From f363e45fd1184219b472ea549cb7e192e24ef4d2 Mon Sep 17 00:00:00 2001 From: Tejun Heo Date: Mon, 3 Jan 2011 14:49:46 +0100 Subject: net/ceph: make ceph_msgr_wq non-reentrant ceph messenger code does a rather complex dancing around multithread workqueue to make sure the same work item isn't executed concurrently on different CPUs. This restriction can be provided by workqueue with WQ_NON_REENTRANT. Make ceph_msgr_wq non-reentrant workqueue with the default concurrency level and remove the QUEUED/BUSY logic. * This removes backoff handling in con_work() but it couldn't reliably block execution of con_work() to begin with - queue_con() can be called after the work started but before BUSY is set. It seems that it was an optimization for a rather cold path and can be safely removed. * The number of concurrent work items is bound by the number of connections and connetions are independent from each other. With the default concurrency level, different connections will be executed independently. Signed-off-by: Tejun Heo Cc: Sage Weil Cc: ceph-devel@vger.kernel.org Signed-off-by: Sage Weil --- net/ceph/messenger.c | 46 ++-------------------------------------------- 1 file changed, 2 insertions(+), 44 deletions(-) (limited to 'net') diff --git a/net/ceph/messenger.c b/net/ceph/messenger.c index b6ff4a1519a..dff633d62e5 100644 --- a/net/ceph/messenger.c +++ b/net/ceph/messenger.c @@ -96,7 +96,7 @@ struct workqueue_struct *ceph_msgr_wq; int ceph_msgr_init(void) { - ceph_msgr_wq = create_workqueue("ceph-msgr"); + ceph_msgr_wq = alloc_workqueue("ceph-msgr", WQ_NON_REENTRANT, 0); if (!ceph_msgr_wq) { pr_err("msgr_init failed to create workqueue\n"); return -ENOMEM; @@ -1920,20 +1920,6 @@ bad_tag: /* * Atomically queue work on a connection. Bump @con reference to * avoid races with connection teardown. - * - * There is some trickery going on with QUEUED and BUSY because we - * only want a _single_ thread operating on each connection at any - * point in time, but we want to use all available CPUs. - * - * The worker thread only proceeds if it can atomically set BUSY. It - * clears QUEUED and does it's thing. When it thinks it's done, it - * clears BUSY, then rechecks QUEUED.. if it's set again, it loops - * (tries again to set BUSY). - * - * To queue work, we first set QUEUED, _then_ if BUSY isn't set, we - * try to queue work. If that fails (work is already queued, or BUSY) - * we give up (work also already being done or is queued) but leave QUEUED - * set so that the worker thread will loop if necessary. */ static void queue_con(struct ceph_connection *con) { @@ -1948,11 +1934,7 @@ static void queue_con(struct ceph_connection *con) return; } - set_bit(QUEUED, &con->state); - if (test_bit(BUSY, &con->state)) { - dout("queue_con %p - already BUSY\n", con); - con->ops->put(con); - } else if (!queue_work(ceph_msgr_wq, &con->work.work)) { + if (!queue_delayed_work(ceph_msgr_wq, &con->work, 0)) { dout("queue_con %p - already queued\n", con); con->ops->put(con); } else { @@ -1967,15 +1949,6 @@ static void con_work(struct work_struct *work) { struct ceph_connection *con = container_of(work, struct ceph_connection, work.work); - int backoff = 0; - -more: - if (test_and_set_bit(BUSY, &con->state) != 0) { - dout("con_work %p BUSY already set\n", con); - goto out; - } - dout("con_work %p start, clearing QUEUED\n", con); - clear_bit(QUEUED, &con->state); mutex_lock(&con->mutex); @@ -1994,28 +1967,13 @@ more: try_read(con) < 0 || try_write(con) < 0) { mutex_unlock(&con->mutex); - backoff = 1; ceph_fault(con); /* error/fault path */ goto done_unlocked; } done: mutex_unlock(&con->mutex); - done_unlocked: - clear_bit(BUSY, &con->state); - dout("con->state=%lu\n", con->state); - if (test_bit(QUEUED, &con->state)) { - if (!backoff || test_bit(OPENING, &con->state)) { - dout("con_work %p QUEUED reset, looping\n", con); - goto more; - } - dout("con_work %p QUEUED reset, but just faulted\n", con); - clear_bit(QUEUED, &con->state); - } - dout("con_work %p done\n", con); - -out: con->ops->put(con); } -- cgit v1.2.3-70-g09d2