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As it is, the replay check is just performed if the replay window of the
legacy implementation is nonzero. So we move the test on a nonzero replay
window inside the replay check functions to be sure we are testing for the
right implementation.
Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
Acked-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
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This patch adds support for IPsec extended sequence numbers (esn)
as defined in RFC 4303. The bits to manage the anti-replay window
are based on a patch from Alex Badea.
Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
Acked-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
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As it is, the anti-replay bitmap in struct xfrm_replay_state can
only accomodate 32 packets. Even though it is possible to configure
anti-replay window sizes up to 255 packets from userspace. So we
reject any packet with a sequence number within the configured window
but outside the bitmap. With this patch, we represent the anti-replay
window as a bitmap of variable length that can be accessed via the
new struct xfrm_replay_state_esn. Thus, we have no limit on the
window size anymore. To use the new anti-replay window implementantion,
new userspace tools are required. We leave the old implementation
untouched to stay in sync with old userspace tools.
Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
Acked-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
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To support multiple versions of replay detection, we move the replay
detection functions to a separate file and make them accessible
via function pointers contained in the struct xfrm_replay.
Signed-off-by: Steffen Klassert <steffen.klassert@secunet.com>
Acked-by: Herbert Xu <herbert@gondor.apana.org.au>
Signed-off-by: David S. Miller <davem@davemloft.net>
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