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We should get rid of all own SCTP debug printk macros and use the ones
that the kernel offers anyway instead. This makes the code more readable
and conform to the kernel code, and offers all the features of dynamic
debbuging that pr_debug() et al has, such as only turning on/off portions
of debug messages at runtime through debugfs. The runtime cost of having
CONFIG_DYNAMIC_DEBUG enabled, but none of the debug statements printing,
is negligible [1]. If kernel debugging is completly turned off, then these
statements will also compile into "empty" functions.
While we're at it, we also need to change the Kconfig option as it /now/
only refers to the ifdef'ed code portions in outqueue.c that enable further
debugging/tracing of SCTP transaction fields. Also, since SCTP_ASSERT code
was enabled with this Kconfig option and has now been removed, we
transform those code parts into WARNs resp. where appropriate BUG_ONs so
that those bugs can be more easily detected as probably not many people
have SCTP debugging permanently turned on.
To turn on all SCTP debugging, the following steps are needed:
# mount -t debugfs none /sys/kernel/debug
# echo -n 'module sctp +p' > /sys/kernel/debug/dynamic_debug/control
This can be done more fine-grained on a per file, per line basis and others
as described in [2].
[1] https://www.kernel.org/doc/ols/2009/ols2009-pages-39-46.pdf
[2] Documentation/dynamic-debug-howto.txt
Signed-off-by: Daniel Borkmann <dborkman@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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struct sctp_packet is currently embedded into sctp_transport or
sits on the stack as 'singleton' in sctp_outq_flush(). Therefore,
its member 'malloced' is always 0, thus a kfree() is never called.
Because of that, we can just remove this code.
Signed-off-by: Daniel Borkmann <dborkman@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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SCTP_GET_ASSOC_STATS call
The current SCTP stack is lacking a mechanism to have per association
statistics. This is an implementation modeled after OpenSolaris'
SCTP_GET_ASSOC_STATS.
Userspace part will follow on lksctp if/when there is a general ACK on
this.
V4:
- Move ipackets++ before q->immediate.func() for consistency reasons
- Move sctp_max_rto() at the end of sctp_transport_update_rto() to avoid
returning bogus RTO values
- return asoc->rto_min when max_obs_rto value has not changed
V3:
- Increase ictrlchunks in sctp_assoc_bh_rcv() as well
- Move ipackets++ to sctp_inq_push()
- return 0 when no rto updates took place since the last call
V2:
- Implement partial retrieval of stat struct to cope for future expansion
- Kill the rtxpackets counter as it cannot be precise anyway
- Rename outseqtsns to outofseqtsns to make it clearer that these are out
of sequence unexpected TSNs
- Move asoc->ipackets++ under a lock to avoid potential miscounts
- Fold asoc->opackets++ into the already existing asoc check
- Kill unneeded (q->asoc) test when increasing rtxchunks
- Do not count octrlchunks if sending failed (SCTP_XMIT_OK != 0)
- Don't count SHUTDOWNs as SACKs
- Move SCTP_GET_ASSOC_STATS to the private space API
- Adjust the len check in sctp_getsockopt_assoc_stats() to allow for
future struct growth
- Move association statistics in their own struct
- Update idupchunks when we send a SACK with dup TSNs
- return min_rto in max_rto when RTO has not changed. Also return the
transport when max_rto last changed.
Signed-off: Michele Baldessari <michele@acksyn.org>
Acked-by: Vlad Yasevich <vyasevich@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Conflicts:
net/netfilter/nfnetlink_log.c
net/netfilter/xt_LOG.c
Rather easy conflict resolution, the 'net' tree had bug fixes to make
sure we checked if a socket is a time-wait one or not and elide the
logging code if so.
Whereas on the 'net-next' side we are calculating the UID and GID from
the creds using different interfaces due to the user namespace changes
from Eric Biederman.
Signed-off-by: David S. Miller <davem@davemloft.net>
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SCTP charges wmem_alloc via sctp_set_owner_w() in sctp_sendmsg() and via
skb_set_owner_w() in sctp_packet_transmit(). If a sender runs out of
sndbuf it will sleep in sctp_wait_for_sndbuf() and expects to be waken up
by __sctp_write_space().
