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The PPC KVM paravirtual interface
=================================

The basic execution principle by which KVM on PowerPC works is to run all kernel
space code in PR=1 which is user space. This way we trap all privileged
instructions and can emulate them accordingly.

Unfortunately that is also the downfall. There are quite some privileged
instructions that needlessly return us to the hypervisor even though they
could be handled differently.

This is what the PPC PV interface helps with. It takes privileged instructions
and transforms them into unprivileged ones with some help from the hypervisor.
This cuts down virtualization costs by about 50% on some of my benchmarks.

The code for that interface can be found in arch/powerpc/kernel/kvm*

Querying for existence
======================

To find out if we're running on KVM or not, we leverage the device tree. When
Linux is running on KVM, a node /hypervisor exists. That node contains a
compatible property with the value "linux,kvm".

Once you determined you're running under a PV capable KVM, you can now use
hypercalls as described below.

KVM hypercalls
==============

Inside the device tree's /hypervisor node there's a property called
'hypercall-instructions'. This property contains at most 4 opcodes that make
up the hypercall. To call a hypercall, just call these instructions.

The parameters are as follows:

	Register	IN			OUT

	r0		-			volatile
	r3		1st parameter		Return code
	r4		2nd parameter		1st output value
	r5		3rd parameter		2nd output value
	r6		4th parameter		3rd output value
	r7		5th parameter		4th output value
	r8		6th parameter		5th output value
	r9		7th parameter		6th output value
	r10		8th parameter		7th output value
	r11		hypercall number	8th output value
	r12		-			volatile

Hypercall definitions are shared in generic code, so the same hypercall numbers
apply for x86 and powerpc alike with the exception that each KVM hypercall
also needs to be ORed with the KVM vendor code which is (42 << 16).

Return codes can be as follows:

	Code		Meaning

	0		Success
	12		Hypercall not implemented
	<0		Error

The magic page
==============

To enable communication between the hypervisor and guest there is a new shared
page that contains parts of supervisor visible register state. The guest can
map this shared page using the KVM hypercall KVM_HC_PPC_MAP_MAGIC_PAGE.

With this hypercall issued the guest always gets the magic page mapped at the
desired location. The first parameter indicates the effective address when the
MMU is enabled. The second parameter indicates the address in real mode, if
applicable to the target. For now, we always map the page to -4096. This way we
can access it using absolute load and store functions. The following
instruction reads the first field of the magic page:

	ld	rX, -4096(0)

The interface is designed to be extensible should there be need later to add
additional registers to the magic page. If you add fields to the magic page,
also define a new hypercall feature to indicate that the host can give you more
registers. Only if the host supports the additional features, make use of them.

The magic page has the following layout as described in
arch/powerpc/include/asm/kvm_para.h:

struct kvm_vcpu_arch_shared {
	__u64 scratch1;
	__u64 scratch2;
	__u64 scratch3;
	__u64 critical;		/* Guest may not get interrupts if == r1 */
	__u64 sprg0;
	__u64 sprg1;
	__u64 sprg2;
	__u64 sprg3;
	__u64 srr0;
	__u64 srr1;
	__u64 dar;
	__u64 msr;
	__u32 dsisr;
	__u32 int_pending;	/* Tells the guest if we have an interrupt */
};

Additions to the page must only occur at the end. Struct fields are always 32
or 64 bit aligned, depending on them being 32 or 64 bit wide respectively.

Magic page features
===================

When mapping the magic page using the KVM hypercall KVM_HC_PPC_MAP_MAGIC_PAGE,
a second return value is passed to the guest. This second return value contains
a bitmap of available features inside the magic page.

The following enhancements to the magic page are currently available:

  KVM_MAGIC_FEAT_SR		Maps SR registers r/w in the magic page

For enhanced features in the magic page, please check for the existence of the
feature before using them!

MSR bits
========

The MSR contains bits that require hypervisor intervention and bits that do
not require direct hypervisor intervention because they only get interpreted
when entering the guest or don't have any impact on the hypervisor's behavior.

The following bits are safe to be set inside the guest:

  MSR_EE
  MSR_RI
  MSR_CR
  MSR_ME

If any other bit changes in the MSR, please still use mtmsr(d).

Patched instructions
====================

The "ld" and "std" instructions are transormed to "lwz" and "stw" instructions
respectively on 32 bit systems with an added offset of 4 to accommodate for big
endianness.

The following is a list of mapping the Linux kernel performs when running as
guest. Implementing any of those mappings is optional, as the instruction traps
also act on the shared page. So calling privileged instructions still works as
before.

From			To
====			==

mfmsr	rX		ld	rX, magic_page->msr
mfsprg	rX, 0		ld	rX, magic_page->sprg0
mfsprg	rX, 1		ld	rX, magic_page->sprg1
mfsprg	rX, 2		ld	rX, magic_page->sprg2
mfsprg	rX, 3		ld	rX, magic_page->sprg3
mfsrr0	rX		ld	rX, magic_page->srr0
mfsrr1	rX		ld	rX, magic_page->srr1
mfdar	rX		ld	rX, magic_page->dar
mfdsisr	rX		lwz	rX, magic_page->dsisr

mtmsr	rX		std	rX, magic_page->msr
mtsprg	0, rX		std	rX, magic_page->sprg0
mtsprg	1, rX		std	rX, magic_page->sprg1
mtsprg	2, rX		std	rX, magic_page->sprg2
mtsprg	3, rX		std	rX, magic_page->sprg3
mtsrr0	rX		std	rX, magic_page->srr0
mtsrr1	rX		std	rX, magic_page->srr1
mtdar	rX		std	rX, magic_page->dar
mtdsisr	rX		stw	rX, magic_page->dsisr

tlbsync			nop

mtmsrd	rX, 0		b	<special mtmsr section>
mtmsr	rX		b	<special mtmsr section>

mtmsrd	rX, 1		b	<special mtmsrd section>

[Book3S only]
mtsrin	rX, rY		b	<special mtsrin section>

[BookE only]
wrteei	[0|1]		b	<special wrteei section>


Some instructions require more logic to determine what's going on than a load
or store instruction can deliver. To enable patching of those, we keep some
RAM around where we can live translate instructions to. What happens is the
following:

	1) copy emulation code to memory
	2) patch that code to fit the emulated instruction
	3) patch that code to return to the original pc + 4
	4) patch the original instruction to branch to the new code

That way we can inject an arbitrary amount of code as replacement for a single
instruction. This allows us to check for pending interrupts when setting EE=1
for example.