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#ifndef __PERF_SVGHELPER_H
#define __PERF_SVGHELPER_H
#include "types.h"
extern void open_svg(const char *filename, int cpus, int rows, u64 start, u64 end);
extern void svg_box(int Yslot, u64 start, u64 end, const char *type);
extern void svg_blocked(int Yslot, int cpu, u64 start, u64 end, const char *backtrace);
extern void svg_running(int Yslot, int cpu, u64 start, u64 end, const char *backtrace);
extern void svg_waiting(int Yslot, int cpu, u64 start, u64 end, const char *backtrace);
extern void svg_cpu_box(int cpu, u64 max_frequency, u64 turbo_frequency);
extern void svg_process(int cpu, u64 start, u64 end, const char *type, const char *name);
extern void svg_cstate(int cpu, u64 start, u64 end, int type);
extern void svg_pstate(int cpu, u64 start, u64 end, u64 freq);
extern void svg_time_grid(void);
extern void svg_legenda(void);
extern void svg_wakeline(u64 start, int row1, int row2, const char *backtrace);
extern void svg_partial_wakeline(u64 start, int row1, char *desc1, int row2, char *desc2, const char *backtrace);
extern void svg_interrupt(u64 start, int row, const char *backtrace);
extern void svg_text(int Yslot, u64 start, const char *text);
extern void svg_close(void);
extern int svg_page_width;
#endif /* __PERF_SVGHELPER_H */
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