/* * Deadline Scheduling Class (SCHED_DEADLINE) * * Earliest Deadline First (EDF) + Constant Bandwidth Server (CBS). * * Tasks that periodically executes their instances for less than their * runtime won't miss any of their deadlines. * Tasks that are not periodic or sporadic or that tries to execute more * than their reserved bandwidth will be slowed down (and may potentially * miss some of their deadlines), and won't affect any other task. * * Copyright (C) 2012 Dario Faggioli , * Michael Trimarchi , * Fabio Checconi */ #include "sched.h" static inline int dl_time_before(u64 a, u64 b) { return (s64)(a - b) < 0; } static inline struct task_struct *dl_task_of(struct sched_dl_entity *dl_se) { return container_of(dl_se, struct task_struct, dl); } static inline struct rq *rq_of_dl_rq(struct dl_rq *dl_rq) { return container_of(dl_rq, struct rq, dl); } static inline struct dl_rq *dl_rq_of_se(struct sched_dl_entity *dl_se) { struct task_struct *p = dl_task_of(dl_se); struct rq *rq = task_rq(p); return &rq->dl; } static inline int on_dl_rq(struct sched_dl_entity *dl_se) { return !RB_EMPTY_NODE(&dl_se->rb_node); } static inline int is_leftmost(struct task_struct *p, struct dl_rq *dl_rq) { struct sched_dl_entity *dl_se = &p->dl; return dl_rq->rb_leftmost == &dl_se->rb_node; } void init_dl_rq(struct dl_rq *dl_rq, struct rq *rq) { dl_rq->rb_root = RB_ROOT; } static void enqueue_task_dl(struct rq *rq, struct task_struct *p, int flags); static void __dequeue_task_dl(struct rq *rq, struct task_struct *p, int flags); static void check_preempt_curr_dl(struct rq *rq, struct task_struct *p, int flags); /* * We are being explicitly informed that a new instance is starting, * and this means that: * - the absolute deadline of the entity has to be placed at * current time + relative deadline; * - the runtime of the entity has to be set to the maximum value. * * The capability of specifying such event is useful whenever a -deadline * entity wants to (try to!) synchronize its behaviour with the scheduler's * one, and to (try to!) reconcile itself with its own scheduling * parameters. */ static inline void setup_new_dl_entity(struct sched_dl_entity *dl_se) { struct dl_rq *dl_rq = dl_rq_of_se(dl_se); struct rq *rq = rq_of_dl_rq(dl_rq); WARN_ON(!dl_se->dl_new || dl_se->dl_throttled); /* * We use the regular wall clock time to set deadlines in the * future; in fact, we must consider execution overheads (time * spent on hardirq context, etc.). */ dl_se->deadline = rq_clock(rq) + dl_se->dl_deadline; dl_se->runtime = dl_se->dl_runtime; dl_se->dl_new = 0; } /* * Pure Earliest Deadline First (EDF) scheduling does not deal with the * possibility of a entity lasting more than what it declared, and thus * exhausting its runtime. * * Here we are interested in making runtime overrun possible, but we do * not want a entity which is misbehaving to affect the scheduling of all * other entities. * Therefore, a budgeting strategy called Constant Bandwidth Server (CBS) * is used, in order to confine each entity within its own bandwidth. * * This function deals exactly with that, and ensures that when the runtime * of a entity is replenished, its deadline is also postponed. That ensures * the overrunning entity can't interfere with other entity in the system and * can't make them miss their deadlines. Reasons why this kind of overruns * could happen are, typically, a entity voluntarily trying to overcome its * runtime, or it just underestimated it during sched_setscheduler_ex(). */ static void replenish_dl_entity(struct sched_dl_entity *dl_se) { struct dl_rq *dl_rq = dl_rq_of_se(dl_se); struct rq *rq = rq_of_dl_rq(dl_rq); /* * We keep moving the deadline away until we get some * available runtime for the entity. This ensures correct * handling of situations where the runtime overrun is * arbitrary large. */ while (dl_se->runtime <= 0) { dl_se->deadline += dl_se->dl_deadline; dl_se->runtime += dl_se->dl_runtime; } /* * At this point, the deadline really should be "in * the future" with respect to rq->clock. If it's * not, we are, for some reason, lagging too much! * Anyway, after having warn userspace abut that, * we still try to keep the things running by * resetting the deadline and the budget of the * entity. */ if (dl_time_before(dl_se->deadline, rq_clock(rq))) { static bool lag_once = false; if (!lag_once) { lag_once = true; printk_sched("sched: DL replenish lagged to much\n"); } dl_se->deadline = rq_clock(rq) + dl_se->dl_deadline; dl_se->runtime = dl_se->dl_runtime; } } /* * Here we check if --at time t-- an entity (which is probably being * [re]activated or, in general, enqueued) can use its remaining runtime * and its current deadline _without_ exceeding the bandwidth it is * assigned (function returns true if it can't). We are in fact applying * one of the CBS rules: when a task wakes up, if the residual runtime * over residual deadline fits within the allocated bandwidth, then we * can keep the current (absolute) deadline and residual budget without * disrupting the schedulability of the system. Otherwise, we should * refill the runtime and set the deadline a period in the future, * because keeping the current (absolute) deadline of the task would * result in breaking guarantees promised to other tasks. * * This function returns true if: * * runtime / (deadline - t) > dl_runtime / dl_deadline , * * IOW we can't recycle current parameters. */ static bool dl_entity_overflow(struct sched_dl_entity *dl_se, u64 t) { u64 left, right; /* * left and right are the two sides of the equation above, * after a bit of shuffling to use multiplications instead * of divisions. * * Note that none of the time values involved in the two * multiplications are absolute: dl_deadline and dl_runtime * are the relative deadline and the maximum runtime of each * instance, runtime is the runtime left for the last instance * and (deadline - t), since t is rq->clock, is the time left * to the (absolute) deadline. Even if overflowing the u64 type * is very unlikely to occur in both cases, here we scale down * as we want to avoid that risk at all. Scaling down by 10 * means that we reduce granularity to 1us. We are fine with it, * since this is only a true/false check and, anyway, thinking * of anything below microseconds resolution is actually fiction * (but still we want to give the user that illusion >;). */ left = (dl_se->dl_deadline >> 10) * (dl_se->runtime >> 10); right = ((dl_se->deadline - t) >> 10) * (dl_se->dl_runtime >> 10); return dl_time_before(right, left); } /* * When a -deadline entity is queued back on the runqueue, its runtime and * deadline might need updating. * * The policy here is that we update the deadline of the entity only if: * - the current deadline is in the past, * - using the remaining runtime with the current deadline would make * the entity exceed its bandwidth. */ static void update_dl_entity(struct sched_dl_entity *dl_se) { struct dl_rq *dl_rq = dl_rq_of_se(dl_se); struct rq *rq = rq_of_dl_rq(dl_rq); /* * The arrival of a new instance needs special treatment, i.e., * the actual scheduling parameters have to be "renewed". */ if (dl_se->dl_new) { setup_new_dl_entity(dl_se); return; } if (dl_time_before(dl_se->deadline, rq_clock(rq)) || dl_entity_overflow(dl_se, rq_clock(rq))) { dl_se->deadline = rq_clock(rq) + dl_se->dl_deadline; dl_se->runtime = dl_se->dl_runtime; } } /* * If the entity