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The drivers/video directory is a mess. It contains generic video related
files, directories for backlight, console, linux logo, lots of fbdev
device drivers, fbdev framework files.
Make some order into the chaos by creating drivers/video/fbdev
directory, and move all fbdev related files there.
No functionality is changed, although I guess it is possible that some
subtle Makefile build order related issue could be created by this
patch.
Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ti.com>
Acked-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Acked-by: Geert Uytterhoeven <geert@linux-m68k.org>
Acked-by: Rob Clark <robdclark@gmail.com>
Acked-by: Jingoo Han <jg1.han@samsung.com>
Acked-by: Daniel Vetter <daniel.vetter@ffwll.ch>
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The patch below updates broken web addresses in the kernel
Signed-off-by: Justin P. Mattock <justinmattock@gmail.com>
Cc: Maciej W. Rozycki <macro@linux-mips.org>
Cc: Geert Uytterhoeven <geert@linux-m68k.org>
Cc: Finn Thain <fthain@telegraphics.com.au>
Cc: Randy Dunlap <rdunlap@xenotime.net>
Cc: Matt Turner <mattst88@gmail.com>
Cc: Dimitry Torokhov <dmitry.torokhov@gmail.com>
Cc: Mike Frysinger <vapier.adi@gmail.com>
Acked-by: Ben Pfaff <blp@cs.stanford.edu>
Acked-by: Hans J. Koch <hjk@linutronix.de>
Reviewed-by: Finn Thain <fthain@telegraphics.com.au>
Signed-off-by: Jiri Kosina <jkosina@suse.cz>
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implicit slab.h inclusion from percpu.h
percpu.h is included by sched.h and module.h and thus ends up being
included when building most .c files. percpu.h includes slab.h which
in turn includes gfp.h making everything defined by the two files
universally available and complicating inclusion dependencies.
percpu.h -> slab.h dependency is about to be removed. Prepare for
this change by updating users of gfp and slab facilities include those
headers directly instead of assuming availability. As this conversion
needs to touch large number of source files, the following script is
used as the basis of conversion.
http://userweb.kernel.org/~tj/misc/slabh-sweep.py
The script does the followings.
* Scan files for gfp and slab usages and update includes such that
only the necessary includes are there. ie. if only gfp is used,
gfp.h, if slab is used, slab.h.
* When the script inserts a new include, it looks at the include
blocks and try to put the new include such that its order conforms
to its surrounding. It's put in the include block which contains
core kernel includes, in the same order that the rest are ordered -
alphabetical, Christmas tree, rev-Xmas-tree or at the end if there
doesn't seem to be any matching order.
* If the script can't find a place to put a new include (mostly
because the file doesn't have fitting include block), it prints out
an error message indicating which .h file needs to be added to the
file.
The conversion was done in the following steps.
1. The initial automatic conversion of all .c files updated slightly
over 4000 files, deleting around 700 includes and adding ~480 gfp.h
and ~3000 slab.h inclusions. The script emitted errors for ~400
files.
2. Each error was manually checked. Some didn't need the inclusion,
some needed manual addition while adding it to implementation .h or
embedding .c file was more appropriate for others. This step added
inclusions to around 150 files.
3. The script was run again and the output was compared to the edits
from #2 to make sure no file was left behind.
4. Several build tests were done and a couple of problems were fixed.
e.g. lib/decompress_*.c used malloc/free() wrappers around slab
APIs requiring slab.h to be added manually.
5. The script was run on all .h files but without automatically
editing them as sprinkling gfp.h and slab.h inclusions around .h
files could easily lead to inclusion dependency hell. Most gfp.h
inclusion directives were ignored as stuff from gfp.h was usually
wildly available and often used in preprocessor macros. Each
slab.h inclusion directive was examined and added manually as
necessary.
6. percpu.h was updated not to include slab.h.
7. Build test were done on the following configurations and failures
were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my
distributed build env didn't work with gcov compiles) and a few
more options had to be turned off depending on archs to make things
build (like ipr on powerpc/64 which failed due to missing writeq).
* x86 and x86_64 UP and SMP allmodconfig and a custom test config.
* powerpc and powerpc64 SMP allmodconfig
* sparc and sparc64 SMP allmodconfig
* ia64 SMP allmodconfig
* s390 SMP allmodconfig
* alpha SMP allmodconfig
* um on x86_64 SMP allmodconfig
8. percpu.h modifications were reverted so that it could be applied as
a separate patch and serve as bisection point.
Given the fact that I had only a couple of failures from tests on step
6, I'm fairly confident about the coverage of this conversion patch.
If there is a breakage, it's likely to be something in one of the arch
headers which should be easily discoverable easily on most builds of
the specific arch.
Signed-off-by: Tejun Heo <tj@kernel.org>
Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
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- move some structs and arrays to the read-only (.rodata) section
[akpm@osdl.org: build fix]
Signed-off-by: Helge Deller <deller@gmx.de>
Acked-by: James Simmons <jsimmons@infradead.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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This patch removes the following unused EXPORT_SYMBOL's:
- fbcvt.c: fb_find_mode_cvt
- fbmem.c: fb_con_duit
- fbmem.c: fb_new_modelist
- macmodes.c: mac_var_to_vmode
- modedb.c: fb_delete_videomode
- modedb.c: fb_destroy_modelist
Signed-off-by: Adrian Bunk <bunk@stusta.de>
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Replace kmalloc with kzalloc
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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In fbdev perspective, the frontporch is the lower/right margin and the
backporch is the upper/left margin.
Correct.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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The Coordinated Video Timings (CVT) is the latest standard approved by VESA
concerning video timings generation. It addresses the limitation of GTF which
is designed mainly for CRT displays. CRT's have a high blanking requirement
(as much as 25% of the horizontal frame length) which artificially increases
the pixelclock. Digital displays, on the other hand, needs to conserve the
pixelclock as much as possible. The GTF also does not take into account the
different aspect ratios in its calculation.
The new function added is fb_find_mode_cvt(). It is called by fb_find_mode()
if it recognizes a mode option string formatted for CVT. The format is:
<xres>x<yres>[M][R][-<bpp>][<at-sign><refresh>][i][m]
The 'M' tells the function to calculate using CVT. On it's own, it will
compute a timing for CRT displays at 60Hz. If the 'R' is specified, 'reduced
blanking' computation will be used, best for flatpanels. The 'i' and the 'm'
is for 'interlaced mode' and 'with margins' respectively.
To determine if CVT was used, check for dmesg for something like this:
CVT Mode - <pix>M<n>[-R], ie: .480M3-R (800x600 reduced blanking)
where: pix - product of xres and yres, in MB
M - is a CVT mode
n - the aspect ratio (3 - 4:3; 4 - 5:4; 9 - 16:9, 15:9; A - 16:10)
-R - reduced blanking
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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