diff options
Diffstat (limited to 'sound/pci/hda/hda_codec.c')
-rw-r--r-- | sound/pci/hda/hda_codec.c | 118 |
1 files changed, 84 insertions, 34 deletions
diff --git a/sound/pci/hda/hda_codec.c b/sound/pci/hda/hda_codec.c index 41ca803a1ff..88a9c20eb7a 100644 --- a/sound/pci/hda/hda_codec.c +++ b/sound/pci/hda/hda_codec.c @@ -1184,6 +1184,7 @@ static void snd_hda_codec_free(struct hda_codec *codec) { if (!codec) return; + snd_hda_jack_tbl_clear(codec); restore_init_pincfgs(codec); #ifdef CONFIG_SND_HDA_POWER_SAVE cancel_delayed_work(&codec->power_work); @@ -1192,6 +1193,7 @@ static void snd_hda_codec_free(struct hda_codec *codec) list_del(&codec->list); snd_array_free(&codec->mixers); snd_array_free(&codec->nids); + snd_array_free(&codec->cvt_setups); snd_array_free(&codec->conn_lists); snd_array_free(&codec->spdif_out); codec->bus->caddr_tbl[codec->addr] = NULL; @@ -2333,6 +2335,8 @@ int snd_hda_codec_reset(struct hda_codec *codec) /* free only driver_pins so that init_pins + user_pins are restored */ snd_array_free(&codec->driver_pins); restore_pincfgs(codec); + snd_array_free(&codec->cvt_setups); + snd_array_free(&codec->spdif_out); codec->num_pcms = 0; codec->pcm_info = NULL; codec->preset = NULL; @@ -2672,25 +2676,6 @@ int snd_hda_mixer_amp_switch_put(struct snd_kcontrol *kcontrol, } EXPORT_SYMBOL_HDA(snd_hda_mixer_amp_switch_put); -#ifdef CONFIG_SND_HDA_INPUT_BEEP -/** - * snd_hda_mixer_amp_switch_put_beep - Put callback for a beep AMP switch - * - * This function calls snd_hda_enable_beep_device(), which behaves differently - * depending on beep_mode option. - */ -int snd_hda_mixer_amp_switch_put_beep(struct snd_kcontrol *kcontrol, - struct snd_ctl_elem_value *ucontrol) -{ - struct hda_codec *codec = snd_kcontrol_chip(kcontrol); - long *valp = ucontrol->value.integer.value; - - snd_hda_enable_beep_device(codec, *valp); - return snd_hda_mixer_amp_switch_put(kcontrol, ucontrol); -} -EXPORT_SYMBOL_HDA(snd_hda_mixer_amp_switch_put_beep); -#endif /* CONFIG_SND_HDA_INPUT_BEEP */ - /* * bound volume controls * @@ -3505,22 +3490,52 @@ void snd_hda_codec_set_power_to_all(struct hda_codec *codec, hda_nid_t fg, EXPORT_SYMBOL_HDA(snd_hda_codec_set_power_to_all); /* + * supported power states check + */ +static bool snd_hda_codec_get_supported_ps(struct hda_codec *codec, hda_nid_t fg, + unsigned int power_state) +{ + int sup = snd_hda_param_read(codec, fg, AC_PAR_POWER_STATE); + + if (sup < 0) + return false; + if (sup & power_state) + return true; + else + return false; +} + +/* * set power state of the codec */ static void hda_set_power_state(struct hda_codec *codec, hda_nid_t fg, unsigned int power_state) { + int count; + unsigned int state; + if (codec->patch_ops.set_power_state) { codec->patch_ops.set_power_state(codec, fg, power_state); return; } /* this delay seems necessary to avoid click noise at power-down */ - if (power_state == AC_PWRST_D3) - msleep(100); - snd_hda_codec_read(codec, fg, 0, AC_VERB_SET_POWER_STATE, - power_state); - snd_hda_codec_set_power_to_all(codec, fg, power_state, true); + if (power_state == AC_PWRST_D3) { + /* transition time less than 10ms for power down */ + bool epss = snd_hda_codec_get_supported_ps(codec, fg, AC_PWRST_EPSS); + msleep(epss ? 