diff options
author | Dmitry Torokhov <dtor_core@ameritech.net> | 2005-09-15 02:01:52 -0500 |
---|---|---|
committer | Greg Kroah-Hartman <gregkh@suse.de> | 2005-10-28 09:52:53 -0700 |
commit | 17dd3f0f7aa729a042af5d3318ff9b3e7781b45b (patch) | |
tree | 261580f0229e6365f044cd26925dfb2735e0754d /drivers/input/joystick/tmdc.c | |
parent | 0259567ad60df13a55583b84d2cddb5526705907 (diff) |
[PATCH] drivers/input/joystick: convert to dynamic input_dev allocation
Input: convert drivers/input/joystick to dynamic input_dev allocation
This is required for input_dev sysfs integration
Signed-off-by: Dmitry Torokhov <dtor@mail.ru>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
Diffstat (limited to 'drivers/input/joystick/tmdc.c')
-rw-r--r-- | drivers/input/joystick/tmdc.c | 324 |
1 files changed, 192 insertions, 132 deletions
diff --git a/drivers/input/joystick/tmdc.c b/drivers/input/joystick/tmdc.c index 7431efc4330..3a7d1bb4647 100644 --- a/drivers/input/joystick/tmdc.c +++ b/drivers/input/joystick/tmdc.c @@ -63,37 +63,70 @@ MODULE_LICENSE("GPL"); #define TMDC_ABS_HAT 4 #define TMDC_BTN 16 -static unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 }; -static unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 }; +static const unsigned char tmdc_byte_a[16] = { 0, 1, 3, 4, 6, 7 }; +static const unsigned char tmdc_byte_d[16] = { 2, 5, 8, 9 }; -static signed char tmdc_abs[TMDC_ABS] = +static const signed char tmdc_abs[TMDC_ABS] = { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE, ABS_RX, ABS_RY, ABS_RZ }; -static signed char tmdc_abs_hat[TMDC_ABS_HAT] = +static const signed char tmdc_abs_hat[TMDC_ABS_HAT] = { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y }; -static signed char tmdc_abs_at[TMDC_ABS] = +static const signed char tmdc_abs_at[TMDC_ABS] = { ABS_X, ABS_Y, ABS_RUDDER, -1, ABS_THROTTLE }; -static signed char tmdc_abs_fm[TMDC_ABS] = +static const signed char tmdc_abs_fm[TMDC_ABS] = { ABS_RX, ABS_RY, ABS_X, ABS_Y }; -static short tmdc_btn_pad[TMDC_BTN] = +static const short tmdc_btn_pad[TMDC_BTN] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_START, BTN_SELECT, BTN_TL, BTN_TR }; -static short tmdc_btn_joy[TMDC_BTN] = +static const short tmdc_btn_joy[TMDC_BTN] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_THUMB2, BTN_PINKIE, BTN_BASE3, BTN_BASE4, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z }; -static short tmdc_btn_fm[TMDC_BTN] = +static const short tmdc_btn_fm[TMDC_BTN] = { BTN_TRIGGER, BTN_C, BTN_B, BTN_A, BTN_THUMB, BTN_X, BTN_Y, BTN_Z, BTN_TOP, BTN_TOP2 }; -static short tmdc_btn_at[TMDC_BTN] = +static const short tmdc_btn_at[TMDC_BTN] = { BTN_TRIGGER, BTN_THUMB2, BTN_PINKIE, BTN_THUMB, BTN_BASE6, BTN_BASE5, BTN_BASE4, BTN_BASE3, BTN_BASE2, BTN_BASE }; -static struct { +static const struct { int x; int y; } tmdc_hat_to_axis[] = {{ 0, 0}, { 1, 0}, { 0,-1}, {-1, 0}, { 0, 1}}; +static const struct tmdc_model { + unsigned char id; + const char *name; + char abs; + char hats; + char btnc[4]; + char btno[4]; + const signed char *axes; + const short *buttons; +} tmdc_models[] = { + { 1, "ThrustMaster Millenium 3D Inceptor", 6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy }, + { 3, "ThrustMaster Rage 3D Gamepad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad }, + { 4, "ThrustMaster Attack Throttle", 5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at }, + { 8, "ThrustMaster FragMaster", 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm }, + { 163, "Thrustmaster Fusion GamePad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad }, + { 0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy } +}; + + +struct tmdc_port { + struct input_dev *dev; + char name[64]; + char phys[32]; + int mode; + const signed char *abs; + const short *btn; + unsigned char absc; + unsigned char btnc[4]; + unsigned char btno[4]; +}; + struct tmdc { struct gameport *gameport; - struct input_dev dev[2]; + struct tmdc_port *port[2]; +#if 0 + struct input_dev *dev[2]; char name[2][64]; char phys[2][32]; int mode[2]; @@ -102,6 +135,7 @@ struct tmdc { unsigned char absc[2]; unsigned char btnc[2][4]; unsigned char btno[2][4]; +#endif int reads; int bads; unsigned char exists; @@ -156,6 +190,50 @@ static int tmdc_read_packet(struct gameport *gameport, unsigned char data[2][TMD return (i[0] == TMDC_MAX_LENGTH) | ((i[1] == TMDC_MAX_LENGTH) << 1); } +static int tmdc_parse_packet(struct tmdc_port *port, unsigned char *data) +{ + int i, k, l; + + if (data[TMDC_BYTE_ID] != port->mode) + return -1; + + for (i = 0; i < port->absc; i++) { + if (port->abs[i] < 0) + return 0; + + input_report_abs(port->dev, port->abs[i], data[tmdc_byte_a[i]]); + } + + switch (port->mode) { + + case TMDC_MODE_M3DI: + + i = tmdc_byte_d[0]; + input_report_abs(port->dev, ABS_HAT0X, ((data[i] >> 3) & 1) - ((data[i] >> 1) & 1)); + input_report_abs(port->dev, ABS_HAT0Y, ((data[i] >> 2) & 1) - ( data[i] & 1)); + break; + + case TMDC_MODE_AT: + + i = tmdc_byte_a[3]; + input_report_abs(port->dev, ABS_HAT0X, tmdc_hat_to_axis[(data[i] - 141) / 25].x); + input_report_abs(port->dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[i] - 141) / 25].y); + break; + + } + + for (k = l = 0; k < 4; k++) { + for (i = 0; i < port->btnc[k]; i++) + input_report_key(port->dev, port->btn[i + l], + ((data[tmdc_byte_d[k]] >> (i + port->btno[k])) & 1)); + l += port->btnc[k]; + } + + input_sync(port->dev); + + return 0; +} + /* * tmdc_poll() reads and analyzes ThrustMaster joystick data. */ @@ -164,57 +242,21 @@ static void tmdc_poll(struct gameport *gameport) { unsigned char data[2][TMDC_MAX_LENGTH]; struct tmdc *tmdc = gameport_get_drvdata(gameport); - struct input_dev *dev; unsigned char r, bad = 0; - int i, j, k, l; + int i; tmdc->reads++; if ((r = tmdc_read_packet(tmdc->gameport, data)) != tmdc->exists) bad = 1; - else - - for (j = 0; j < 2; j++) - if (r & (1 << j) & tmdc->exists) { - - if (data[j][TMDC_BYTE_ID] != tmdc->mode[j]) { - bad = 1; - continue; - } - - dev = tmdc->dev + j; - - for (i = 0; i < tmdc->absc[j]; i++) { - if (tmdc->abs[j][i] < 0) continue; - input_report_abs(dev, tmdc->abs[j][i], data[j][tmdc_byte_a[i]]); - } - - switch (tmdc->mode[j]) { + else { + for (i = 0; i < 2; i++) { + if (r & (1 << i) & tmdc->exists) { - case TMDC_MODE_M3DI: - - i = tmdc_byte_d[0]; - input_report_abs(dev, ABS_HAT0X, ((data[j][i] >> 3) & 1) - ((data[j][i] >> 1) & 1)); - input_report_abs(dev, ABS_HAT0Y, ((data[j][i] >> 2) & 1) - ( data[j][i] & 1)); - break; - - case TMDC_MODE_AT: - - i = tmdc_byte_a[3]; - input_report_abs(dev, ABS_HAT0X, tmdc_hat_to_axis[(data[j][i] - 141) / 25].x); - input_report_abs(dev, ABS_HAT0Y, tmdc_hat_to_axis[(data[j][i] - 141) / 25].y); - break; - - } - - for (k = l = 0; k < 4; k++) { - for (i = 0; i < tmdc->btnc[j][k]; i++) - input_report_key(dev, tmdc->btn[j][i + l], - ((data[j][tmdc_byte_d[k]] >> (i + tmdc->btno[j][k])) & 1)); - l += tmdc->btnc[j][k]; + if (tmdc_parse_packet(tmdc->port[i], data[i])) + bad = 1; } - - input_sync(dev); + } } tmdc->bads += bad; @@ -235,31 +277,89 @@ static void tmdc_close(struct input_dev *dev) gameport_stop_polling(tmdc->gameport); } +static int tmdc_setup_port(struct tmdc *tmdc, int idx, unsigned char *data) +{ + const struct tmdc_model *model; + struct tmdc_port *port; + struct input_dev *input_dev; + int i, j, b = 0; + + tmdc->port[idx] = port = kzalloc(sizeof (struct tmdc_port), GFP_KERNEL); + input_dev = input_allocate_device(); + if (!port || !input_dev) { + kfree(port); + input_free_device(input_dev); + return -ENOMEM; + } + + port->mode = data[TMDC_BYTE_ID]; + + for (model = tmdc_models; model->id && model->id != port->mode; model++) + /* empty */; + + port->abs = model->axes; + port->btn = model->buttons; + + if (!model->id) { + port->absc = data[TMDC_BYTE_DEF] >> 4; + for (i = 0; i < 4; i++) + port->btnc[i] = i < (data[TMDC_BYTE_DEF] & 0xf) ? 8 : 0; + } else { + port->absc = model->abs; + for (i = 0; i < 4; i++) + port->btnc[i] = model->btnc[i]; + } + + for (i = 0; i < 4; i++) + port->btno[i] = model->btno[i]; + + snprintf(port->name, sizeof(port->name), model->name, + port->absc, (data[TMDC_BYTE_DEF] & 0xf) << 3, port->mode); + snprintf(port->phys, sizeof(port->phys), "%s/input%d", tmdc->gameport->phys, i); + + port->dev = input_dev; + + input_dev->name = port->name; + input_dev->phys = port->phys; + input_dev->id.bustype = BUS_GAMEPORT; + input_dev->id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER; + input_dev->id.product = model->id; + input_dev->id.version = 0x0100; + input_dev->cdev.dev = &tmdc->gameport->dev; + input_dev->private = tmdc; + + input_dev->open = tmdc_open; + input_dev->close = tmdc_close; + + input_dev->evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); + + for (i = 0; i < port->absc && i < TMDC_ABS; i++) + if (port->abs[i] >= 0) + input_set_abs_params(input_dev, port->abs[i], 8, 248, 2, 4); + + for (i = 0; i < model->hats && i < TMDC_ABS_HAT; i++) + input_set_abs_params(input_dev, tmdc_abs_hat[i], -1, 1, 0, 0); + + for (i = 0; i < 4; i++) { + for (j = 0; j < port->btnc[i] && j < TMDC_BTN; j++) + set_bit(port->btn[j + b], input_dev->keybit); + b += port->btnc[i]; + } + + input_register_device(port->dev); + + return 0; +} + /* * tmdc_probe() probes for ThrustMaster type joysticks. */ static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv) { - static struct models { - unsigned char id; - char *name; - char abs; - char hats; - char btnc[4]; - char btno[4]; - signed char *axes; - short *buttons; - } models[] = { { 1, "ThrustMaster Millenium 3D Inceptor", 6, 2, { 4, 2 }, { 4, 6 }, tmdc_abs, tmdc_btn_joy }, - { 3, "ThrustMaster Rage 3D Gamepad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad }, - { 4, "ThrustMaster Attack Throttle", 5, 2, { 4, 6 }, { 4, 2 }, tmdc_abs_at, tmdc_btn_at }, - { 8, "ThrustMaster FragMaster", 4, 0, { 8, 2 }, { 0, 0 }, tmdc_abs_fm, tmdc_btn_fm }, - { 163, "Thrustmaster Fusion GamePad", 2, 0, { 8, 2 }, { 0, 0 }, tmdc_abs, tmdc_btn_pad }, - { 0, "Unknown %d-axis, %d-button TM device %d", 0, 0, { 0, 0 }, { 0, 0 }, tmdc_abs, tmdc_btn_joy }}; - unsigned char data[2][TMDC_MAX_LENGTH]; struct tmdc *tmdc; - int i, j, k, l, m; + int i; int err; if (!