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path: root/drivers/video/tridentfb.c
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2005-08-01[PATCH] tridentfb: Fix scrolling artifacts during disk IOAntonino A. Daplas
Reported by: Jochen Hein (Bugzilla Bug 4312) When there is disk I/O happening, the framebuffer has a little snow on the screen. Once I/O has finished, no garbage remains on screen. This bug was explained by: Knut Petersen Most important is CRTC register 2f, signal quality is also improved for higher vclk values by changing set_vclk() according to the X drivers and cyblafb.c The fix is to set the performance register (0x2f) with a more stable value. Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-08-01[PATCH] tridentfb: Fix scrolling artifacts if acceleration is enabledAntonino A. Daplas
Reported by: Jochen Hein (Bugzilla Bug 4386) booting leaves the end of long lines in the last line on screen when scrolling. When X is running, scrolling puts garbage on the screen (looks like X data) Console switch fixes the screen. Behaviour seems to be identical with noaccel and without on the video=tridentfb parameter in lilo.conf. This bug was explained by: Knut_Petersen Acceleration is broken for all BLADE 3D chips for all versions of kernel 2.6 except for 32bit modes. Most important reason is that the u32 col parameter of the graphics engine needs the color value replicated to all u8 of the u32 (8bit modes) and to both u16 of the u32. Fix color value passed to graphics engine, verified by the reporter. Signed-off-by: Antonino Daplas <adaplas@pol.net> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-04-16Linux-2.6.12-rc2v2.6.12-rc2Linus Torvalds
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!