/* radeon_drv.h -- Private header for radeon driver -*- linux-c -*- * * Copyright 1999 Precision Insight, Inc., Cedar Park, Texas. * Copyright 2000 VA Linux Systems, Inc., Fremont, California. * All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Kevin E. Martin * Gareth Hughes */ #ifndef __RADEON_DRV_H__ #define __RADEON_DRV_H__ /* General customization: */ #define DRIVER_AUTHOR "Gareth Hughes, Keith Whitwell, others." #define DRIVER_NAME "radeon" #define DRIVER_DESC "ATI Radeon" #define DRIVER_DATE "20050911" /* Interface history: * * 1.1 - ?? * 1.2 - Add vertex2 ioctl (keith) * - Add stencil capability to clear ioctl (gareth, keith) * - Increase MAX_TEXTURE_LEVELS (brian) * 1.3 - Add cmdbuf ioctl (keith) * - Add support for new radeon packets (keith) * - Add getparam ioctl (keith) * - Add flip-buffers ioctl, deprecate fullscreen foo (keith). * 1.4 - Add scratch registers to get_param ioctl. * 1.5 - Add r200 packets to cmdbuf ioctl * - Add r200 function to init ioctl * - Add 'scalar2' instruction to cmdbuf * 1.6 - Add static GART memory manager * Add irq handler (won't be turned on unless X server knows to) * Add irq ioctls and irq_active getparam. * Add wait command for cmdbuf ioctl * Add GART offset query for getparam * 1.7 - Add support for cube map registers: R200_PP_CUBIC_FACES_[0..5] * and R200_PP_CUBIC_OFFSET_F1_[0..5]. * Added packets R200_EMIT_PP_CUBIC_FACES_[0..5] and * R200_EMIT_PP_CUBIC_OFFSETS_[0..5]. (brian) * 1.8 - Remove need to call cleanup ioctls on last client exit (keith) * Add 'GET' queries for starting additional clients on different VT's. * 1.9 - Add DRM_IOCTL_RADEON_CP_RESUME ioctl. * Add texture rectangle support for r100. * 1.10- Add SETPARAM ioctl; first parameter to set is FB_LOCATION, which * clients use to tell the DRM where they think the framebuffer is * located in the card's address space * 1.11- Add packet R200_EMIT_RB3D_BLENDCOLOR to support GL_EXT_blend_color * and GL_EXT_blend_[func|equation]_separate on r200 * 1.12- Add R300 CP microcode support - this just loads the CP on r300 * (No 3D support yet - just microcode loading) * 1.13- Add packet R200_EMIT_TCL_POINT_SPRITE_CNTL for ARB_point_parameters * - Add hyperz support, add hyperz flags to clear ioctl. * 1.14- Add support for color tiling * - Add R100/R200 surface allocation/free support * 1.15- Add support for texture micro tiling * - Add support for r100 cube maps * 1.16- Add R200_EMIT_PP_TRI_PERF_CNTL packet to support brilinear * texture filtering on r200 * 1.17- Add initial support for R300 (3D). * 1.18- Add support for GL_ATI_fragment_shader, new packets * R200_EMIT_PP_AFS_0/1, R200_EMIT_PP_TXCTLALL_0-5 (replaces * R200_EMIT_PP_TXFILTER_0-5, 2 more regs) and R200_EMIT_ATF_TFACTOR * (replaces R200_EMIT_TFACTOR_0 (8 consts instead of 6) * 1.19- Add support for gart table in FB memory and PCIE r300 */ #define DRIVER_MAJOR 1 #define DRIVER_MINOR 19 #define DRIVER_PATCHLEVEL 0 #define GET_RING_HEAD(dev_priv) DRM_READ32( (dev_priv)->ring_rptr, 0 ) #define SET_RING_HEAD(dev_priv,val) DRM_WRITE32( (dev_priv)->ring_rptr, 0, (val) ) /* * Radeon chip families */ enum radeon_family { CHIP_R100, CHIP_RS100, CHIP_RV100, CHIP_R200, CHIP_RV200, CHIP_RS200, CHIP_R250, CHIP_RS250, CHIP_RV250, CHIP_RV280, CHIP_R300, CHIP_RS300, CHIP_R350, CHIP_RV350, CHIP_R420, CHIP_LAST, }; enum radeon_cp_microcode_version { UCODE_R100, UCODE_R200, UCODE_R300, }; /* * Chip flags */ enum radeon_chip_flags { CHIP_FAMILY_MASK = 0x0000ffffUL, CHIP_FLAGS_MASK = 0xffff0000UL, CHIP_IS_MOBILITY = 0x00010000UL, CHIP_IS_IGP = 0x00020000UL, CHIP_SINGLE_CRTC = 0x00040000UL, CHIP_IS_AGP = 0x00080000UL, CHIP_HAS_HIERZ = 0x00100000UL, CHIP_IS_PCIE = 0x00200000UL, }; typedef struct drm_radeon_freelist { unsigned int age; drm_buf_t *buf; struct drm_radeon_freelist *next; struct drm_radeon_freelist *prev; } drm_radeon_freelist_t; typedef struct drm_radeon_ring_buffer { u32 *start; u32 *end; int size; int size_l2qw; u32 tail; u32 tail_mask; int space; int high_mark; } drm_radeon_ring_buffer_t; typedef struct drm_radeon_depth_clear_t { u32 rb3d_cntl; u32 rb3d_zstencilcntl; u32 se_cntl; } drm_radeon_depth_clear_t; struct drm_radeon_driver_file_fields { int64_t radeon_fb_delta; }; struct mem_block { struct mem_block *next; struct mem_block *prev; int start; int size; DRMFILE filp; /* 0: free, -1: heap, other: real files */ }; struct radeon_surface { int refcount; u32 lower; u32 upper; u32 flags; }; struct radeon_virt_surface { int surface_index; u32 lower; u32 upper; u32 flags; DRMFILE filp; }; typedef struct drm_radeon_private { drm_radeon_ring_buffer_t ring; drm_radeon_sarea_t *sarea_priv; u32 fb_location; int gart_size; u32 gart_vm_start; unsigned long gart_buffers_offset; int cp_mode; int cp_running; drm_radeon_freelist_t *head; drm_radeon_freelist_t *tail; int last_buf; volatile u32 *scratch; int writeback_works; int usec_timeout; int microcode_version; int is_pci; struct { u32 boxes; int freelist_timeouts; int freelist_loops; int requested_bufs; int last_frame_reads; int last_clear_reads; int clears; int texture_uploads; } stats; int do_boxes; int page_flipping; int current_page; u32 color_fmt; unsigned int front_offset; unsigned int front_pitch; unsigned int back_offset; unsigned int back_pitch; u32 depth_fmt; unsigned int depth_offset; unsigned int depth_pitch; u32 front_pitch_offset; u32 back_pitch_offset; u32 depth_pitch_offset; drm_radeon_depth_clear_t depth_clear; unsigned long fb_offset; unsigned long mmio_offset; unsigned long ring_offset; unsigned long ring_rptr_offset; unsigned long buffers_offset; unsigned long gart_textures_offset; drm_local_map_t *sarea; drm_local_map_t *mmio; drm_local_map_t *cp_ring; drm_local_map_t *ring_rptr; drm_local_map_t *gart_textures; struct mem_block *gart_heap; struct mem_block *fb_heap; /* SW interrupt */ wait_queue_head_t swi_queue; atomic_t swi_emitted; struct radeon_surface surfaces[RADEON_MAX_SURFACES]; struct radeon_virt_surface virt_surfaces[2 * RADEON_MAX_SURFACES]; unsigned long pcigart_offset; drm_ati_pcigart_info gart_info; /* starting from here on, data is preserved accross an open */ uint32_t flags; /* see radeon_chip_flags */ } drm_radeon_private_t; typedef struct drm_radeon_buf_priv { u32 age; } drm_radeon_buf_priv_t; typedef struct drm_radeon_kcmd_buffer { int bufsz; char *buf; int nbox; drm_clip_rect_t __user *boxes; } drm_radeon_kcmd_buffer_t; extern int radeon_no_wb; extern drm_ioctl_desc_t radeon_ioctls[]; extern int radeon_max_ioctl; /* radeon_cp.c */ extern int radeon_cp_init(DRM_IOCTL_ARGS); extern int radeon_cp_start(DRM_IOCTL_ARGS); extern int radeon_cp_stop(DRM_IOCTL_ARGS); extern int radeon_cp_reset(DRM_IOCTL_ARGS); extern int radeon_cp_idle(DRM_IOCTL_ARGS); extern int radeon_cp_resume(DRM_IOCTL_ARGS); extern int radeon_engine_reset(DRM_IOCTL_ARGS); extern int radeon_fullscreen(DRM_IOCTL_ARGS); extern int radeon_cp_buffers(DRM_IOCTL_ARGS); extern void radeon_freelist_reset(drm_device_t * dev); extern drm_buf_t *radeon_freelist_get(drm_device_t * dev); extern int radeon_wait_ring(drm_radeon_private_t * dev_priv, int n); extern int radeon_do_cp_idle(drm_radeon_private_t * dev_priv); extern int radeon_driver_preinit(struct drm_device *dev, unsigned long flags); extern int radeon_presetup(struct drm_device *dev); extern int radeon_driver_postcleanup(struct drm_device *dev); extern int radeon_mem_alloc(DRM_IOCTL_ARGS); extern int radeon_mem_free(DRM_IOCTL_ARGS); extern int radeon_mem_init_heap(DRM_IOCTL_ARGS); extern void radeon_mem_takedown(struct mem_block **heap); extern void radeon_mem_release(DRMFILE filp, struct mem_block *heap); /* radeon_irq.c */ extern int radeon_irq_emit(DRM_IOCTL_ARGS); extern int radeon_irq_wait(DRM_IOCTL_ARGS); extern void radeon_do_release(drm_device_t * dev); extern int radeon_driver_vblank_wait(drm_device_t * dev, unsigned int *sequence); extern irqreturn_t radeon_driver_irq_handler(DRM_IRQ_ARGS); extern void radeon_driver_irq_preinstall(drm_device_t * dev); extern void radeon_driver_irq_postinstall(drm_device_t * dev); extern void radeon_driver_irq_uninstall(drm_device_t * dev); extern int radeon_driver_load(struct drm_device *dev, unsigned long flags); extern int radeon_driver_unload(struct drm_device *dev); extern int radeon_driver_firstopen(struct drm_device *dev); extern void radeon_driver_preclose(drm_device_t * dev, DRMFILE filp); extern void radeon_driver_postclose(drm_device_t * dev, drm_file_t * filp); extern void radeon_driver_lastclose(drm_device_t * dev); extern int radeon_driver_open(drm_device_t * dev, drm_file_t * filp_priv); extern long radeon_compat_ioctl(struct file *filp, unsigned int cmd, unsigned long arg); /* r300_cmdbuf.c */ extern void r300_init_reg_flags(void); extern