask, use cpu 0 instead */
if (cpu == WORK_CPU_UNBOUND)
cpu = 0;
@@ -1509,37 +1673,38 @@ static bool send_mayday(struct work_struct *work)
return true;
}
-static void gcwq_mayday_timeout(unsigned long __gcwq)
+static void gcwq_mayday_timeout(unsigned long __pool)
{
- struct global_cwq *gcwq = (void *)__gcwq;
+ struct worker_pool *pool = (void *)__pool;
+ struct global_cwq *gcwq = pool->gcwq;
struct work_struct *work;
spin_lock_irq(&gcwq->lock);
- if (need_to_create_worker(gcwq)) {
+ if (need_to_create_worker(pool)) {
/*
* We've been trying to create a new worker but
* haven't been successful. We might be hitting an
* allocation deadlock. Send distress signals to
* rescuers.
*/
- list_for_each_entry(work, &gcwq->worklist, entry)
+ list_for_each_entry(work, &pool->worklist, entry)
send_mayday(work);
}
spin_unlock_irq(&gcwq->lock);
- mod_timer(&gcwq->mayday_timer, jiffies + MAYDAY_INTERVAL);
+ mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INTERVAL);
}
/**
* maybe_create_worker - create a new worker if necessary
- * @gcwq: gcwq to create a new worker for
+ * @pool: pool to create a new worker for
*
- * Create a new worker for @gcwq if necessary. @gcwq is guaranteed to
+ * Create a new worker for @pool if necessary. @pool is guaranteed to
* have at least one idle worker on return from this function. If
* creating a new worker takes longer than MAYDAY_INTERVAL, mayday is
- * sent to all rescuers with works scheduled on @gcwq to resolve
+ * sent to all rescuers with works scheduled on @pool to resolve
* possible allocation deadlock.
*
* On return, need_to_create_worker() is guaranteed to be false and
@@ -1554,52 +1719,54 @@ static void gcwq_mayday_timeout(unsigned long __gcwq)
* false if no action was taken and gcwq->lock stayed locked, true
* otherwise.
*/
-static bool maybe_create_worker(struct global_cwq *gcwq)
+static bool maybe_create_worker(struct worker_pool *pool)
__releases(&gcwq->lock)
__acquires(&gcwq->lock)
{
- if (!need_to_create_worker(gcwq))
+ struct global_cwq *gcwq = pool->gcwq;
+
+ if (!need_to_create_worker(pool))
return false;
restart:
spin_unlock_irq(&gcwq->lock);
/* if we don't make progress in MAYDAY_INITIAL_TIMEOUT, call for help */
- mod_timer(&gcwq->mayday_timer, jiffies + MAYDAY_INITIAL_TIMEOUT);
+ mod_timer(&pool->mayday_timer, jiffies + MAYDAY_INITIAL_TIMEOUT);
while (true) {
struct worker *worker;
- worker = create_worker(gcwq, true);
+ worker = create_worker(pool);
if (worker) {
- del_timer_sync(&gcwq->mayday_timer);
+ del_timer_sync(&pool->mayday_timer);
spin_lock_irq(&gcwq->lock);
start_worker(worker);
- BUG_ON(need_to_create_worker(gcwq));
+ BUG_ON(need_to_create_worker(pool));
return true;
}
- if (!need_to_create_worker(gcwq))
+ if (!need_to_create_worker(pool))
break;
__set_current_state(TASK_INTERRUPTIBLE);
schedule_timeout(CREATE_COOLDOWN);
- if (!need_to_create_worker(gcwq))
+ if (!need_to_create_worker(pool))
break;
}
- del_timer_sync(&gcwq->mayday_timer);
+ del_timer_sync(&pool->mayday_timer);
spin_lock_irq(&gcwq->lock);
- if (need_to_create_worker(gcwq))
+ if (need_to_create_worker(pool))
goto restart;
return true;
}
/**
* maybe_destroy_worker - destroy workers which have been idle for a while
- * @gcwq: gcwq to destroy workers for
+ * @pool: pool to destroy workers for
*
- * Destroy @gcwq workers which have been idle for longer than
+ * Destroy @pool workers which have been idle for longer than
* IDLE_WORKER_TIMEOUT.
*
* LOCKING:
@@ -1610,19 +1777,19 @@ restart:
* false if no action was taken and gcwq->lock stayed locked, true
* otherwise.
