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authorDave Airlie <airlied@redhat.com>2014-08-04 17:57:34 +1000
committerDave Airlie <airlied@redhat.com>2014-08-04 17:57:34 +1000
commitc759606c96dc052373d4c36ea383595da46b04e9 (patch)
tree583a4234d43c57e03b85315353adf304970645fc /drivers/gpu/drm/drm_rect.c
parent2ee39452fa2fff1e8edb954ccb7e0daee9646557 (diff)
parent4dac3edfe68e5e1b3c2216b84ba160572420fa40 (diff)
Merge tag 'drm-intel-next-2014-07-25-merged' of git://anongit.freedesktop.org/drm-intel into drm-next
Final feature pull for 3.17. drm-intel-next-2014-07-25: - Ditch UMS support (well just the config option for now) - Prep work for future platforms (Sonika Jindal, Damien) - runtime pm/soix fixes (Paulo, Jesse) - psr tracking improvements, locking fixes, now enabled by default! - rps fixes for chv (Deepak, Ville) - drm core patches for rotation support (Ville, Sagar Kamble) - the i915 parts unfortunately didn't make it yet - userptr fixes (Chris) - minimum backlight brightness (Jani), acked long ago by Matthew Garret on irc - I've forgotten about this patch :( QA is a bit unhappy about the DP MST stuff since it broke hpd testing a bit, but otherwise looks sane. I've backmerged drm-next to resolve conflicts with the mst stuff, which means the new tag itself doesn't contain the overview as usual. * tag 'drm-intel-next-2014-07-25-merged' of git://anongit.freedesktop.org/drm-intel: (75 commits) drm/i915/userptr: Keep spin_lock/unlock in the same block drm/i915: Allow overlapping userptr objects drm/i915: Ditch UMS config option drm/i915: respect the VBT minimum backlight brightness drm/i915: extract backlight minimum brightness from VBT drm/i915: Replace HAS_PCH_SPLIT which incorrectly lets some platforms in drm/i915: Returning from increase/decrease of pllclock when invalid drm/i915: Setting legacy palette correctly for different platforms drm/i915: Avoid incorrect returning for some platforms drm/i915: Writing proper check for reading of pipe status reg drm/i915: Returning the right VGA control reg for platforms drm/i915: Allowing changing of wm latencies for valid platforms drm/i915: Adding HAS_GMCH_DISPLAY macro drm/i915: Fix possible overflow when recording semaphore states. drm/i915: Do not unmap object unless no other VMAs reference it drm/i915: remove plane/cursor/pipe assertions from intel_crtc_disable drm/i915: Reorder ctx unref on ppgtt cleanup drm/i915/error: Check the potential ctx obj's vm drm/i915: Fix printing proper min/min/rpe values in debugfs drm/i915: BDW can also detect unclaimed registers ...
Diffstat (limited to 'drivers/gpu/drm/drm_rect.c')
-rw-r--r--drivers/gpu/drm/drm_rect.c140
1 files changed, 140 insertions, 0 deletions
diff --git a/drivers/gpu/drm/drm_rect.c b/drivers/gpu/drm/drm_rect.c
index 7047ca02578..631f5afd451 100644
--- a/drivers/gpu/drm/drm_rect.c
+++ b/drivers/gpu/drm/drm_rect.c
@@ -293,3 +293,143 @@ void drm_rect_debug_print(const struct drm_rect *r, bool fixed_point)
DRM_DEBUG_KMS("%dx%d%+d%+d\n", w, h, r->x1, r->y1);
}
EXPORT_SYMBOL(drm_rect_debug_print);
+
+/**
+ * drm_rect_rotate - Rotate the rectangle
+ * @r: rectangle to be rotated
+ * @width: Width of the coordinate space
+ * @height: Height of the coordinate space
+ * @rotation: Transformation to be applied
+ *
+ * Apply @rotation to the coordinates of rectangle @r.
+ *
+ * @width and @height combined with @rotation define
+ * the location of the new origin.
+ *
+ * @width correcsponds to the horizontal and @height
+ * to the vertical axis of the untransformed coordinate
+ * space.