int r300_do_cp_cmdbuf(drm_device_t * dev, DRMFILE filp, drm_file_t * filp_priv, drm_radeon_kcmd_buffer_t * cmdbuf); /* Flags for stats.boxes */ #define RADEON_BOX_DMA_IDLE 0x1 #define RADEON_BOX_RING_FULL 0x2 #define RADEON_BOX_FLIP 0x4 #define RADEON_BOX_WAIT_IDLE 0x8 #define RADEON_BOX_TEXTURE_LOAD 0x10 /* Register definitions, register access macros and drmAddMap constants * for Radeon kernel driver. */ #define RADEON_AGP_COMMAND 0x0f60 #define RADEON_AUX_SCISSOR_CNTL 0x26f0 # define RADEON_EXCLUSIVE_SCISSOR_0 (1 << 24) # define RADEON_EXCLUSIVE_SCISSOR_1 (1 << 25) # define RADEON_EXCLUSIVE_SCISSOR_2 (1 << 26) # define RADEON_SCISSOR_0_ENABLE (1 << 28) # define RADEON_SCISSOR_1_ENABLE (1 << 29) # define RADEON_SCISSOR_2_ENABLE (1 << 30) #define RADEON_BUS_CNTL 0x0030 # define RADEON_BUS_MASTER_DIS (1 << 6) #define RADEON_CLOCK_CNTL_DATA 0x000c # define RADEON_PLL_WR_EN (1 << 7) #define RADEON_CLOCK_CNTL_INDEX 0x0008 #define RADEON_CONFIG_APER_SIZE 0x0108 #define RADEON_CRTC_OFFSET 0x0224 #define RADEON_CRTC_OFFSET_CNTL 0x0228 # define RADEON_CRTC_TILE_EN (1 << 15) # define RADEON_CRTC_OFFSET_FLIP_CNTL (1 << 16) #define RADEON_CRTC2_OFFSET 0x0324 #define RADEON_CRTC2_OFFSET_CNTL 0x0328 #define RADEON_PCIE_INDEX 0x0030 #define RADEON_PCIE_DATA 0x0034 #define RADEON_PCIE_TX_GART_CNTL 0x10 # define RADEON_PCIE_TX_GART_EN (1 << 0) # define RADEON_PCIE_TX_GART_UNMAPPED_ACCESS_PASS_THRU (0<<1) # define RADEON_PCIE_TX_GART_UNMAPPED_ACCESS_CLAMP_LO (1<<1) # define RADEON_PCIE_TX_GART_UNMAPPED_ACCESS_DISCARD (3<<1) # define RADEON_PCIE_TX_GART_MODE_32_128_CACHE (0<<3) # define RADEON_PCIE_TX_GART_MODE_8_4_128_CACHE (1<<3) # define RADEON_PCIE_TX_GART_CHK_RW_VALID_EN (1<<5) # define RADEON_PCIE_TX_GART_INVALIDATE_TLB (1<<8) #define RADEON_PCIE_TX_DISCARD_RD_ADDR_LO 0x11 #define RADEON_PCIE_TX_DISCARD_RD_ADDR_HI 0x12 #define RADEON_PCIE_TX_GART_BASE 0x13 #define RADEON_PCIE_TX_GART_START_LO 0x14 #define RADEON_PCIE_TX_GART_START_HI 0x15 #define RADEON_PCIE_TX_GART_END_LO 0x16 #define RADEON_PCIE_TX_GART_END_HI 0x17 #define RADEON_MPP_TB_CONFIG 0x01c0 #define RADEON_MEM_CNTL 0x0140 #define RADEON_MEM_SDRAM_MODE_REG 0x0158 #define RADEON_AGP_BASE 0x0170 #define RADEON_RB3D_COLOROFFSET 0x1c40 #define RADEON_RB3D_COLORPITCH 0x1c48 #define RADEON_DP_GUI_MASTER_CNTL 0x146c # define RADEON_GMC_SRC_PITCH_OFFSET_CNTL (1 << 0) # define RADEON_GMC_DST_PITCH_OFFSET_CNTL (1 << 1) # define RADEON_GMC_BRUSH_SOLID_COLOR (13 << 4) # define RADEON_GMC_BRUSH_NONE (15 << 4) # define RADEON_GMC_DST_16BPP (4 << 8) # define RADEON_GMC_DST_24BPP (5 << 8) # define RADEON_GMC_DST_32BPP (6 << 8) # define RADEON_GMC_DST_DATATYPE_SHIFT 8 # define RADEON_GMC_SRC_DATATYPE_COLOR (3 << 12) # define RADEON_DP_SRC_SOURCE_MEMORY (2 << 24) # define RADEON_DP_SRC_SOURCE_HOST_DATA (3 << 24) # define RADEON_GMC_CLR_CMP_CNTL_DIS (1 << 28) # define RADEON_GMC_WR_MSK_DIS (1 << 30) # define RADEON_ROP3_S 0x00cc0000 # define RADEON_ROP3_P 0x00f00000 #define RADEON_DP_WRITE_MASK 0x16cc #define RADEON_DST_PITCH_OFFSET 0x142c #define RADEON_DST_PITCH_OFFSET_C 0x1c80 # define RADEON_DST_TILE_LINEAR (0 << 30) # define RADEON_DST_TILE_MACRO (1 << 30) # define RADEON_DST_TILE_MICRO (2 << 30) # define RADEON_DST_TILE_BOTH (3 << 30) #define RADEON_SCRATCH_REG0 0x15e0 #define RADEON_SCRATCH_REG1 0x15e4 #define RADEON_SCRATCH_REG2 0x15e8 #define RADEON_SCRATCH_REG3 0x15ec #define RADEON_SCRATCH_REG4 0x15f0 #define RADEON_SCRATCH_REG5 0x15f4 #define RADEON_SCRATCH_UMSK 0x0770 #define RADEON_SCRATCH_ADDR 0x0774 #define RADEON_SCRATCHOFF( x ) (RADEON_SCRATCH_REG_OFFSET + 4*(x)) #define GET_SCRATCH( x ) (dev_priv->writeback_works \ ? DRM_READ32( dev_priv->ring_rptr, RADEON_SCRATCHOFF(x) ) \ : RADEON_READ( RADEON_SCRATCH_REG0 + 4*(x) ) ) #define RADEON_GEN_INT_CNTL 0x0040 # define RADEON_CRTC_VBLANK_MASK (1 << 0) # define RADEON_GUI_IDLE_INT_ENABLE (1 << 19) # define RADEON_SW_INT_ENABLE (1 << 25) #define RADEON_GEN_INT_STATUS 0x0044 # define RADEON_CRTC_VBLANK_STAT (1 << 0) # define RADEON_CRTC_VBLANK_STAT_ACK (1 << 0) # define RADEON_GUI_IDLE_INT_TEST_ACK (1 << 19) # define RADEON_SW_INT_TEST (1 << 25) # define RADEON_SW_INT_TEST_ACK (1 << 25) # define RADEON_SW_INT_FIRE (1 << 26) #define RADEON_HOST_PATH_CNTL 0x0130 # define RADEON_HDP_SOFT_RESET (1 << 26) # define RADEON_HDP_WC_TIMEOUT_MASK (7 << 28) # define RADEON_HDP_WC_TIMEOUT_28BCLK (7 << 28) #define RADEON_ISYNC_CNTL 0x1724 # define RADEON_ISYNC_ANY2D_IDLE3D (1 << 0) # define RADEON_ISYNC_ANY3D_IDLE2D (1 << 1) # define RADEON_ISYNC_TRIG2D_IDLE3D (1 << 2) # define RADEON_ISYNC_TRIG3D_IDLE2D (1 << 3) # define RADEON_ISYNC_WAIT_IDLEGUI (1 << 4) # define RADEON_ISYNC_CPSCRATCH_IDLEGUI (1 << 5) #define RADEON_RBBM_GUICNTL 0x172c # define RADEON_HOST_DATA_SWAP_NONE (0 << 0) # define RADEON_HOST_DATA_SWAP_16BIT (1 << 0) # define RADEON_HOST_DATA_SWAP_32BIT (2 << 0) # define RADEON_HOST_DATA_SWAP_HDW (3 << 0) #define RADEON_MC_AGP_LOCATION 0x014c #define RADEON_MC_FB_LOCATION 0x0148 #define RADEON_MCLK_CNTL 0x0012 # define RADEON_FORCEON_MCLKA (1 << 16) # define RADEON_FORCEON_MCLKB (1 << 17) # define RADEON_FORCEON_YCLKA (1 << 18) # define RADEON_FORCEON_YCLKB (1 << 19) # define RADEON_FORCEON_MC (1 << 20) # define RADEON_FORCEON_AIC (1 << 21) #define RADEON_PP_BORDER_COLOR_0 0x1d40 #define RADEON_PP_BORDER_COLOR_1 0x1d44 #define RADEON_PP_BORDER_COLOR_2 0x1d48 #define RADEON_PP_CNTL 0x1c38 # define RADEON_SCISSOR_ENABLE (1 << 1) #define RADEON_PP_LUM_MATRIX 0x1d00 #define RADEON_PP_MISC 0x1c14 #define RADEON_PP_ROT_MATRIX_0 0x1d58 #define RADEON_PP_TXFILTER_0 0x1c54 #define RADEON_PP_TXOFFSET_0 0x1c5c #define RADEON_PP_TXFILTER_1 0x1c6c #define RADEON_PP_TXFILTER_2 0x1c84 #define RADEON_RB2D_DSTCACHE_CTLSTAT 0x342c # define RADEON_RB2D_DC_FLUSH (3 << 0) # define RADEON_RB2D_DC_FREE (3 << 2) # define RADEON_RB2D_DC_FLUSH_ALL 0xf # define RADEON_RB2D_DC_BUSY (1 << 31) #define RADEON_RB3D_CNTL 0x1c3c # define RADEON_ALPHA_BLEND_ENABLE (1 << 0) # define RADEON_PLANE_MASK_ENABLE (1 << 1) # define RADEON_DITHER_ENABLE (1 << 2) # define RADEON_ROUND_ENABLE (1 << 3) # define RADEON_SCALE_DITHER_ENABLE (1 << 4) # define RADEON_DITHER_INIT (1 << 5) # define RADEON_ROP_ENABLE (1 << 6) # define RADEON_STENCIL_ENABLE (1 << 7) # define RADEON_Z_ENABLE (1 << 8) # define RADEON_ZBLOCK16 (1 << 15) #define RADEON_RB3D_DEPTHOFFSET 0x1c24 #define RADEON_RB3D_DEPTHCLEARVALUE 0x3230 #define RADEON_RB3D_DEPTHPITCH 0x1c28 #define RADEON_RB3D_PLANEMASK 0x1d84 #define RADEON_RB3D_STENCILREFMASK 0x1d7c #define RADEON_RB3D_ZCACHE_MODE 0x3250 #define RADEON_RB3D_ZCACHE_CTLSTAT 0x3254 # define RADEON_RB3D_ZC_FLUSH (1 << 0) # define RADEON_RB3D_ZC_FREE (1 << 2) # define RADEON_RB3D_ZC_FLUSH_ALL 0x5 # define RADEON_RB3D_ZC_BUSY (1 << 31) #define RADEON_RB3D_ZSTENCILCNTL 0x1c2c # define RADEON_Z_TEST_MASK (7 << 4) # define RADEON_Z_TEST_ALWAYS (7 << 4) # define RADEON_Z_HIERARCHY_ENABLE (1 << 8) # define RADEON_STENCIL_TEST_ALWAYS (7 << 12) # define RADEON_STENCIL_S_FAIL_REPLACE (2 << 16) # define RADEON_STENCIL_ZPASS_REPLACE (2 << 20) # define RADEON_STENCIL_ZFAIL_REPLACE (2 << 24) # define RADEON_Z_COMPRESSION_ENABLE (1 << 28) # define RADEON_FORCE_Z_DIRTY (1 << 29) # define RADEON_Z_WRITE_ENABLE (1 << 30) # define RADEON_Z_DECOMPRESSION_ENABLE (1 << 31) #define RADEON_RBBM_SOFT_RESET 0x00f0 # define RADEON_SOFT_RESET_CP (1 << 0) # define RADEON_SOFT_RESET_HI (1 << 1) # define RADEON_SOFT_RESET_SE (1 << 2) # define RADEON_SOFT_RESET_RE (1 << 3) # define RADEON_SOFT_RESET_PP (1 << 4) # define RADEON_SOFT_RESET_E2 (1 << 5) # define RADEON_SOFT_RESET_RB (1 << 6) # define RADEON_SOFT_RESET_HDP (1 << 7) #define RADEON_RBBM_STATUS 0x0e40 # define RADEON_RBBM_FIFOCNT_MASK 0x007f # define RADEON_RBBM_ACTIVE (1 << 31) #define RADEON_RE_LINE_PATTERN 0x1cd0 #define RADEON_RE_MISC 0x26c4 #define RADEON_RE_TOP_LEFT 0x26c0 #define RADEON_RE_WIDTH_HEIGHT 0x1c44 #define RADEON_RE_STIPPLE_ADDR 0x1cc8 #define RADEON_RE_STIPPLE_DATA 0x1ccc #define RADEON_SCISSOR_TL_0 0x1cd8 #define RADEON_SCISSOR_BR_0 0x1cdc #define RADEON_SCISSOR_TL_1 0x1ce0 #define RADEON_SCISSOR_BR_1 0x1ce4 #define RADEON_SCISSOR_TL_2 0x1ce8 #define RADEON_SCISSOR_BR_2 0x1cec #define RADEON_SE_COORD_FMT 0x1c50 #define RADEON_SE_CNTL 0x1c4c # define RADEON_FFACE_CULL_CW (0 << 0) # define RADEON_BFACE_SOLID (3 << 1) # define RADEON_FFACE_SOLID (3 << 3) # define RADEON_FLAT_SHADE_VTX_LAST (3 << 6) # define RADEON_DIFFUSE_SHADE_FLAT (1 << 8) # define RADEON_DIFFUSE_SHADE_GOURAUD (2 << 8) # define RADEON_ALPHA_SHADE_FLAT (1 << 10) # define RADEON_ALPHA_SHADE_GOURAUD (2 << 10) # define RADEON_SPECULAR_SHADE_FLAT (1 << 12) # define RADEON_SPECULAR_SHADE_GOURAUD (2 << 12) # define RADEON_FOG_SHADE_FLAT (1 << 14) # define