From e24a121aa1070fc91b6461b8b88bb6ffa61b4b49 Mon Sep 17 00:00:00 2001 From: Andreas Mohr Date: Mon, 26 Mar 2007 12:49:45 +0200 Subject: [ALSA] azt3328.c: small cleanup patch - change 'PCM' mixer control (pre/post 3D) to 'PCM Output Route' - improve snd_azf3328_debug_show_ports - less aggressive module init message - document Bass/Treble non-bug (prompted by user report - Thank You!!) - add some items to card description - add some I/O register documentation - enhance copyright Signed-off-by: Andreas Mohr Signed-off-by: Takashi Iwai Signed-off-by: Jaroslav Kysela --- sound/pci/azt3328.c | 30 +++++++++++++++++++++--------- sound/pci/azt3328.h | 4 ++-- 2 files changed, 23 insertions(+), 11 deletions(-) (limited to 'sound') diff --git a/sound/pci/azt3328.c b/sound/pci/azt3328.c index e7dadddb126..36d3666a5b7 100644 --- a/sound/pci/azt3328.c +++ b/sound/pci/azt3328.c @@ -1,6 +1,6 @@ /* * azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168). - * Copyright (C) 2002, 2005 by Andreas Mohr + * Copyright (C) 2002, 2005, 2006, 2007 by Andreas Mohr * * Framework borrowed from Bart Hartgers's als4000.c. * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801), @@ -52,6 +52,9 @@ * - full duplex 16bit playback/record at independent sampling rate * - MPU401 (+ legacy address support) FIXME: how to enable legacy addr?? * - game port (legacy address support) + * - builtin 3D enhancement (said to be YAMAHA Ymersion) + * - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven + * features supported) * - built-in General DirectX timer having a 20 bits counter * with 1us resolution (see below!) * - I2S serial port for external DAC @@ -94,6 +97,10 @@ * * BUGS * - full-duplex might *still* be problematic, not fully tested recently + * - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated + * if you set PCM output switch to "pre 3D" instead of "post 3D". + * If this can't be set, then get a mixer application that Isn't Stupid (tm) + * (e.g. kmix, gamix) - unfortunately several are!! * * TODO * - test MPU401 MIDI playback etc. @@ -652,7 +659,7 @@ static struct snd_kcontrol_new snd_azf3328_mixer_controls[] __devinitdata = { AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1), AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8), AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9), - AZF3328_MIXER_ENUM("PCM", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */ + AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */ AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0), AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0), AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0), @@ -1369,7 +1376,6 @@ snd_azf3328_playback_close(struct snd_pcm_substream *substream) struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); snd_azf3328_dbgcallenter(); - chip->playback_substream = NULL; snd_azf3328_dbgcallleave(); return 0; @@ -1660,10 +1666,10 @@ snd_azf3328_test_bit(unsigned int reg, int bit) } #endif +#if DEBUG_MISC static void snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip) { -#if DEBUG_MISC u16 tmp; snd_azf3328_dbgmisc("codec_port 0x%lx, io2_port 0x%lx, mpu_port 0x%lx, synth_port 0x%lx, mixer_port 0x%lx, irq %d\n", chip->codec_port, chip->io2_port, chip->mpu_port, chip->synth_port, chip->mixer_port, chip->irq); @@ -1673,10 +1679,16 @@ snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip) for (tmp=0; tmp <= 0x01; tmp += 1) snd_azf3328_dbgmisc("0x%02x: opl 0x%04x, mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, mpu330 0x%04x\n", tmp, inb(0x388 + tmp), inb(0x300 + tmp), inb(0x310 + tmp), inb(0x320 + tmp), inb(0x330 + tmp)); - for (tmp = 0; tmp <= 0x6E; tmp += 2) - snd_azf3328_dbgmisc("0x%02x: 0x%04x\n", tmp, snd_azf3328_codec_inb(chip, tmp)); -#endif + for (tmp = 0; tmp < AZF_IO_SIZE_CODEC; tmp += 2) + snd_azf3328_dbgmisc("codec 0x%02x: 0x%04x\n", tmp, snd_azf3328_codec_inw(chip, tmp)); + + for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2) + snd_azf3328_dbgmisc("mixer 0x%02x: 0x%04x\n", tmp, snd_azf3328_mixer_inw(chip, tmp)); } +#else +static inline void +snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip) {} +#endif static int __devinit snd_azf3328_create(struct snd_card *card, @@ -1842,8 +1854,8 @@ snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id) #ifdef MODULE printk( -"azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168\n" -"azt3328: (hardware was completely undocumented - ZERO support from Aztech).\n" +"azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n" +"azt3328: Hardware was completely undocumented, unfortunately.\n" "azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n" "azt3328: User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n", 1024000 / seqtimer_scaling, seqtimer_scaling); diff --git a/sound/pci/azt3328.h b/sound/pci/azt3328.h index b4f3e3cd006..679fa992e2b 100644 --- a/sound/pci/azt3328.h +++ b/sound/pci/azt3328.h @@ -106,8 +106,8 @@ #define IRQ_RECORDING 0x0002 #define IRQ_MPU401 0x0010 #define IRQ_TIMER 0x0020 /* DirectX timer */ - #define IRQ_UNKNOWN1 0x0040 /* probably unused */ - #define IRQ_UNKNOWN2 0x0080 /* probably unused */ + #define IRQ_UNKNOWN1 0x0040 /* probably unused, or possibly I2S port? or gameport IRQ? */ + #define IRQ_UNKNOWN2 0x0080 /* probably unused, or possibly I2S port? or gameport IRQ? */ #define IDX_IO_66H 0x66 /* writing 0xffff returns 0x0000 */ #define IDX_IO_SOME_VALUE 0x68 /* this is set to e.g. 0x3ff or 0x300, and writable; maybe some buffer limit, but I couldn't find out more, PU:0x00ff */ #define IDX_IO_6AH 0x6A /* this WORD can be set to have bits 0x0028 activated (FIXME: correct??); actually inhibits PCM playback!!! maybe power management?? */ -- cgit v1.2.3-70-g09d2