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The rdev_for_each macro defined in <linux/raid/md_k.h> is identical to
list_for_each_entry_safe, from <linux/list.h>, it should be defined to
use list_for_each_entry_safe, instead of reinventing the wheel.
But some calls to each_entry_safe don't really need a safe version,
just a direct list_for_each_entry is enough, this could save a temp
variable (tmp) in every function that used rdev_for_each.
In this patch, most rdev_for_each loops are replaced by list_for_each_entry,
totally save many tmp vars; and only in the other situations that will call
list_del to delete an entry, the safe version is used.
Signed-off-by: Cheng Renquan <crquan@gmail.com>
Signed-off-by: NeilBrown <neilb@suse.de>
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commit a2ed9615e3222645007fc19991aedf30eed3ecfd
fixed a bug with 'internal' bitmaps, but in the process broke
'in a file' bitmaps. So they are broken in 2.6.28
This fixes it, and needs to go in 2.6.28-stable.
Signed-off-by: NeilBrown <neilb@suse.de>
Cc: stable@kernel.org
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When we read the write-intent-bitmap off the device, we currently
read a whole number of pages.
When PAGE_SIZE is 4K, this works due to the alignment we enforce
on the superblock and bitmap.
When PAGE_SIZE is 64K, this case read past the end-of-device
which causes an error.
When we write the superblock, we ensure to clip the last page
to just be the required size. Copy that code into the read path
to just read the required number of sectors.
Signed-off-by: Neil Brown <neilb@suse.de>
Cc: stable@kernel.org
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A recent patch to protect the rdev list with rcu locking leaves us
with a problem because we can sleep on memalloc while holding the
rcu lock.
The rcu lock is only needed while walking the linked list as
uninteresting devices (failed or spares) can be removed at any time.
So only take the rcu lock while actually walking the linked list.
Take a refcount on the rdev during the time when we drop the lock
and do the memalloc to start IO.
When we return to the locked code, all the interesting devices
on the list will not have moved, so we can simply use
list_for_each_continue_rcu to pick up where we left off.
Signed-off-by: NeilBrown <neilb@suse.de>
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It doesn't hold the queue lock, so it's both racey on the queue flags
and thus spews a warning.
Signed-off-by: Jens Axboe <jens.axboe@oracle.com>
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All modifications and most access to the mddev->disks list are made
under the reconfig_mutex lock. However there are three places where
the list is walked without any locking. If a reconfig happens at this
time, havoc (and oops) can ensue.
So use RCU to protect these accesses:
- wrap them in rcu_read_{,un}lock()
- use list_for_each_entry_rcu
- add to the list with list_add_rcu
- delete from the list with list_del_rcu
- delay the 'free' with call_rcu rather than schedule_work
Note that export_rdev did a list_del_init on this list. In almost all
cases the entry was not in the list anymore so it was a no-op and so
safe. It is no longer safe as after list_del_rcu we may not touch
the list_head.
An audit shows that export_rdev is called:
- after unbind_rdev_from_array, in which case the delete has
already been done,
- after bind_rdev_to_array fails, in which case the delete isn't needed.
- before the device has been put on a list at all (e.g. in
add_new_disk where reading the superblock fails).
- and in autorun devices after a failure when the device is on a
different list.
So remove the list_del_init call from export_rdev, and add it back
immediately before the called to export_rdev for that last case.
Note also that ->same_set is sometimes used for lists other than
mddev->list (e.g. candidates). In these cases rcu is not needed.
Signed-off-by: NeilBrown <neilb@suse.de>
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Rename it to sb_start to make sure all users have been converted.
Signed-off-by: Andre Noll <maan@systemlinux.org>
Signed-off-by: Neil Brown <neilb@suse.de>
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When an array is degraded, bits in the write-intent bitmap are not
cleared, so that if the missing device is re-added, it can be synced
by only updated those parts of the device that have changed since
it was removed.
The enable this a 'events_cleared' value is stored. It is the event
counter for the array the last time that any bits were cleared.
Sometimes - if a device disappears from an array while it is 'clean' -
the events_cleared value gets updated incorrectly (there are subtle
ordering issues between updateing events in the main metadata and the
bitmap metadata) resulting in the missing device appearing to require
a full resync when it is re-added.
With this patch, we update events_cleared precisely when we are about
to clear a bit in the bitmap. We record events_cleared when we clear
the bit internally, and copy that to the superblock which is written
out before the bit on storage. This makes it more "obviously correct".