RADEON_FOG_SHADE_GOURAUD (2 << 14) # define RADEON_VPORT_XY_XFORM_ENABLE (1 << 24) # define RADEON_VPORT_Z_XFORM_ENABLE (1 << 25) # define RADEON_VTX_PIX_CENTER_OGL (1 << 27) # define RADEON_ROUND_MODE_TRUNC (0 << 28) # define RADEON_ROUND_PREC_8TH_PIX (1 << 30) #define RADEON_SE_CNTL_STATUS 0x2140 #define RADEON_SE_LINE_WIDTH 0x1db8 #define RADEON_SE_VPORT_XSCALE 0x1d98 #define RADEON_SE_ZBIAS_FACTOR 0x1db0 #define RADEON_SE_TCL_MATERIAL_EMMISSIVE_RED 0x2210 #define RADEON_SE_TCL_OUTPUT_VTX_FMT 0x2254 #define RADEON_SE_TCL_VECTOR_INDX_REG 0x2200 # define RADEON_VEC_INDX_OCTWORD_STRIDE_SHIFT 16 # define RADEON_VEC_INDX_DWORD_COUNT_SHIFT 28 #define RADEON_SE_TCL_VECTOR_DATA_REG 0x2204 #define RADEON_SE_TCL_SCALAR_INDX_REG 0x2208 # define RADEON_SCAL_INDX_DWORD_STRIDE_SHIFT 16 #define RADEON_SE_TCL_SCALAR_DATA_REG 0x220C #define RADEON_SURFACE_ACCESS_FLAGS 0x0bf8 #define RADEON_SURFACE_ACCESS_CLR 0x0bfc #define RADEON_SURFACE_CNTL 0x0b00 # define RADEON_SURF_TRANSLATION_DIS (1 << 8) # define RADEON_NONSURF_AP0_SWP_MASK (3 << 20) # define RADEON_NONSURF_AP0_SWP_LITTLE (0 << 20) # define RADEON_NONSURF_AP0_SWP_BIG16 (1 << 20) # define RADEON_NONSURF_AP0_SWP_BIG32 (2 << 20) # define RADEON_NONSURF_AP1_SWP_MASK (3 << 22) # define RADEON_NONSURF_AP1_SWP_LITTLE (0 << 22) # define RADEON_NONSURF_AP1_SWP_BIG16 (1 << 22) # define RADEON_NONSURF_AP1_SWP_BIG32 (2 << 22) #define RADEON_SURFACE0_INFO 0x0b0c # define RADEON_SURF_PITCHSEL_MASK (0x1ff << 0) # define RADEON_SURF_TILE_MODE_MASK (3 << 16) # define RADEON_SURF_TILE_MODE_MACRO (0 << 16) # define RADEON_SURF_TILE_MODE_MICRO (1 << 16) # define RADEON_SURF_TILE_MODE_32BIT_Z (2 << 16) # define RADEON_SURF_TILE_MODE_16BIT_Z (3 << 16) #define RADEON_SURFACE0_LOWER_BOUND 0x0b04 #define RADEON_SURFACE0_UPPER_BOUND 0x0b08 # define RADEON_SURF_ADDRESS_FIXED_MASK (0x3ff << 0) #define RADEON_SURFACE1_INFO 0x0b1c #define RADEON_SURFACE1_LOWER_BOUND 0x0b14 #define RADEON_SURFACE1_UPPER_BOUND 0x0b18 #define RADEON_SURFACE2_INFO 0x0b2c #define RADEON_SURFACE2_LOWER_BOUND 0x0b24 #define RADEON_SURFACE2_UPPER_BOUND 0x0b28 #define RADEON_SURFACE3_INFO 0x0b3c #define RADEON_SURFACE3_LOWER_BOUND 0x0b34 #define RADEON_SURFACE3_UPPER_BOUND 0x0b38 #define RADEON_SURFACE4_INFO 0x0b4c #define RADEON_SURFACE4_LOWER_BOUND 0x0b44 #define RADEON_SURFACE4_UPPER_BOUND 0x0b48 #define RADEON_SURFACE5_INFO 0x0b5c #define RADEON_SURFACE5_LOWER_BOUND 0x0b54 #define RADEON_SURFACE5_UPPER_BOUND 0x0b58 #define RADEON_SURFACE6_INFO 0x0b6c #define RADEON_SURFACE6_LOWER_BOUND 0x0b64 #define RADEON_SURFACE6_UPPER_BOUND 0x0b68 #define RADEON_SURFACE7_INFO 0x0b7c #define RADEON_SURFACE7_LOWER_BOUND 0x0b74 #define RADEON_SURFACE7_UPPER_BOUND 0x0b78 #define RADEON_SW_SEMAPHORE 0x013c #define RADEON_WAIT_UNTIL 0x1720 # define RADEON_WAIT_CRTC_PFLIP (1 << 0) # define RADEON_WAIT_2D_IDLECLEAN (1 << 16) # define RADEON_WAIT_3D_IDLECLEAN (1 << 17) # define RADEON_WAIT_HOST_IDLECLEAN (1 << 18) #define RADEON_RB3D_ZMASKOFFSET 0x3234 #define RADEON_RB3D_ZSTENCILCNTL 0x1c2c # define RADEON_DEPTH_FORMAT_16BIT_INT_Z (0 << 0) # define RADEON_DEPTH_FORMAT_24BIT_INT_Z (2 << 0) /* CP registers */ #define RADEON_CP_ME_RAM_ADDR 0x07d4 #define RADEON_CP_ME_RAM_RADDR 0x07d8 #define RADEON_CP_ME_RAM_DATAH 0x07dc #define RADEON_CP_ME_RAM_DATAL 0x07e0 #define RADEON_CP_RB_BASE 0x0700 #define RADEON_CP_RB_CNTL 0x0704 # define RADEON_BUF_SWAP_32BIT (2 << 16) #define RADEON_CP_RB_RPTR_ADDR 0x070c #define RADEON_CP_RB_RPTR 0x0710 #define RADEON_CP_RB_WPTR 0x0714 #define RADEON_CP_RB_WPTR_DELAY 0x0718 # define RADEON_PRE_WRITE_TIMER_SHIFT 0 # define RADEON_PRE_WRITE_LIMIT_SHIFT 23 #define RADEON_CP_IB_BASE 0x0738 #define RADEON_CP_CSQ_CNTL 0x0740 # define RADEON_CSQ_CNT_PRIMARY_MASK (0xff << 0) # define RADEON_CSQ_PRIDIS_INDDIS (0 << 28) # define RADEON_CSQ_PRIPIO_INDDIS (1 << 28) # define RADEON_CSQ_PRIBM_INDDIS (2 << 28) # define RADEON_CSQ_PRIPIO_INDBM (3 << 28) # define RADEON_CSQ_PRIBM_INDBM (4 << 28) # define RADEON_CSQ_PRIPIO_INDPIO (15 << 28) #define RADEON_AIC_CNTL 0x01d0 # define RADEON_PCIGART_TRANSLATE_EN (1 << 0) #define RADEON_AIC_STAT 0x01d4 #define RADEON_AIC_PT_BASE 0x01d8 #define RADEON_AIC_LO_ADDR 0x01dc #define RADEON_AIC_HI_ADDR 0x01e0 #define RADEON_AIC_TLB_ADDR 0x01e4 #define RADEON_AIC_TLB_DATA 0x01e8 /* CP command packets */ #define RADEON_CP_PACKET0 0x00000000 # define RADEON_ONE_REG_WR (1 << 15) #define RADEON_CP_PACKET1 0x40000000 #define RADEON_CP_PACKET2 0x80000000 #define RADEON_CP_PACKET3 0xC0000000 # define RADEON_CP_NOP 0x00001000 # define RADEON_CP_NEXT_CHAR 0x00001900 # define RADEON_CP_PLY_NEXTSCAN 0x00001D00 # define RADEON_CP_SET_SCISSORS 0x00001E00 /* GEN_INDX_PRIM is unsupported starting with R300 */ # define RADEON_3D_RNDR_GEN_INDX_PRIM 0x00002300 # define RADEON_WAIT_FOR_IDLE 0x00002600 # define RADEON_3D_DRAW_VBUF 0x00002800 # define RADEON_3D_DRAW_IMMD 0x00002900 # define RADEON_3D_DRAW_INDX 0x00002A00 # define RADEON_CP_LOAD_PALETTE 0x00002C00 # define RADEON_3D_LOAD_VBPNTR 0x00002F00 # define RADEON_MPEG_IDCT_MACROBLOCK 0x00003000 # define RADEON_MPEG_IDCT_MACROBLOCK_REV 0x00003100 # define RADEON_3D_CLEAR_ZMASK 0x00003200 # define RADEON_CP_INDX_BUFFER 0x00003300 # define RADEON_CP_3D_DRAW_VBUF_2 0x00003400 # define RADEON_CP_3D_DRAW_IMMD_2 0x00003500 # define RADEON_CP_3D_DRAW_INDX_2 0x00003600 # define RADEON_3D_CLEAR_HIZ 0x00003700 # define RADEON_CP_3D_CLEAR_CMASK 0x00003802 # define RADEON_CNTL_HOSTDATA_BLT 0x00009400 # define RADEON_CNTL_PAINT_MULTI 0x00009A00 # define RADEON_CNTL_BITBLT_MULTI 0x00009B00 # define RADEON_CNTL_SET_SCISSORS 0xC0001E00 #define RADEON_CP_PACKET_MASK 0xC0000000 #define RADEON_CP_PACKET_COUNT_MASK 0x3fff0000 #define RADEON_CP_PACKET0_REG_MASK 0x000007ff #define RADEON_CP_PACKET1_REG0_MASK 0x000007ff #define RADEON_CP_PACKET1_REG1_MASK 0x003ff800 #define RADEON_VTX_Z_PRESENT (1 << 31) #define RADEON_VTX_PKCOLOR_PRESENT (1 << 3) #define RADEON_PRIM_TYPE_NONE (0 << 0) #define RADEON_PRIM_TYPE_POINT (1 << 0) #define RADEON_PRIM_TYPE_LINE (2 << 0) #define RADEON_PRIM_TYPE_LINE_STRIP (3 << 0) #define RADEON_PRIM_TYPE_TRI_LIST (4 << 0) #define RADEON_PRIM_TYPE_TRI_FAN (5 << 0) #define RADEON_PRIM_TYPE_TRI_STRIP (6 << 0) #define RADEON_PRIM_TYPE_TRI_TYPE2 (7 << 0) #define RADEON_PRIM_TYPE_RECT_LIST (8 << 0) #define RADEON_PRIM_TYPE_3VRT_POINT_LIST (9 << 0) #define RADEON_PRIM_TYPE_3VRT_LINE_LIST (10 << 0) #define RADEON_PRIM_TYPE_MASK 0xf #define RADEON_PRIM_WALK_IND (1 << 4) #define RADEON_PRIM_WALK_LIST (2 << 4) #define RADEON_PRIM_WALK_RING (3 << 4) #define RADEON_COLOR_ORDER_BGRA (0 << 6) #define RADEON_COLOR_ORDER_RGBA (1 << 6) #define RADEON_MAOS_ENABLE (1 << 7) #define RADEON_VTX_FMT_R128_MODE (0 << 8) #define RADEON_VTX_FMT_RADEON_MODE (1 << 8) #define RADEON_NUM_VERTICES_SHIFT 16 #define RADEON_COLOR_FORMAT_CI8 2 #define RADEON_COLOR_FORMAT_ARGB1555 3 #define RADEON_COLOR_FORMAT_RGB565 4 #define RADEON_COLOR_FORMAT_ARGB8888 6 #define RADEON_COLOR_FORMAT_RGB332 7 #define RADEON_COLOR_FORMAT_RGB8 9 #define RADEON_COLOR_FORMAT_ARGB4444 15 #define RADEON_TXFORMAT_I8 0 #define RADEON_TXFORMAT_AI88 1 #define RADEON_TXFORMAT_RGB332 2 #define RADEON_TXFORMAT_ARGB1555 3 #define RADEON_TXFORMAT_RGB565 4 #define RADEON_TXFORMAT_ARGB4444 5 #define RADEON_TXFORMAT_ARGB8888 6 #define RADEON_TXFORMAT_RGBA8888 7 #define RADEON_TXFORMAT_Y8 8 #define RADEON_TXFORMAT_VYUY422 10 #define RADEON_TXFORMAT_YVYU422 11 #define RADEON_TXFORMAT_DXT1 12 #define RADEON_TXFORMAT_DXT23 14 #define RADEON_TXFORMAT_DXT45 15 #define R200_PP_TXCBLEND_0 0x2f00 #define R200_PP_TXCBLEND_1 0x2f10 #define R200_PP_TXCBLEND_2 0x2f20 #define R200_PP_TXCBLEND_3 0x2f30 #define R200_PP_TXCBLEND_4 0x2f40 #define R200_PP_TXCBLEND_5 0x2f50 #define R200_PP_TXCBLEND_6 0x2f60 #define R200_PP_TXCBLEND_7 0x2f70 #define R200_SE_TCL_LIGHT_MODEL_CTL_0 0x2268 #define R200_PP_TFACTOR_0 0x2ee0 #define R200_SE_VTX_FMT_0 0x2088 #define R200_SE_VAP_CNTL 0x2080 #define R200_SE_TCL_MATRIX_SEL_0 0x2230 #define R200_SE_TCL_TEX_PROC_CTL_2 0x22a8 #define R200_SE_TCL_UCP_VERT_BLEND_CTL 0x22c0 #define R200_PP_TXFILTER_5 0x2ca0 #define R200_PP_TXFILTER_4 0x2c80 #define R200_PP_TXFILTER_3 0x2c60 #define R200_PP_TXFILTER_2 0x2c40 #define R200_PP_TXFILTER_1 0x2c20 #define R200_PP_TXFILTER_0 0x2c00 #define R200_PP_TXOFFSET_5 0x2d78 #define R200_PP_TXOFFSET_4 0x2d60 #define R200_PP_TXOFFSET_3 0x2d48 #define R200_PP_TXOFFSET_2 0x2d30 #define R200_PP_TXOFFSET_1 0x2d18 #define R200_PP_TXOFFSET_0 0x2d00 #define R200_PP_CUBIC_FACES_0 0x2c18 #define R200_PP_CUBIC_FACES_1 0x2c38 #define R200_PP_CUBIC_FACES_2 0x2c58 #define R200_PP_CUBIC_FACES_3 0x2c78 #define R200_PP_CUBIC_FACES_4 0x2c98 #define R200_PP_CUBIC_FACES_5 0x2cb8 #define R200_PP_CUBIC_OFFSET_F1_0 0x2d04 #define