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path: root/drivers/w1/w1_family.c
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2008-10-16W1: w1_family, remove unused variable need_exitDavid Fries
Removed the w1_family structure member variable need_exit. It was only being set and never used. Even if it were to be used it is a polling type operation. Signed-off-by: David Fries <david@fries.net> Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2008-10-16W1: fix deadlocks and remove w1_control_threadDavid Fries
w1_control_thread was removed which would wake up every second and process newly registered family codes and complete some final cleanup for a removed master. Those routines were moved to the threads that were previously requesting those operations. A new function w1_reconnect_slaves takes care of reconnecting existing slave devices when a new family code is registered or removed. The removal case was missing and would cause a deadlock waiting for the family code reference count to decrease, which will now happen. A problem with registering a family code was fixed. A slave device would be unattached if it wasn't yet claimed, then attached at the end of the list, two unclaimed slaves would cause an infinite loop. The struct w1_bus_master.search now takes a pointer to the struct w1_master device to avoid searching for it, which would have caused a lock ordering deadlock with the removal of w1_control_thread. Signed-off-by: David Fries <david@fries.net> Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@linux-foundation.org> Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
2006-06-22[PATCH] W1: possible cleanupsEvgeniy Polyakov
This patch contains the following possible cleanups: - the following file did't #include the header with the prototypes for it's global functions: - w1_int.c - #if 0 the following unused global function: - w1_family.c: w1_family_get() - make the following needlessly global functions static: - w1_family.c: __w1_family_put() - w1_io.c: w1_delay() - w1_io.c: w1_touch_bit() - w1_io.c: w1_read_8() - remove the following unused EXPORT_SYMBOL's: - w1_family.c: w1_family_put - w1_family.c: w1_family_registered Signed-off-by: Adrian Bunk <bunk@stusta.de> Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
2006-03-23[PATCH] w1: misc cleanupsAdrian Bunk
This patch contains the following cleanups: - make needlessly global code static - declarations for global code belong into header files - w1.c: #if 0 the unused struct w1_slave_device Signed-off-by: Adrian Bunk <bunk@stusta.de> Acked-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
2005-10-30[PATCH] fix missing includesTim Schmielau
I recently picked up my older work to remove unnecessary #includes of sched.h, starting from a patch by Dave Jones to not include sched.h from module.h. This reduces the number of indirect includes of sched.h by ~300. Another ~400 pointless direct includes can be removed after this disentangling (patch to follow later). However, quite a few indirect includes need to be fixed up for this. In order to feed the patches through -mm with as little disturbance as possible, I've split out the fixes I accumulated up to now (complete for i386 and x86_64, more archs to follow later) and post them before the real patch. This way this large part of the patch is kept simple with only adding #includes, and all hunks are independent of each other. So if any hunk rejects or gets in the way of other patches, just drop it. My scripts will pick it up again in the next round. Signed-off-by: Tim Schmielau <tim@physik3.uni-rostock.de> Signed-off-by: Andrew Morton <akpm@osdl.org> Signed-off-by: Linus Torvalds <torvalds@osdl.org>
2005-09-08[PATCH] w1: Added add/remove slave callbacks.Evgeniy Polyakov
Patch is based on work from Ben Gardner <bgardner@wabtec.com> Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
2005-06-21[PATCH] w1: fix compiler warningsEvgeniy Polyakov
Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru>
2005-06-21[PATCH] w1: reconnect feature.Evgeniy Polyakov
I've created reconnect feature - if on start there are no registered families all new devices will have defailt family, later when driver for appropriate family is loaded, slaves, which were faound earlier, will still have defult family instead of right one. Reconnect feature will force control thread to run through all master devices and all slaves found and search for slaves with default family id and try to reconnect them. It does not store newly registered family and does not check only those slaves which have reg_num.family the same as being registered one - all slaves with default family are reconnected. Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
2005-06-21[PATCH] w1: new family structure.Evgeniy Polyakov
Removed some fields which are not required. First step for writing operations. Now only read and read name remain. Patch depends on w1 cleanups patch. Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
2005-06-21[PATCH] w1: cleanups.Evgeniy Polyakov
- white space changes. - list_for_each_entry/list_for_each_entry_safe and reverse changes. - small coding style changes. - removed redundant NULL checks. - use attribute group and macros instead of direct device attributes. Patch is havily based on work from Adrian Bunk and Dmitry Torokhov, thanks guys. Signed-off-by: Evgeniy Polyakov <johnpol@2ka.mipt.ru> Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
2005-04-16Linux-2.6.12-rc2v2.6.12-rc2Linus Torvalds
Initial git repository build. I'm not bothering with the full history, even though we have it. We can create a separate "historical" git archive of that later if we want to, and in the meantime it's about 3.2GB when imported into git - space that would just make the early git days unnecessarily complicated, when we don't have a lot of good infrastructure for it. Let it rip!