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Diffstat (limited to 'sound/pci/hda/hda_codec.c')
-rw-r--r--sound/pci/hda/hda_codec.c118
1 files changed, 84 insertions, 34 deletions
diff --git a/sound/pci/hda/hda_codec.c b/sound/pci/hda/hda_codec.c
index 41ca803a1ff..88a9c20eb7a 100644
--- a/sound/pci/hda/hda_codec.c
+++ b/sound/pci/hda/hda_codec.c
@@ -1184,6 +1184,7 @@ static void snd_hda_codec_free(struct hda_codec *codec)
{
if (!codec)
return;
+ snd_hda_jack_tbl_clear(codec);
restore_init_pincfgs(codec);
#ifdef CONFIG_SND_HDA_POWER_SAVE
cancel_delayed_work(&codec->power_work);
@@ -1192,6 +1193,7 @@ static void snd_hda_codec_free(struct hda_codec *codec)
list_del(&codec->list);
snd_array_free(&codec->mixers);
snd_array_free(&codec->nids);
+ snd_array_free(&codec->cvt_setups);
snd_array_free(&codec->conn_lists);
snd_array_free(&codec->spdif_out);
codec->bus->caddr_tbl[codec->addr] = NULL;
@@ -2333,6 +2335,8 @@ int snd_hda_codec_reset(struct hda_codec *codec)
/* free only driver_pins so that init_pins + user_pins are restored */
snd_array_free(&codec->driver_pins);
restore_pincfgs(codec);
+ snd_array_free(&codec->cvt_setups);
+ snd_array_free(&codec->spdif_out);
codec->num_pcms = 0;
codec->pcm_info = NULL;
codec->preset = NULL;
@@ -2672,25 +2676,6 @@ int snd_hda_mixer_amp_switch_put(struct snd_kcontrol *kcontrol,
}
EXPORT_SYMBOL_HDA(snd_hda_mixer_amp_switch_put);
-#ifdef CONFIG_SND_HDA_INPUT_BEEP
-/**
- * snd_hda_mixer_amp_switch_put_beep - Put callback for a beep AMP switch
- *
- * This function calls snd_hda_enable_beep_device(), which behaves differently
- * depending on beep_mode option.
- */
-int snd_hda_mixer_amp_switch_put_beep(struct snd_kcontrol *kcontrol,
- struct snd_ctl_elem_value *ucontrol)
-{
- struct hda_codec *codec = snd_kcontrol_chip(kcontrol);
- long *valp = ucontrol->value.integer.value;
-
- snd_hda_enable_beep_device(codec, *valp);
- return snd_hda_mixer_amp_switch_put(kcontrol, ucontrol);
-}
-EXPORT_SYMBOL_HDA(snd_hda_mixer_amp_switch_put_beep);
-#endif /* CONFIG_SND_HDA_INPUT_BEEP */
-
/*
* bound volume controls
*
@@ -3505,22 +3490,52 @@ void snd_hda_codec_set_power_to_all(struct hda_codec *codec, hda_nid_t fg,
EXPORT_SYMBOL_HDA(snd_hda_codec_set_power_to_all);
/*
+ * supported power states check
+ */
+static bool snd_hda_codec_get_supported_ps(struct hda_codec *codec, hda_nid_t fg,
+ unsigned int power_state)
+{
+ int sup = snd_hda_param_read(codec, fg, AC_PAR_POWER_STATE);
+
+ if (sup < 0)
+ return false;
+ if (sup & power_state)
+ return true;
+ else
+ return false;
+}
+
+/*
* set power state of the codec
*/
static void hda_set_power_state(struct hda_codec *codec, hda_nid_t fg,
unsigned int power_state)
{
+ int count;
+ unsigned int state;
+
if (codec->patch_ops.set_power_state) {
codec->patch_ops.set_power_state(codec, fg, power_state);
return;
}
/* this delay seems necessary to avoid click noise at power-down */
- if (power_state == AC_PWRST_D3)
- msleep(100);
- snd_hda_codec_read(codec, fg, 0, AC_VERB_SET_POWER_STATE,
- power_state);
- snd_hda_codec_set_power_to_all(codec, fg, power_state, true);
+ if (power_state == AC_PWRST_D3) {
+ /* transition time less than 10ms for power down */
+ bool epss = snd_hda_codec_get_supported_ps(codec, fg, AC_PWRST_EPSS);
+ msleep(epss ? 10 : 100);
+ }
+
+ /* repeat power states setting at most 10 times*/