depleted all its runtime, and if we want it to sleep * while waiting for some new execution time to become available, we * set the bandwidth enforcement timer to the replenishment instant * and try to activate it. * * Notice that it is important for the caller to know if the timer * actually started or not (i.e., the replenishment instant is in * the future or in the past). */ static int start_dl_timer(struct sched_dl_entity *dl_se) { struct dl_rq *dl_rq = dl_rq_of_se(dl_se); struct rq *rq = rq_of_dl_rq(dl_rq); ktime_t now, act; ktime_t soft, hard; unsigned long range; s64 delta; /* * We want the timer to fire at the deadline, but considering * that it is actually coming from rq->clock and not from * hrtimer's time base reading. */ act = ns_to_ktime(dl_se->deadline); now = hrtimer_cb_get_time(&dl_se->dl_timer); delta = ktime_to_ns(now) - rq_clock(rq); act = ktime_add_ns(act, delta); /* * If the expiry time already passed, e.g., because the value * chosen as the deadline is too small, don't even try to * start the timer in the past! */ if (ktime_us_delta(act, now) < 0) return 0; hrtimer_set_expires(&dl_se->dl_timer, act); soft = hrtimer_get_softexpires(&dl_se->dl_timer); hard = hrtimer_get_expires(&dl_se->dl_timer); range = ktime_to_ns(ktime_sub(hard, soft)); __hrtimer_start_range_ns(&dl_se->dl_timer, soft, range, HRTIMER_MODE_ABS, 0); return hrtimer_active(&dl_se->dl_timer); } /* * This is the bandwidth enforcement timer callback. If here, we know * a task is not on its dl_rq, since the fact that the timer was running * means the task is throttled and needs a runtime replenishment. * * However, what we actually do depends on the fact the task is active, * (it is on its rq) or has been removed from there by a call to * dequeue_task_dl(). In the former case we must issue the runtime * replenishment and add the task back to the dl_rq; in the latter, we just * do nothing but clearing dl_throttled, so that runtime and deadline * updating (and the queueing back to dl_rq) will be done by the * next call to enqueue_task_dl(). */ static enum hrtimer_restart dl_task_timer(struct hrtimer *timer) { struct sched_dl_entity *dl_se = container_of(timer, struct sched_dl_entity, dl_timer); struct task_struct *p = dl_task_of(dl_se); struct rq *rq = task_rq(p); raw_spin_lock(&rq->lock); /* * We need to take care of a possible races here. In fact, the * task might have changed its scheduling policy to something * different from SCHED_DEADLINE or changed its reservation * parameters (through sched_setscheduler()). */ if (!dl_task(p) || dl_se->dl_new) goto unlock; sched_clock_tick(); update_rq_clock(rq); dl_se->dl_throttled = 0; if (p->on_rq) { enqueue_task_dl(rq, p, ENQUEUE_REPLENISH); if (task_has_dl_policy(rq->curr)) check_preempt_curr_dl(rq, p, 0); else resched_task(rq->curr); } unlock: raw_spin_unlock(&rq->lock); return HRTIMER_NORESTART; } void init_dl_task_timer(struct sched_dl_entity *dl_se) { struct hrtimer *timer = &dl_se->dl_timer; if (hrtimer_active(timer)) { hrtimer_try_to_cancel(timer); return; } hrtimer_init(timer, CLOCK_MONOTONIC, HRTIMER_MODE_REL); timer->function = dl_task_timer; } static int dl_runtime_exceeded(struct rq *rq, struct sched_dl_entity *dl_se) { int dmiss = dl_time_before(dl_se->deadline, rq_clock(rq)); int rorun = dl_se->runtime <= 0; if (!rorun && !dmiss) return 0; /* * If we are beyond our current deadline and we are still * executing, then we have already used some of the runtime of * the next instance. Thus, if we do not account that, we are * stealing bandwidth from the system at each deadline miss! */ if (dmiss) { dl_se->runtime = rorun ? dl_se->runtime : 0; dl_se->runtime -= rq_clock(rq) - dl_se->deadline; } return 