*/
-static bool maybe_destroy_workers(struct global_cwq *gcwq)
+static bool maybe_destroy_workers(struct worker_pool *pool)
{
bool ret = false;
- while (too_many_workers(gcwq)) {
+ while (too_many_workers(pool)) {
struct worker *worker;
unsigned long expires;
- worker = list_entry(gcwq->idle_list.prev, struct worker, entry);
+ worker = list_entry(pool->idle_list.prev, struct worker, entry);
expires = worker->last_active + IDLE_WORKER_TIMEOUT;
if (time_before(jiffies, expires)) {
- mod_timer(&gcwq->idle_timer, expires);
+ mod_timer(&pool->idle_timer, expires);
break;
}
@@ -1655,31 +1822,59 @@ static bool maybe_destroy_workers(struct global_cwq *gcwq)
*/
static bool manage_workers(struct worker *worker)
{
- struct global_cwq *gcwq = worker->gcwq;
+ struct worker_pool *pool = worker->pool;
bool ret = false;
- if (gcwq->flags & GCWQ_MANAGING_WORKERS)
+ if (pool->flags & POOL_MANAGING_WORKERS)
return ret;
- gcwq->flags &= ~GCWQ_MANAGE_WORKERS;
- gcwq->flags |= GCWQ_MANAGING_WORKERS;
+ pool->flags |= POOL_MANAGING_WORKERS;
/*
- * Destroy and then create so that may_start_working() is true
- * on return.
+ * To simplify both worker management and CPU hotplug, hold off
+ * management while hotplug is in progress. CPU hotplug path can't
+ * grab %POOL_MANAGING_WORKERS to achieve this because that can
+ * lead to idle worker depletion (all become busy thinking someone
+ * else is managing) which in turn can result in deadlock under
+ * extreme circumstances. Use @pool->manager_mutex to synchronize
+ * manager against CPU hotplug.
+ *
+ * manager_mutex would always be free unless CPU hotplug is in
+ * progress. trylock first without dropping @gcwq->lock.
*/
- ret |= maybe_destroy_workers(gcwq);
- ret |= maybe_create_worker(gcwq);
+ if (unlikely(!mutex_trylock(&pool->manager_mutex))) {
+ spin_unlock_irq(&pool->gcwq->lock);
+ mutex_lock(&pool->manager_mutex);
+ /*
+ * CPU hotplug could have happened while we were waiting
+ * for manager_mutex. Hotplug itself can't handle us
+ * because manager isn't either on idle or busy list, and
+ * @gcwq's state and ours could have deviated.
+ *
+ * As hotplug is now excluded via manager_mutex, we can
+ * simply try to bind. It will succeed or fail depending
+ * on @gcwq's current state. Try it and adjust
+ * %WORKER_UNBOUND accordingly.
+ */
+ if (worker_maybe_bind_and_lock(worker))
+ worker->flags &= ~WORKER_UNBOUND;
+ else
+ worker->flags |= WORKER_UNBOUND;
- gcwq->flags &= ~GCWQ_MANAGING_WORKERS;
+ ret = true;
+ }
+
+ pool->flags &= ~POOL_MANAGE_WORKERS;
/*
- * The trustee might be waiting to take over the manager
- * position, tell it we're done.
+ * Destroy and then create so that may_start_working() is true
+ * on return.
*/
- if (unlikely(gcwq->trustee))
- wake_up_all(&gcwq->trustee_wait);
+ ret |= maybe_destroy_workers(pool);
+ ret |= maybe_create_worker(pool);
+ pool->flags &= ~POOL_MANAGING_WORKERS;
+ mutex_unlock(&pool->manager_mutex);
return ret;
}
@@ -1728,10 +1923,9 @@ static void cwq_activate_first_delayed(struct cpu_workqueue_struct *cwq)
{
struct work_struct *work = list_first_entry(&cwq->delayed_works,
struct work_struct, entry);
- struct list_head *pos = gcwq_determine_ins_pos(cwq->gcwq, cwq);
trace_workqueue_activate_work(work);
- move_linked_works(work, pos, NULL);
+ move_linked_works(work, &cwq->pool->worklist, NULL);
__clear_bit(WORK_STRUCT_DELAYED_BIT, work_data_bits(work));
cwq->nr_active++;
}
@@ -1804,7 +1998,8 @@ __releases(&gcwq->lock)
__acquires(&gcwq->lock)
{
struct cpu_workqueue_struct *cwq = get_work_cwq(work);
- struct global_cwq *gcwq = cwq->gcwq;
+ struct worker_pool *pool = worker->pool;
+ struct global_cwq *gcwq = pool->gcwq;
struct hlist_head *bwh = busy_worker_head(gcwq, work);
bool cpu_intensive = cwq->wq->flags & WQ_CPU_INTENSIVE;
work_func_t f = work->func;
@@ -1823,6 +2018,15 @@ __acquires(&gcwq->lock)
lockdep_copy_map(&lockdep_map, &work->lockdep_map);
#endif
/*
+ * Ensure we're on the correct CPU. DISASSOCIATED test is
+ * necessary to avoid spurious warnings from rescuers servicing the
+ * unbound or a disassociated gcwq.
