From 6e5714eaf77d79ae1c8b47e3e040ff5411b717ec Mon Sep 17 00:00:00 2001
From: "David S. Miller" <davem@davemloft.net>
Date: Wed, 3 Aug 2011 20:50:44 -0700
Subject: net: Compute protocol sequence numbers and fragment IDs using MD5.

Computers have become a lot faster since we compromised on the
partial MD4 hash which we use currently for performance reasons.

MD5 is a much safer choice, and is inline with both RFC1948 and
other ISS generators (OpenBSD, Solaris, etc.)

Furthermore, only having 24-bits of the sequence number be truly
unpredictable is a very serious limitation.  So the periodic
regeneration and 8-bit counter have been removed.  We compute and
use a full 32-bit sequence number.

For ipv6, DCCP was found to use a 32-bit truncated initial sequence
number (it needs 43-bits) and that is fixed here as well.

Reported-by: Dan Kaminsky <dan@doxpara.com>
Tested-by: Willy Tarreau <w@1wt.eu>
Signed-off-by: David S. Miller <davem@davemloft.net>
---
 net/ipv4/tcp_ipv4.c | 1 +
 1 file changed, 1 insertion(+)

(limited to 'net/ipv4/tcp_ipv4.c')

diff --git a/net/ipv4/tcp_ipv4.c b/net/ipv4/tcp_ipv4.c
index 955b8e65b69..1c12b8ec849 100644
--- a/net/ipv4/tcp_ipv4.c
+++ b/net/ipv4/tcp_ipv4.c
@@ -72,6 +72,7 @@
 #include <net/timewait_sock.h>
 #include <net/xfrm.h>
 #include <net/netdma.h>
+#include <net/secure_seq.h>
 
 #include <linux/inet.h>
 #include <linux/ipv6.h>
-- 
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