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-rw-r--r--mm/page_alloc.c17
1 files changed, 14 insertions, 3 deletions
diff --git a/mm/page_alloc.c b/mm/page_alloc.c
index c2e29743a8d..df54e2fc8ee 100644
--- a/mm/page_alloc.c
+++ b/mm/page_alloc.c
@@ -878,7 +878,9 @@ get_page_from_freelist(gfp_t gfp_mask, unsigned int order,
mark = (*z)->pages_high;
if (!zone_watermark_ok(*z, order, mark,
classzone_idx, alloc_flags))
- continue;
+ if (!zone_reclaim_mode ||
+ !zone_reclaim(*z, gfp_mask, order))
+ continue;
}
page = buffered_rmqueue(zonelist, *z, order, gfp_mask);
@@ -1595,13 +1597,22 @@ static void __init build_zonelists(pg_data_t *pgdat)
prev_node = local_node;
nodes_clear(used_mask);
while ((node = find_next_best_node(local_node, &used_mask)) >= 0) {
+ int distance = node_distance(local_node, node);
+
+ /*
+ * If another node is sufficiently far away then it is better
+ * to reclaim pages in a zone before going off node.
+ */
+ if (distance > RECLAIM_DISTANCE)
+ zone_reclaim_mode = 1;
+
/*
* We don't want to pressure a particular node.
* So adding penalty to the first node in same
* distance group to make it round-robin.
*/
- if (node_distance(local_node, node) !=
- node_distance(local_node, prev_node))
+
+ if (distance != node_distance(local_node, prev_node))
node_load[node] += load;
prev_node = node;
load--;