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gameport.h
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2011-10-31
include: convert various register fcns to macros to avoid include chaining
Paul Gortmaker
2010-09-14
Input: gameport_driver - drop private pointer
Dmitry Torokhov
2010-09-14
Input: gameport_driver - mark description as const pointer
Dmitry Torokhov
2010-03-30
include cleanup: Update gfp.h and slab.h includes to prepare for breaking imp...
Tejun Heo
2010-01-06
Input: gameport - let device core tell us if device was registered
Dmitry Torokhov
2009-05-09
Input: serio - do not use deprecated dev.power.power_state
Dmitry Torokhov
2008-07-30
Input: gameport - mark gameport_register_driver() __must_check
Dmitry Torokhov
2008-07-30
Input: gameport - make gameport_register_driver() return errors
Dmitry Torokhov
2008-05-16
Input: gameport - remove rescan/reconnect facilities
Dmitry Torokhov
2006-12-13
[PATCH] Fix numerous kcalloc() calls, convert to kzalloc()
Robert P. J. Day
2006-04-25
Use __KERNEL__ to hide kernel-private bits of linux/gameport.h
David Woodhouse
2006-04-02
Manual merge with Linus.
Dmitry Torokhov
2006-03-26
[PATCH] more s/fucn/func/ typo fixes
Akinobu Mita
2006-02-19
Input: gameport - semaphore to mutex conversion
Arjan van de Ven
2005-10-30
[PATCH] fix missing includes
Tim Schmielau
2005-05-28
Input:
Adrian Bunk
2005-04-16
Linux-2.6.12-rc2
v2.6.12-rc2
Linus Torvalds