From 1493bf217f7f59a5d9e2095a7dbcec00fb36ca8b Mon Sep 17 00:00:00 2001
From: Tejun Heo <tj@kernel.org>
Date: Sat, 15 May 2010 20:09:30 +0200
Subject: block: use struct parsed_partitions *state universally in partition
 check code

Make the following changes to partition check code.

* Add ->bdev to struct parsed_partitions.

* Introduce read_part_sector() which is a simple wrapper around
  read_dev_sector() which takes struct parsed_partitions *state
  instead of @bdev.

* For functions which used to take @state and @bdev, drop @bdev.  For
  functions which used to take @bdev, replace it with @state.

* While updating, drop superflous checks on NULL state/bdev in ldm.c.

This cleans up the API a bit and enables better handling of IO errors
during partition check as the generic partition check code now has
much better visibility into what went wrong in the low level code
paths.

Signed-off-by: Tejun Heo <tj@kernel.org>
Cc: Ben Hutchings <ben@decadent.org.uk>
Acked-by: David S. Miller <davem@davemloft.net>
Signed-off-by: Jens Axboe <jens.axboe@oracle.com>
---
 fs/partitions/atari.h | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

(limited to 'fs/partitions/atari.h')

diff --git a/fs/partitions/atari.h b/fs/partitions/atari.h
index 63186b00e13..fe2d32a89f3 100644
--- a/fs/partitions/atari.h
+++ b/fs/partitions/atari.h
@@ -31,4 +31,4 @@ struct rootsector
   u16 checksum;			/* checksum for bootable disks */
 } __attribute__((__packed__));
 
-int atari_partition(struct parsed_partitions *state, struct block_device *bdev);
+int atari_partition(struct parsed_partitions *state);
-- 
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