diff options
Diffstat (limited to 'sound/oss')
-rw-r--r-- | sound/oss/sonicvibes.c | 25 |
1 files changed, 20 insertions, 5 deletions
diff --git a/sound/oss/sonicvibes.c b/sound/oss/sonicvibes.c index 06047e7979a..17d0e461f8d 100644 --- a/sound/oss/sonicvibes.c +++ b/sound/oss/sonicvibes.c @@ -122,6 +122,9 @@ #include "dm.h" +#if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE)) +#define SUPPORT_JOYSTICK 1 +#endif /* --------------------------------------------------------------------- */ @@ -365,7 +368,9 @@ struct sv_state { unsigned char obuf[MIDIOUTBUF]; } midi; +#if SUPPORT_JOYSTICK struct gameport *gameport; +#endif }; /* --------------------------------------------------------------------- */ @@ -2485,6 +2490,7 @@ static struct initvol { #define RSRCISIOREGION(dev,num) (pci_resource_start((dev), (num)) != 0 && \ (pci_resource_flags((dev), (num)) & IORESOURCE_IO)) +#ifdef SUPPORT_JOYSTICK static int __devinit sv_register_gameport(struct sv_state *s, int io_port) { struct gameport *gp; @@ -2511,6 +2517,19 @@ static int __devinit sv_register_gameport(struct sv_state *s, int io_port) return 0; } +static inline void sv_unregister_gameport(struct sv_state *s) +{ + if (s->gameport) { + int gpio = s->gameport->io; + gameport_unregister_port(s->gameport); + release_region(gpio, SV_EXTENT_GAME); + } +} +#else +static inline int sv_register_gameport(struct sv_state *s, int io_port) { return -ENOSYS; } +static inline void sv_unregister_gameport(struct sv_state *s) { } +#endif /* SUPPORT_JOYSTICK */ + static int __devinit sv_probe(struct pci_dev *pcidev, const struct pci_device_id *pciid) { static char __devinitdata sv_ddma_name[] = "S3 Inc. SonicVibes DDMA Controller"; @@ -2711,11 +2730,7 @@ static void __devexit sv_remove(struct pci_dev *dev) /*outb(0, s->iodmaa + SV_DMA_RESET);*/ /*outb(0, s->iodmac + SV_DMA_RESET);*/ free_irq(s->irq, s); - if (s->gameport) { - int gpio = s->gameport->io; - gameport_unregister_port(s->gameport); - release_region(gpio, SV_EXTENT_GAME); - } + sv_unregister_gameport(s); release_region(s->iodmac, SV_EXTENT_DMA); release_region(s->iodmaa, SV_EXTENT_DMA); release_region(s->ioenh, SV_EXTENT_ENH); |