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-rw-r--r--sound/pci/au88x0/au88x0.c1
-rw-r--r--sound/pci/au88x0/au88x0_eq.c10
-rw-r--r--sound/pci/au88x0/au88x0_mpu401.c2
-rw-r--r--sound/pci/au88x0/au88x0_synth.c4
4 files changed, 5 insertions, 12 deletions
diff --git a/sound/pci/au88x0/au88x0.c b/sound/pci/au88x0/au88x0.c
index 5ec1b6fcd54..f70286a7364 100644
--- a/sound/pci/au88x0/au88x0.c
+++ b/sound/pci/au88x0/au88x0.c
@@ -232,6 +232,7 @@ snd_vortex_create(struct snd_card *card, struct pci_dev *pci, vortex_t ** rchip)
pci_disable_device(chip->pci_dev);
//FIXME: this not the right place to unregister the gameport
vortex_gameport_unregister(chip);
+ kfree(chip);
return err;
}
diff --git a/sound/pci/au88x0/au88x0_eq.c b/sound/pci/au88x0/au88x0_eq.c
index 0c86a31c433..38602b85874 100644
--- a/sound/pci/au88x0/au88x0_eq.c
+++ b/sound/pci/au88x0/au88x0_eq.c
@@ -728,15 +728,7 @@ static void vortex_Eqlzr_shutdown(vortex_t * vortex)
/* ALSA interface */
/* Control interface */
-static int
-snd_vortex_eqtoggle_info(struct snd_kcontrol *kcontrol, struct snd_ctl_elem_info *uinfo)
-{
- uinfo->type = SNDRV_CTL_ELEM_TYPE_BOOLEAN;
- uinfo->count = 1;
- uinfo->value.integer.min = 0;
- uinfo->value.integer.max = 1;
- return 0;
-}
+#define snd_vortex_eqtoggle_info snd_ctl_boolean_mono_info
static int
snd_vortex_eqtoggle_get(struct snd_kcontrol *kcontrol,
diff --git a/sound/pci/au88x0/au88x0_mpu401.c b/sound/pci/au88x0/au88x0_mpu401.c
index c75d368ea08..8db3d3e6f7b 100644
--- a/sound/pci/au88x0/au88x0_mpu401.c
+++ b/sound/pci/au88x0/au88x0_mpu401.c
@@ -1,5 +1,5 @@
/*
- * Copyright (c) by Jaroslav Kysela <perex@suse.cz>
+ * Copyright (c) by Jaroslav Kysela <perex@perex.cz>
* Routines for control of MPU-401 in UART mode
*
* Modified for the Aureal Vortex based Soundcards
diff --git a/sound/pci/au88x0/au88x0_synth.c b/sound/pci/au88x0/au88x0_synth.c
index d3e662a1285..978b856f562 100644
--- a/sound/pci/au88x0/au88x0_synth.c
+++ b/sound/pci/au88x0/au88x0_synth.c
@@ -370,8 +370,8 @@ static void vortex_wt_SetFrequency(vortex_t * vortex, int wt, unsigned int sr)
while ((edx & 0x80000000) == 0) {
edx <<= 1;
eax--;
- if (eax == 0) ;
- break;
+ if (eax == 0)
+ break;
}
if (eax)
edx <<= 1;