1; } /* * Update the current task's runtime statistics (provided it is still * a -deadline task and has not been removed from the dl_rq). */ static void update_curr_dl(struct rq *rq) { struct task_struct *curr = rq->curr; struct sched_dl_entity *dl_se = &curr->dl; u64 delta_exec; if (!dl_task(curr) || !on_dl_rq(dl_se)) return; /* * Consumed budget is computed considering the time as * observed by schedulable tasks (excluding time spent * in hardirq context, etc.). Deadlines are instead * computed using hard walltime. This seems to be the more * natural solution, but the full ramifications of this * approach need further study. */ delta_exec = rq_clock_task(rq) - curr->se.exec_start; if (unlikely((s64)delta_exec < 0)) delta_exec = 0; schedstat_set(curr->se.statistics.exec_max, max(curr->se.statistics.exec_max, delta_exec)); curr->se.sum_exec_runtime += delta_exec; account_group_exec_runtime(curr, delta_exec); curr->se.exec_start = rq_clock_task(rq); cpuacct_charge(curr, delta_exec); dl_se->runtime -= delta_exec; if (dl_runtime_exceeded(rq, dl_se)) { __dequeue_task_dl(rq, curr, 0); if (likely(start_dl_timer(dl_se))) dl_se->dl_throttled = 1; else enqueue_task_dl(rq, curr, ENQUEUE_REPLENISH); if (!is_leftmost(curr, &rq->dl)) resched_task(curr); } } static void __enqueue_dl_entity(struct sched_dl_entity *dl_se) { struct dl_rq *dl_rq = dl_rq_of_se(dl_se); struct rb_node **link = &dl_rq->rb_root.rb_node; struct rb_node *parent = NULL; struct sched_dl_entity *entry; int leftmost = 1; BUG_ON(!RB_EMPTY_NODE(&dl_se->rb_node)); while (*link) { parent = *link; entry = rb_entry(parent, struct sched_dl_entity, rb_node); if (dl_time_before(dl_se->deadline, entry->deadline)) link = &parent->rb_left; else { link = &parent->rb_right; leftmost = 0; } } if (leftmost) dl_rq->rb_leftmost = &dl_se->rb_node; rb_link_node(&dl_se->rb_node, parent, link); rb_insert_color(&dl_se->rb_node, &dl_rq->rb_root); dl_rq->dl_nr_running++; } static void __dequeue_dl_entity(struct sched_dl_entity *dl_se) { struct dl_rq *dl_rq = dl_rq_of_se(dl_se); if (RB_EMPTY_NODE(&dl_se->rb_node)) return; if (dl_rq->rb_leftmost == &dl_se->rb_node) { struct rb_node *next_node; next_node = rb_next(&dl_se->rb_node); dl_rq->rb_leftmost = next_node; } rb_erase(&dl_se->rb_node, &dl_rq->rb_root); RB_CLEAR_NODE(&dl_se->rb_node); dl_rq->dl_nr_running--; } static void enqueue_dl_entity(struct sched_dl_entity *dl_se, int flags) { BUG_ON(on_dl_rq(dl_se)); /* * If this is a wakeup or a new instance, the scheduling * parameters of the task might need updating. Otherwise, * we want a replenishment of its runtime. */ if (!dl_se->dl_new && flags & ENQUEUE_REPLENISH) replenish_dl_entity(dl_se); else update_dl_entity(dl_se); __enqueue_dl_entity(dl_se); } static void dequeue_dl_entity(struct sched_dl_entity *dl_se) { __dequeue_dl_entity(dl_se); } static void enqueue_task_dl(struct rq *rq, struct task_struct *p, int flags) { /* * If p is throttled, we do nothing. In fact, if it exhausted * its budget it needs a replenishment and, since it now is on * its rq, the bandwidth timer callback (which clearly has not * run yet) will take care of this. */ if (p->dl.dl_throttled) return; enqueue_dl_entity(&p->dl, flags); inc_nr_running(rq); } static void __dequeue_task_dl(struct rq *rq, struct task_struct *p, int flags) { dequeue_dl_entity(&p->dl); } static void dequeue_task_dl(struct rq *rq, struct task_struct *p, int flags) { update_curr_dl(rq); __dequeue_task_dl(rq, p, flags); dec_nr_running(rq); } /* * Yield task semantic for -deadline tasks is: * * get off from the CPU until our next instance, with * a new runtime. This is of little use now, since we * don't have a bandwidth reclaiming mechanism. Anyway, * bandwidth