From 6e5714eaf77d79ae1c8b47e3e040ff5411b717ec Mon Sep 17 00:00:00 2001 From: "David S. Miller" <davem@davemloft.net> Date: Wed, 3 Aug 2011 20:50:44 -0700 Subject: net: Compute protocol sequence numbers and fragment IDs using MD5. Computers have become a lot faster since we compromised on the partial MD4 hash which we use currently for performance reasons. MD5 is a much safer choice, and is inline with both RFC1948 and other ISS generators (OpenBSD, Solaris, etc.) Furthermore, only having 24-bits of the sequence number be truly unpredictable is a very serious limitation. So the periodic regeneration and 8-bit counter have been removed. We compute and use a full 32-bit sequence number. For ipv6, DCCP was found to use a 32-bit truncated initial sequence number (it needs 43-bits) and that is fixed here as well. Reported-by: Dan Kaminsky <dan@doxpara.com> Tested-by: Willy Tarreau <w@1wt.eu> Signed-off-by: David S. Miller <davem@davemloft.net> --- net/ipv4/tcp_ipv4.c | 1 + 1 file changed, 1 insertion(+) (limited to 'net/ipv4/tcp_ipv4.c') diff --git a/net/ipv4/tcp_ipv4.c b/net/ipv4/tcp_ipv4.c index 955b8e65b69..1c12b8ec849 100644 --- a/net/ipv4/tcp_ipv4.c +++ b/net/ipv4/tcp_ipv4.c @@ -72,6 +72,7 @@ #include <net/timewait_sock.h> #include <net/xfrm.h> #include <net/netdma.h> +#include <net/secure_seq.h> #include <linux/inet.h> #include <linux/ipv6.h> -- cgit v1.2.3-70-g09d2