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authorVille Syrjälä <ville.syrjala@linux.intel.com>2014-02-27 22:07:21 +0200
committerDaniel Vetter <daniel.vetter@ffwll.ch>2014-03-05 21:30:22 +0100
commit6fe7286530d9b9ce13421e3628bf564e896662a6 (patch)
tree034d4f46f5d68cf36496508e3ac0d994539b1c09 /drivers/gpu/drm/i915/i915_gpu_error.c
parentfc9d83f7475ec3164ee80582555f4fe8a7847319 (diff)
drm/i915: Streamline VLV forcewake handling
It occured to me that when we're trying to wake up both render and media wells on VLV, we might end up calling the low level force_wake_get/put two times even though one call would be enough. Make that happen by figuring out which wells really need to be woken up based on the forcewake counts. Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com> Reviewed-by:Deepak S <deepak.s@intel.com> Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Diffstat (limited to 'drivers/gpu/drm/i915/i915_gpu_error.c')
0 files changed, 0 insertions, 0 deletions