+ */
+ WARN_ON_ONCE(!(worker->flags & (WORKER_UNBOUND | WORKER_REBIND)) &&
+ !(gcwq->flags & GCWQ_DISASSOCIATED) &&
+ raw_smp_processor_id() != gcwq->cpu);
+
+ /*
* A single work shouldn't be executed concurrently by
* multiple workers on a single cpu. Check whether anyone is
* already processing the work. If so, defer the work to the
@@ -1846,27 +2050,19 @@ __acquires(&gcwq->lock)
list_del_init(&work->entry);
/*
- * If HIGHPRI_PENDING, check the next work, and, if HIGHPRI,
- * wake up another worker; otherwise, clear HIGHPRI_PENDING.
- */
- if (unlikely(gcwq->flags & GCWQ_HIGHPRI_PENDING)) {
- struct work_struct *nwork = list_first_entry(&gcwq->worklist,
- struct work_struct, entry);
-
- if (!list_empty(&gcwq->worklist) &&
- get_work_cwq(nwork)->wq->flags & WQ_HIGHPRI)
- wake_up_worker(gcwq);
- else
- gcwq->flags &= ~GCWQ_HIGHPRI_PENDING;
- }
-
- /*
* CPU intensive works don't participate in concurrency
* management. They're the scheduler's responsibility.
*/
if (unlikely(cpu_intensive))
worker_set_flags(worker, WORKER_CPU_INTENSIVE, true);
+ /*
+ * Unbound gcwq isn't concurrency managed and work items should be
+ * executed ASAP. Wake up another worker if necessary.
+ */
+ if ((worker->flags & WORKER_UNBOUND) && need_more_worker(pool))
+ wake_up_worker(pool);
+
spin_unlock_irq(&gcwq->lock);
work_clear_pending(work);
@@ -1939,28 +2135,38 @@ static void process_scheduled_works(struct worker *worker)
static int worker_thread(void *__worker)
{
struct worker *worker = __worker;
- struct global_cwq *gcwq = worker->gcwq;
+ struct worker_pool *pool = worker->pool;
+ struct global_cwq *gcwq = pool->gcwq;
/* tell the scheduler that this is a workqueue worker */
worker->task->flags |= PF_WQ_WORKER;
woke_up:
spin_lock_irq(&gcwq->lock);
- /* DIE can be set only while we're idle, checking here is enough */
- if (worker->flags & WORKER_DIE) {
+ /*
+ * DIE can be set only while idle and REBIND set while busy has
+ * @worker->rebind_work scheduled. Checking here is enough.
+ */
+ if (unlikely(worker->flags & (WORKER_REBIND | WORKER_DIE))) {
spin_unlock_irq(&gcwq->lock);
- worker->task->flags &= ~PF_WQ_WORKER;
- return 0;
+
+ if (worker->flags & WORKER_DIE) {
+ worker->task->flags &= ~PF_WQ_WORKER;
+ return 0;
+ }
+
+ idle_worker_rebind(worker);
+ goto woke_up;
}
worker_leave_idle(worker);
recheck:
/* no more worker necessary? */
- if (!need_more_worker(gcwq))
+ if (!need_more_worker(pool))
goto sleep;
/* do we need to manage? */
- if (unlikely(!may_start_working(gcwq)) && manage_workers(worker))
+ if (unlikely(!may_start_working(pool)) && manage_workers(worker))
goto recheck;
/*
@@ -1979,7 +2185,7 @@ recheck:
do {
struct work_struct *work =
- list_first_entry(&gcwq->worklist,
+ list_first_entry(&pool->worklist,
struct work_struct, entry);
if (likely(!(*work_data_bits(work) & WORK_STRUCT_LINKED))) {
@@ -1991,11 +2197,11 @@ recheck:
move_linked_works(work, &worker->scheduled, NULL);
process_scheduled_works(worker);
}
- } while (keep_working(gcwq));
+ } while (keep_working(pool));
worker_set_flags(worker, WORKER_PREP, false);
sleep:
- if (unlikely(need_to_manage_workers(gcwq)) && manage_workers(worker))
+ if (unlikely(need_to_manage_workers(pool)) && manage_workers(worker))
goto recheck;
/*
@@ -2053,14 +2259,15 @@ repeat:
for_each_mayday_cpu(cpu, wq->mayday_mask) {
unsigned int tcpu = is_unbound ? WORK_CPU_UNBOUND : cpu;
struct cpu_workqueue_struct *cwq = get_cwq(tcpu, wq);
- struct global_cwq *gcwq = cwq->gcwq;
+ struct worker_pool *pool = cwq->pool;
+ struct global_cwq *gcwq = pool->gcwq;
struct work_struct *work, *n;
__set_current_state(TASK_RUNNING);
mayday_clear_cpu(cpu, wq->mayday_mask);
/* migrate to the target cpu if possible */
- rescuer->gcwq = gcwq;
+ rescuer->pool = pool;
worker_maybe_bind_and_lock(rescuer);
/*
@@ -2068,7 +2275,7 @@ repeat:
* process'em.