We also need to update events_cleared when the event_count is going
backwards (as happens on a dirty->clean transition of a non-degraded
array).
Thanks to Mike Snitzer for identifying this problem and testing early
"fixes".
Cc: "Mike Snitzer" <snitzer@gmail.com>
Signed-off-by: Neil Brown <neilb@suse.de>
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Kill the trivial and rather pointless file_path wrapper around d_path.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Recent patch titled
Reduce CPU wastage on idle md array with a write-intent bitmap.
would sometimes leave the array with dirty bitmap bits that stay dirty. A
subsequent write would sort things out so it isn't a big problem, but should
be fixed nonetheless.
We need to make sure that when the bitmap becomes not "allclean", the
daemon_sleep really does get set to a sensible value.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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On an md array with a write-intent bitmap, a thread wakes up every few seconds
and scans the bitmap looking for work to do. If the array is idle, there will
be no work to do, but a lot of scanning is done to discover this.
So cache the fact that the bitmap is completely clean, and avoid scanning the
whole bitmap when the cache is known to be clean.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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d_path() is used on a <dentry,vfsmount> pair. Lets use a struct path to
reflect this.
[akpm@linux-foundation.org: fix build in mm/memory.c]
Signed-off-by: Jan Blunck <jblunck@suse.de>
Acked-by: Bryan Wu <bryan.wu@analog.com>
Acked-by: Christoph Hellwig <hch@infradead.org>
Cc: Al Viro <viro@zeniv.linux.org.uk>
Cc: "J. Bruce Fields" <bfields@fieldses.org>
Cc: Neil Brown <neilb@suse.de>
Cc: Michael Halcrow <mhalcrow@us.ibm.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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As this is more in line with common practice in the kernel. Also swap the
args around to be more like list_for_each.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Currently an md array with a write-intent bitmap does not updated that bitmap
to reflect successful partial resync. Rather the entire bitmap is updated
when the resync completes.
This is because there is no guarentee that resync requests will complete in
order, and tracking each request individually is unnecessarily burdensome.
However there is value in regularly updating the bitmap, so add code to
periodically pause while all pending sync requests complete, then update the
bitmap. Doing this only every few seconds (the same as the bitmap update
time) does not notciably affect resync performance.
[snitzer@gmail.com: export bitmap_cond_end_sync]
Signed-off-by: Neil Brown <neilb@suse.de>
Cc: "Mike Snitzer" <snitzer@gmail.com>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Added blk_unplug interface, allowing all invocations of unplugs to result
in a generated blktrace UNPLUG.
Signed-off-by: Alan D. Brunelle <Alan.Brunelle@hp.com>
Signed-off-by: Jens Axboe <jens.axboe@oracle.com>
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As page->index is unsigned, this all becomes an unsigned comparison,
which almost always returns an error.
Signed-off-by: Neil Brown <neilb@suse.de>
Cc: Stable <stable@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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bitmap_unplug only ever returns 0, so it may as well be void. Two callers try
to print a message if it returns non-zero, but that message is already printed
by bitmap_file_kick.
write_page returns an error which is not consistently checked. It always
causes BITMAP_WRITE_ERROR to be set on an error, and that can more
conveniently be checked.
When the return of write_page is checked, an error causes bitmap_file_kick to
be called - so move that call into write_page - and protect against recursive
calls into bitmap_file_kick.
bitmap_update_sb returns an error that is never checked.
So make these 'void' and be consistent about checking the bit.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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We current completely trust user-space to set up metadata describing an
consistant array. In particlar, that the metadata, data, and bitmap do not
overlap.
But userspace can be buggy, and it is better to report an error than corrupt
data. So put in some appropriate checks.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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It is possible that real data or metadata follows the bitmap without full page
alignment.
So limit the last write to be only the required number of bytes, rounded up to
the hard sector size of the device.
Signed-off-by: Neil Brown <neilb@suse.de>
Cc: <stable@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Remove do_sync_file_range() and convert callers to just use
do_sync_mapping_range().
Signed-off-by: Mark Fasheh <mark.fasheh@oracle.com>
Cc: Christoph Hellwig <hch@lst.de>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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If 'num_pages' were ever 1 more than a multiple of 8 (32bit platforms)
or of 16 (64 bit platforms). filemap_attr would be allocated one
'unsigned long' shorter than required. We need a round-up in there.
Signed-off-by: Neil Brown <neilb@suse.de>
Cc: <stable@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Convert all calls to invalidate_inode_pages() into open-coded calls to
invalidate_mapping_pages().
