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-rw-r--r--net/ceph/messenger.c179
1 files changed, 87 insertions, 92 deletions
diff --git a/net/ceph/messenger.c b/net/ceph/messenger.c
index b6ff4a1519a..05f357828a2 100644
--- a/net/ceph/messenger.c
+++ b/net/ceph/messenger.c
@@ -96,7 +96,7 @@ struct workqueue_struct *ceph_msgr_wq;
int ceph_msgr_init(void)
{
- ceph_msgr_wq = create_workqueue("ceph-msgr");
+ ceph_msgr_wq = alloc_workqueue("ceph-msgr", WQ_NON_REENTRANT, 0);
if (!ceph_msgr_wq) {
pr_err("msgr_init failed to create workqueue\n");
return -ENOMEM;
@@ -252,8 +252,12 @@ static int ceph_tcp_recvmsg(struct socket *sock, void *buf, size_t len)
{
struct kvec iov = {buf, len};
struct msghdr msg = { .msg_flags = MSG_DONTWAIT | MSG_NOSIGNAL };
+ int r;
- return kernel_recvmsg(sock, &msg, &iov, 1, len, msg.msg_flags);
+ r = kernel_recvmsg(sock, &msg, &iov, 1, len, msg.msg_flags);
+ if (r == -EAGAIN)
+ r = 0;
+ return r;
}
/*
@@ -264,13 +268,17 @@ static int ceph_tcp_sendmsg(struct socket *sock, struct kvec *iov,
size_t kvlen, size_t len, int more)
{
struct msghdr msg = { .msg_flags = MSG_DONTWAIT | MSG_NOSIGNAL };
+ int r;
if (more)
msg.msg_flags |= MSG_MORE;
else
msg.msg_flags |= MSG_EOR; /* superfluous, but what the hell */
- return kernel_sendmsg(sock, &msg, iov, kvlen, len);
+ r = kernel_sendmsg(sock, &msg, iov, kvlen, len);
+ if (r == -EAGAIN)
+ r = 0;
+ return r;
}
@@ -328,7 +336,6 @@ static void reset_connection(struct ceph_connection *con)
ceph_msg_put(con->out_msg);
con->out_msg = NULL;
}
- con->out_keepalive_pending = false;
con->in_seq = 0;
con->in_seq_acked = 0;
}
@@ -847,6 +854,8 @@ static int write_partial_msg_pages(struct ceph_connection *con)
(msg->pages || msg->pagelist || msg->bio || in_trail))
kunmap(page);
+ if (ret == -EAGAIN)
+ ret = 0;
if (ret <= 0)
goto out;
@@ -1238,8 +1247,6 @@ static int process_connect(struct ceph_connection *con)
con->auth_retry);
if (con->auth_retry == 2) {
con->error_msg = "connect authorization failure";
- reset_connection(con);
- set_bit(CLOSED, &con->state);
return -1;
}
con->auth_retry = 1;
@@ -1705,14 +1712,6 @@ more:
/* open the socket first? */
if (con->sock == NULL) {
- /*
- * if we were STANDBY and are reconnecting _this_
- * connection, bump connect_seq now. Always bump
- * global_seq.
- */
- if (test_and_clear_bit(STANDBY, &con->state))
- con->connect_seq++;
-
prepare_write_banner(msgr, con);
prepare_write_connect(msgr, con, 1);
prepare_read_banner(con);
@@ -1737,16 +1736,12 @@ more_kvec:
if (con->out_skip) {
ret = write_partial_skip(con);
if (ret <= 0)
- goto done;
- if (ret < 0) {
- dout("try_write write_partial_skip err %d\n", ret);
- goto done;
- }
+ goto out;
}
if (con->out_kvec_left) {
ret = write_partial_kvec(con);
if (ret <= 0)
- goto done;
+ goto out;
}
/* msg pages? */
@@ -1761,11 +1756,11 @@ more_kvec:
if (ret == 1)
goto more_kvec; /* we need to send the footer, too! */
if (ret == 0)
- goto done;
+ goto out;
if (ret < 0) {
dout("try_write write_partial_msg_pages err %d\n",
ret);
- goto done;
+ goto out;
}
}
@@ -1789,10 +1784,9 @@ do_next:
/* Nothing to do! */
clear_bit(WRITE_PENDING, &con->state);
dout("try_write nothing else to write.\n");
-done:
ret = 0;
out:
- dout("try_write done on %p\n", con);
+ dout("try_write done on %p ret %d\n", con, ret);
return ret;
}
@@ -1821,19 +1815,17 @@ more:
dout("try_read connecting\n");
ret = read_partial_banner(con);
if (ret <= 0)
- goto done;
- if (process_banner(con) < 0) {
- ret = -1;
goto out;
- }
+ ret = process_banner(con);
+ if (ret < 0)
+ goto out;
}