*/
BUG_ON(!list_empty(&rescuer->scheduled));
- list_for_each_entry_safe(work, n, &gcwq->worklist, entry)
+ list_for_each_entry_safe(work, n, &pool->worklist, entry)
if (get_work_cwq(work) == cwq)
move_linked_works(work, scheduled, &n);
@@ -2079,8 +2286,8 @@ repeat:
* regular worker; otherwise, we end up with 0 concurrency
* and stalling the execution.
*/
- if (keep_working(gcwq))
- wake_up_worker(gcwq);
+ if (keep_working(pool))
+ wake_up_worker(pool);
spin_unlock_irq(&gcwq->lock);
}
@@ -2205,7 +2412,7 @@ static bool flush_workqueue_prep_cwqs(struct workqueue_struct *wq,
for_each_cwq_cpu(cpu, wq) {
struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
- struct global_cwq *gcwq = cwq->gcwq;
+ struct global_cwq *gcwq = cwq->pool->gcwq;
spin_lock_irq(&gcwq->lock);
@@ -2421,9 +2628,9 @@ reflush:
struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
bool drained;
- spin_lock_irq(&cwq->gcwq->lock);
+ spin_lock_irq(&cwq->pool->gcwq->lock);
drained = !cwq->nr_active && list_empty(&cwq->delayed_works);
- spin_unlock_irq(&cwq->gcwq->lock);
+ spin_unlock_irq(&cwq->pool->gcwq->lock);
if (drained)
continue;
@@ -2463,7 +2670,7 @@ static bool start_flush_work(struct work_struct *work, struct wq_barrier *barr,
*/
smp_rmb();
cwq = get_work_cwq(work);
- if (unlikely(!cwq || gcwq != cwq->gcwq))
+ if (unlikely(!cwq || gcwq != cwq->pool->gcwq))
goto already_gone;
} else if (wait_executing) {
worker = find_worker_executing_work(gcwq, work);
@@ -2984,13 +3191,6 @@ struct workqueue_struct *__alloc_workqueue_key(const char *fmt,
if (flags & WQ_MEM_RECLAIM)
flags |= WQ_RESCUER;
- /*
- * Unbound workqueues aren't concurrency managed and should be
- * dispatched to workers immediately.
- */
- if (flags & WQ_UNBOUND)
- flags |= WQ_HIGHPRI;
-
max_active = max_active ?: WQ_DFL_ACTIVE;
max_active = wq_clamp_max_active(max_active, flags, wq->name);
@@ -3011,9 +3211,10 @@ struct workqueue_struct *__alloc_workqueue_key(const char *fmt,
for_each_cwq_cpu(cpu, wq) {
struct cpu_workqueue_struct *cwq = get_cwq(cpu, wq);
struct global_cwq *gcwq = get_gcwq(cpu);
+ int pool_idx = (bool)(flags & WQ_HIGHPRI);
BUG_ON((unsigned long)cwq & WORK_STRUCT_FLAG_MASK);
- cwq->gcwq = gcwq;
+ cwq->pool = &gcwq->pools[pool_idx];
cwq->wq = wq;
cwq->flush_color = -1;
cwq->max_active = max_active;
@@ -3225,369 +3426,143 @@ EXPORT_SYMBOL_GPL(work_busy);
* gcwqs serve mix of short, long and very long running works making
* blocked draining impractical.
*
- * This is solved by allowing a gcwq to be detached from CPU, running
- * it with unbound (rogue) workers and allowing it to be reattached
- * later if the cpu comes back online. A separate thread is created
- * to govern a gcwq in such state and is called the trustee of the
- * gcwq.
- *
- * Trustee states and their descriptions.
- *
- * START Command state used on startup. On CPU_DOWN_PREPARE, a
- * new trustee is started with this state.
- *
- * IN_CHARGE Once started, trustee will enter this state after
- * assuming the manager role and making all existing
- * workers rogue. DOWN_PREPARE waits for trustee to
- * enter this state. After reaching IN_CHARGE, trustee
- * tries to execute the pending worklist until it's empty
- * and the state is set to BUTCHER, or the state is set
- * to RELEASE.
- *
- * BUTCHER Command state which is set by the cpu callback after
- * the cpu has went down. Once this state is set trustee
- * knows that there will be no new works on the worklist
- * and once the worklist is empty it can proceed to
- * killing idle workers.
- *
- * RELEASE Command state which is set by the cpu callback if the
- * cpu down has been canceled or it has come online
- * again. After recognizing this state, trustee stops
- * trying to drain or butcher and clears ROGUE, rebinds
- * all remaining workers back to the cpu and releases
- * manager role.
- *
- * DONE Trustee will enter this state after BUTCHER or RELEASE
- * is complete.
- *
- * trustee CPU draining
- * took over down complete
- * START -----------> IN_CHARGE -----------> BUTCHER -----------> DONE
- * | | ^
- * | CPU is back online v return workers |
- * ----------------> RELEASE --------------
+ * This is solved by allowing a gcwq to be disassociated from the CPU
+ * running as an unbound one and allowing it to be reattached later if the
+ * cpu comes back online.