Buffer space charged via sctp_set_owner_w() is released in sctp_wfree()
which calls __sctp_write_space() directly.
Buffer space charged via skb_set_owner_w() is released via sock_wfree()
which calls sk->sk_write_space() _if_ SOCK_USE_WRITE_QUEUE is not set.
sctp_endpoint_init() sets SOCK_USE_WRITE_QUEUE on all sockets.
Therefore if sctp_packet_transmit() manages to queue up more than sndbuf
bytes, sctp_wait_for_sndbuf() will never be woken up again unless it is
interrupted by a signal.
This could be fixed by clearing the SOCK_USE_WRITE_QUEUE flag but ...
Charging for the data twice does not make sense in the first place, it
leads to overcharging sndbuf by a factor 2. Therefore this patch only
charges a single byte in wmem_alloc when transmitting an SCTP packet to
ensure that the socket stays alive until the packet has been released.
This means that control chunks are no longer accounted for in wmem_alloc
which I believe is not a problem as skb->truesize will typically lead
to overcharging anyway and thus compensates for any control overhead.
Signed-off-by: Thomas Graf <tgraf@suug.ch>
CC: Vlad Yasevich <vyasevic@redhat.com>
CC: Neil Horman <nhorman@tuxdriver.com>
CC: David Miller <davem@davemloft.net>
Acked-by: Vlad Yasevich <vyasevich@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: "Eric W. Biederman" <ebiederm@xmission.com>
Acked-by: Vlad Yasevich <vyasevich@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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This adjusts the call to dst_ops->update_pmtu() so that we can
transparently handle the fact that, in the future, the dst itself can
be invalidated by the PMTU update (when we have non-host routes cached
in sockets).
Signed-off-by: David S. Miller <davem@davemloft.net>
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While doing some recent work on sctp sack bundling I noted that
sctp_packet_append_chunk was pretty inefficient. Specifially, it was called
recursively while trying to bundle auth and sack chunks. Because of that we
call sctp_packet_bundle_sack and sctp_packet_bundle_auth a total of 4 times for
every call to sctp_packet_append_chunk, knowing that at least 3 of those calls
will do nothing.
So lets refactor sctp_packet_bundle_auth to have an outer part that does the
attempted bundling, and an inner part that just does the chunk appends. This
saves us several calls per iteration that we just don't need.
Also, noticed that the auth and sack bundling fail to free the chunks they
allocate if the append fails, so make sure we add that in
Signed-off-by: Neil Horman <nhorman@tuxdriver.com>
CC: Vlad Yasevich <vyasevich@gmail.com>
CC: "David S. Miller" <davem@davemloft.net>
CC: linux-sctp@vger.kernel.org
Acked-by: Vlad Yasevich <vyasevich@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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It was noticed recently that when we send data on a transport, its possible that
we might bundle a sack that arrived on a different transport. While this isn't
a major problem, it does go against the SHOULD requirement in section 6.4 of RFC
2960:
An endpoint SHOULD transmit reply chunks (e.g., SACK, HEARTBEAT ACK,
etc.) to the same destination transport address from which it
received the DATA or control chunk to which it is replying. This
rule should also be followed if the endpoint is bundling DATA chunks
together with the reply chunk.
This patch seeks to correct that. It restricts the bundling of sack operations
to only those transports which have moved the ctsn of the association forward
since the last sack. By doing this we guarantee that we only bundle outbound
saks on a transport that has received a chunk since the last sack. This brings
us into stricter compliance with the RFC.
Vlad had initially suggested that we strictly allow only sack bundling on the
transport that last moved the ctsn forward. While this makes sense, I was
concerned that doing so prevented us from bundling in the case where we had
received chunks that moved the ctsn on multiple transports. In those cases, the
RFC allows us to select any of the transports having received chunks to bundle
the sack on. so I've modified the approach to allow for that, by adding a state
variable to each transport that tracks weather it has moved the ctsn since the
last sack. This I think keeps our behavior (and performance), close enough to
our current profile that I think we can do this without a sysctl knob to
enable/disable it.