ret = read_partial_connect(con);
if (ret <= 0)
- goto done;
- if (process_connect(con) < 0) {
- ret = -1;
goto out;
- }
+ ret = process_connect(con);
+ if (ret < 0)
+ goto out;
goto more;
}
@@ -1848,7 +1840,7 @@ more:
dout("skipping %d / %d bytes\n", skip, -con->in_base_pos);
ret = ceph_tcp_recvmsg(con->sock, buf, skip);
if (ret <= 0)
- goto done;
+ goto out;
con->in_base_pos += ret;
if (con->in_base_pos)
goto more;
@@ -1859,7 +1851,7 @@ more:
*/
ret = ceph_tcp_recvmsg(con->sock, &con->in_tag, 1);
if (ret <= 0)
- goto done;
+ goto out;
dout("try_read got tag %d\n", (int)con->in_tag);
switch (con->in_tag) {
case CEPH_MSGR_TAG_MSG:
@@ -1870,7 +1862,7 @@ more:
break;
case CEPH_MSGR_TAG_CLOSE:
set_bit(CLOSED, &con->state); /* fixme */
- goto done;
+ goto out;
default:
goto bad_tag;
}
@@ -1882,13 +1874,12 @@ more:
case -EBADMSG:
con->error_msg = "bad crc";
ret = -EIO;
- goto out;
+ break;
case -EIO:
con->error_msg = "io error";
- goto out;
- default:
- goto done;
+ break;
}
+ goto out;
}
if (con->in_tag == CEPH_MSGR_TAG_READY)
goto more;
@@ -1898,15 +1889,13 @@ more:
if (con->in_tag == CEPH_MSGR_TAG_ACK) {
ret = read_partial_ack(con);
if (ret <= 0)
- goto done;
+ goto out;
process_ack(con);
goto more;
}
-done:
- ret = 0;
out:
- dout("try_read done on %p\n", con);
+ dout("try_read done on %p ret %d\n", con, ret);
return ret;
bad_tag:
@@ -1920,20 +1909,6 @@ bad_tag:
/*
* Atomically queue work on a connection. Bump @con reference to
* avoid races with connection teardown.
- *
- * There is some trickery going on with QUEUED and BUSY because we
- * only want a _single_ thread operating on each connection at any
- * point in time, but we want to use all available CPUs.
- *
- * The worker thread only proceeds if it can atomically set BUSY. It
- * clears QUEUED and does it's thing. When it thinks it's done, it
- * clears BUSY, then rechecks QUEUED.. if it's set again, it loops
- * (tries again to set BUSY).
- *
- * To queue work, we first set QUEUED, _then_ if BUSY isn't set, we
- * try to queue work. If that fails (work is already queued, or BUSY)
- * we give up (work also already being done or is queued) but leave QUEUED
- * set so that the worker thread will loop if necessary.
*/
static void queue_con(struct ceph_connection *con)
{
@@ -1948,11 +1923,7 @@ static void queue_con(struct ceph_connection *con)
return;
}
- set_bit(QUEUED, &con->state);
- if (test_bit(BUSY, &con->state)) {
- dout("queue_con %p - already BUSY\n", con);
- con->ops->put(con);
- } else if (!queue_work(ceph_msgr_wq, &con->work.work)) {
+ if (!queue_delayed_work(ceph_msgr_wq, &con->work, 0)) {
dout("queue_con %p - already queued\n", con);
con->ops->put(con);
} else {
@@ -1967,18 +1938,26 @@ static void con_work(struct work_struct *work)
{
struct ceph_connection *con = container_of(work, struct ceph_connection,
work.work);
- int backoff = 0;
-
-more:
- if (test_and_set_bit(BUSY, &con->state) != 0) {
- dout("con_work %p BUSY already set\n", con);
- goto out;
- }
- dout("con_work %p start, clearing QUEUED\n", con);
- clear_bit(QUEUED, &con->state);
mutex_lock(&con->mutex);
+ if (test_and_clear_bit(BACKOFF, &con->state)) {
+ dout("con_work %p backing off\n", con);
+ if (queue_delayed_work(ceph_msgr_wq, &con->work,
+ round_jiffies_relative(con->delay))) {
+ dout("con_work %p backoff %lu\n", con, con->delay);
+ mutex_unlock(&con->mutex);
+ return;
+ } else {
+ con->ops->put(con);
+ dout("con_work %p FAILED to back off %lu\n", con,
+ con->delay);
+ }
+ }
+ if (test_bit(STANDBY, &con->state)) {
+ dout("con_work %p STANDBY\n", con);