*/
-/**
- * trustee_wait_event_timeout - timed event wait for trustee
- * @cond: condition to wait for
- * @timeout: timeout in jiffies
- *
- * wait_event_timeout() for trustee to use. Handles locking and
- * checks for RELEASE request.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock) which may be released and regrabbed
- * multiple times. To be used by trustee.
- *
- * RETURNS:
- * Positive indicating left time if @cond is satisfied, 0 if timed
- * out, -1 if canceled.
- */
-#define trustee_wait_event_timeout(cond, timeout) ({ \
- long __ret = (timeout); \
- while (!((cond) || (gcwq->trustee_state == TRUSTEE_RELEASE)) && \
- __ret) { \
- spin_unlock_irq(&gcwq->lock); \
- __wait_event_timeout(gcwq->trustee_wait, (cond) || \
- (gcwq->trustee_state == TRUSTEE_RELEASE), \
- __ret); \
- spin_lock_irq(&gcwq->lock); \
- } \
- gcwq->trustee_state == TRUSTEE_RELEASE ? -1 : (__ret); \
-})
-
-/**
- * trustee_wait_event - event wait for trustee
- * @cond: condition to wait for
- *
- * wait_event() for trustee to use. Automatically handles locking and
- * checks for CANCEL request.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock) which may be released and regrabbed
- * multiple times. To be used by trustee.
- *
- * RETURNS:
- * 0 if @cond is satisfied, -1 if canceled.
- */
-#define trustee_wait_event(cond) ({ \
- long __ret1; \
- __ret1 = trustee_wait_event_timeout(cond, MAX_SCHEDULE_TIMEOUT);\
- __ret1 < 0 ? -1 : 0; \
-})
-
-static int __cpuinit trustee_thread(void *__gcwq)
+/* claim manager positions of all pools */
+static void gcwq_claim_management_and_lock(struct global_cwq *gcwq)
{
- struct global_cwq *gcwq = __gcwq;
- struct worker *worker;
- struct work_struct *work;
- struct hlist_node *pos;
- long rc;
- int i;
-
- BUG_ON(gcwq->cpu != smp_processor_id());
+ struct worker_pool *pool;
+ for_each_worker_pool(pool, gcwq)
+ mutex_lock_nested(&pool->manager_mutex, pool - gcwq->pools);
spin_lock_irq(&gcwq->lock);
- /*
- * Claim the manager position and make all workers rogue.
- * Trustee must be bound to the target cpu and can't be
- * cancelled.
- */
- BUG_ON(gcwq->cpu != smp_processor_id());
- rc = trustee_wait_event(!(gcwq->flags & GCWQ_MANAGING_WORKERS));
- BUG_ON(rc < 0);
-
- gcwq->flags |= GCWQ_MANAGING_WORKERS;
-
- list_for_each_entry(worker, &gcwq->idle_list, entry)
- worker->flags |= WORKER_ROGUE;
+}
- for_each_busy_worker(worker, i, pos, gcwq)
- worker->flags |= WORKER_ROGUE;
+/* release manager positions */
+static void gcwq_release_management_and_unlock(struct global_cwq *gcwq)
+{
+ struct worker_pool *pool;
- /*
- * Call schedule() so that we cross rq->lock and thus can
- * guarantee sched callbacks see the rogue flag. This is
- * necessary as scheduler callbacks may be invoked from other
- * cpus.
- */
spin_unlock_irq(&gcwq->lock);
- schedule();
- spin_lock_irq(&gcwq->lock);
+ for_each_worker_pool(pool, gcwq)
+ mutex_unlock(&pool->manager_mutex);
+}
- /*
- * Sched callbacks are disabled now. Zap nr_running. After
- * this, nr_running stays zero and need_more_worker() and
- * keep_working() are always true as long as the worklist is
- * not empty.
- */
- atomic_set(get_gcwq_nr_running(gcwq->cpu), 0);
+static void gcwq_unbind_fn(struct work_struct *work)
+{
+ struct global_cwq *gcwq = get_gcwq(smp_processor_id());
+ struct worker_pool *pool;
+ struct worker *worker;
+ struct hlist_node *pos;
+ int i;
- spin_unlock_irq(&gcwq->lock);
- del_timer_sync(&gcwq->idle_timer);
- spin_lock_irq(&gcwq->lock);
+ BUG_ON(gcwq->cpu != smp_processor_id());
- /*
- * We're now in charge. Notify and proceed to drain. We need
- * to keep the gcwq running during the whole CPU down
- * procedure as other cpu hotunplug callbacks may need to
- * flush currently running tasks.
