Age | Commit message (Collapse) | Author |
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This patch fixes several issues:
Use the right openprom device name so the driver is actually loaded.
Fix a crash due to unitialized info->pseudo_palette.
Put the framebuffer in the proper mode for software rendering.
checkpatch cleanups.
Hardware acceleration was removed when the driver was rewritten
for the new framebuffer API in 2003. Software rendering requires
a different framebuffer access mode but that wasn't changed. The
driver now works again but is slow. The proper fix is to reintroduce
hardware acceleration.
Signed-off-by: Robert Reif <reif@earthlink.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Replace remaining open boot prom code with of.
Boot tested on sparc32 and compile tested on sparc64.
Signed-off-by: Robert Reif <reif@earthlink.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Make blank functions use proper constant for unblanking.
Signed-off-by: Robert Reif <reif@earthlink.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Add KERN_ facility level to sparc video drivers.
Signed-off-by: Robert Reif <reif@earthlink.net>
Signed-off-by: David S. Miller <davem@davemloft.net>
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All of these drivers use a silly:
struct all_info {
struct fb_info info;
struct foo_par par;
};
struct all_info *all = kzalloc(sizeof(*all), GFP_KERNEL);
all->info.par = &all->par;
etc. etc. code sequence, basically replicating the provided
framebuffer_alloc()/framebuffer_release(), and doing it badly.
Not only is this massive code duplication, it also caused a
bug in that we weren't setting the fb_info->device pointer
which results in an OOPS when fb_is_primary_device() runs.
Fix all of this by using framebuffer_{alloc,release}() and
passing in "&of_device->dev" as the device pointer.
Signed-off-by: David S. Miller <davem@davemloft.net>
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We need to pass in the resource otherwise we cannot
release the region properly. We must know whether it is
an I/O or MEM resource.
Spotted by Eric Brower.
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: David S. Miller <davem@davemloft.net>
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No need for a file argument. If we'd really need it it's in vma->vm_file
already. gbefb and sgivwfb used to set vma->vm_file to the file argument, but
the kernel alrady did that.
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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The ioctl and file arguments to ->fb_mmap are totally unused and there's not
reason a driver should need them.
Also update the ->fb_compat_ioctl prototype to be the same as ->fb_mmap.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Based upon a patch from Hareesh Nagarajan.
Signed-off-by: David S. Miller <davem@davemloft.net>
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This patch adds a new function, sbusfb_compat_ioctl() to
drivers/video/sbuslib.c and uses it as compat_ioctl in all sbus fb
drivers
This remove the last per-arch compat ioctl bits in
arch/sparc64/kernel/ioctl32.c so it would be nice if people could test
if this actually copiles and works and if yes apply it :)
Signed-off-by: Christoph Hellwig <hch@lst.de>
Signed-off-by: David S. Miller <davem@davemloft.net>
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According to Jon Smirl, filling in the field fb_cursor with soft_cursor for
drivers that do not support hardware cursors is redundant. The soft_cursor
function is usable by all drivers because it is just a wrapper around
fb_imageblit. And because soft_cursor is an fbcon-specific hook, the file is
moved to the console directory.
Thus, drivers that do not support hardware cursors can leave the fb_cursor
field blank. For drivers that do, they can fill up this field with their own
version.
The end result is a smaller code size. And if the framebuffer console is not
loaded, module/kernel size is also reduced because the soft_cursor module will
also not be loaded.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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