/* * Backlight Lowlevel Control Abstraction * * Copyright (C) 2003,2004 Hewlett-Packard Company * */ #include #include #include #include #include #include #include #include static ssize_t backlight_show_power(struct class_device *cdev, char *buf) { int rc = -ENXIO; struct backlight_device *bd = to_backlight_device(cdev); down(&bd->sem); if (likely(bd->props)) rc = sprintf(buf, "%d\n", bd->props->power); up(&bd->sem); return rc; } static ssize_t backlight_store_power(struct class_device *cdev, const char *buf, size_t count) { int rc = -ENXIO; char *endp; struct backlight_device *bd = to_backlight_device(cdev); int power = simple_strtoul(buf, &endp, 0); size_t size = endp - buf; if (*endp && isspace(*endp)) size++; if (size != count) return -EINVAL; down(&bd->sem); if (likely(bd->props)) { pr_debug("backlight: set power to %d\n", power); bd->props->power = power; if (likely(bd->props->update_status)) bd->props->update_status(bd); rc = count; } up(&bd->sem); return rc; } static ssize_t backlight_show_brightness(struct class_device *cdev, char *buf) { int rc = -ENXIO; struct backlight_device *bd = to_backlight_device(cdev); down(&bd->sem); if (likely(bd->props)) rc = sprintf(buf, "%d\n", bd->props->brightness); up(&bd->sem); return rc; } static ssize_t backlight_store_brightness(struct class_device *cdev, const char *buf, size_t count) { int rc = -ENXIO; char *endp; struct backlight_device *bd = to_backlight_device(cdev); int brightness = simple_strtoul(buf, &endp, 0); size_t size = endp - buf; if (*endp && isspace(*endp)) size++; if (size != count) return -EINVAL; down(&bd->sem); if (likely(bd->props)) { if (brightness > bd->props->max_brightness) rc = -EINVAL; else { pr_debug("backlight: set brightness to %d\n", brightness); bd->props->brightness = brightness; if (likely(bd->props->update_status)) bd->props->update_status(bd); rc = count; } } up(&bd->sem); return rc; } static ssize_t backlight_show_max_brightness(struct class_device *cdev, char *buf) { int rc = -ENXIO; struct backlight_device *bd = to_backlight_device(cdev); down(&bd->sem); if (likely(bd->props)) rc = sprintf(buf, "%d\n", bd->props->max_brightness); up(&bd->sem); return rc; } static ssize_t backlight_show_actual_brightness(struct class_device *cdev, char *buf) { int rc = -ENXIO; struct backlight_device *bd = to_backlight_device(cdev); down(&bd->sem); if (likely(bd->props && bd->props->get_brightness)) rc = sprintf(buf, "%d\n", bd->props->get_brightness(bd)); up(&bd->sem); return rc; } static void backlight_class_release(struct class_device *dev) { struct backlight_device *bd = to_backlight_device(dev); kfree(bd); } static struct class backlight_class = { .name = "backlight", .release = backlight_class_release, }; #define DECLARE_ATTR(_name,_mode,_show,_store) \ { \ .attr = { .name = __stringify(_name), .mode = _mode, .owner = THIS_MODULE }, \ .show = _show, \ .store = _store, \ } static struct class_device_attribute bl_class_device_attributes[] = { DECLARE_ATTR(power, 0644, backlight_show_power, backlight_store_power), DECLARE_ATTR(brightness, 0644, backlight_show_brightness, backlight_store_brightness), DECLARE_ATTR(actual_brightness, 0444, backlight_show_actual_brightness, NULL), DECLARE_ATTR(max_brightness, 0444, backlight_show_max_brightness, NULL), }; /* This callback gets called when something important happens inside a * framebuffer driver. We're looking if that important event is blanking, * and if it is, we're switching backlight power as well ... */ static int fb_notifier_callback(struct notifier_block *self, unsigned long event, void *data) { struct backlight_device *bd; struct fb_event *evdata =(struct fb_event *)data; /* If