- */
- gcwq->trustee_state = TRUSTEE_IN_CHARGE;
- wake_up_all(&gcwq->trustee_wait);
+ gcwq_claim_management_and_lock(gcwq);
/*
- * The original cpu is in the process of dying and may go away
- * anytime now. When that happens, we and all workers would
- * be migrated to other cpus. Try draining any left work. We
- * want to get it over with ASAP - spam rescuers, wake up as
- * many idlers as necessary and create new ones till the
- * worklist is empty. Note that if the gcwq is frozen, there
- * may be frozen works in freezable cwqs. Don't declare
- * completion while frozen.
+ * We've claimed all manager positions. Make all workers unbound
+ * and set DISASSOCIATED. Before this, all workers except for the
+ * ones which are still executing works from before the last CPU
+ * down must be on the cpu. After this, they may become diasporas.
*/
- while (gcwq->nr_workers != gcwq->nr_idle ||
- gcwq->flags & GCWQ_FREEZING ||
- gcwq->trustee_state == TRUSTEE_IN_CHARGE) {
- int nr_works = 0;
-
- list_for_each_entry(work, &gcwq->worklist, entry) {
- send_mayday(work);
- nr_works++;
- }
+ for_each_worker_pool(pool, gcwq)
+ list_for_each_entry(worker, &pool->idle_list, entry)
+ worker->flags |= WORKER_UNBOUND;
- list_for_each_entry(worker, &gcwq->idle_list, entry) {
- if (!nr_works--)
- break;
- wake_up_process(worker->task);
- }
+ for_each_busy_worker(worker, i, pos, gcwq)
+ worker->flags |= WORKER_UNBOUND;
- if (need_to_create_worker(gcwq)) {
- spin_unlock_irq(&gcwq->lock);
- worker = create_worker(gcwq, false);
- spin_lock_irq(&gcwq->lock);
- if (worker) {
- worker->flags |= WORKER_ROGUE;
- start_worker(worker);
- }
- }
+ gcwq->flags |= GCWQ_DISASSOCIATED;
- /* give a breather */
- if (trustee_wait_event_timeout(false, TRUSTEE_COOLDOWN) < 0)
- break;
- }
+ gcwq_release_management_and_unlock(gcwq);
/*
- * Either all works have been scheduled and cpu is down, or
- * cpu down has already been canceled. Wait for and butcher
- * all workers till we're canceled.
+ * Call schedule() so that we cross rq->lock and thus can guarantee
+ * sched callbacks see the %WORKER_UNBOUND flag. This is necessary
+ * as scheduler callbacks may be invoked from other cpus.
*/
- do {
- rc = trustee_wait_event(!list_empty(&gcwq->idle_list));
- while (!list_empty(&gcwq->idle_list))
- destroy_worker(list_first_entry(&gcwq->idle_list,
- struct worker, entry));
- } while (gcwq->nr_workers && rc >= 0);
+ schedule();
/*
- * At this point, either draining has completed and no worker
- * is left, or cpu down has been canceled or the cpu is being
- * brought back up. There shouldn't be any idle one left.
- * Tell the remaining busy ones to rebind once it finishes the
- * currently scheduled works by scheduling the rebind_work.
+ * Sched callbacks are disabled now. Zap nr_running. After this,
+ * nr_running stays zero and need_more_worker() and keep_working()
+ * are always true as long as the worklist is not empty. @gcwq now
+ * behaves as unbound (in terms of concurrency management) gcwq
+ * which is served by workers tied to the CPU.
+ *
+ * On return from this function, the current worker would trigger
+ * unbound chain execution of pending work items if other workers
+ * didn't already.
*/
- WARN_ON(!list_empty(&gcwq->idle_list));
-
- for_each_busy_worker(worker, i, pos, gcwq) {
- struct work_struct *rebind_work = &worker->rebind_work;
-
- /*
- * Rebind_work may race with future cpu hotplug
- * operations. Use a separate flag to mark that
- * rebinding is scheduled.
- */
- worker->flags |= WORKER_REBIND;
- worker->flags &= ~WORKER_ROGUE;
-
- /* queue rebind_work, wq doesn't matter, use the default one */
- if (test_and_set_bit(WORK_STRUCT_PENDING_BIT,
- work_data_bits(rebind_work)))
- continue;
-
- debug_work_activate(rebind_work);
- insert_work(get_cwq(gcwq->cpu, system_wq), rebind_work,
- worker->scheduled.next,
- work_color_to_flags(WORK_NO_COLOR));
- }
-
- /* relinquish manager role */
- gcwq->flags &= ~GCWQ_MANAGING_WORKERS;
-
- /* notify completion */
- gcwq->trustee = NULL;
- gcwq->trustee_state = TRUSTEE_DONE;
- wake_up_all(&gcwq->trustee_wait);
- spin_unlock_irq(&gcwq->lock);
- return 0;
+ for_each_worker_pool(pool, gcwq)
+ atomic_set(get_pool_nr_running(pool), 0);
}
-/**
- * wait_trustee_state - wait for trustee to enter the specified state
- * @gcwq: gcwq the trustee of interest belongs to
- * @state: target state to wait for
- *
- * Wait for the trustee to reach @state. DONE is already matched.