Signed-off-by: Neil Horman <nhorman@tuxdriver.com>
CC: Vlad Yaseivch <vyasevich@gmail.com>
CC: David S. Miller <davem@davemloft.net>
CC: linux-sctp@vger.kernel.org
Reported-by: Michele Baldessari <michele@redhat.com>
Reported-by: sorin serban <sserban@redhat.com>
Acked-by: Vlad Yasevich <vyasevich@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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dst_check() will take care of SA (and obsolete field), hence
IPsec rekeying scenario is taken into account.
Signed-off-by: Nicolas Dichtel <nicolas.dichtel@6wind.com>
Acked-by: Vlad Yaseivch <vyasevich@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Use of "unsigned int" is preferred to bare "unsigned" in net tree.
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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When checking whether a DATA chunk fits into the estimated rwnd a
full sizeof(struct sk_buff) is added to the needed chunk size. This
quickly exhausts the available rwnd space and leads to packets being
sent which are much below the PMTU limit. This can lead to much worse
performance.
The reason for this behaviour was to avoid putting too much memory
pressure on the receiver. The concept is not completely irational
because a Linux receiver does in fact clone an skb for each DATA chunk
delivered. However, Linux also reserves half the available socket
buffer space for data structures therefore usage of it is already
accounted for.
When proposing to change this the last time it was noted that this
behaviour was introduced to solve a performance issue caused by rwnd
overusage in combination with small DATA chunks.
Trying to reproduce this I found that with the sk_buff overhead removed,
the performance would improve significantly unless socket buffer limits
are increased.
The following numbers have been gathered using a patched iperf
supporting SCTP over a live 1 Gbit ethernet network. The -l option
was used to limit DATA chunk sizes. The numbers listed are based on
the average of 3 test runs each. Default values have been used for
sk_(r|w)mem.
Chunk
Size Unpatched No Overhead
-------------------------------------
4 15.2 Kbit [!] 12.2 Mbit [!]
8 35.8 Kbit [!] 26.0 Mbit [!]
16 95.5 Kbit [!] 54.4 Mbit [!]
32 106.7 Mbit 102.3 Mbit
64 189.2 Mbit 188.3 Mbit
128 331.2 Mbit 334.8 Mbit
256 537.7 Mbit 536.0 Mbit
512 766.9 Mbit 766.6 Mbit
1024 810.1 Mbit 808.6 Mbit
Signed-off-by: Thomas Graf <tgraf@redhat.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Packets to devices without NETIF_F_SCTP_CSUM (including NETIF_F_NO_CSUM)
should be properly checksummed because the packets can be diverted or
rerouted after construction. This still leaves packets diverted from
NETIF_F_SCTP_CSUM-enabled devices with broken checksums. Fixing this
needs implementing software offload fallback in networking core.
For users of sctp_checksum_disable, skb->ip_summed should be left as
CHECKSUM_NONE and not CHECKSUM_UNNECESSARY as per include/linux/skbuff.h.
Signed-off-by: Michał Mirosław <mirq-linux@rere.qmqm.pl>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Fixes generated by 'codespell' and manually reviewed.
Signed-off-by: Lucas De Marchi <lucas.demarchi@profusion.mobi>
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master.kernel.org:/pub/scm/linux/kernel/git/davem/net-2.6
Conflicts:
drivers/net/qlcnic/qlcnic_init.c
net/ipv4/ip_output.c
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sctp_packet_config() is called when getting the packet ready
for appending of chunks. The function should not touch the
current state, since it's possible to ping-pong between two
transports when sending, and that can result packet corruption
followed by skb overlfow crash.
Reported-by: Thomas Dreibholz <dreibh@iem.uni-due.de>
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Change SCTP_DEBUG_PRINTK and SCTP_DEBUG_PRINTK_IPADDR to
use do { print } while (0) guards.
Add SCTP_DEBUG_PRINTK_CONT to fix errors in log when
lines were continued.
Add #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
Add a missing newline in "Failed bind hash alloc"
Signed-off-by: Joe Perches <joe@perches.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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When we create the sctp_datamsg and fragment the user data,
we know exactly if we are sending full segments or not and
how they might be bundled. During this time, we can mark
messages a Nagle capable or not. This makes the check at
transmit time much simpler.