R200_PP_CUBIC_OFFSET_F2_0 0x2d08 #define R200_PP_CUBIC_OFFSET_F3_0 0x2d0c #define R200_PP_CUBIC_OFFSET_F4_0 0x2d10 #define R200_PP_CUBIC_OFFSET_F5_0 0x2d14 #define R200_PP_CUBIC_OFFSET_F1_1 0x2d1c #define R200_PP_CUBIC_OFFSET_F2_1 0x2d20 #define R200_PP_CUBIC_OFFSET_F3_1 0x2d24 #define R200_PP_CUBIC_OFFSET_F4_1 0x2d28 #define R200_PP_CUBIC_OFFSET_F5_1 0x2d2c #define R200_PP_CUBIC_OFFSET_F1_2 0x2d34 #define R200_PP_CUBIC_OFFSET_F2_2 0x2d38 #define R200_PP_CUBIC_OFFSET_F3_2 0x2d3c #define R200_PP_CUBIC_OFFSET_F4_2 0x2d40 #define R200_PP_CUBIC_OFFSET_F5_2 0x2d44 #define R200_PP_CUBIC_OFFSET_F1_3 0x2d4c #define R200_PP_CUBIC_OFFSET_F2_3 0x2d50 #define R200_PP_CUBIC_OFFSET_F3_3 0x2d54 #define R200_PP_CUBIC_OFFSET_F4_3 0x2d58 #define R200_PP_CUBIC_OFFSET_F5_3 0x2d5c #define R200_PP_CUBIC_OFFSET_F1_4 0x2d64 #define R200_PP_CUBIC_OFFSET_F2_4 0x2d68 #define R200_PP_CUBIC_OFFSET_F3_4 0x2d6c #define R200_PP_CUBIC_OFFSET_F4_4 0x2d70 #define R200_PP_CUBIC_OFFSET_F5_4 0x2d74 #define R200_PP_CUBIC_OFFSET_F1_5 0x2d7c #define R200_PP_CUBIC_OFFSET_F2_5 0x2d80 #define R200_PP_CUBIC_OFFSET_F3_5 0x2d84 #define R200_PP_CUBIC_OFFSET_F4_5 0x2d88 #define R200_PP_CUBIC_OFFSET_F5_5 0x2d8c #define R200_RE_AUX_SCISSOR_CNTL 0x26f0 #define R200_SE_VTE_CNTL 0x20b0 #define R200_SE_TCL_OUTPUT_VTX_COMP_SEL 0x2250 #define R200_PP_TAM_DEBUG3 0x2d9c #define R200_PP_CNTL_X 0x2cc4 #define R200_SE_VAP_CNTL_STATUS 0x2140 #define R200_RE_SCISSOR_TL_0 0x1cd8 #define R200_RE_SCISSOR_TL_1 0x1ce0 #define R200_RE_SCISSOR_TL_2 0x1ce8 #define R200_RB3D_DEPTHXY_OFFSET 0x1d60 #define R200_RE_AUX_SCISSOR_CNTL 0x26f0 #define R200_SE_VTX_STATE_CNTL 0x2180 #define R200_RE_POINTSIZE 0x2648 #define R200_SE_TCL_INPUT_VTX_VECTOR_ADDR_0 0x2254 #define RADEON_PP_TEX_SIZE_0 0x1d04 /* NPOT */ #define RADEON_PP_TEX_SIZE_1 0x1d0c #define RADEON_PP_TEX_SIZE_2 0x1d14 #define RADEON_PP_CUBIC_FACES_0 0x1d24 #define RADEON_PP_CUBIC_FACES_1 0x1d28 #define RADEON_PP_CUBIC_FACES_2 0x1d2c #define RADEON_PP_CUBIC_OFFSET_T0_0 0x1dd0 /* bits [31:5] */ #define RADEON_PP_CUBIC_OFFSET_T1_0 0x1e00 #define RADEON_PP_CUBIC_OFFSET_T2_0 0x1e14 #define SE_VAP_CNTL__TCL_ENA_MASK 0x00000001 #define SE_VAP_CNTL__FORCE_W_TO_ONE_MASK 0x00010000 #define SE_VAP_CNTL__VF_MAX_VTX_NUM__SHIFT 0x00000012 #define SE_VTE_CNTL__VTX_XY_FMT_MASK 0x00000100 #define SE_VTE_CNTL__VTX_Z_FMT_MASK 0x00000200 #define SE_VTX_FMT_0__VTX_Z0_PRESENT_MASK 0x00000001 #define SE_VTX_FMT_0__VTX_W0_PRESENT_MASK 0x00000002 #define SE_VTX_FMT_0__VTX_COLOR_0_FMT__SHIFT 0x0000000b #define R200_3D_DRAW_IMMD_2 0xC0003500 #define R200_SE_VTX_FMT_1 0x208c #define R200_RE_CNTL 0x1c50 #define R200_RB3D_BLENDCOLOR 0x3218 #define R200_SE_TCL_POINT_SPRITE_CNTL 0x22c4 #define R200_PP_TRI_PERF 0x2cf8 #define R200_PP_AFS_0 0x2f80 #define R200_PP_AFS_1 0x2f00 /* same as txcblend_0 */ /* Constants */ #define RADEON_MAX_USEC_TIMEOUT 100000 /* 100 ms */ #define RADEON_LAST_FRAME_REG RADEON_SCRATCH_REG0 #define RADEON_LAST_DISPATCH_REG RADEON_SCRATCH_REG1 #define RADEON_LAST_CLEAR_REG RADEON_SCRATCH_REG2 #define RADEON_LAST_SWI_REG RADEON_SCRATCH_REG3 #define RADEON_LAST_DISPATCH 1 #define RADEON_MAX_VB_AGE 0x7fffffff #define RADEON_MAX_VB_VERTS (0xffff) #define RADEON_RING_HIGH_MARK 128 #define RADEON_PCIGART_TABLE_SIZE (32*1024) #define RADEON_READ(reg) DRM_READ32( dev_priv->mmio, (reg) ) #define RADEON_WRITE(reg,val) DRM_WRITE32( dev_priv->mmio, (reg), (val) ) #define RADEON_READ8(reg) DRM_READ8( dev_priv->mmio, (reg) ) #define RADEON_WRITE8(reg,val) DRM_WRITE8( dev_priv->mmio, (reg), (val) ) #define RADEON_WRITE_PLL( addr, val ) \ do { \ RADEON_WRITE8( RADEON_CLOCK_CNTL_INDEX, \ ((addr) & 0x1f) | RADEON_PLL_WR_EN ); \ RADEON_WRITE( RADEON_CLOCK_CNTL_DATA, (val) ); \ } while (0) #define RADEON_WRITE_PCIE( addr, val ) \ do { \ RADEON_WRITE8( RADEON_PCIE_INDEX, \ ((addr) & 0xff)); \ RADEON_WRITE( RADEON_PCIE_DATA, (val) ); \ } while (0) #define CP_PACKET0( reg, n ) \ (RADEON_CP_PACKET0 | ((n) << 16) | ((reg) >> 2)) #define CP_PACKET0_TABLE( reg, n ) \ (RADEON_CP_PACKET0 | RADEON_ONE_REG_WR | ((n) << 16) | ((reg) >> 2)) #define CP_PACKET1( reg0, reg1 ) \ (RADEON_CP_PACKET1 | (((reg1) >> 2) << 15) | ((reg0) >> 2)) #define CP_PACKET2() \ (RADEON_CP_PACKET2) #define CP_PACKET3( pkt, n ) \ (RADEON_CP_PACKET3 | (pkt) | ((n) << 16)) /* ================================================================ * Engine control