Age | Commit message (Collapse) | Author |
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used by this driver reside.
Renamed ip2.c to ip2base.c to allow ip2.o to be built from multiple
objects.
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Acked-by: Michael H. Warfield <mhw@WittsEnd.com>
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Signed-off-by: Alan Cox <alan@redhat.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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The previous patch adding the ability to nest struct class_device
changed the paramaters to the call class_device_create(). This patch
fixes up all in-kernel users of the function.
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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Clean up timer initialization by introducing DEFINE_TIMER a'la
DEFINE_SPINLOCK. Build and boot-tested on x86. A similar patch has been
been in the -RT tree for some time.
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Removed gratuitous includes of asm/serial.h in synklinkmp and ip2main.
Allows to remove the rest of "broken on sparc32" in drivers/char - this
stuff doesn't break the build anymore. Since it got zero testing, it almost
certainly won't work there, though...
Signed-off-by: Al Viro <viro@zeniv.linux.org.uk>
Acked-by: Russell King <rmk+kernel@arm.linux.org.uk>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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This patch contains the following cleanups:
- i2cmd.c: #if 0 the unused function i2cmdUnixFlags
- i2cmd.c: make the needlessly global funciton i2cmdBaudDef static
- ip2main.c: remove dead code that wasn't reachable due to an #ifdef
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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class_simple
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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