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
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The 'resent' bit is used to make sure that we don't update
rto estimate based on retransmitted chunks. However, we already
have the 'rto_pending' bit that we test when need to update rto,
so 'resent' bit is just extra. Additionally, we currently have
a bug in that we always set a 'resent' bit and thus rto estimate
is only updated by Heartbeats.
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
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implicit slab.h inclusion from percpu.h
percpu.h is included by sched.h and module.h and thus ends up being
included when building most .c files. percpu.h includes slab.h which
in turn includes gfp.h making everything defined by the two files
universally available and complicating inclusion dependencies.
percpu.h -> slab.h dependency is about to be removed. Prepare for
this change by updating users of gfp and slab facilities include those
headers directly instead of assuming availability. As this conversion
needs to touch large number of source files, the following script is
used as the basis of conversion.
http://userweb.kernel.org/~tj/misc/slabh-sweep.py
The script does the followings.
* Scan files for gfp and slab usages and update includes such that
only the necessary includes are there. ie. if only gfp is used,
gfp.h, if slab is used, slab.h.
* When the script inserts a new include, it looks at the include
blocks and try to put the new include such that its order conforms
to its surrounding. It's put in the include block which contains
core kernel includes, in the same order that the rest are ordered -
alphabetical, Christmas tree, rev-Xmas-tree or at the end if there
doesn't seem to be any matching order.
* If the script can't find a place to put a new include (mostly
because the file doesn't have fitting include block), it prints out
an error message indicating which .h file needs to be added to the
file.
The conversion was done in the following steps.
1. The initial automatic conversion of all .c files updated slightly
over 4000 files, deleting around 700 includes and adding ~480 gfp.h
and ~3000 slab.h inclusions. The script emitted errors for ~400
files.
2. Each error was manually checked. Some didn't need the inclusion,
some needed manual addition while adding it to implementation .h or
embedding .c file was more appropriate for others. This step added
inclusions to around 150 files.
3. The script was run again and the output was compared to the edits
from #2 to make sure no file was left behind.
4. Several build tests were done and a couple of problems were fixed.
e.g. lib/decompress_*.c used malloc/free() wrappers around slab
APIs requiring slab.h to be added manually.
5. The script was run on all .h files but without automatically
editing them as sprinkling gfp.h and slab.h inclusions around .h
files could easily lead to inclusion dependency hell. Most gfp.h
inclusion directives were ignored as stuff from gfp.h was usually
wildly available and often used in preprocessor macros. Each
slab.h inclusion directive was examined and added manually as
necessary.
6. percpu.h was updated not to include slab.h.
7. Build test were done on the following configurations and failures
were fixed. CONFIG_GCOV_KERNEL was turned off for all tests (as my
distributed build env didn't work with gcov compiles) and a few
more options had to be turned off depending on archs to make things
build (like ipr on powerpc/64 which failed due to missing writeq).
* x86 and x86_64 UP and SMP allmodconfig and a custom test config.
* powerpc and powerpc64 SMP allmodconfig
* sparc and sparc64 SMP allmodconfig
* ia64 SMP allmodconfig
* s390 SMP allmodconfig
* alpha SMP allmodconfig
* um on x86_64 SMP allmodconfig
8. percpu.h modifications were reverted so that it could be applied as
a separate patch and serve as bisection point.
Given the fact that I had only a couple of failures from tests on step
6, I'm fairly confident about the coverage of this conversion patch.
If there is a breakage, it's likely to be something in one of the arch
headers which should be easily discoverable easily on most builds of
the specific arch.
Signed-off-by: Tejun Heo <tj@kernel.org>
Guess-its-ok-by: Christoph Lameter <cl@linux-foundation.org>
Cc: Ingo Molnar <mingo@redhat.com>
Cc: Lee Schermerhorn <Lee.Schermerhorn@hp.com>
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Recently had a bug reported to me, in which the user was sending
packets with a payload containing a sequence number. The packets
were getting delivered in order according the chunk TSN values, but
the sequence values in the payload were arriving out of order. At
first I thought it must be an application error, but we eventually
found it to be a problem on the transmit side in the sctp stack.