+ goto done;
+ }
if (test_bit(CLOSED, &con->state)) { /* e.g. if we are replaced */
dout("con_work CLOSED\n");
con_close_socket(con);
@@ -1994,28 +1973,13 @@ more:
try_read(con) < 0 ||
try_write(con) < 0) {
mutex_unlock(&con->mutex);
- backoff = 1;
ceph_fault(con); /* error/fault path */
goto done_unlocked;
}
done:
mutex_unlock(&con->mutex);
-
done_unlocked:
- clear_bit(BUSY, &con->state);
- dout("con->state=%lu\n", con->state);
- if (test_bit(QUEUED, &con->state)) {
- if (!backoff || test_bit(OPENING, &con->state)) {
- dout("con_work %p QUEUED reset, looping\n", con);
- goto more;
- }
- dout("con_work %p QUEUED reset, but just faulted\n", con);
- clear_bit(QUEUED, &con->state);
- }
- dout("con_work %p done\n", con);
-
-out:
con->ops->put(con);
}
@@ -2050,10 +2014,12 @@ static void ceph_fault(struct ceph_connection *con)
/* Requeue anything that hasn't been acked */
list_splice_init(&con->out_sent, &con->out_queue);
- /* If there are no messages in the queue, place the connection
- * in a STANDBY state (i.e., don't try to reconnect just yet). */
- if (list_empty(&con->out_queue) && !con->out_keepalive_pending) {
- dout("fault setting STANDBY\n");
+ /* If there are no messages queued or keepalive pending, place
+ * the connection in a STANDBY state */
+ if (list_empty(&con->out_queue) &&
+ !test_bit(KEEPALIVE_PENDING, &con->state)) {
+ dout("fault %p setting STANDBY clearing WRITE_PENDING\n", con);
+ clear_bit(WRITE_PENDING, &con->state);
set_bit(STANDBY, &con->state);
} else {
/* retry after a delay. */
@@ -2061,11 +2027,24 @@ static void ceph_fault(struct ceph_connection *con)
con->delay = BASE_DELAY_INTERVAL;
else if (con->delay < MAX_DELAY_INTERVAL)
con->delay *= 2;
- dout("fault queueing %p delay %lu\n", con, con->delay);
con->ops->get(con);
if (queue_delayed_work(ceph_msgr_wq, &con->work,
- round_jiffies_relative(con->delay)) == 0)
+ round_jiffies_relative(con->delay))) {
+ dout("fault queued %p delay %lu\n", con, con->delay);
+ } else {
con->ops->put(con);
+ dout("fault failed to queue %p delay %lu, backoff\n",
+ con, con->delay);
+ /*
+ * In many cases we see a socket state change
+ * while con_work is running and end up
+ * queuing (non-delayed) work, such that we
+ * can't backoff with a delay. Set a flag so
+ * that when con_work restarts we schedule the
+ * delay then.
+ */
+ set_bit(BACKOFF, &con->state);
+ }
}
out_unlock:
@@ -2136,6 +2115,19 @@ void ceph_messenger_destroy(struct ceph_messenger *msgr)
}
EXPORT_SYMBOL(ceph_messenger_destroy);
+static void clear_standby(struct ceph_connection *con)
+{
+ /* come back from STANDBY? */
+ if (test_and_clear_bit(STANDBY, &con->state)) {
+ mutex_lock(&con->mutex);
+ dout("clear_standby %p and ++connect_seq\n", con);
+ con->connect_seq++;
+ WARN_ON(test_bit(WRITE_PENDING, &con->state));
+ WARN_ON(test_bit(KEEPALIVE_PENDING, &con->state));
+ mutex_unlock(&con->mutex);
+ }
+}
+
/*
* Queue up an outgoing message on the given connection.
*/
@@ -2168,6 +2160,7 @@ void ceph_con_send(struct ceph_connection *con, struct ceph_msg *msg)
/* if there wasn't anything waiting to send before, queue
* new work */
+ clear_standby(con);
if (test_and_set_bit(WRITE_PENDING, &con->state) == 0)
queue_con(con);
}
@@ -2233,6 +2226,8 @@ void ceph_con_revoke_message(struct ceph_connection *con, struct ceph_msg *msg)
*/
void ceph_con_keepalive(struct ceph_connection *con)
{
+ dout("con_keepalive %p\n", con);
+ clear_standby(con);
if (test_and_set_bit(KEEPALIVE_PENDING, &con->state) == 0 &&
test_and_set_bit(WRITE_PENDING, &con->state) == 0)
queue_con(con);