#include #include #include "stacktrace.h" int walk_stackframe(unsigned long fp, unsigned long low, unsigned long high, int (*fn)(struct stackframe *, void *), void *data) { struct stackframe *frame; do { /* * Check current frame pointer is within bounds */ if ((fp - 12) < low || fp + 4 >= high) break; frame = (struct stackframe *)(fp - 12); if (fn(frame, data)) break; /* * Update the low bound - the next frame must always * be at a higher address than the current frame. */ low = fp + 4; fp = frame->fp; } while (fp); return 0; } #ifdef CONFIG_STACKTRACE struct stack_trace_data { struct stack_trace *trace; unsigned int skip; }; static int save_trace(struct stackframe *frame, void *d) { struct stack_trace_data *data = d; struct stack_trace *trace = data->trace; if (data->skip) { data->skip--; return 0; } trace->entries[trace->nr_entries++] = frame->lr; return trace->nr_entries >= trace->max_entries; } void save_stack_trace(struct stack_trace *trace) { struct stack_trace_data data; unsigned long fp, base; data.trace = trace; data.skip = trace->skip; base = (unsigned long)task_stack_page(current); asm("mov %0, fp" : "=r" (fp)); walk_stackframe(fp, base, base + THREAD_SIZE, save_trace, &data); } #endif