Leave the invalidate_inode_pages() wrapper in place for now, marked as
deprecated.
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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md/bitmap tracks how many active write requests are pending on blocks
associated with each bit in the bitmap, so that it knows when it can clear
the bit (when count hits zero).
The counter has 14 bits of space, so if there are ever more than 16383, we
cannot cope.
Currently the code just calles BUG_ON as "all" drivers have request queue
limits much smaller than this.
However is seems that some don't. Apparently some multipath configurations
can allow more than 16383 concurrent write requests.
So, in this unlikely situation, instead of calling BUG_ON we now wait
for the count to drop down a bit. This requires a new wait_queue_head,
some waiting code, and a wakeup call.
Tested by limiting the counter to 20 instead of 16383 (writes go a lot slower
in that case...).
Signed-off-by: Neil Brown <neilb@suse.de>
Cc: <stable@kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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In most cases we check the size of the bitmap file before reading data from
it. However when reading the superblock, we always read the first PAGE_SIZE
bytes, which might not always be appropriate. So limit that read to the size
of the file if appropriate.
Also, we get the count of available bytes wrong in one place, so that too can
read past the end of the file.
Cc: "yang yin" <yinyang801120@gmail.com>
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
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Signed-off-by: Josef Sipek <jsipek@fsl.cs.sunysb.edu>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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And a couple of bug fixes found by sparse.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Signed-off-by: Alexey Dobriyan <adobriyan@gmail.com>
Acked-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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find_first_set doesn't find the least-significant bit on bigendian machines,
so it is really wrong to use it.
ffs is closer, but takes an 'int' and we have a 'unsigned long'. So use
ffz(~X) to convert a chunksize into a chunkshift.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Add a new sysfs interface that allows the bitmap of an array to be dirtied.
The interface is write-only, and is used as follows:
echo "1000" > /sys/block/md2/md/bitmap
(dirty the bit for chunk 1000 [offset 0] in the in-memory and on-disk
bitmaps of array md2)
echo "1000-2000" > /sys/block/md1/md/bitmap
(dirty the bits for chunks 1000-2000 in md1's bitmap)
This is useful, for example, in cluster environments where you may need to
combine two disjoint bitmaps into one (following a server failure, after a
secondary server has taken over the array). By combining the bitmaps on
the two servers, a full resync can be avoided (This was discussed on the
list back on March 18, 2005, "[PATCH 1/2] md bitmap bug fixes" thread).
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Signed-off-by: Jörn Engel <joern@wohnheim.fh-wedel.de>
Signed-off-by: Adrian Bunk <bunk@stusta.de>
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Fix problems with new bmap based access to bitmap files.
1/ When not using a file based bitmap, attach a NULL list of buffers
to each page so the common free_buffer routine can cope.
2/ Use submit_bh to read as well as write, rather than vfs_read.
This makes read and write more symetric.
3/ sync the file before reading, to ensure that the page cache has no
dirty pages that might get written out later.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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If md is asked to store a bitmap in a file, it tries to hold onto the page
cache pages for that file, manipulate them directly, and call a cocktail of
operations to write the file out. I don't believe this is a supportable
approach.
This patch changes the approach to use the same approach as swap files. i.e.
bmap is used to enumerate all the block address of parts of the file and we
write directly to those blocks of the device.
swapfile only uses parts of the file that provide a full pages at contiguous
addresses. We don't have that luxury so we have to cope with pages that are
non-contiguous in storage. To handle this we attach buffers to each page, and
store the addresses in those buffers.
With this approach the pagecache may contain data which is inconsistent with
what is on disk. To alleviate the problems this can cause, md invalidates the
pagecache when releasing the file. If the file is to be examined while the
array is active (a non-critical but occasionally useful function), O_DIRECT io
must be used. And new version of mdadm will have support for this.
This approach simplifies a lot of code:
- we no longer need to keep a list of pages which we need to wait for,
as the b_endio function can keep track of how many outstanding
writes there are. This saves a mempool.
- -EAGAIN returns from write_page are no longer possible (not sure if
they ever were actually).
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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md/bitmap modifies i_writecount of a bitmap file to make sure that no-one else
writes to it. The reverting of the change is sometimes done twice, and there
is one error path where it is omitted.
This patch tidies that up.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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bitmap_active is never called, and the BITMAP_ACTIVE flag is never users or
tested, so discard them both.