- *
- * CONTEXT:
- * spin_lock_irq(gcwq->lock) which may be released and regrabbed
- * multiple times. To be used by cpu_callback.
+/*
+ * Workqueues should be brought up before normal priority CPU notifiers.
+ * This will be registered high priority CPU notifier.
*/
-static void __cpuinit wait_trustee_state(struct global_cwq *gcwq, int state)
-__releases(&gcwq->lock)
-__acquires(&gcwq->lock)
-{
- if (!(gcwq->trustee_state == state ||
- gcwq->trustee_state == TRUSTEE_DONE)) {
- spin_unlock_irq(&gcwq->lock);
- __wait_event(gcwq->trustee_wait,
- gcwq->trustee_state == state ||
- gcwq->trustee_state == TRUSTEE_DONE);
- spin_lock_irq(&gcwq->lock);
- }
-}
-
-static int __devinit workqueue_cpu_callback(struct notifier_block *nfb,
- unsigned long action,
- void *hcpu)
+static int __devinit workqueue_cpu_up_callback(struct notifier_block *nfb,
+ unsigned long action,
+ void *hcpu)
{
unsigned int cpu = (unsigned long)hcpu;
struct global_cwq *gcwq = get_gcwq(cpu);
- struct task_struct *new_trustee = NULL;
- struct worker *uninitialized_var(new_worker);
- unsigned long flags;
-
- action &= ~CPU_TASKS_FROZEN;
+ struct worker_pool *pool;
- switch (action) {
- case CPU_DOWN_PREPARE:
- new_trustee = kthread_create(trustee_thread, gcwq,
- "workqueue_trustee/%d\n", cpu);
- if (IS_ERR(new_trustee))
- return notifier_from_errno(PTR_ERR(new_trustee));
- kthread_bind(new_trustee, cpu);
- /* fall through */
+ switch (action & ~CPU_TASKS_FROZEN) {
case CPU_UP_PREPARE:
- BUG_ON(gcwq->first_idle);
- new_worker = create_worker(gcwq, false);
- if (!new_worker) {
- if (new_trustee)
- kthread_stop(new_trustee);
- return NOTIFY_BAD;
- }
- }
-
- /* some are called w/ irq disabled, don't disturb irq status */
- spin_lock_irqsave(&gcwq->lock, flags);
+ for_each_worker_pool(pool, gcwq) {
+ struct worker *worker;
- switch (action) {
- case CPU_DOWN_PREPARE:
- /* initialize trustee and tell it to acquire the gcwq */
- BUG_ON(gcwq->trustee || gcwq->trustee_state != TRUSTEE_DONE);
- gcwq->trustee = new_trustee;
- gcwq->trustee_state = TRUSTEE_START;
- wake_up_process(gcwq->trustee);
- wait_trustee_state(gcwq, TRUSTEE_IN_CHARGE);
- /* fall through */
- case CPU_UP_PREPARE:
- BUG_ON(gcwq->first_idle);
- gcwq->first_idle = new_worker;
- break;
+ if (pool->nr_workers)
+ continue;
- case CPU_DYING:
- /*
- * Before this, the trustee and all workers except for
- * the ones which are still executing works from
- * before the last CPU down must be on the cpu. After
- * this, they'll all be diasporas.
- */
- gcwq->flags |= GCWQ_DISASSOCIATED;
- break;
+ worker = create_worker(pool);
+ if (!worker)
+ return NOTIFY_BAD;
- case CPU_POST_DEAD:
- gcwq->trustee_state = TRUSTEE_BUTCHER;
- /* fall through */
- case CPU_UP_CANCELED:
- destroy_worker(gcwq->first_idle);
- gcwq->first_idle = NULL;
+ spin_lock_irq(&gcwq->lock);
+ start_worker(worker);
+ spin_unlock_irq(&gcwq->lock);
+ }
break;
case CPU_DOWN_FAILED:
case CPU_ONLINE:
+ gcwq_claim_management_and_lock(gcwq);
gcwq->flags &= ~GCWQ_DISASSOCIATED;
- if (gcwq->trustee_state != TRUSTEE_DONE) {
- gcwq->trustee_state = TRUSTEE_RELEASE;
- wake_up_process(gcwq->trustee);
- wait_trustee_state(gcwq, TRUSTEE_DONE);
- }
-
- /*
- * Trustee is done and there might be no worker left.
- * Put the first_idle in and request a real manager to
- * take a look.
