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Add sysfs files for each led of the wiimote. Writing 1 to the file
enables the led and 0 disables the led.
We do not need memory barriers when checking wdata->ready since we use
a spinlock directly after it.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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Save the current state of the leds in the wiimote data structure. This
allows us to discard new led requests that wouldn't change anything.
Protect the whole state structure by a spinlock. Every wiiproto_*
function expects this spinlock to be held when called.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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Add new request that sets the leds on the target device. Also, per
default, set led1 after initializing a device.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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Parse input report 0x30 from the wiimote as button input. We need to
send events for all buttons on every input report because the wiimote
does not send events for single buttons but always for all buttons
to us. The input layer, however, filters redundant events.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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Create array of all event handlers and call each handler when we
receive the related event.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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The raw hid output function that is supported by bluetooth low-level
hid driver does not provide an output queue and also may sleep. The
wiimote driver, though, may need to send data in atomic context so
this patch adds a buffered output queue for the wiimote driver.
We use the shared workqueue to send our buffer to the hid device.
There is always only one active worker which flushes the whole output
queue to the device. If our queue is full, every further
output is discarded.
Special care is needed in the deinitialization routine. When
wiimote_hid_remove is called, HID input is already disabled, but HID
output may still be used from our worker and is then discarded by the
lower HID layers. Therefore, we can safely disable the input layer since it
is the only layer that still sends input events.
Future sysfs attributes must be freed before unregistering input to
avoid the sysfs handlers to send input events to a non-existing input
layer.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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The wiimote driver needs to send raw output reports to the wiimote
device. Otherwise we could not manage the peripherals of the wiimote
or perform memory operations on the wiimote.
We cannot use hidinput_input_event of the lowlevel hid driver, since
this does not accept raw input. Therefore, we need to use the same
function that hidraw uses to send output. Side effect is, the raw
output function is not buffered and can sleep.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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The wiimote first starts HID hardware and then registers the input
device. We need to synchronize the startup so no event handler will
start parsing events when the wiimote device is not ready, yet.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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Register input device so the wiimote can report input events on
it. We do not use HIDINPUT because the wiimote does not provide any
descriptor table which might be used by HIDINPUT. So we avoid
having HIDINPUT parse the wiimote descriptor and create unrelated
or unknown event flags. Instead we register our own input device
that we have full control of.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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Allocate wiimote device structure with all wiimote related data
when registering new wiimote devices.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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The wiimote uses a fake HID protocol. Hence, we need to prevent
HIDINPUT and HIDDEV from parsing wiimote data and instead parse
raw hid events.
Add VID/PID to hid-core so the special driver is loaded on new
wiimotes.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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Add stub driver for the Nintendo Wii Remote. The wii remote uses
the HID protocol to communicate with the host over bluetooth. Hence,
add dependency for HIDP and place driver in hid subsystem.
Signed-off-by: David Herrmann <dh.herrmann@googlemail.com>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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