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authorGreg Kroah-Hartman <gregkh@linuxfoundation.org>2013-01-18 09:17:17 -0800
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>2013-01-18 09:17:17 -0800
commitcbf50a4125f5242dd70b1f2342dbba2d94c6d94e (patch)
treea97a067e53f32e246034fbbb07e2c0894c279391 /drivers/scsi/vmw_pvscsi.c
parent7a8ea7ebe4cf698918e7d3c860587e815eaa0f28 (diff)
parent7d1f9aeff1ee4a20b1aeb377dd0f579fe9647619 (diff)
Merge 3.8-rc4 into usb-next
This pulls in all of the -rc4 fixes into usb-next to sync things up. Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Diffstat (limited to 'drivers/scsi/vmw_pvscsi.c')
-rw-r--r--drivers/scsi/vmw_pvscsi.c9
1 files changed, 4 insertions, 5 deletions
diff --git a/drivers/scsi/vmw_pvscsi.c b/drivers/scsi/vmw_pvscsi.c
index 20b3a483c2c..3bfaa66fa0d 100644
--- a/drivers/scsi/vmw_pvscsi.c
+++ b/drivers/scsi/vmw_pvscsi.c
@@ -397,7 +397,7 @@ static void pvscsi_unmap_buffers(const struct pvscsi_adapter *adapter,
SCSI_SENSE_BUFFERSIZE, PCI_DMA_FROMDEVICE);
}
-static int __devinit pvscsi_allocate_rings(struct pvscsi_adapter *adapter)
+static int pvscsi_allocate_rings(struct pvscsi_adapter *adapter)
{
adapter->rings_state = pci_alloc_consistent(adapter->dev, PAGE_SIZE,
&adapter->ringStatePA);
@@ -1152,7 +1152,7 @@ static void pvscsi_release_resources(struct pvscsi_adapter *adapter)
* just use a statically allocated scatter list.
*
*/
-static int __devinit pvscsi_allocate_sg(struct pvscsi_adapter *adapter)
+static int pvscsi_allocate_sg(struct pvscsi_adapter *adapter)
{
struct pvscsi_ctx *ctx;
int i;
@@ -1233,8 +1233,7 @@ exit:
return numPhys;
}
-static int __devinit pvscsi_probe(struct pci_dev *pdev,
- const struct pci_device_id *id)
+static int pvscsi_probe(struct pci_dev *pdev, const struct pci_device_id *id)
{
struct pvscsi_adapter *adapter;
struct Scsi_Host *host;
@@ -1454,7 +1453,7 @@ static struct pci_driver pvscsi_pci_driver = {
.name = "vmw_pvscsi",
.id_table = pvscsi_pci_tbl,
.probe = pvscsi_probe,
- .remove = __devexit_p(pvscsi_remove),
+ .remove = pvscsi_remove,
.shutdown = pvscsi_shutdown,
};