Also remove some out-of-date 'todo' comments.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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md/bitmap code
md/bitmap gets a collection of pages representing the bitmap when it
initialises the bitmap, and puts all the references when discarding the
bitmap.
It also occasionally takes extra references without any good reason, and
sometimes drops them ... though it doesn't always drop them, which can result
in a memory leak.
This patch removes the unnecessary 'get_page' calls, and the corresponding
'put_page' calls.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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In particular, this means that we use 4 bits per page instead of a whole
unsigned long.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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md/bitmap has some attributes per-page. Handling of these attributes in
largely abstracted in set_page_attr and clear_page_attr. However
get_page_attr exposes the format used to store them. So prior to changing
that format, introduce test_page_attr instead of get_page_attr, and make
appropriate usage changes.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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md/bitmap currently has a separate thread to wait for writes to the bitmap
file to complete (as we cannot get a callback on that action).
However this isn't needed as bitmap_unplug is called from process context and
waits for the writeback thread to do it's work. The same result can be
achieved by doing the waiting directly in bitmap_unplug.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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This patch changes several mempool users, all of which are basically just
wrappers around kmalloc(), to use the common mempool_kmalloc/kfree, rather
than their own wrapper function, removing a bunch of duplicated code.
Signed-off-by: Matthew Dobson <colpatch@us.ibm.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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* git://git.kernel.org/pub/scm/linux/kernel/git/bunk/trivial: (21 commits)
BUG_ON() Conversion in drivers/video/
BUG_ON() Conversion in drivers/parisc/
BUG_ON() Conversion in drivers/block/
BUG_ON() Conversion in sound/sparc/cs4231.c
BUG_ON() Conversion in drivers/s390/block/dasd.c
BUG_ON() Conversion in lib/swiotlb.c
BUG_ON() Conversion in kernel/cpu.c
BUG_ON() Conversion in ipc/msg.c
BUG_ON() Conversion in block/elevator.c
BUG_ON() Conversion in fs/coda/
BUG_ON() Conversion in fs/binfmt_elf_fdpic.c
BUG_ON() Conversion in input/serio/hil_mlc.c
BUG_ON() Conversion in md/dm-hw-handler.c
BUG_ON() Conversion in md/bitmap.c
The comment describing how MS_ASYNC works in msync.c is confusing
rcu: undeclared variable used in documentation
fix typos "wich" -> "which"
typo patch for fs/ufs/super.c
Fix simple typos
tabify drivers/char/Makefile
...
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We dereference bitmap both one line above and one line below this check
rendering this check quite useless.
Spotted by the Coverity checker.
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Cc: Alasdair G Kergon <agk@redhat.com>
Cc: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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this changes if() BUG(); constructs to BUG_ON() which is
cleaner and can better optimized away
Signed-off-by: Eric Sesterhenn <snakebyte@gmx.de>
Signed-off-by: Adrian Bunk <bunk@stusta.de>
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Remove the "inline" keyword from a bunch of big functions in the kernel with
the goal of shrinking it by 30kb to 40kb
Signed-off-by: Arjan van de Ven <arjan@infradead.org>
Signed-off-by: Ingo Molnar <mingo@elte.hu>
Acked-by: Jeff Garzik <jgarzik@pobox.com>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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When we update a page_cache page in the kernel, we need to flush_dache_page or
userspace might not see the change.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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md sometimes call put_page on NULL pointers (treating it like kfree). This is
not safe, so define and use a 'safe_put_page' which checks for NULL.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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The kernel should not be imposing these policy limits: The time between
bitmap updates should certainly be allowed to be more than 15 seconds, and
if someone wants a bitmap chunk size in excess of 4MB, the kernel isn't the
place to stop them.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Replace multiple kmalloc/memset pairs with kzalloc calls.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Substitute:
page_cache_get -> get_page
page_cache_release -> put_page
PAGE_CACHE_SHIFT -> PAGE_SHIFT
PAGE_CACHE_SIZE -> PAGE_SIZE
PAGE_CACHE_MASK -> PAGE_MASK
__free_page -> put_page
because we aren't using the page cache, we are just using pages.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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This is important because bitmap_create uses
mddev->resync_max_sectors
and that doesn't have a valid value until after the array
has been initialised (with pers->run()).
[It doesn't make a difference for current personalities that
support bitmaps, but will make a difference for raid10]
This has the added advantage of meaning with can move the thread->timeout
manipulation inside the bitmap.c code instead of sprinkling identical code
throughout all personalities.
Signed-off-by: Neil Brown <neilb@suse.de>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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