- */
- spin_unlock_irq(&gcwq->lock);
- kthread_bind(gcwq->first_idle->task, cpu);
- spin_lock_irq(&gcwq->lock);
- gcwq->flags |= GCWQ_MANAGE_WORKERS;
- start_worker(gcwq->first_idle);
- gcwq->first_idle = NULL;
+ rebind_workers(gcwq);
+ gcwq_release_management_and_unlock(gcwq);
break;
}
+ return NOTIFY_OK;
+}
- spin_unlock_irqrestore(&gcwq->lock, flags);
+/*
+ * Workqueues should be brought down after normal priority CPU notifiers.
+ * This will be registered as low priority CPU notifier.
+ */
+static int __devinit workqueue_cpu_down_callback(struct notifier_block *nfb,
+ unsigned long action,
+ void *hcpu)
+{
+ unsigned int cpu = (unsigned long)hcpu;
+ struct work_struct unbind_work;
- return notifier_from_errno(0);
+ switch (action & ~CPU_TASKS_FROZEN) {
+ case CPU_DOWN_PREPARE:
+ /* unbinding should happen on the local CPU */
+ INIT_WORK_ONSTACK(&unbind_work, gcwq_unbind_fn);
+ schedule_work_on(cpu, &unbind_work);
+ flush_work(&unbind_work);
+ break;
+ }
+ return NOTIFY_OK;
}
#ifdef CONFIG_SMP
@@ -3746,6 +3721,7 @@ void thaw_workqueues(void)
for_each_gcwq_cpu(cpu) {
struct global_cwq *gcwq = get_gcwq(cpu);
+ struct worker_pool *pool;
struct workqueue_struct *wq;
spin_lock_irq(&gcwq->lock);
@@ -3767,7 +3743,8 @@ void thaw_workqueues(void)
cwq_activate_first_delayed(cwq);
}
- wake_up_worker(gcwq);
+ for_each_worker_pool(pool, gcwq)
+ wake_up_worker(pool);
spin_unlock_irq(&gcwq->lock);
}
@@ -3783,46 +3760,57 @@ static int __init init_workqueues(void)
unsigned int cpu;
int i;
- cpu_notifier(workqueue_cpu_callback, CPU_PRI_WORKQUEUE);
+ cpu_notifier(workqueue_cpu_up_callback, CPU_PRI_WORKQUEUE_UP);
+ cpu_notifier(workqueue_cpu_down_callback, CPU_PRI_WORKQUEUE_DOWN);
/* initialize gcwqs */
for_each_gcwq_cpu(cpu) {
struct global_cwq *gcwq = get_gcwq(cpu);
+ struct worker_pool *pool;
spin_lock_init(&gcwq->lock);
- INIT_LIST_HEAD(&gcwq->worklist);
gcwq->cpu = cpu;
gcwq->flags |= GCWQ_DISASSOCIATED;
- INIT_LIST_HEAD(&gcwq->idle_list);
for (i = 0; i < BUSY_WORKER_HASH_SIZE; i++)
INIT_HLIST_HEAD(&gcwq->busy_hash[i]);
- init_timer_deferrable(&gcwq->idle_timer);
- gcwq->idle_timer.function = idle_worker_timeout;
- gcwq->idle_timer.data = (unsigned long)gcwq;
+ for_each_worker_pool(pool, gcwq) {
+ pool->gcwq = gcwq;
+ INIT_LIST_HEAD(&pool->worklist);
+ INIT_LIST_HEAD(&pool->idle_list);
- setup_timer(&gcwq->mayday_timer, gcwq_mayday_timeout,
- (unsigned long)gcwq);
+ init_timer_deferrable(&pool->idle_timer);
+ pool->idle_timer.function = idle_worker_timeout;
+ pool->idle_timer.data = (unsigned long)pool;
- ida_init(&gcwq->worker_ida);
+ setup_timer(&pool->mayday_timer, gcwq_mayday_timeout,
+ (unsigned long)pool);
- gcwq->trustee_state = TRUSTEE_DONE;
- init_waitqueue_head(&gcwq->trustee_wait);
+ mutex_init(&pool->manager_mutex);
+ ida_init(&pool->worker_ida);
+ }
+
+ init_waitqueue_head(&gcwq->rebind_hold);
}
/* create the initial worker */
for_each_online_gcwq_cpu(cpu) {
struct global_cwq *gcwq = get_gcwq(cpu);
- struct worker *worker;
+ struct worker_pool *pool;
if (cpu != WORK_CPU_UNBOUND)
gcwq->flags &= ~GCWQ_DISASSOCIATED;
- worker = create_worker(gcwq, true);
- BUG_ON(!worker);
- spin_lock_irq(&gcwq->lock);
- start_worker(worker);
- spin_unlock_irq(&gcwq->lock);
+
+ for_each_worker_pool(pool, gcwq) {
+ struct worker *worker;
+
+ worker = create_worker(pool);
+ BUG_ON(!worker);
+ spin_lock_irq(&gcwq->lock);
+ start_worker(worker);
+ spin_unlock_irq(&gcwq->lock);
+ }
}
system_wq = alloc_workqueue("events", 0, 0);