10 : 100); + } + + /* repeat power states setting at most 10 times*/ + for (count = 0; count < 10; count++) { + snd_hda_codec_read(codec, fg, 0, AC_VERB_SET_POWER_STATE, + power_state); + snd_hda_codec_set_power_to_all(codec, fg, power_state, true); + state = snd_hda_codec_read(codec, fg, 0, + AC_VERB_GET_POWER_STATE, 0); + if (!(state & AC_PWRST_ERROR)) + break; + } } #ifdef CONFIG_SND_HDA_HWDEP @@ -3541,7 +3556,7 @@ static inline void hda_exec_init_verbs(struct hda_codec *codec) {} static void hda_call_codec_suspend(struct hda_codec *codec) { if (codec->patch_ops.suspend) - codec->patch_ops.suspend(codec, PMSG_SUSPEND); + codec->patch_ops.suspend(codec); hda_cleanup_all_streams(codec); hda_set_power_state(codec, codec->afg ? codec->afg : codec->mfg, @@ -4393,20 +4408,19 @@ void snd_hda_update_power_acct(struct hda_codec *codec) codec->power_jiffies += delta; } -/** - * snd_hda_power_up - Power-up the codec - * @codec: HD-audio codec - * - * Increment the power-up counter and power up the hardware really when - * not turned on yet. - */ -void snd_hda_power_up(struct hda_codec *codec) +/* Transition to powered up, if wait_power_down then wait for a pending + * transition to D3 to complete. A pending D3 transition is indicated + * with power_transition == -1. */ +static void __snd_hda_power_up(struct hda_codec *codec, bool wait_power_down) { struct hda_bus *bus = codec->bus; spin_lock(&codec->power_lock); codec->power_count++; - if (codec->power_on || codec->power_transition > 0) { + /* Return if power_on or transitioning to power_on, unless currently + * powering down. */ + if ((codec->power_on || codec->power_transition > 0) && + !(wait_power_down && codec->power_transition < 0)) { spin_unlock(&codec->power_lock); return; } @@ -4415,6 +4429,13 @@ void snd_hda_power_up(struct hda_codec *codec) cancel_delayed_work_sync(&codec->power_work); spin_lock(&codec->power_lock); + /* If the power down delayed work was cancelled above before starting, + * then there is no need to go through power up here. + */ + if (codec->power_on) { + spin_unlock(&codec->power_lock); + return; + } trace_hda_power_up(codec); snd_hda_update_power_acct(codec); codec->power_on = 1; @@ -4430,8 +4451,37 @@ void snd_hda_power_up(struct hda_codec *codec) codec->power_transition = 0; spin_unlock(&codec->power_lock); } + +/** + * snd_hda_power_up - Power-up the codec + * @codec: HD-audio codec + * + * Increment the power-up counter and power up the hardware really when + * not turned on yet. + */ +void snd_hda_power_up(struct hda_codec *codec) +{ + __snd_hda_power_up(codec, false); +} EXPORT_SYMBOL_HDA(snd_hda_power_up); +/** + * snd_hda_power_up_d3wait - Power-up the codec after waiting for any pending + * D3 transition to complete. This differs from snd_hda_power_up() when + * power_transition == -1. snd_hda_power_up sees this case as a nop, + * snd_hda_power_up_d3wait waits for the D3 transition to complete then powers + * back up. + * @codec: HD-audio codec + * + * Cancel any power down operation hapenning on the work queue, then power up. + */ +void snd_hda_power_up_d3wait(struct hda_codec *codec) +{ + /* This will cancel and wait for pending power_work to complete. */ + __snd_hda_power_up(codec, true); +} +EXPORT_SYMBOL_HDA(snd_hda_power_up_d3wait); + #define power_save(codec) \ ((codec)->bus->power_save ? *(codec)->bus->power_save : 0) |