The conditions for the error are that multihoming must be in use,
and it helps if each transport has a different pmtu. The problem
occurs in sctp_outq_flush. Basically we dequeue packets from the
data queue, and attempt to append them to the orrered packet for a
given transport. After we append a data chunk we add the trasport
to the end of a list of transports to have their packets sent at
the end of sctp_outq_flush. The problem occurs when a data chunks
fills up a offered packet on a transport. The function that does
the appending (sctp_packet_transmit_chunk), will try to call
sctp_packet_transmit on the full packet, and then append the chunk
to a new packet. This call to sctp_packet_transmit, sends that
packet ahead of the others that may be queued in the transport_list
in sctp_outq_flush. The result is that frames that were sent in one
order from the user space sending application get re-ordered prior
to tsn assignment in sctp_packet_transmit, resulting in mis-sequencing
of data payloads, even though tsn ordering is correct.
The fix is to change where we assign a tsn. By doing this earlier,
we are then free to place chunks in packets, whatever way we
see fit and the protocol will make sure to do all the appropriate
re-ordering on receive as is needed.
Signed-off-by: Neil Horman <nhorman@tuxdriver.com>
Reported-by: William Reich <reich@ulticom.com>
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
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Current implementation of max.burst ends up limiting new
data during cwnd decay period. The decay is happening becuase
the connection is idle and we are allowed to fill the congestion
window. The point of max.burst is to limit micro-bursts in response
to large acks. This still happens, as max.burst is still applied
to each transmit opportunity. It will also apply if a very large
send is made (greater then allowed by burst).
Tested-by: Florian Niederbacher <florian.niederbacher@student.uibk.ac.at>
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
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The transport last_time_used variable is rather useless.
It was only used when determining if CWND needs to be updated
due to idle transport. However, idle transport detection was
based on a Heartbeat timer and last_time_used was not incremented
when sending Heartbeats. As a result the check for cwnd reduction
was always true. We can get rid of the variable and just base
our cwnd manipulation on the HB timer (like the code comment sais).
We also have to call into the cwnd manipulation function regardless
of whether HBs are enabled or not. That way we will detect idle
transports if the user has disabled Heartbeats.
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
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Use sctp_packet_reset() instead of dup code.
Signed-off-by: Wei Yongjun <yjwei@cn.fujitsu.com>
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
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We currently track if AUTH has been bundled using the 'auth'
pointer to the chunk. However, AUTH is disallowed after DATA
is already in the packet, so we need to instead use the
'has_auth' field.
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
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The packet information does not reset after packet transmit, this
may cause some problems such as following DATA chunk be sent without
AUTH chunk, even if the authentication of DATA chunk has been
requested by the peer.
Signed-off-by: Wei Yongjun <yjwei@cn.fujitsu.com>
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
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SCTP will delay the last part of a large write due to NAGLE, if that
part is smaller then MTU. Since we are doing large writes, we might
as well send the last portion now instead of waiting untill the next
large write happens. The small portion will be sent as is regardless,
so it's better to not delay it.
This is a result of much discussions with Wei Yongjun <yjwei@cn.fujitsu.com>
and Doug Graham <dgraham@nortel.com>. Many thanks go out to them.
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
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The decision to delay due to Nagle should be based on the path mtu
and future packet size. We currently incorrectly base it on
'frag_point' which is the SCTP DATA segment size, and also we do
not count DATA chunk header overhead in the computation. This
actuall allows situations where a user can set low 'frag_point',
and then send small messages without delay.
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
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We are now trying to bundle SACKs when we have outbound
DATA to send. However, there are situations where this
outbound DATA will not be sent (due to congestion or
available window). In such cases it's ok to wait for the
timer to expire. This patch refactors the sending code
so that betfore attempting to bundle the SACK we check
to see if the DATA will actually be transmitted.
Based on eirlier works for Doug Graham <dgraham@nortel.com> and
Wei Youngjun <yjwei@cn.fujitsu.com>.