+ for (count = 0; count < 10; count++) {
+ snd_hda_codec_read(codec, fg, 0, AC_VERB_SET_POWER_STATE,
+ power_state);
+ snd_hda_codec_set_power_to_all(codec, fg, power_state, true);
+ state = snd_hda_codec_read(codec, fg, 0,
+ AC_VERB_GET_POWER_STATE, 0);
+ if (!(state & AC_PWRST_ERROR))
+ break;
+ }
}
#ifdef CONFIG_SND_HDA_HWDEP
@@ -3541,7 +3556,7 @@ static inline void hda_exec_init_verbs(struct hda_codec *codec) {}
static void hda_call_codec_suspend(struct hda_codec *codec)
{
if (codec->patch_ops.suspend)
- codec->patch_ops.suspend(codec, PMSG_SUSPEND);
+ codec->patch_ops.suspend(codec);
hda_cleanup_all_streams(codec);
hda_set_power_state(codec,
codec->afg ? codec->afg : codec->mfg,
@@ -4393,20 +4408,19 @@ void snd_hda_update_power_acct(struct hda_codec *codec)
codec->power_jiffies += delta;
}
-/**
- * snd_hda_power_up - Power-up the codec
- * @codec: HD-audio codec
- *
- * Increment the power-up counter and power up the hardware really when
- * not turned on yet.
- */
-void snd_hda_power_up(struct hda_codec *codec)
+/* Transition to powered up, if wait_power_down then wait for a pending
+ * transition to D3 to complete. A pending D3 transition is indicated
+ * with power_transition == -1. */
+static void __snd_hda_power_up(struct hda_codec *codec, bool wait_power_down)
{
struct hda_bus *bus = codec->bus;
spin_lock(&codec->power_lock);
codec->power_count++;
- if (codec->power_on || codec->power_transition > 0) {
+ /* Return if power_on or transitioning to power_on, unless currently
+ * powering down. */
+ if ((codec->power_on || codec->power_transition > 0) &&
+ !(wait_power_down && codec->power_transition < 0)) {
spin_unlock(&codec->power_lock);
return;
}
@@ -4415,6 +4429,13 @@ void snd_hda_power_up(struct hda_codec *codec)
cancel_delayed_work_sync(&codec->power_work);
spin_lock(&codec->power_lock);
+ /* If the power down delayed work was cancelled above before starting,
+ * then there is no need to go through power up here.
+ */
+ if (codec->power_on) {
+ spin_unlock(&codec->power_lock);
+ return;
+ }
trace_hda_power_up(codec);
snd_hda_update_power_acct(codec);
codec->power_on = 1;
@@ -4430,8 +4451,37 @@ void snd_hda_power_up(struct hda_codec *codec)
codec->power_transition = 0;
spin_unlock(&codec->power_lock);
}
+
+/**
+ * snd_hda_power_up - Power-up the codec
+ * @codec: HD-audio codec
+ *
+ * Increment the power-up counter and power up the hardware really when
+ * not turned on yet.
+ */
+void snd_hda_power_up(struct hda_codec *codec)
+{
+ __snd_hda_power_up(codec, false);
+}
EXPORT_SYMBOL_HDA(snd_hda_power_up);
+/**
+ * snd_hda_power_up_d3wait - Power-up the codec after waiting for any pending
+ * D3 transition to complete. This differs from snd_hda_power_up() when
+ * power_transition == -1. snd_hda_power_up sees this case as a nop,
+ * snd_hda_power_up_d3wait waits for the D3 transition to complete then powers
+ * back up.
+ * @codec: HD-audio codec
+ *
+ * Cancel any power down operation hapenning on the work queue, then power up.
+ */
+void snd_hda_power_up_d3wait(struct hda_codec *codec)
+{
+ /* This will cancel and wait for pending power_work to complete. */
+ __snd_hda_power_up(codec, true);
+}
+EXPORT_SYMBOL_HDA(snd_hda_power_up_d3wait);
+
#define power_save(codec) \
((codec)->bus->power_save ? *(codec)->bus->power_save : 0)