we aren't interested in this event, skip it immediately ... */ if (event != FB_EVENT_BLANK) return 0; bd = container_of(self, struct backlight_device, fb_notif); down(&bd->sem); if (bd->props) if (!bd->props->check_fb || bd->props->check_fb(evdata->info)) { bd->props->fb_blank = *(int *)evdata->data; if (likely(bd->props && bd->props->update_status)) bd->props->update_status(bd); } up(&bd->sem); return 0; } /** * backlight_device_register - create and register a new object of * backlight_device class. * @name: the name of the new object(must be the same as the name of the * respective framebuffer device). * @devdata: an optional pointer to be stored in the class_device. The * methods may retrieve it by using class_get_devdata(&bd->class_dev). * @bp: the backlight properties structure. * * Creates and registers new backlight class_device. Returns either an * ERR_PTR() or a pointer to the newly allocated device. */ struct backlight_device *backlight_device_register(const char *name, struct device *dev, void *devdata, struct backlight_properties *bp) { int i, rc; struct backlight_device *new_bd; pr_debug("backlight_device_alloc: name=%s\n", name); new_bd = kmalloc(sizeof(struct backlight_device), GFP_KERNEL); if (unlikely(!new_bd)) return ERR_PTR(-ENOMEM); init_MUTEX(&new_bd->sem); new_bd->props = bp; memset(&new_bd->class_dev, 0, sizeof(new_bd->class_dev)); new_bd->class_dev.class = &backlight_class; new_bd->class_dev.dev = dev; strlcpy(new_bd->class_dev.class_id, name, KOBJ_NAME_LEN); class_set_devdata(&new_bd->class_dev, devdata); rc = class_device_register(&new_bd->class_dev); if (unlikely(rc)) { error: kfree(new_bd); return ERR_PTR(rc); } memset(&new_bd->fb_notif, 0, sizeof(new_bd->fb_notif)); new_bd->fb_notif.notifier_call = fb_notifier_callback; rc = fb_register_client(&new_bd->fb_notif); if (unlikely(rc)) goto error; for (i = 0; i < ARRAY_SIZE(bl_class_device_attributes); i++) { rc = class_device_create_file(&new_bd->class_dev, &bl_class_device_attributes[i]); if (unlikely(rc)) { while (--i >= 0) class_device_remove_file(&new_bd->class_dev, &bl_class_device_attributes[i]); class_device_unregister(&new_bd->class_dev); /* No need to kfree(new_bd) since release() method was called */ return ERR_PTR(rc); } } return new_bd; } EXPORT_SYMBOL(backlight_device_register); /** * backlight_device_unregister - unregisters a backlight device object. * @bd: the backlight device object to be unregistered and freed. * * Unregisters a previously registered via backlight_device_register object. */ void backlight_device_unregister(struct backlight_device *bd) { int i; if (!bd) return; pr_debug("backlight_device_unregister: name=%s\n", bd->class_dev.class_id); for (i = 0; i < ARRAY_SIZE(bl_class_device_attributes); i++) class_device_remove_file(&bd->class_dev, &bl_class_device_attributes[i]); down(&bd->sem); if (likely(bd->props && bd->props->update_status)) { bd->props->brightness = 0; bd->props->power = 0; bd->props->update_status(bd); } bd->props = NULL; up(&bd->sem); fb_unregister_client(&bd->fb_notif); class_device_unregister(&bd->class_dev); } EXPORT_SYMBOL(backlight_device_unregister); static void __exit backlight_class_exit(void) { class_unregister(&backlight_class); } static int __init backlight_class_init(void) { return class_register(&backlight_class); } /* * if this is compiled into the kernel, we need to ensure that the * class is registered before users of the class try to register lcd's */ postcore_initcall(backlight_class_init); module_exit(backlight_class_exit); MODULE_LICENSE("GPL"); MODULE_AUTHOR("Jamey Hicks , Andrew Zabolotny "); MODULE_DESCRIPTION("Backlight Lowlevel Control Abstraction");