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author | Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com> | 2012-07-13 15:50:33 +0300 |
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committer | Daniel Vetter <daniel.vetter@ffwll.ch> | 2012-07-20 12:21:40 +0200 |
commit | 796265235b47cb40ecfa906cb2c3206bd0d07431 (patch) | |
tree | 861d9a4a95993bc522988329449eeed8d7739e6c | |
parent | 0d71068835e2610576d369d6d4cbf90e0f802a71 (diff) |
drm/i915: mask tiled bit when updating ILK sprites
Or going from tiled to untiled may break.
Signed-off-by: Ander Conselvan de Oliveira <ander.conselvan.de.oliveira@intel.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
-rw-r--r-- | drivers/gpu/drm/i915/intel_sprite.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c index 1a1483b924d..cc8df4de2d9 100644 --- a/drivers/gpu/drm/i915/intel_sprite.c +++ b/drivers/gpu/drm/i915/intel_sprite.c @@ -234,6 +234,7 @@ ilk_update_plane(struct drm_plane *plane, struct drm_framebuffer *fb, dvscntr &= ~DVS_PIXFORMAT_MASK; dvscntr &= ~DVS_RGB_ORDER_XBGR; dvscntr &= ~DVS_YUV_BYTE_ORDER_MASK; + dvscntr &= ~DVS_TILED; switch (fb->pixel_format) { case DRM_FORMAT_XBGR8888: |