helper macros */ #define RADEON_WAIT_UNTIL_2D_IDLE() do { \ OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \ OUT_RING( (RADEON_WAIT_2D_IDLECLEAN | \ RADEON_WAIT_HOST_IDLECLEAN) ); \ } while (0) #define RADEON_WAIT_UNTIL_3D_IDLE() do { \ OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \ OUT_RING( (RADEON_WAIT_3D_IDLECLEAN | \ RADEON_WAIT_HOST_IDLECLEAN) ); \ } while (0) #define RADEON_WAIT_UNTIL_IDLE() do { \ OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \ OUT_RING( (RADEON_WAIT_2D_IDLECLEAN | \ RADEON_WAIT_3D_IDLECLEAN | \ RADEON_WAIT_HOST_IDLECLEAN) ); \ } while (0) #define RADEON_WAIT_UNTIL_PAGE_FLIPPED() do { \ OUT_RING( CP_PACKET0( RADEON_WAIT_UNTIL, 0 ) ); \ OUT_RING( RADEON_WAIT_CRTC_PFLIP ); \ } while (0) #define RADEON_FLUSH_CACHE() do { \ OUT_RING( CP_PACKET0( RADEON_RB2D_DSTCACHE_CTLSTAT, 0 ) ); \ OUT_RING( RADEON_RB2D_DC_FLUSH ); \ } while (0) #define RADEON_PURGE_CACHE() do { \ OUT_RING( CP_PACKET0( RADEON_RB2D_DSTCACHE_CTLSTAT, 0 ) ); \ OUT_RING( RADEON_RB2D_DC_FLUSH_ALL ); \ } while (0) #define RADEON_FLUSH_ZCACHE() do { \ OUT_RING( CP_PACKET0( RADEON_RB3D_ZCACHE_CTLSTAT, 0 ) ); \ OUT_RING( RADEON_RB3D_ZC_FLUSH ); \ } while (0) #define RADEON_PURGE_ZCACHE() do { \ OUT_RING( CP_PACKET0( RADEON_RB3D_ZCACHE_CTLSTAT, 0 ) ); \ OUT_RING( RADEON_RB3D_ZC_FLUSH_ALL ); \ } while (0) /* ================================================================ * Misc helper macros */ /* Perfbox functionality only. */ #define RING_SPACE_TEST_WITH_RETURN( dev_priv ) \ do { \ if (!(dev_priv->stats.boxes & RADEON_BOX_DMA_IDLE)) { \ u32 head = GET_RING_HEAD( dev_priv ); \ if (head == dev_priv->ring.tail) \ dev_priv->stats.boxes |= RADEON_BOX_DMA_IDLE; \ } \ } while (0) #define VB_AGE_TEST_WITH_RETURN( dev_priv ) \ do { \ drm_radeon_sarea_t *sarea_priv = dev_priv->sarea_priv; \ if ( sarea_priv->last_dispatch >= RADEON_MAX_VB_AGE ) { \ int __ret = radeon_do_cp_idle( dev_priv ); \ if ( __ret ) return __ret; \ sarea_priv->last_dispatch = 0; \ radeon_freelist_reset( dev ); \ } \ } while (0) #define RADEON_DISPATCH_AGE( age ) do { \ OUT_RING( CP_PACKET0( RADEON_LAST_DISPATCH_REG, 0 ) ); \ OUT_RING( age ); \ } while (0) #define RADEON_FRAME_AGE( age ) do { \ OUT_RING( CP_PACKET0( RADEON_LAST_FRAME_REG, 0 ) ); \ OUT_RING( age ); \ } while (0) #define RADEON_CLEAR_AGE( age ) do { \ OUT_RING( CP_PACKET0( RADEON_LAST_CLEAR_REG, 0 ) ); \ OUT_RING( age ); \ } while (0) /* ================================================================ * Ring control */ #define RADEON_VERBOSE 0 #define RING_LOCALS int write, _nr; unsigned int mask; u32 *ring; #define BEGIN_RING( n ) do { \ if ( RADEON_VERBOSE ) { \ DRM_INFO( "BEGIN_RING( %d ) in %s\n", \ n, __FUNCTION__ ); \ } \ if ( dev_priv->ring.space <= (n) * sizeof(u32) ) { \ COMMIT_RING(); \ radeon_wait_ring( dev_priv, (n) * sizeof(u32) ); \ } \ _nr = n; dev_priv->ring.space -= (n) * sizeof(u32); \ ring = dev_priv->ring.start; \ write = dev_priv->ring.tail; \ mask = dev_priv->ring.tail_mask; \ } while (0) #define ADVANCE_RING() do { \ if ( RADEON_VERBOSE ) { \ DRM_INFO( "ADVANCE_RING() wr=0x%06x tail=0x%06x\n", \ write, dev_priv->ring.tail ); \ } \ if (((dev_priv->ring.tail + _nr) & mask) != write) { \ DRM_ERROR( \ "ADVANCE_RING(): mismatch: nr: %x write: %x line: %d\n", \ ((dev_priv->ring.tail + _nr) & mask), \ write, __LINE__); \ } else \ dev_priv->ring.tail = write; \ } while (0) #define COMMIT_RING() do { \ /* Flush writes to ring */ \ DRM_MEMORYBARRIER(); \ GET_RING_HEAD( dev_priv ); \ RADEON_WRITE( RADEON_CP_RB_WPTR, dev_priv->ring.tail ); \ /* read from PCI bus to ensure correct posting */ \ RADEON_READ( RADEON_CP_RB_RPTR ); \ } while (0) #define OUT_RING( x ) do { \ if ( RADEON_VERBOSE ) { \ DRM_INFO( " OUT_RING( 0x%08x ) at 0x%x\n", \ (unsigned int)(x), write ); \ } \ ring[write++] = (x); \ write &= mask; \ } while (0) #define OUT_RING_REG( reg, val ) do { \ OUT_RING( CP_PACKET0( reg, 0 ) ); \ OUT_RING( val ); \ } while (0) #define OUT_RING_TABLE( tab, sz ) do { \ int _size = (sz); \ int *_tab = (int *)(tab); \ \ if (write + _size > mask) { \ int _i = (mask+1) - write; \ _size -= _i; \ while (_i > 0 ) { \ *(int *)(ring + write) = *_tab++; \ write++; \ _i--; \ } \ write = 0; \ _tab += _i; \ } \ \ while (_size > 0) { \ *(ring + write) = *_tab++; \ write++; \ _size--; \ } \ write &= mask; \ } while (0) #endif /* __RADEON_DRV_H__ */