+ */
+void drm_rect_rotate(struct drm_rect *r,
+ int width, int height,
+ unsigned int rotation)
+{
+ struct drm_rect tmp;
+
+ if (rotation & (BIT(DRM_REFLECT_X) | BIT(DRM_REFLECT_Y))) {
+ tmp = *r;
+
+ if (rotation & BIT(DRM_REFLECT_X)) {
+ r->x1 = width - tmp.x2;
+ r->x2 = width - tmp.x1;
+ }
+
+ if (rotation & BIT(DRM_REFLECT_Y)) {
+ r->y1 = height - tmp.y2;
+ r->y2 = height - tmp.y1;
+ }
+ }
+
+ switch (rotation & 0xf) {
+ case BIT(DRM_ROTATE_0):
+ break;
+ case BIT(DRM_ROTATE_90):
+ tmp = *r;
+ r->x1 = tmp.y1;
+ r->x2 = tmp.y2;
+ r->y1 = width - tmp.x2;
+ r->y2 = width - tmp.x1;
+ break;
+ case BIT(DRM_ROTATE_180):
+ tmp = *r;
+ r->x1 = width - tmp.x2;
+ r->x2 = width - tmp.x1;
+ r->y1 = height - tmp.y2;
+ r->y2 = height - tmp.y1;
+ break;
+ case BIT(DRM_ROTATE_270):
+ tmp = *r;
+ r->x1 = height - tmp.y2;
+ r->x2 = height - tmp.y1;
+ r->y1 = tmp.x1;
+ r->y2 = tmp.x2;
+ break;
+ default:
+ break;
+ }
+}
+EXPORT_SYMBOL(drm_rect_rotate);
+
+/**
+ * drm_rect_rotate_inv - Inverse rotate the rectangle
+ * @r: rectangle to be rotated
+ * @width: Width of the coordinate space
+ * @height: Height of the coordinate space
+ * @rotation: Transformation whose inverse is to be applied
+ *
+ * Apply the inverse of @rotation to the coordinates
+ * of rectangle @r.
+ *
+ * @width and @height combined with @rotation define
+ * the location of the new origin.
+ *
+ * @width correcsponds to the horizontal and @height
+ * to the vertical axis of the original untransformed
+ * coordinate space, so that you never have to flip
+ * them when doing a rotatation and its inverse.
+ * That is, if you do:
+ *
+ * drm_rotate(&r, width, height, rotation);
+ * drm_rotate_inv(&r, width, height, rotation);
+ *
+ * you will always get back the original rectangle.
+ */
+void drm_rect_rotate_inv(struct drm_rect *r,
+ int width, int height,
+ unsigned int rotation)
+{
+ struct drm_rect tmp;
+
+ switch (rotation & 0xf) {
+ case BIT(DRM_ROTATE_0):
+ break;
+ case BIT(DRM_ROTATE_90):
+ tmp = *r;
+ r->x1 = width - tmp.y2;
+ r->x2 = width - tmp.y1;
+ r->y1 = tmp.x1;
+ r->y2 = tmp.x2;
+ break;
+ case BIT(DRM_ROTATE_180):
+ tmp = *r;
+ r->x1 = width - tmp.x2;
+ r->x2 = width - tmp.x1;
+ r->y1 = height - tmp.y2;
+ r->y2 = height - tmp.y1;
+ break;
+ case BIT(DRM_ROTATE_270):
+ tmp = *r;
+ r->x1 = tmp.y1;
+ r->x2 = tmp.y2;
+ r->y1 = height - tmp.x2;
+ r->y2 = height - tmp.x1;
+ break;
+ default:
+ break;
+ }
+
+ if (rotation & (BIT(DRM_REFLECT_X) | BIT(DRM_REFLECT_Y))) {
+ tmp = *r;
+
+ if (rotation & BIT(DRM_REFLECT_X)) {
+ r->x1 = width - tmp.x2;
+ r->x2 = width - tmp.x1;
+ }
+
+ if (rotation & BIT(DRM_REFLECT_Y)) {
+ r->y1 = height - tmp.y2;
+ r->y2 = height - tmp.y1;
+ }
+ }
+}
+EXPORT_SYMBOL(drm_rect_rotate_inv);