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
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This patch corrects the conditions under which a SACK will be piggybacked
on a DATA packet. The previous condition was incorrect due to a
misinterpretation of RFC 4960 and/or RFC 2960. Specifically, the
following paragraph from section 6.2 had not been implemented correctly:
Before an endpoint transmits a DATA chunk, if any received DATA
chunks have not been acknowledged (e.g., due to delayed ack), the
sender should create a SACK and bundle it with the outbound DATA
chunk, as long as the size of the final SCTP packet does not exceed
the current MTU. See Section 6.2.
When about to send a DATA chunk, the code now checks to see if the SACK
timer is running. If it is, we know we have a SACK to send to the
peer, so we append the SACK (assuming available space in the packet)
and turn off the timer. For a simple request-response scenario, this
will result in the SACK being bundled with the response, meaning the
the SACK is received quickly by the client, and also meaning that no
separate SACK packet needs to be sent by the server to acknowledge the
request. Prior to this patch, a separate SACK packet would have been
sent by the server SCTP only after its delayed-ACK timer had expired
(usually 200ms). This is wasteful of bandwidth, and can also have a
major negative impact on performance due the interaction of delayed ACKs
with the Nagle algorithm.
Signed-off-by: Doug Graham <dgraham@nortel.com>
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
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Commit 'net: skb->dst accessors'(adf30907d63893e4208dfe3f5c88ae12bc2f25d5)
broken the sctp protocol stack, the sctp packet can never be sent out after
Eric Dumazet's patch, which have typo in the sctp code.
Signed-off-by: Wei Yongjun <yjwei@cn.fujitsu.com>
Acked-by: Eric Dumazet <eric.dumazet@gmail.com>
Acked-by: Vlad Yasevich <vladisalv.yasevich@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Define three accessors to get/set dst attached to a skb
struct dst_entry *skb_dst(const struct sk_buff *skb)
void skb_dst_set(struct sk_buff *skb, struct dst_entry *dst)
void skb_dst_drop(struct sk_buff *skb)
This one should replace occurrences of :
dst_release(skb->dst)
skb->dst = NULL;
Delete skb->dst field
Signed-off-by: Eric Dumazet <eric.dumazet@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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this is the sctp code to enable hardware crc32c offload for
adapters that support it.
Originally by: Vlad Yasevich <vladislav.yasevich@hp.com>
modified by Jesse Brandeburg <jesse.brandeburg@intel.com>
Signed-off-by: Jesse Brandeburg <jesse.brandeburg@intel.com>
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
Signed-off-by: Jeff Kirsher <jeffrey.t.kirsher@intel.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Remove 2 TEST_FRAME hacks that are no longer needed. These allowed
sctp regression tests to compile before, but are no longer needed.
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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The sctp crc32c checksum is always generated in little endian.
So, we clean up the code to treat it as little endian and remove
all the __force casts.
Suggested by Herbert Xu.
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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This is a new version of my patch, now using a module parameter instead
of a sysctl, so that the option is harder to find. Please note that,
once the module is loaded, it is still possible to change the value of
the parameter in /sys/module/sctp/parameters/, which is useful if you
want to do performance comparisons without rebooting.
Computation of SCTP checksums significantly affects the performance of
SCTP. For example, using two dual-Opteron 246 connected using a Gbe
network, it was not possible to achieve more than ~730 Mbps, compared to
941 Mbps after disabling SCTP checksums.
Unfortunately, SCTP checksum offloading in NICs is not commonly
available (yet).
By default, checksums are still enabled, of course.
Signed-off-by: Lucas Nussbaum <lucas.nussbaum@ens-lyon.fr>
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Base versions handle constant folding now.
Signed-off-by: Harvey Harrison <harvey.harrison@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Recent changes to the retransmit code exposed a long standing
bug where it was possible for a chunk to be time stamped
after the retransmit timer was reset. This caused a rare
situation where the retrnamist timer has expired, but
nothing was marked for retrnasmission because all of
timesamps on data were less then 1 rto ago. As result,
the timer was never restarted since nothing was retransmitted,
and this resulted in a hung association that did couldn't
complete the data transfer. The solution is to timestamp
the chunk when it's added to the packet for transmission
purposes. After the packet is trsnmitted the rtx timer
is restarted. This guarantees that when the timer expires,
there will be data to retransmit.
