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2006-03-20[CONNECTOR]: Use netlink_has_listeners() to avoind unnecessary allocations.Evgeniy Polyakov
Return -ESRCH from cn_netlink_send() when there are not listeners, just as it could be done by netlink_broadcast(). Propagate netlink_broadcast() error back to the caller. Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-11-08[CONNECTOR]: Fix documentation test module.Carlo Comin
Patch from Carlo Comin <vl4d spine-group.org> Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-10-13[CONNECTOR]: Update documentation to match reality.Evgeniy Polyakov
Updated documentation to reflect 2.6.14 netlink changes about socket options, multicasting and group number. Please concider for 2.6.14. Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: David S. Miller <davem@davemloft.net>
2005-09-11[NET]: Add netlink connector.Evgeniy Polyakov
Kernel connector - new userspace <-> kernel space easy to use communication module which implements easy to use bidirectional message bus using netlink as it's backend. Connector was created to eliminate complex skb handling both in send and receive message bus direction. Connector driver adds possibility to connect various agents using as one of it's backends netlink based network. One must register callback and identifier. When driver receives special netlink message with appropriate identifier, appropriate callback will be called. From the userspace point of view it's quite straightforward: socket(); bind(); send(); recv(); But if kernelspace want to use full power of such connections, driver writer must create special sockets, must know about struct sk_buff handling... Connector allows any kernelspace agents to use netlink based networking for inter-process communication in a significantly easier way: int cn_add_callback(struct cb_id *id, char *name, void (*callback) (void *)); void cn_netlink_send(struct cn_msg *msg, u32 __groups, int gfp_mask); struct cb_id { __u32 idx; __u32 val; }; idx and val are unique identifiers which must be registered in connector.h for in-kernel usage. void (*callback) (void *) - is a callback function which will be called when message with above idx.val will be received by connector core. Using connector completely hides low-level transport layer from it's users. Connector uses new netlink ability to have many groups in one socket. [ Incorporating many cleanups and fixes by myself and Andrew Morton -DaveM ] Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: David S. Miller <davem@davemloft.net>