reclaiming is planned for the future, and * yield_task_dl will indicate that some spare budget * is available for other task instances to use it. */ static void yield_task_dl(struct rq *rq) { struct task_struct *p = rq->curr; /* * We make the task go to sleep until its current deadline by * forcing its runtime to zero. This way, update_curr_dl() stops * it and the bandwidth timer will wake it up and will give it * new scheduling parameters (thanks to dl_new=1). */ if (p->dl.runtime > 0) { rq->curr->dl.dl_new = 1; p->dl.runtime = 0; } update_curr_dl(rq); } /* * Only called when both the current and waking task are -deadline * tasks. */ static void check_preempt_curr_dl(struct rq *rq, struct task_struct *p, int flags) { if (dl_time_before(p->dl.deadline, rq->curr->dl.deadline)) resched_task(rq->curr); } #ifdef CONFIG_SCHED_HRTICK static void start_hrtick_dl(struct rq *rq, struct task_struct *p) { s64 delta = p->dl.dl_runtime - p->dl.runtime; if (delta > 10000) hrtick_start(rq, p->dl.runtime); } #endif static struct sched_dl_entity *pick_next_dl_entity(struct rq *rq, struct dl_rq *dl_rq) { struct rb_node *left = dl_rq->rb_leftmost; if (!left) return NULL; return rb_entry(left, struct sched_dl_entity, rb_node); } struct task_struct *pick_next_task_dl(struct rq *rq) { struct sched_dl_entity *dl_se; struct task_struct *p; struct dl_rq *dl_rq; dl_rq = &rq->dl; if (unlikely(!dl_rq->dl_nr_running)) return NULL; dl_se = pick_next_dl_entity(rq, dl_rq); BUG_ON(!dl_se); p = dl_task_of(dl_se); p->se.exec_start = rq_clock_task(rq); #ifdef CONFIG_SCHED_HRTICK if (hrtick_enabled(rq)) start_hrtick_dl(rq, p); #endif return p; } static void put_prev_task_dl(struct rq *rq, struct task_struct *p) { update_curr_dl(rq); } static void task_tick_dl(struct rq *rq, struct task_struct *p, int queued) { update_curr_dl(rq); #ifdef CONFIG_SCHED_HRTICK if (hrtick_enabled(rq) && queued && p->dl.runtime > 0) start_hrtick_dl(rq, p); #endif } static void task_fork_dl(struct task_struct *p) { /* * SCHED_DEADLINE tasks cannot fork and this is achieved through * sched_fork() */ } static void task_dead_dl(struct task_struct *p) { struct hrtimer *timer = &p->dl.dl_timer; if (hrtimer_active(timer)) hrtimer_try_to_cancel(timer); } static void set_curr_task_dl(struct rq *rq) { struct task_struct *p = rq->curr; p->se.exec_start = rq_clock_task(rq); } static void switched_from_dl(struct rq *rq, struct task_struct *p) { if (hrtimer_active(&p->dl.dl_timer)) hrtimer_try_to_cancel(&p->dl.dl_timer); } static void switched_to_dl(struct rq *rq, struct task_struct *p) { /* * If p is throttled, don't consider the possibility * of preempting rq->curr, the check will be done right * after its runtime will get replenished. */ if (unlikely(p->dl.dl_throttled)) return; if (p->on_rq || rq->curr != p) { if (task_has_dl_policy(rq->curr)) check_preempt_curr_dl(rq, p, 0); else resched_task(rq->curr); } } static void prio_changed_dl(struct rq *rq, struct task_struct *p, int oldprio) { switched_to_dl(rq, p); } #ifdef CONFIG_SMP static int select_task_rq_dl(struct task_struct *p, int prev_cpu, int sd_flag, int flags) { return task_cpu(p); } #endif const struct sched_class dl_sched_class = { .next = &rt_sched_class, .enqueue_task = enqueue_task_dl, .dequeue_task = dequeue_task_dl, .yield_task = yield_task_dl, .check_preempt_curr = check_preempt_curr_dl, .pick_next_task = pick_next_task_dl, .put_prev_task = put_prev_task_dl, #ifdef CONFIG_SMP .select_task_rq = select_task_rq_dl, #endif .set_curr_task = set_curr_task_dl, .task_tick = task_tick_dl, .task_fork = task_fork_dl, .task_dead = task_dead_dl, .prio_changed = prio_changed_dl, .switched_from = switched_from_dl, .switched_to = switched_to_dl, };