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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sctp_chunks should be put on a diet. This is some of the low hanging
fruit that we can strip out. Changes all the __s8/__u8 flags to
bitfields. Saves 12 bytes per chunk.
Signed-off-by: Neil Horman <nhorman@tuxdriver.com>
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
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Loopback used to clobber the ip_summed filed which sctp then used
to figure out if it needed to do checksumming or not. Now that
loopback doesn't do that any more, sctp needs to set the ip_summed
field correctly.
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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The ipfragok flag controls whether the packet may be fragmented
either on the local host on beyond. The latter is only valid on
IPv4.
In fact, we never want to do the latter even on IPv4 when PMTU is
enabled. This is because even though we can't fragment packets
within SCTP due to the prtocol's inherent faults, we can still
fragment it at IP layer. By setting the DF bit we will improve
the PMTU process.
RFC 2960 only says that we SHOULD clear the DF bit in this case,
so we're compliant even if we set the DF bit. In fact RFC 4960
no longer has this statement.
Once we make this change, we only need to control the local
fragmentation. There is already a bit in the skb which controls
that, local_df. So this patch sets that instead of using the
ipfragok argument.
The only complication is that there isn't a struct sock object
per transport, so for IPv4 we have to resort to changing the
pmtudisc field for every packet. This should be safe though
as the protocol is single-threaded.
Note that after this patch we can remove ipfragok from the rest
of the stack too.
Signed-off-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: Harvey Harrison <harvey.harrison@gmail.com>
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Signed-off-by: Pavel Emelyanov <xemul@openvz.org>
Signed-off-by: David S. Miller <davem@davemloft.net>
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RFC 4960, Section 11.4. Protection of Non-SCTP-Capable Hosts
When an SCTP stack receives a packet containing multiple control or
DATA chunks and the processing of the packet requires the sending of
multiple chunks in response, the sender of the response chunk(s) MUST
NOT send more than one packet. If bundling is supported, multiple
response chunks that fit into a single packet MAY be bundled together
into one single response packet. If bundling is not supported, then
the sender MUST NOT send more than one response chunk and MUST
discard all other responses. Note that this rule does NOT apply to a
SACK chunk, since a SACK chunk is, in itself, a response to DATA and
a SACK does not require a response of more DATA.
We implement this by not servicing our outqueue until we reach the end
of the packet. This enables maximum bundling. We also identify
'response' chunks and make sure that we only send 1 packet when sending
such chunks.
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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Commit e9df2e8fd8fbc95c57dbd1d33dada66c4627b44c ("[IPV6]: Use
appropriate sock tclass setting for routing lookup.") also changed the
way that ECN capable transports mark this capability in IPv6. As a
result, SCTP was not marking ECN capablity because the traffic class
was never set. This patch brings back the markings for IPv6 traffic.
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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__FUNCTION__ is gcc-specific, use __func__
Signed-off-by: Harvey Harrison <harvey.harrison@gmail.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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I was notified by Randy Stewart that lksctp claims to be
"the reference implementation". First of all, "the
refrence implementation" was the original implementation
of SCTP in usersapce written ty Randy and a few others.
Second, after looking at the definiton of 'reference implementation',
we don't really meet the requirements.
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
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The crc32c library used an identical table and algorithm
as SCTP. Switch to using the library instead of carrying
our own table. Using crypto layer proved to have too
much overhead compared to using the library directly.
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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SCTP-AUTH, Section 6.2:
Endpoints MUST send all requested chunks authenticated where this has
been requested by the peer. The other chunks MAY be sent
authenticated or not. If endpoint pair shared keys are used, one of
them MUST be selected for authentication.
To send chunks in an authenticated way, the sender MUST include these
chunks after an AUTH chunk. This means that a sender MUST bundle
chunks in order to authenticate them.
If the endpoint has no endpoint pair shared key for the peer, it MUST
use Shared Key Identifier 0 with an empty endpoint pair shared key.
If there are multiple endpoint shared keys the sender selects one and
uses the corresponding Shared Key Identifier
Signed-off-by: Vlad Yasevich <vladislav.yasevich@hp.com>
Signed-off-by: David S. Miller <davem@davemloft.net>
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