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This is a revision of the previously submitted patch, which alters
the way files are organized and compiled in the following manner:
* UDP and UDP-Lite now use separate object files
* source file dependencies resolved via header files
net/ipv{4,6}/udp_impl.h
* order of inclusion files in udp.c/udplite.c adapted
accordingly
[NET/IPv4]: Support for the UDP-Lite protocol (RFC 3828)
This patch adds support for UDP-Lite to the IPv4 stack, provided as an
extension to the existing UDPv4 code:
* generic routines are all located in net/ipv4/udp.c
* UDP-Lite specific routines are in net/ipv4/udplite.c
* MIB/statistics support in /proc/net/snmp and /proc/net/udplite
* shared API with extensions for partial checksum coverage
[NET/IPv6]: Extension for UDP-Lite over IPv6
It extends the existing UDPv6 code base with support for UDP-Lite
in the same manner as per UDPv4. In particular,
* UDPv6 generic and shared code is in net/ipv6/udp.c
* UDP-Litev6 specific extensions are in net/ipv6/udplite.c
* MIB/statistics support in /proc/net/snmp6 and /proc/net/udplite6
* support for IPV6_ADDRFORM
* aligned the coding style of protocol initialisation with af_inet6.c
* made the error handling in udpv6_queue_rcv_skb consistent;
to return `-1' on error on all error cases
* consolidation of shared code
[NET]: UDP-Lite Documentation and basic XFRM/Netfilter support
The UDP-Lite patch further provides
* API documentation for UDP-Lite
* basic xfrm support
* basic netfilter support for IPv4 and IPv6 (LOG target)
Signed-off-by: Gerrit Renker <gerrit@erg.abdn.ac.uk>
Signed-off-by: David S. Miller <davem@davemloft.net>
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And move it to struct inet_connection_sock. DCCP will use it in the
upcoming changesets.
Signed-off-by: Arnaldo Carvalho de Melo <acme@mandriva.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Based on patch from David L Stevens <dlstevens@us.ibm.com>
Signed-off-by: David L Stevens <dlstevens@us.ibm.com>
Signed-off-by: YOSHIFUJI Hideaki <yoshfuji@linux-ipv6.org>
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Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!
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