(tmdc = kzalloc(sizeof(struct tmdc), GFP_KERNEL))) @@ -281,68 +381,25 @@ static int tmdc_connect(struct gameport *gameport, struct gameport_driver *drv) gameport_set_poll_handler(gameport, tmdc_poll); gameport_set_poll_interval(gameport, 20); - for (j = 0; j < 2; j++) - if (tmdc->exists & (1 << j)) { + for (i = 0; i < 2; i++) { + if (tmdc->exists & (1 << i)) { - tmdc->mode[j] = data[j][TMDC_BYTE_ID]; - - for (m = 0; models[m].id && models[m].id != tmdc->mode[j]; m++); - - tmdc->abs[j] = models[m].axes; - tmdc->btn[j] = models[m].buttons; - - if (!models[m].id) { - models[m].abs = data[j][TMDC_BYTE_DEF] >> 4; - for (k = 0; k < 4; k++) - models[m].btnc[k] = k < (data[j][TMDC_BYTE_DEF] & 0xf) ? 8 : 0; - } - - tmdc->absc[j] = models[m].abs; - for (k = 0; k < 4; k++) { - tmdc->btnc[j][k] = models[m].btnc[k]; - tmdc->btno[j][k] = models[m].btno[k]; - } - - sprintf(tmdc->name[j], models[m].name, models[m].abs, - (data[j][TMDC_BYTE_DEF] & 0xf) << 3, tmdc->mode[j]); - - sprintf(tmdc->phys[j], "%s/input%d", gameport->phys, j); - - tmdc->dev[j].private = tmdc; - tmdc->dev[j].open = tmdc_open; - tmdc->dev[j].close = tmdc_close; - - tmdc->dev[j].name = tmdc->name[j]; - tmdc->dev[j].phys = tmdc->phys[j]; - tmdc->dev[j].id.bustype = BUS_GAMEPORT; - tmdc->dev[j].id.vendor = GAMEPORT_ID_VENDOR_THRUSTMASTER; - tmdc->dev[j].id.product = models[m].id; - tmdc->dev[j].id.version = 0x0100; - - tmdc->dev[j].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); - - for (i = 0; i < models[m].abs && i < TMDC_ABS; i++) - if (tmdc->abs[j][i] >= 0) - input_set_abs_params(&tmdc->dev[j], tmdc->abs[j][i], 8, 248, 2, 4); - - for (i = 0; i < models[m].hats && i < TMDC_ABS_HAT; i++) - input_set_abs_params(&tmdc->dev[j], tmdc_abs_hat[i], -1, 1, 0, 0); - - - for (k = l = 0; k < 4; k++) { - for (i = 0; i < models[m].btnc[k] && i < TMDC_BTN; i++) - set_bit(tmdc->btn[j][i + l], tmdc->dev[j].keybit); - l += models[m].btnc[k]; - } - - input_register_device(tmdc->dev + j); - printk(KERN_INFO "input: %s on %s\n", tmdc->name[j], gameport->phys); + err = tmdc_setup_port(tmdc, i, data[i]); + if (err) + goto fail3; } + } return 0; -fail2: gameport_close(gameport); -fail1: gameport_set_drvdata(gameport, NULL); + fail3: while (--i >= 0) { + if (tmdc->port[i]) { + input_unregister_device(tmdc->port[i]->dev); + kfree(tmdc->port[i]); + } + } + fail2: gameport_close(gameport); + fail1: gameport_set_drvdata(gameport, NULL); kfree(tmdc); return err; } @@ -352,9 +409,12 @@ static void tmdc_disconnect(struct gameport *gameport) struct tmdc *tmdc = gameport_get_drvdata(gameport); int i; - for (i = 0; i < 2; i++) - if (tmdc->exists & (1 << i)) - input_unregister_device(tmdc->dev + i); + for (i = 0; i < 2; i++) { + if (tmdc->port[i]) { + input_unregister_device(tmdc->port[i]->dev); + kfree(tmdc->port[i]); + } + } gameport_close(gameport); gameport_set_drvdata(gameport, NULL); kfree(tmdc); |